Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / dev7355608/vision-5e issues and pull requests

#113 - Basic Vision Missing

Issue - State: closed - Opened by KshitijKarnawat 8 days ago - 1 comment

#112 - Ability to disable on some Token

Issue - State: closed - Opened by Aiacos 19 days ago - 8 comments

#103 - [Feature Request] Infravision

Issue - State: open - Opened by KonteiKeisei about 2 months ago - 4 comments

#101 - What is the reason to disable basic vision?

Issue - State: closed - Opened by moonbrew about 2 months ago - 1 comment

#100 - [Feature request] eyes of the grave

Issue - State: closed - Opened by Farsun486 about 2 months ago - 1 comment

#99 - "See invisibility" also sees ethereal while there is "see ethereal"

Issue - State: closed - Opened by Weskernation 2 months ago - 2 comments

#98 - Magical darkness and Devil's Sight/Truesight

Issue - State: closed - Opened by DesertEagle50 2 months ago - 6 comments

#97 - Feature Request: Re-implement custom highlighting for Devils Sight

Issue - State: closed - Opened by gambit07 2 months ago - 2 comments

#95 - Make Angles Matter

Issue - State: closed - Opened by maxobremer 2 months ago - 1 comment

#93 - [BUG] New Darkness in v12 blocks hearing.

Issue - State: closed - Opened by Ikabodo 3 months ago - 3 comments

#92 - The Mystery Man

Issue - State: closed - Opened by Ikabodo 3 months ago - 1 comment

#90 - [Bug/Feature Request] Hearing is "obscured" by less than total cover

Issue - State: closed - Opened by mcabel 3 months ago - 1 comment

#89 - Cannot read "activate"

Issue - State: closed - Opened by Jadowo 4 months ago - 1 comment

#88 - [Bug] SpecialStatusEffects DAE Incompatibility

Issue - State: closed - Opened by ScoflWorks 4 months ago - 3 comments

#87 - [Feature Request] Clarification on Perfect Vision Light Levels

Issue - State: closed - Opened by Hawketotrot 4 months ago - 1 comment

#86 - [Feature Request] Perfect vision feature - change vision levels

Issue - State: closed - Opened by Hawketotrot 4 months ago - 2 comments

#85 - Vision 5e not showing any effects after upgrade to Foundry v12

Issue - State: closed - Opened by deadpyxel 5 months ago - 14 comments

#84 - Added Life Sense

Issue - State: closed - Opened by Galphanore 5 months ago - 5 comments

#83 - [Bug/Feature request] tokens with a hidden score banked can't be hear

Issue - State: closed - Opened by TheXeno30 5 months ago - 14 comments

#82 - Token Light Perception set to infinity provides no vision of tokens

Issue - State: closed - Opened by donsuave 5 months ago - 3 comments

#81 - ability to set unconscious actors to retain vision

Pull Request - State: closed - Opened by roth-michael 6 months ago

#80 - Added Spectator Mode

Issue - State: closed - Opened by Skyl3lazer 6 months ago - 8 comments

#79 - Compatibility: Stealthy.engine.isHidden call seems unnecessary

Issue - State: closed - Opened by Eligarf 6 months ago - 4 comments

#78 - Light sources cancel out Detection Modes when used with Limits

Issue - State: closed - Opened by ctbritt 7 months ago - 1 comment

#77 - [Feature Request] use libWrapper to patch DetectionMode.prototype._canDetect

Issue - State: closed - Opened by Eligarf 7 months ago - 6 comments

#76 - [BUG] Summoning Conflict

Issue - State: closed - Opened by Larkinabout 7 months ago - 1 comment

#75 - Assumption about Ethereal Undead

Issue - State: closed - Opened by Dumbhuman 7 months ago - 2 comments

#74 - [Feature Request] Shared vision for certain actors

Issue - State: closed - Opened by LukasPrism 8 months ago - 5 comments

#73 - [QUERY] Daylight & Darkness Detection

Issue - State: closed - Opened by InstantZzz 8 months ago - 5 comments

#72 - [feature request] Darkvision with colour

Issue - State: closed - Opened by Filroden 8 months ago - 1 comment

#71 - Translate to Brazilian Portuguese

Pull Request - State: closed - Opened by Kharmans 9 months ago - 7 comments

#70 - Use formula for hearing range

Pull Request - State: closed - Opened by txm3278 9 months ago - 2 comments

#69 - A Magic Marker Item

Issue - State: closed - Opened by RawrKrake 9 months ago - 4 comments

#67 - [enhancement] Hearing compatibility with Stealthy

Issue - State: closed - Opened by Zamrod 10 months ago - 1 comment

#66 - Grey Roofs when using Levels and Wall Height modules

Issue - State: closed - Opened by Larkinabout 10 months ago - 3 comments

#63 - [Feature Request] Smell sense

Issue - State: open - Opened by ZhornLegacy 11 months ago - 1 comment

#62 - Add Spanish translation

Pull Request - State: closed - Opened by Yx2xY 11 months ago - 4 comments

#61 - Basic Vision Range

Issue - State: closed - Opened by spidermoiz 12 months ago - 4 comments

#60 - Darkvision is broken after update

Issue - State: closed - Opened by Maradeurfv 12 months ago - 4 comments

#59 - automagically swap the vision mode to the "best" sense available

Issue - State: closed - Opened by rapus95 12 months ago - 3 comments

#57 - Blindsight vs Hidden Creatures

Issue - State: closed - Opened by NativeGuilt 12 months ago - 3 comments

#56 - [feature request] dichromate vision (minotaur)

Issue - State: closed - Opened by GabrielLefevre 12 months ago - 1 comment

#55 - feasibility question: hearing as direction instead of point

Issue - State: closed - Opened by rapus95 about 1 year ago - 3 comments

#54 - Tile layering and Share Media module interaction

Issue - State: closed - Opened by niuserre about 1 year ago - 1 comment

#53 - No functionality with Dfred Convenient Effects

Issue - State: closed - Opened by Maradeurfv about 1 year ago - 7 comments

#52 - [Feature Request] Detecting "Hollow Ones"

Issue - State: closed - Opened by ZhornLegacy about 1 year ago - 7 comments

#51 - (future request) Hearing

Issue - State: closed - Opened by MaxorCore about 1 year ago - 2 comments

#50 - [feature request] Blood Sense

Issue - State: closed - Opened by GameDevon about 1 year ago - 5 comments

#49 - Request: rename (or add) Invocation naming requirement

Issue - State: closed - Opened by dineshm72 about 1 year ago - 14 comments

#48 - See Invisibility should auto set range

Issue - State: closed - Opened by dineshm72 about 1 year ago - 1 comment

#47 - [Feature Request] Low-Light Vision

Issue - State: open - Opened by GhostwheelX about 1 year ago

#46 - How do I work with Detect Magic?

Issue - State: closed - Opened by stalker168 about 1 year ago - 3 comments

#45 - The latest version of Vision 5e is not auto updating

Issue - State: closed - Opened by YenBenGrey about 1 year ago - 2 comments

#44 - Feature Request

Issue - State: closed - Opened by Slagmoth about 1 year ago - 4 comments

#43 - Vision should be grayscale while on the ethereal plane

Issue - State: closed - Opened by dev7355608 about 1 year ago - 2 comments

#42 - Investigate compatibility with ATL

Issue - State: closed - Opened by dev7355608 about 1 year ago - 1 comment

#41 - Build JS files into a bundle to reduce requests

Issue - State: closed - Opened by 346184 about 1 year ago - 3 comments

#40 - Feature Request: Darkvision Saturation levels

Issue - State: closed - Opened by stgreenb about 1 year ago - 11 comments

#39 - Switching back to Light Perception from other Vision Types on Token HUD

Issue - State: closed - Opened by ButtFace1212 about 1 year ago - 2 comments

#38 - [Feature Request] Toggle between Imperial/Metric

Issue - State: closed - Opened by JL-Nalora about 1 year ago - 1 comment

#37 - Add French translation

Pull Request - State: closed - Opened by Tallon159 about 1 year ago - 6 comments

#36 - Add German translation

Pull Request - State: closed - Opened by mhilbrunner about 1 year ago - 1 comment

#34 - Unexpected error when loading world with Vision 5e and DFreds Convenient Effects

Issue - State: closed - Opened by T-Whiz about 1 year ago - 1 comment

#33 - Conflict with Monks Active Tile 'Create Actor' function.

Issue - State: closed - Opened by Tatonker over 1 year ago - 4 comments

#32 - DFreds CE v5.1.0 changes break compatibility.

Issue - State: closed - Opened by thatlonelybugbear over 1 year ago - 3 comments

#31 - Video to show why it would be nice to have normal sight as option

Issue - State: closed - Opened by R0TEAM over 1 year ago - 1 comment

#30 - Devil's Sight

Issue - State: closed - Opened by MotoMoto1234 over 1 year ago - 11 comments

#29 - Not an issue, a request for Magic Awareness feature

Issue - State: closed - Opened by YenBenGrey over 1 year ago - 3 comments

#27 - Configurable Outline Thickness for Hearing and Tremorsense

Pull Request - State: closed - Opened by txm3278 over 1 year ago - 1 comment

#26 - Targetable Imprecise Senses

Pull Request - State: closed - Opened by txm3278 over 1 year ago - 11 comments

#24 - Choose rarity for Detect Magic

Issue - State: closed - Opened by discodotgg over 1 year ago - 3 comments

#23 - [Feature Request] Optional imprecise indicator customisation

Issue - State: closed - Opened by LukasPrism over 1 year ago - 6 comments

#22 - Light perception and other visions showing up as 0

Issue - State: closed - Opened by ctbritt over 1 year ago - 2 comments

#21 - Detect Evil and Good and Divine Sense

Issue - State: closed - Opened by Arthurneto1307 over 1 year ago - 5 comments

#20 - Option to choose creature types detected

Issue - State: closed - Opened by gilfan1066 over 1 year ago - 1 comment

#19 - [Compatibility Issue] Levels Module and Vision/Detection v1.6.0

Issue - State: closed - Opened by onekinddonut over 1 year ago - 1 comment

#18 - Make tokens sensed by "imprecise senses" targetable

Issue - State: closed - Opened by txm3278 over 1 year ago - 7 comments

#17 - How does Divine Sense work?

Issue - State: closed - Opened by ctbritt over 1 year ago - 5 comments

#16 - Option to disable added status effects

Issue - State: closed - Opened by roleoutgames over 1 year ago - 5 comments

#15 - [Request] Add Paladin's Divine Sense

Issue - State: closed - Opened by dineshm72 over 1 year ago - 2 comments

#13 - Blind and Deaf not disabling senses properly

Issue - State: closed - Opened by DishonoredRaven over 1 year ago - 5 comments

#11 - Vision Angle / "Hearing" dead creatures

Issue - State: closed - Opened by Cilona over 1 year ago - 9 comments

#10 - Errors with Group Actors

Issue - State: closed - Opened by LukasPrism over 1 year ago - 4 comments

#8 - Lantern of Revealing

Issue - State: closed - Opened by ctbritt over 1 year ago - 12 comments
Labels: enhancement

#7 - Tokens don't show up on canvas when dropped. Needs refresh to appear

Issue - State: closed - Opened by ctbritt over 1 year ago - 7 comments

#6 - Easy way to switch back to "Basic Sight"

Issue - State: closed - Opened by Falerion-git over 1 year ago - 10 comments

#5 - Incompatible with DFred's Convenient Effects on "Add/Replace Mode"

Issue - State: closed - Opened by txm3278 over 1 year ago - 3 comments

#4 - Placed tokens causing teardown to error (v11.299/300)

Issue - State: closed - Opened by MiniGrief over 1 year ago - 2 comments