Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / diasurgical/devilutionX issues and pull requests
#7384 - Latest release does not have a 3DS .cia
Issue -
State: closed - Opened by PhoenixUp 2 months ago
- 2 comments
#7384 - Latest release does not have a 3DS .cia
Issue -
State: closed - Opened by PhoenixUp 2 months ago
- 2 comments
#7381 - Fix Phasing Desync
Pull Request -
State: closed - Opened by kphoenix137 3 months ago
- 6 comments
#7380 - Improved Teleport Spell Behavior for Controllers
Issue -
State: open - Opened by ScissorShiv 3 months ago
- 6 comments
Labels: enhancement
#7380 - Improved Teleport Spell Behavior for Controllers
Issue -
State: open - Opened by ScissorShiv 3 months ago
- 6 comments
Labels: enhancement
#7372 - Fix Unique Item generation infinite loop
Pull Request -
State: closed - Opened by kphoenix137 3 months ago
- 3 comments
#7371 - add experimental port for jailbroken PS5s
Pull Request -
State: closed - Opened by john-tornblom 3 months ago
#7371 - add experimental port for jailbroken PS5s
Pull Request -
State: closed - Opened by john-tornblom 3 months ago
#7370 - Fix infinite loop in unique item randomization
Pull Request -
State: closed - Opened by obligaron 3 months ago
- 12 comments
#7370 - Fix infinite loop in unique item randomization
Pull Request -
State: closed - Opened by obligaron 3 months ago
- 12 comments
#7369 - Revise Readme
Pull Request -
State: closed - Opened by kphoenix137 3 months ago
#7369 - Revise Readme
Pull Request -
State: closed - Opened by kphoenix137 3 months ago
#7368 - New Readme Graphic
Pull Request -
State: closed - Opened by kphoenix137 3 months ago
- 2 comments
#7367 - Set Seed selection
Pull Request -
State: closed - Opened by kphoenix137 3 months ago
#7365 - Fix Magic Rock related bugs
Pull Request -
State: closed - Opened by kphoenix137 3 months ago
- 6 comments
#7364 - Fix Wall Spells on objects
Pull Request -
State: closed - Opened by kphoenix137 3 months ago
- 2 comments
Labels: vanilla
#7329 - [Issue Report]: Cleared controller mappings still performing actions. Forced to use default control scheme.
Issue -
State: closed - Opened by Paranoid-Andy 3 months ago
- 8 comments
#7329 - [Issue Report]: Cleared controller mappings still performing actions. Forced to use default control scheme.
Issue -
State: closed - Opened by Paranoid-Andy 3 months ago
- 8 comments
#7327 - Optimize floor drawing (WIP)
Pull Request -
State: open - Opened by glebm 3 months ago
- 7 comments
#7327 - Optimize floor drawing (WIP)
Pull Request -
State: open - Opened by glebm 3 months ago
- 7 comments
#7323 - [Issue Report]: Firewall Casts on Wrong Tile with Broken Barrels
Issue -
State: closed - Opened by NiteKat 3 months ago
- 8 comments
Labels: vanilla
#7323 - [Issue Report]: Firewall Casts on Wrong Tile with Broken Barrels
Issue -
State: closed - Opened by NiteKat 3 months ago
- 8 comments
Labels: vanilla
#7305 - Revise FailedToOpenFileError
Pull Request -
State: closed - Opened by kphoenix137 4 months ago
- 3 comments
#7304 - [Issue Report]: Trying to pick up the magic rock with a full inventory causes it to appear at ground level behind the stand
Issue -
State: closed - Opened by ephphatha 4 months ago
- 3 comments
Labels: vanilla
#7214 - Rename Missile::_mirange to Missile::duration
Pull Request -
State: closed - Opened by kphoenix137 4 months ago
#7208 - Fix visually overlapping sprites for wall spells
Pull Request -
State: closed - Opened by kphoenix137 4 months ago
- 5 comments
#7208 - Fix visually overlapping sprites for wall spells
Pull Request -
State: closed - Opened by kphoenix137 4 months ago
- 5 comments
#7206 - Clean up and revise StartAttack()
Pull Request -
State: closed - Opened by kphoenix137 4 months ago
- 2 comments
#7206 - Clean up and revise StartAttack()
Pull Request -
State: closed - Opened by kphoenix137 4 months ago
- 2 comments
#7205 - [Issue Report]: Wall spells produce twice as many visible missiles on the center tile
Issue -
State: closed - Opened by kphoenix137 4 months ago
- 7 comments
Labels: vanilla
#7205 - [Issue Report]: Wall spells produce twice as many visible missiles on the center tile
Issue -
State: closed - Opened by kphoenix137 4 months ago
- 7 comments
Labels: vanilla
#7138 - Refactor: Check_Curs_Move (Issue: 1995)
Pull Request -
State: closed - Opened by Todd-C-Goldfarb 5 months ago
- 2 comments
#7110 - Add southwalk bug to arena
Pull Request -
State: closed - Opened by kphoenix137 6 months ago
- 11 comments
#7097 - Revise PVP Block and Hit Recovery handling
Pull Request -
State: closed - Opened by kphoenix137 7 months ago
- 2 comments
#7093 - Fix Knockback
Pull Request -
State: closed - Opened by kphoenix137 7 months ago
- 5 comments
#7081 - Item TRNs
Pull Request -
State: closed - Opened by kphoenix137 7 months ago
#7076 - Fix Flamedart
Pull Request -
State: closed - Opened by kphoenix137 7 months ago
- 8 comments
#7071 - Fix Fleshstinger
Pull Request -
State: open - Opened by kphoenix137 7 months ago
- 2 comments
#7064 - [Bugfix]: Not being able to equip two-handed items in a certain case (#5076)
Pull Request -
State: closed - Opened by Tully-B 7 months ago
- 2 comments
#7064 - [Bugfix]: Not being able to equip two-handed items in a certain case (#5076)
Pull Request -
State: closed - Opened by Tully-B 7 months ago
- 2 comments
#7058 - Fix undeterministic Item Generation
Pull Request -
State: closed - Opened by kphoenix137 7 months ago
- 3 comments
#7033 - [Feature Request]: Shrine effect suggestion
Issue -
State: closed - Opened by locksoft 8 months ago
- 10 comments
Labels: enhancement
#7032 - [Issue Report]: Full screen option on Nintendo Switch
Issue -
State: open - Opened by locksoft 8 months ago
- 5 comments
Labels: good first issue
#7030 - Introduce xoshiro RNG to generate dungeon seeds
Pull Request -
State: closed - Opened by StephenCWills 8 months ago
- 1 comment
#7028 - [Issue Report]: Inventory bug [1.6.0-dev]
Issue -
State: closed - Opened by Maderator3000 8 months ago
- 3 comments
Labels: invalid, Insufficient information
#7022 - Bugfix/Refactor: Min-Max Damage Range Calculations
Pull Request -
State: closed - Opened by kphoenix137 8 months ago
- 4 comments
#7006 - Bugfix: Prevent item deletion when dropping items
Pull Request -
State: open - Opened by kphoenix137 8 months ago
- 1 comment
Labels: fix
#6986 - PVP Arena Rebalance Tweaks
Pull Request -
State: closed - Opened by kphoenix137 9 months ago
- 5 comments
Labels: enhancement
#6834 - 1.5.2
Pull Request -
State: closed - Opened by AJenbo 12 months ago
#6665 - Bugfix: Corruption item power
Pull Request -
State: closed - Opened by kphoenix137 about 1 year ago
- 1 comment
#6553 - [Issue Report]: Linux runner script doesn't pass arguments
Issue -
State: closed - Opened by michaelneverwins about 1 year ago
- 5 comments
#6553 - [Issue Report]: Linux runner script doesn't pass arguments
Issue -
State: closed - Opened by michaelneverwins about 1 year ago
- 5 comments
#6520 - [Issue Report]: Able to permanently kill player using cursed items
Issue -
State: closed - Opened by kphoenix137 about 1 year ago
- 13 comments
Labels: vanilla
#6507 - Fix Elemental Arrows vs Objects
Pull Request -
State: closed - Opened by kphoenix137 about 1 year ago
- 1 comment
Labels: vanilla
#6502 - Fix 0 charge staff in speed spell
Pull Request -
State: closed - Opened by kphoenix137 about 1 year ago
- 4 comments
#6456 - Prevent monsters from standing idle in feared element
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
- 6 comments
#6443 - Allow all combat abilities in PVP (Except knockback)
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
#6432 - Redo Vision
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
- 12 comments
#6392 - `enum _item_indexes` -> `enum class ItemID`
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
- 3 comments
#6387 - Crash when switching rendering resolutions sometimes
Issue -
State: closed - Opened by LupusEtFlos over 1 year ago
- 5 comments
Labels: bug
#6374 - Fix Spectral Arrow hack code
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
- 1 comment
#6373 - Unify Arrow and Elemental Arrow Logic
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
- 4 comments
#6360 - Refactor Character Panel
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
- 1 comment
#6336 - Calculate Missile damage from Items
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
#6327 - Bugfix: Missiles calculating damage in Process functions instead of Add functions
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
#6317 - Party
Pull Request -
State: closed - Opened by kphoenix137 over 1 year ago
#6305 - Rename: Hit Points -> Life
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
- 1 comment
#6293 - D2 Style Experience Sharing
Pull Request -
State: closed - Opened by kphoenix137 over 1 year ago
- 19 comments
#6262 - Player Death Messages and Player Hostile/Friendly alert
Pull Request -
State: open - Opened by kphoenix137 over 1 year ago
- 13 comments
#6261 - Finding two identical items in the same session
Issue -
State: closed - Opened by Chance4us over 1 year ago
- 2 comments
Labels: vanilla
#6194 - Impossible Catacombs map
Issue -
State: open - Opened by AJenbo over 1 year ago
- 4 comments
Labels: vanilla
#6194 - Impossible Catacombs map
Issue -
State: open - Opened by AJenbo over 1 year ago
- 4 comments
Labels: vanilla
#6149 - Inconsistency in treating 0 charge staff
Issue -
State: closed - Opened by qndel over 1 year ago
Labels: bug
#5869 - Port for PlayStation Portable support
Pull Request -
State: open - Opened by AJenbo over 1 year ago
- 10 comments
Labels: platform support
#5869 - Port for PlayStation Portable support
Pull Request -
State: open - Opened by AJenbo over 1 year ago
- 10 comments
Labels: platform support
#5839 - Flamedart bug
Issue -
State: closed - Opened by ghost over 1 year ago
- 4 comments
Labels: vanilla
#5801 - Strikeout iOS installation method 1
Pull Request -
State: closed - Opened by DakkJaniels over 1 year ago
- 4 comments
#5801 - Strikeout iOS installation method 1
Pull Request -
State: closed - Opened by DakkJaniels over 1 year ago
- 4 comments
#5777 - Fix Life/Mana bugs
Pull Request -
State: closed - Opened by kphoenix137 almost 2 years ago
- 2 comments
#5773 - Bugfix: Items over 255 durability
Pull Request -
State: open - Opened by kphoenix137 almost 2 years ago
- 4 comments
#5773 - Bugfix: Items over 255 durability
Pull Request -
State: open - Opened by kphoenix137 almost 2 years ago
- 4 comments
#5772 - Add ItemSpecialEffect::Indestructible
Pull Request -
State: open - Opened by kphoenix137 almost 2 years ago
- 3 comments
#5769 - Refactor PrintItemPower()
Pull Request -
State: open - Opened by kphoenix137 almost 2 years ago
- 2 comments
#5761 - Debug: Add `takexp` command
Pull Request -
State: closed - Opened by kphoenix137 almost 2 years ago
- 1 comment
#5467 - Inconsistent mappings in-game vs menus
Issue -
State: open - Opened by glebm about 2 years ago
- 20 comments
#5168 - Toggling upscaling crashes the game
Issue -
State: closed - Opened by licaon-kter over 2 years ago
- 1 comment
#5076 - Shift+Left Click Fail To Equip Two Handed Weapons If The Main Hand Is Empty
Issue -
State: closed - Opened by NiteKat over 2 years ago
- 1 comment
#5076 - Shift+Left Click Fail To Equip Two Handed Weapons If The Main Hand Is Empty
Issue -
State: closed - Opened by NiteKat over 2 years ago
- 1 comment
#4909 - 1.4.1
Pull Request -
State: closed - Opened by AJenbo over 2 years ago
#4421 - Switching upscaling on and off at runtime gives wrong results
Issue -
State: closed - Opened by AJenbo over 2 years ago
#4248 - Make belt_item_type in to an enum class
Pull Request -
State: closed - Opened by AJenbo over 2 years ago
#3902 - Menu text revision
Pull Request -
State: open - Opened by kphoenix137 almost 3 years ago
- 3 comments
#1237 - [Feature Request] Couch co-op multiplayer
Issue -
State: open - Opened by yuripourre over 3 years ago
- 28 comments
Labels: enhancement
#1237 - [Feature Request] Couch co-op multiplayer
Issue -
State: open - Opened by yuripourre over 3 years ago
- 28 comments
Labels: enhancement