Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / dethrace-labs/dethrace issues and pull requests
#435 - Empty game menu in the Italian version
Issue -
State: open - Opened by Kappa971 11 days ago
#434 - Adds original 3dfx rendering path
Pull Request -
State: open - Opened by dethrace-labs 12 days ago
#433 - Add AudioBackend_SetVolumeSeparate to the harness audio interface
Pull Request -
State: closed - Opened by BSzili 20 days ago
#432 - Adds missing lib for github build
Pull Request -
State: closed - Opened by dethrace-labs about 1 month ago
#431 - ci: use SDL2 from head
Pull Request -
State: closed - Opened by madebr about 1 month ago
- 11 comments
#430 - Fix: Replace constant with configurable physics_step_time
Pull Request -
State: closed - Opened by b-kurczynski about 1 month ago
#429 - ( BUG ) Use item solid granite car and destroy glass and fences after a while this king of breakables will be become indestructible
Issue -
State: closed - Opened by Serasul1984 about 2 months ago
- 4 comments
#428 - Fix APC/BIGAPC wheels when player wasted equivalent cop car in previous race
Pull Request -
State: open - Opened by b-kurczynski about 2 months ago
#427 - Fixed random rotation in Wrecks Gallery on first click
Pull Request -
State: closed - Opened by b-kurczynski about 2 months ago
#426 - [ BUG] Ingame timer seems to be attached to the ingame FPS
Issue -
State: open - Opened by Serasul1984 2 months ago
#425 - Feature For Modders, a Tool outside of the game that shows Modified Textures and/or Models,without going into the Game for it
Issue -
State: open - Opened by Serasul1984 3 months ago
#424 - Feature Request: Steam Deck Port (already possible, can be ignored)
Issue -
State: open - Opened by Serasul1984 3 months ago
- 2 comments
#423 - Enemy seems not to heal themself or restore themself when they are stuck or damaged
Issue -
State: open - Opened by Serasul1984 3 months ago
#422 - Choppy framerates with release 0.8.0
Issue -
State: open - Opened by Gagert 3 months ago
- 5 comments
#421 - possible upscaling?
Issue -
State: closed - Opened by EhanMMMZET 3 months ago
- 1 comment
#420 - question for a port on the ds(i)
Issue -
State: closed - Opened by EhanMMMZET 3 months ago
- 6 comments
#418 - Ability to choose game data folder
Issue -
State: open - Opened by DanKorell 4 months ago
#417 - Game crashes after winning race when you try to press P to bring back the facecam
Issue -
State: open - Opened by fluddsskark 4 months ago
#416 - Couldn't open general settings file
Issue -
State: closed - Opened by Hannez23 4 months ago
- 1 comment
#415 - Game crashes while trying to load a race with certain custom cars.
Issue -
State: open - Opened by Matsilagi 4 months ago
- 1 comment
#414 - Polish localization support
Pull Request -
State: closed - Opened by BSzili 5 months ago
- 1 comment
#413 - Question about run options and renderers
Issue -
State: open - Opened by AngryPhantom 5 months ago
- 3 comments
#408 - Nintendo 3DS port
Pull Request -
State: open - Opened by MrHuu 6 months ago
- 6 comments
#406 - Ensure initial volume for CD music is properly set.
Pull Request -
State: closed - Opened by b-kurczynski 6 months ago
- 5 comments
#405 - Big endian fixes - part 2
Pull Request -
State: closed - Opened by BSzili 6 months ago
- 3 comments
#403 - FLAC music support
Issue -
State: closed - Opened by Kappa971 6 months ago
#400 - Fix 399: Game does not obey sound effects volume level set in sound settings.
Pull Request -
State: closed - Opened by b-kurczynski 7 months ago
#398 - Play music when starting the game with `-nocutscenes`
Pull Request -
State: closed - Opened by madebr 7 months ago
#343 - Feature Request: Xbox gamepad / xinput support
Issue -
State: open - Opened by Gagert over 1 year ago
- 6 comments
#330 - [github-actions-build] Couldn't open keymap file
Issue -
State: open - Opened by nistvan86 over 1 year ago
- 6 comments
#277 - Request: support for texture filtering
Issue -
State: open - Opened by MastaG about 2 years ago
- 4 comments
#217 - Original "high resolution" support
Pull Request -
State: closed - Opened by dethrace-labs over 2 years ago
- 3 comments
#215 - Opponents can spawn inside level geometry
Issue -
State: open - Opened by rafalp over 2 years ago
- 1 comment
#100 - Smoke effects
Pull Request -
State: closed - Opened by dethrace-labs almost 3 years ago
#99 - German and demo version support broken?
Issue -
State: closed - Opened by laenion almost 3 years ago
#98 - Fix PDKeyDown2
Pull Request -
State: closed - Opened by dethrace-labs almost 3 years ago
#97 - Don't grab the mouse when debugging
Pull Request -
State: closed - Opened by madebr almost 3 years ago
- 1 comment
#96 - Truckload of updates
Pull Request -
State: closed - Opened by madebr almost 3 years ago
- 2 comments
#95 - Implements depth effects
Pull Request -
State: closed - Opened by dethrace-labs almost 3 years ago
#94 - Apple Silicon crash
Issue -
State: closed - Opened by naymapl almost 3 years ago
- 2 comments
#93 - Various work for upstream
Pull Request -
State: closed - Opened by madebr almost 3 years ago
- 1 comment
#92 - Vehicle shadows
Pull Request -
State: closed - Opened by dethrace-labs almost 3 years ago
#91 - Shadows
Pull Request -
State: closed - Opened by dethrace-labs almost 3 years ago
#90 - 100% of functions implemented
Issue -
State: open - Opened by dethrace-labs about 3 years ago
#89 - 90% of functions implemented
Issue -
State: open - Opened by dethrace-labs about 3 years ago
#88 - 80% of functions implemented
Issue -
State: closed - Opened by dethrace-labs about 3 years ago
#87 - 70% of functions implemented
Issue -
State: closed - Opened by dethrace-labs about 3 years ago
- 1 comment
#86 - 60% of functions implemented
Issue -
State: closed - Opened by dethrace-labs about 3 years ago
#85 - 50% of functions implemented
Issue -
State: closed - Opened by dethrace-labs about 3 years ago
#84 - 40% of functions implemented
Issue -
State: closed - Opened by dethrace-labs about 3 years ago
- 1 comment
#83 - 30% of functions implemented
Issue -
State: closed - Opened by dethrace-labs about 3 years ago
#82 - 20% of functions implemented
Issue -
State: closed - Opened by dethrace-labs about 3 years ago
#81 - 10% of functions implemented
Issue -
State: closed - Opened by dethrace-labs about 3 years ago
#80 - Serialize pixelmap/material/model/actor structs to file
Pull Request -
State: closed - Opened by madebr about 3 years ago
#79 - Workflows are referencing vulnerable actions
Issue -
State: open - Opened by igibek about 3 years ago
#78 - Adds skidmarks
Pull Request -
State: closed - Opened by dethrace-labs about 3 years ago
#77 - Which version of the game is runnable/playable?
Issue -
State: closed - Opened by xcom169 about 3 years ago
- 1 comment
#76 - Progress script
Pull Request -
State: closed - Opened by dethrace-labs about 3 years ago
- 1 comment
#75 - Crash when selecting "View Racers" in the "Start Race" menu
Issue -
State: closed - Opened by plaes about 3 years ago
- 2 comments
#74 - Recovery and Race Completed logic
Pull Request -
State: closed - Opened by dethrace-labs about 3 years ago
#73 - Add all datafile functions (+needed dependent functions)
Pull Request -
State: closed - Opened by madebr about 3 years ago
#72 - Fullscreen
Issue -
State: closed - Opened by DJs3000 about 3 years ago
#71 - Fix 2 error
Pull Request -
State: closed - Opened by DJs3000 about 3 years ago
#70 - Suggestion: add screenshots in the README
Issue -
State: closed - Opened by neuromancer about 3 years ago
- 1 comment
#69 - Textures!
Pull Request -
State: closed - Opened by dethrace-labs about 3 years ago
#68 - Implement audio support
Issue -
State: closed - Opened by dethrace-labs about 3 years ago
#67 - Implement all functions related to lists + registries
Pull Request -
State: closed - Opened by madebr about 3 years ago
#66 - Implement all brender matrix functions
Pull Request -
State: closed - Opened by madebr about 3 years ago
- 1 comment
#65 - Fix MSVC tests + add mingw support
Pull Request -
State: closed - Opened by madebr about 3 years ago
- 1 comment
#64 - BRender inline functions
Pull Request -
State: closed - Opened by dethrace-labs over 3 years ago
#63 - The game is not available/region locked in some countries
Issue -
State: closed - Opened by frostworx over 3 years ago
- 2 comments
#62 - Please fix legal section/license
Issue -
State: open - Opened by logan2611 over 3 years ago
- 7 comments
#61 - Demo support?
Issue -
State: closed - Opened by neuromancer over 3 years ago
- 4 comments
#60 - Feature/collision detection
Pull Request -
State: closed - Opened by jeff-1amstudios over 3 years ago
#59 - Feature/groove animations
Pull Request -
State: closed - Opened by jeff-1amstudios over 3 years ago
#58 - Fix/global vars ordering
Pull Request -
State: closed - Opened by jeff-1amstudios over 3 years ago
#57 - Car control and physics attempt #1
Pull Request -
State: closed - Opened by jeff-1amstudios over 3 years ago
#56 - Replace SDL2 with GLFW
Issue -
State: closed - Opened by jeff-1amstudios over 3 years ago
- 2 comments
#55 - Hello! Can you please add a percentage tracker, that eg. 70% of the functions are reversed to C ?
Issue -
State: closed - Opened by xcom169 over 3 years ago
- 1 comment
#54 - Awfully complicated camera collision bits
Pull Request -
State: closed - Opened by jeff-1amstudios over 3 years ago
#53 - Fixes loading regular Carma1 data directory
Pull Request -
State: closed - Opened by jeff-1amstudios over 3 years ago
#52 - Rendering our first 3d scene!
Pull Request -
State: closed - Opened by jeff-1amstudios over 3 years ago
#51 - Build failing on Linux as all warnings are treated as errors (-Werror compiler flag) since recent update
Issue -
State: closed - Opened by juozaspo over 3 years ago
- 1 comment
#50 - Enable more compiler errors
Pull Request -
State: closed - Opened by jeff-1amstudios almost 4 years ago
#49 - Adds game main loop
Pull Request -
State: closed - Opened by jeff-1amstudios almost 4 years ago
#48 - Workflow #2
Pull Request -
State: closed - Opened by jeff-1amstudios almost 4 years ago
#47 - Workflow test
Pull Request -
State: closed - Opened by jeff-1amstudios almost 4 years ago
#46 - Set Initial Grid Position
Pull Request -
State: closed - Opened by jeff-1amstudios almost 4 years ago
#45 - Implements load race screen and grid selection screens!
Pull Request -
State: closed - Opened by jeff-1amstudios almost 4 years ago
#44 - Refactors InitWobbleStuff.
Pull Request -
State: closed - Opened by OmniBlade almost 4 years ago
#43 - Provisional CMake based build system.
Pull Request -
State: closed - Opened by OmniBlade almost 4 years ago
- 7 comments
#42 - Feature/loadcar
Pull Request -
State: closed - Opened by jeff-1amstudios about 4 years ago
#41 - Disable cd check by default, add support for SP/Carma game modes
Pull Request -
State: closed - Opened by jeff-1amstudios over 4 years ago
#40 - Feature/loading race screen
Pull Request -
State: closed - Opened by jeff-1amstudios over 4 years ago
#39 - Implements Select Driver screen
Pull Request -
State: closed - Opened by jeff-1amstudios over 4 years ago
#38 - Fix/update from new codegen
Pull Request -
State: closed - Opened by jeff-1amstudios over 4 years ago
#37 - Adds VerifyQuit screen, tidies up memory alloc/free tracing
Pull Request -
State: closed - Opened by jeff-1amstudios over 4 years ago
#36 - fixes handling of scan codes in memory buffer
Pull Request -
State: closed - Opened by jeff-1amstudios over 4 years ago
#35 - Feature/mainmenu
Pull Request -
State: closed - Opened by jeff-1amstudios over 4 years ago
#34 - Tests failing on Ubuntu 20.04 LTS
Issue -
State: closed - Opened by juozaspo over 4 years ago
- 1 comment