Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / diarmidmackenzie/instanced-mesh issues and pull requests
#43 - Initial fix for issue #42
Pull Request -
State: closed - Opened by diarmidmackenzie about 2 months ago
#42 - A-Frame 1.5.0 Frustum Culling issue due to THREE.js PR 25591
Issue -
State: open - Opened by diarmidmackenzie about 2 months ago
#41 - Fix for performance issue with empty instanced mesh
Pull Request -
State: closed - Opened by diarmidmackenzie about 2 months ago
#40 - Any support for animation-mixer? Env-map not being applied?
Issue -
State: open - Opened by samyH 4 months ago
- 2 comments
#39 - Add support for instanced morph target animations
Issue -
State: open - Opened by diarmidmackenzie 8 months ago
- 1 comment
#38 - Move examples to 1.5.0
Pull Request -
State: closed - Opened by diarmidmackenzie 10 months ago
#37 - Upgrading to A-Frame 1.5.0
Issue -
State: closed - Opened by diarmidmackenzie 10 months ago
- 3 comments
#35 - Issue 34 investigation
Pull Request -
State: closed - Opened by diarmidmackenzie about 1 year ago
#34 - Differences in mesh color when using drainColor
Issue -
State: closed - Opened by joshmao about 1 year ago
- 7 comments
#33 - Skinned Meshes are not supported
Pull Request -
State: closed - Opened by diarmidmackenzie about 1 year ago
#32 - Error hit when deleting blocks in coloring-blocks example
Issue -
State: open - Opened by diarmidmackenzie about 1 year ago
#31 - Update examples to 1.4.2
Pull Request -
State: closed - Opened by diarmidmackenzie about 1 year ago
#30 - getting basic example working on glitch
Issue -
State: closed - Opened by kfarr about 1 year ago
- 7 comments
#29 - It's frustum, not frustrum...
Pull Request -
State: closed - Opened by diarmidmackenzie over 1 year ago
#28 - Issues upgrading to A-Frame 1.4.1
Issue -
State: closed - Opened by diarmidmackenzie over 1 year ago
- 4 comments
#27 - Templating example
Pull Request -
State: closed - Opened by diarmidmackenzie almost 2 years ago
#26 - Don't overwrite boundingSphere of potentially shared geometries.
Pull Request -
State: closed - Opened by diarmidmackenzie almost 2 years ago
#25 - Update positions during render
Pull Request -
State: closed - Opened by diarmidmackenzie almost 2 years ago
#24 - Frustrum Culling makes bad assumptions about Geometries & hence doesn't work in most cases.
Issue -
State: closed - Opened by diarmidmackenzie almost 2 years ago
- 1 comment
#23 - Improve examples + bug fixes for member coloring.
Pull Request -
State: closed - Opened by diarmidmackenzie almost 2 years ago
#22 - Multi color (allow per-member colors to be specified)
Pull Request -
State: closed - Opened by diarmidmackenzie almost 2 years ago
#21 - typo in links
Pull Request -
State: closed - Opened by dirkk0 almost 2 years ago
- 1 comment
#20 - Create showcase
Issue -
State: open - Opened by diarmidmackenzie almost 2 years ago
- 4 comments
#19 - Separate out examples & tests
Issue -
State: closed - Opened by diarmidmackenzie almost 2 years ago
- 1 comment
#18 - Instanced Mesh lags a frame behind in auto updateMode
Issue -
State: closed - Opened by diarmidmackenzie almost 2 years ago
- 1 comment
#17 - Bug fixes made when trying to use instanced mesh in a game
Pull Request -
State: closed - Opened by diarmidmackenzie almost 2 years ago
#16 - Add physics examples for Ammo & Cannon drivers
Pull Request -
State: closed - Opened by diarmidmackenzie almost 2 years ago
#15 - PhysX and Cannon limitations with Instancing + Physics
Issue -
State: open - Opened by diarmidmackenzie almost 2 years ago
#14 - Raycasting support for Instanced Meshes
Pull Request -
State: closed - Opened by diarmidmackenzie almost 2 years ago
#13 - Auto updates & performance improvements
Pull Request -
State: closed - Opened by diarmidmackenzie almost 2 years ago
#12 - Performance improvements for manual updates
Issue -
State: closed - Opened by diarmidmackenzie almost 2 years ago
- 1 comment
#11 - Max limit 100
Issue -
State: closed - Opened by lijualivenow almost 2 years ago
- 1 comment
#10 - Instanced mesh events
Issue -
State: closed - Opened by andrejsmelnikovs over 2 years ago
- 2 comments
#9 - Position attribute
Issue -
State: closed - Opened by 1rch over 2 years ago
- 12 comments
#8 - Raycasting + Instanced Mesh
Issue -
State: closed - Opened by diarmidmackenzie over 2 years ago
- 2 comments
#7 - Flat shading with custom texture
Issue -
State: closed - Opened by ghost over 2 years ago
- 6 comments
#6 - Multi mesh
Pull Request -
State: closed - Opened by diarmidmackenzie almost 3 years ago
#5 - GLTF models with multiple meshes
Issue -
State: closed - Opened by diarmidmackenzie about 3 years ago
- 6 comments
#4 - Positioning of children not working as expected
Issue -
State: closed - Opened by diarmidmackenzie about 3 years ago
- 5 comments
#3 - Are unique IDs necessary for members?
Issue -
State: closed - Opened by diarmidmackenzie about 3 years ago
- 2 comments
#2 - GLB Models
Issue -
State: closed - Opened by Seeingred0 over 3 years ago
- 5 comments
#1 - Configure WhiteSource Bolt for GitHub
Pull Request -
State: closed - Opened by mend-bolt-for-github[bot] over 3 years ago