Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / dev7355608/perfect-vision issues and pull requests

#100 - Conflict with "Monk's Little Details"

Issue - State: closed - Opened by mech-tools over 3 years ago - 1 comment

#99 - Conflict with Levels.

Issue - State: closed - Opened by rinnocenti over 3 years ago - 27 comments

#98 - Conflict with Shared Vision

Issue - State: closed - Opened by LorduFreeman over 3 years ago - 2 comments

#97 - Drawing a template creates a second "Ghost" Template

Issue - State: closed - Opened by Brimcon over 3 years ago - 1 comment

#96 - Conflict with Next Up

Issue - State: closed - Opened by apoapostolov over 3 years ago - 1 comment

#95 - Conflict with Token Auras

Issue - State: closed - Opened by DivertedCircle over 3 years ago - 2 comments

#94 - Conflict with Token Magic FX

Issue - State: closed - Opened by DivertedCircle over 3 years ago - 2 comments

#93 - Can't send to back with latest update

Issue - State: closed - Opened by RavenknightDM over 3 years ago - 1 comment

#91 - [Conflict] LibWrapper reports a conflict with Shared Vision

Issue - State: closed - Opened by tagnullde over 3 years ago - 5 comments

#87 - FIX: Fxmaster v1.1.4 compatibility

Pull Request - State: closed - Opened by mesfoliesludiques over 3 years ago - 1 comment

#86 - Should update access to FilterManager since FXMaster update v1.1.2

Issue - State: closed - Opened by mesfoliesludiques over 3 years ago - 2 comments

#85 - Animated light sources cast darkness in Foundry 0.8.6

Issue - State: closed - Opened by David-Zvekic over 3 years ago - 4 comments

#84 - Blur on web-browser when zoomed out

Issue - State: closed - Opened by GladAlibi over 3 years ago - 1 comment

#83 - Actual Fog of War

Issue - State: closed - Opened by kisnney over 3 years ago - 4 comments

#82 - Fog shifts slightly on token movement

Issue - State: closed - Opened by oamsden over 3 years ago - 1 comment

#81 - Fog of war not resets frequently.

Issue - State: closed - Opened by benbarbour over 3 years ago - 1 comment

#80 - Darkvision becomes less monochrome when changing darkness levels

Issue - State: closed - Opened by trdischat over 3 years ago - 2 comments

#79 - Module Incompatibility | Weather Blocker

Issue - State: closed - Opened by webmaster94 over 3 years ago - 1 comment

#78 - Global Illumination Setting no longer available

Issue - State: closed - Opened by ca3du5 over 3 years ago - 1 comment

#77 - Improved GM vision no longer brightens screen

Issue - State: closed - Opened by Avitale34 over 3 years ago - 1 comment

#76 - GM Visions Option Missing

Issue - State: closed - Opened by jsmith2500 over 3 years ago - 2 comments

#75 - Conflict with Theatre Inserts

Issue - State: closed - Opened by SeattleSasquatch over 3 years ago - 2 comments

#74 - Bright vision in dim light problems

Issue - State: closed - Opened by Davidomcg over 3 years ago - 1 comment

#72 - Dim vision in Dim Light and Scene Darkness (monochrome)

Issue - State: closed - Opened by GabrielOsvair over 3 years ago - 3 comments

#71 - Tokens in heavily obscured areas remain visible

Issue - State: closed - Opened by YugoNumachi over 3 years ago - 4 comments

#70 - LibWrapper conflict with grape_juice-isometrics

Issue - State: closed - Opened by MS-PBS over 3 years ago - 3 comments

#69 - GM Vision doesn't work at Scene Darkness 1

Issue - State: closed - Opened by Noshei over 3 years ago - 2 comments

#68 - Monochrome vision and low light vision

Issue - State: closed - Opened by Bobsson over 3 years ago - 1 comment

#67 - Perfect Vision does not work with sight angles under 360 degrees.

Issue - State: closed - Opened by jeremiahbritt over 3 years ago - 1 comment

#65 - Token Lighting is being put off center and is showing it emit in a square

Issue - State: closed - Opened by Avitale34 over 3 years ago - 11 comments

#64 - Possible conflict between Perfect Vision and Your Tokens Visible

Issue - State: closed - Opened by nulmas over 3 years ago - 2 comments

#63 - Perfect Vision opens holes in walls

Issue - State: closed - Opened by Opzehn over 3 years ago - 3 comments

#62 - Darkvision sight issue

Issue - State: closed - Opened by lordmogra over 3 years ago - 1 comment

#61 - Would be nice to have built-in Starfinder support.

Issue - State: closed - Opened by rrenna over 3 years ago - 1 comment

#60 - Improved GM Vision stopped working for very high darkness level

Issue - State: closed - Opened by franckflo over 3 years ago - 1 comment

#59 - Darkvision loses all it's color.

Issue - State: closed - Opened by akkyo over 3 years ago - 3 comments

#58 - Dim Vision in Darkness set as Dim Light is much darker than actual Dim Light

Issue - State: closed - Opened by Fraxinus1753 over 3 years ago - 3 comments

#57 - Devil's Sight

Issue - State: closed - Opened by SaintVidar over 3 years ago - 10 comments

#56 - Improved DM Vision dont work

Issue - State: closed - Opened by yReneleon over 3 years ago - 2 comments

#55 - Tokens with a position value greater than 5000 are moved to 5000 on reload

Issue - State: closed - Opened by Dr-KerbalMD almost 4 years ago - 3 comments

#54 - Infinite-Loop with Midi-QOL

Issue - State: closed - Opened by Mist-Hunter almost 4 years ago - 6 comments

#53 - Forced loop

Issue - State: closed - Opened by west1778 almost 4 years ago - 6 comments

#52 - Daylight color doesn't affect bright light

Issue - State: closed - Opened by Zamrod almost 4 years ago - 4 comments

#50 - Templates and others

Issue - State: closed - Opened by mech-tools almost 4 years ago - 14 comments

#49 - Error being thrown in player clients on module settings lookup

Issue - State: closed - Opened by rsimoes almost 4 years ago - 1 comment

#48 - Daylight color doesn't affect tiles and affects darkvision even with no light

Issue - State: closed - Opened by Zamrod almost 4 years ago - 5 comments

#47 - FEATURE - point of vision setting

Issue - State: closed - Opened by SomethingSimpl almost 4 years ago - 2 comments

#46 - Configuration options for "true fog of war"

Issue - State: closed - Opened by DipsoNOR almost 4 years ago - 1 comment

#45 - [FEATURE] Easy toggle Improved GM Vision

Issue - State: closed - Opened by 9ryex5 almost 4 years ago - 2 comments
Labels: enhancement

#41 - Revert just setting sight filter instead of also setting mono filter

Pull Request - State: closed - Opened by si-lang almost 4 years ago

#40 - Add setting to toggle monochrome vision in darkness.

Pull Request - State: closed - Opened by si-lang almost 4 years ago

#39 - Add Pathfinder 1st edition vision presets.

Pull Request - State: closed - Opened by si-lang almost 4 years ago - 3 comments

#38 - Greyscale whole map

Issue - State: closed - Opened by dmferd almost 4 years ago - 3 comments

#37 - Monochrome vision is affected by "Darkness Level" slider.

Issue - State: closed - Opened by beefor almost 4 years ago - 38 comments

#36 - mookAI compatability issue

Issue - State: closed - Opened by dwonderley almost 4 years ago - 4 comments

#34 - Bug: Vision not being changed when senses are added.

Issue - State: closed - Opened by sharkbruhaha almost 4 years ago - 1 comment

#33 - TypeError: Cannot read property 'filters' of null

Issue - State: closed - Opened by mvanduijvenvoorde almost 4 years ago - 1 comment

#32 - Uncaught TypeError: Cannot read property 'globalLight1' of undefined

Issue - State: closed - Opened by mvanduijvenvoorde almost 4 years ago - 1 comment

#31 - With all sight set to 0 it counts as Dim Vision

Issue - State: closed - Opened by Zamrod almost 4 years ago - 5 comments

#29 - "Improved GM Vision" not rendering light correctly

Issue - State: closed - Opened by DuskyVoltage almost 4 years ago - 1 comment

#28 - In 0.7.9 with Midi-QoL enabled monochrome filter is applied even within light sources

Issue - State: closed - Opened by Zamrod almost 4 years ago - 2 comments

#27 - Monochromaticity turned off when Global Illumination is enabled but set to None

Issue - State: closed - Opened by rsimoes almost 4 years ago - 6 comments

#26 - Add some example screenshots in the github readme

Issue - State: closed - Opened by shemetz almost 4 years ago - 2 comments

#25 - core 0.7.9 compatibility

Pull Request - State: closed - Opened by akrigline almost 4 years ago - 1 comment

#24 - Foundry Core 0.7.9 incompatibility

Issue - State: closed - Opened by akrigline almost 4 years ago

#23 - With global illumination off unlit areas are monochrome for DM

Issue - State: closed - Opened by amcvfx almost 4 years ago - 5 comments

#22 - Light bleed through revealed fog of war, showing background color where it should be monochrome.

Issue - State: closed - Opened by intemptesta almost 4 years ago - 1 comment
Labels: bug, enhancement

#21 - [Suggestion] Custom Vision Rules

Issue - State: closed - Opened by DeViMoRPh almost 4 years ago - 1 comment

#20 - Having a weird overlap of light and monochrome

Issue - State: closed - Opened by Avitale34 almost 4 years ago - 2 comments

#19 - x-ray vision

Issue - State: closed - Opened by rapus95 almost 4 years ago - 4 comments
Labels: enhancement

#18 - Fog of war out of Sight monochrome

Issue - State: closed - Opened by ForrestAM almost 4 years ago - 4 comments
Labels: enhancement

#17 - Extreme performance issues

Issue - State: closed - Opened by NateHawk85 almost 4 years ago - 5 comments

#16 - Always monochrome

Issue - State: closed - Opened by TPNils almost 4 years ago - 1 comment

#15 - Global Illumination Light (none) setting ignores color settings of bright vision.

Issue - State: closed - Opened by omegaghost almost 4 years ago - 2 comments

#14 - Token Vision Limit?

Issue - State: closed - Opened by maxipad1991junkmail almost 4 years ago - 1 comment
Labels: enhancement

#13 - Canvas drawing failed for the Lighting Layer

Issue - State: closed - Opened by ombreloup almost 4 years ago - 5 comments

#12 - 5e Devil's Sight

Issue - State: closed - Opened by perkyguy almost 4 years ago - 1 comment

#11 - Scene won't render and console error

Issue - State: closed - Opened by west1778 almost 4 years ago - 5 comments

#10 - Blue ring around edge of dim light produced by the Torch animation type

Issue - State: closed - Opened by MAClavell almost 4 years ago - 3 comments

#9 - Huge fps drop

Issue - State: closed - Opened by Ecatombe86 almost 4 years ago - 7 comments

#8 - Enhancement: A Setting to Customize Fog of War Display

Issue - State: closed - Opened by Dumbhuman almost 4 years ago - 5 comments

#7 - [Suggestion] Token Monochrome Vision Color Override

Issue - State: closed - Opened by VoltCruelerz almost 4 years ago - 1 comment

#6 - 5e vision doesn't work as intended

Issue - State: closed - Opened by mech-tools almost 4 years ago - 2 comments

#5 - [Suggestion] Use libWrapper

Issue - State: closed - Opened by Varriount almost 4 years ago - 1 comment

#4 - Double dialogs?

Issue - State: closed - Opened by mkahvi almost 4 years ago - 1 comment

#3 - Odd white rim with non-B&W tinting

Issue - State: closed - Opened by mkahvi almost 4 years ago - 5 comments

#2 - Reduced pixel density when a token with darkvision is selected

Issue - State: closed - Opened by silvative almost 4 years ago - 5 comments

#1 - Greyscale turns off on refresh in 0.7.7

Issue - State: closed - Opened by Zamrod almost 4 years ago - 3 comments