Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / dfranx/SHADERed issues and pull requests

#325 - Doesn't build on macOS Ventura 13.5 (Intel)

Issue - State: closed - Opened by ledsna 6 months ago - 3 comments

#322 - gl_VertexIndex doesnt exist in vulkan glsl

Issue - State: open - Opened by xeneren 9 months ago

#320 - Can't use #include in shader

Issue - State: open - Opened by LBV2012-26 10 months ago

#318 - HLSL: VSInput semantics have no effect

Issue - State: open - Opened by Jordandionduval 12 months ago

#316 - MacOS SpearNode build

Issue - State: open - Opened by Nek 12 months ago

#314 - Add menu for open in external editor in internal editor

Pull Request - State: open - Opened by HO-COOH almost 1 year ago

#313 - using 2 textures in GLSL

Issue - State: open - Opened by rpreininger about 1 year ago

#312 - Can not get spearnode working, need for help.

Issue - State: open - Opened by jane00 about 1 year ago

#311 - Normal of culled faces sames wrong.

Issue - State: open - Opened by fy0 over 1 year ago

#309 - Gizmo manipulator issue (missing ArrowX point)

Issue - State: open - Opened by ghost over 1 year ago

#307 - Web version: "Please provide a project file" error

Issue - State: open - Opened by vchizhov over 1 year ago

#306 - Lite: Can't copy or paste anything!

Issue - State: open - Opened by UnBeatWaterGH over 1 year ago - 2 comments

#304 - Bundled packages conflict with standalone packages

Issue - State: open - Opened by yurivict over 1 year ago

#303 - Outsource build fails

Issue - State: open - Opened by yurivict over 1 year ago

#301 - Multithread Analyzer

Issue - State: open - Opened by Zi7ar21 over 1 year ago

#300 - Black window on Ubuntu 22.04.1 LTS

Issue - State: open - Opened by papyDoctor almost 2 years ago - 4 comments

#299 - I can't add "tcs" & "tes" shader

Issue - State: open - Opened by Ranbun almost 2 years ago

#298 - Multiple RWTexture2D bindings do not work for HLSL

Issue - State: closed - Opened by trsh almost 2 years ago - 1 comment

#296 - c++ export is hard to compile in windows

Issue - State: open - Opened by 0x4E69676874466F78 about 2 years ago - 3 comments

#295 - compilation failed error: unable to find library

Issue - State: open - Opened by Martinfx about 2 years ago

#294 - How to edit variable in realtime?

Issue - State: closed - Opened by martin951 about 2 years ago - 1 comment

#293 - Crash on Save

Issue - State: open - Opened by okuma10 about 2 years ago

#292 - Add example projects

Issue - State: closed - Opened by okuma10 over 2 years ago

#291 - How can I make SHADERed support the Shader Model 6.0+ of DirectX12?

Issue - State: open - Opened by James-Xue over 2 years ago - 1 comment

#290 - RFC

Pull Request - State: open - Opened by Trass3r over 2 years ago

#289 - Update the flatpak on flathub to newest version

Issue - State: open - Opened by T3sT3ro over 2 years ago - 1 comment

#288 - Fixed segmentation fault

Pull Request - State: open - Opened by Slamy over 2 years ago - 1 comment

#287 - COLLADA (.dae) files imported incorrectly

Issue - State: open - Opened by graphXDoses over 2 years ago

#286 - Is Linux Arm currently supported

Issue - State: closed - Opened by along-KAL over 2 years ago

#285 - Is MAC M1 currently supported

Issue - State: closed - Opened by along-KAL over 2 years ago

#283 - How to render a mesh model with two materials?

Issue - State: open - Opened by 854178425 over 2 years ago - 1 comment

#282 - macOS build and create app bundle script

Pull Request - State: open - Opened by prime31 over 2 years ago - 2 comments

#281 - How to create multi-pass shader?

Issue - State: closed - Opened by hful over 2 years ago - 3 comments

#280 - webgpu support

Issue - State: open - Opened by hrgdavor over 2 years ago

#279 - How to turn on GL_PROGRAM_POINT_SIZE state?

Issue - State: open - Opened by jinwz over 2 years ago

#278 - [Suggestion] Asking for Unity3D shaders support

Issue - State: open - Opened by INeatFreak over 2 years ago - 2 comments

#277 - Pass out texture from first pass to second

Issue - State: closed - Opened by ssh4net over 2 years ago

#276 - HDR texture support

Issue - State: open - Opened by ion1 over 2 years ago

#275 - In Focus Mode scroll wheel affects preview

Issue - State: open - Opened by Trass3r over 2 years ago

#274 - Debug crashing with textureGather instruction

Issue - State: open - Opened by Trass3r over 2 years ago - 1 comment

#273 - Crash when open the exe in win10.

Issue - State: open - Opened by ohjarwa over 2 years ago - 4 comments

#272 - Console debugger?

Issue - State: closed - Opened by patrikpatrik over 2 years ago - 1 comment

#269 - Add support for sampler settings to more types of textures.

Pull Request - State: open - Opened by Oortonaut almost 3 years ago - 1 comment

#265 - Crash when loading a sprj

Issue - State: open - Opened by GabZach almost 3 years ago - 2 comments

#262 - Naming of matVP , matGeo, et al.

Issue - State: closed - Opened by GabZach almost 3 years ago - 1 comment

#261 - how to share uniform in different pass

Issue - State: closed - Opened by shuaibozhang almost 3 years ago - 1 comment

#257 - Fix CMake Install Path

Pull Request - State: open - Opened by Scriptkiddi almost 3 years ago

#256 - Unknown identifier 'binding' in layout - when trying to use a texture

Issue - State: open - Opened by clns almost 3 years ago - 8 comments

#255 - Can't run SHADERed from source build.

Issue - State: open - Opened by ViperBling almost 3 years ago

#253 - Crash when debugging on Linux using v1.5.5

Issue - State: closed - Opened by liusida almost 3 years ago - 3 comments

#252 - Shadow Map with SHADERed?

Issue - State: closed - Opened by ViperBling almost 3 years ago - 2 comments

#251 - SpearNode won't load on linux

Issue - State: open - Opened by rncar almost 3 years ago - 3 comments

#250 - "Save as HLSL" in 1.5.4

Issue - State: closed - Opened by mrboni almost 3 years ago - 1 comment

#248 - Update AppStream metadata for SHADERed 1.5.4

Pull Request - State: closed - Opened by Calinou about 3 years ago - 1 comment

#245 - Add IPlugin3 with RegisterPlugin

Pull Request - State: closed - Opened by KevinGliewe about 3 years ago - 1 comment

#244 - Plane: front face culled ?

Issue - State: closed - Opened by JPGygax68 about 3 years ago - 5 comments

#243 - Pixel inspect crashing

Issue - State: open - Opened by martin951 about 3 years ago - 3 comments

#242 - HLSL Intrinsic Function "lit" not implemented properly?

Issue - State: open - Opened by RudeyPunk about 3 years ago

#241 - Debugger crashing in MacOS + Multipass shader issues

Issue - State: open - Opened by Pikachuxxxx about 3 years ago

#240 - I am lost

Issue - State: closed - Opened by martin951 about 3 years ago

#239 - Can I set the Preview render resolution!?

Issue - State: closed - Opened by Fredrum about 3 years ago - 1 comment

#238 - Is it possible to pan view while zoomed in!?

Issue - State: closed - Opened by Fredrum about 3 years ago - 2 comments

#237 - Add image processing shader template

Issue - State: closed - Opened by eszdman about 3 years ago - 2 comments

#236 - Can't edit code

Issue - State: open - Opened by MartinTintin3 about 3 years ago - 1 comment

#235 - Preview issue

Issue - State: open - Opened by azhar-mahadi about 3 years ago - 1 comment

#234 - Texture won't show in the Preview panel

Issue - State: closed - Opened by hoangtrung1999 about 3 years ago - 3 comments

#233 - Crashes and problems because used SPIRV-VM

Issue - State: open - Opened by danilw about 3 years ago

#232 - don't flip 2D textures on load, required for texelFetch

Pull Request - State: open - Opened by agreppin about 3 years ago - 1 comment

#231 - Some GLSL `if` statements being ignored by debugger

Issue - State: closed - Opened by ryanw about 3 years ago - 1 comment

#230 - fix 3D model debugging

Pull Request - State: closed - Opened by agreppin about 3 years ago - 1 comment

#229 - Debugger pulls the wrong slice from 3D texture

Issue - State: closed - Opened by ryanw about 3 years ago - 1 comment

#228 - [macOS] cmake errors

Issue - State: closed - Opened by freder about 3 years ago - 1 comment

#225 - SHADERed crash on project that previously didn't crash, no error

Issue - State: closed - Opened by Cazadorro about 3 years ago - 1 comment

#224 - Vulkan GLSL not properly supported?

Issue - State: open - Opened by Cazadorro about 3 years ago - 3 comments

#214 - it crashed.... but i have no idea why...

Issue - State: closed - Opened by jcyuan over 3 years ago - 5 comments

#213 - texture in GLSL

Issue - State: closed - Opened by jcyuan over 3 years ago - 3 comments

#212 - GLSL ES 1.00 compatibility

Issue - State: open - Opened by JannikGM over 3 years ago - 1 comment

#199 - The preview window becomes black (empty/blank) and weird. (HLSL)

Issue - State: closed - Opened by lyhyl over 3 years ago - 3 comments

#198 - `-Wformat-security` errors preventing build on ArchLinux

Issue - State: closed - Opened by 1ace over 3 years ago - 3 comments

#185 - Lots of question marks under Mac

Issue - State: closed - Opened by GabZach over 3 years ago - 4 comments

#181 - Can't find the variable manager

Issue - State: open - Opened by GabZach over 3 years ago - 2 comments

#176 - Display #included shaders in project / edit in IDE

Issue - State: open - Opened by huawei-ahcox over 3 years ago - 3 comments

#155 - Rust shaders not compiling

Issue - State: open - Opened by DGriffin91 almost 4 years ago - 4 comments

#139 - #include : Failed to compile the shader

Issue - State: closed - Opened by zeroinformatique almost 4 years ago - 2 comments

#133 - Link prebuilt binaries to libGLEW.so

Issue - State: open - Opened by SirJonthe almost 4 years ago - 7 comments

#100 - Cubemap is not correctly saved

Issue - State: closed - Opened by Eric-Ackles over 4 years ago - 1 comment

#99 - Remember interface DPI settings

Issue - State: closed - Opened by hellocatfood over 4 years ago - 7 comments