Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / deltaluca/nape issues and pull requests

#115 - Motion Transmission Systems

Issue - State: open - Opened by hopewise over 2 years ago

#114 - Update property declaration syntax for Haxe 4 compatibility

Pull Request - State: open - Opened by Gama11 about 6 years ago - 5 comments

#113 - Website is down

Issue - State: open - Opened by kevinresol about 6 years ago - 8 comments

#111 - Added PixiJS ShapeDebug

Pull Request - State: open - Opened by Matan over 6 years ago

#110 - consistent_physics define to use native square root for all platforms

Pull Request - State: open - Opened by LMWick over 6 years ago

#109 - napephys.com domain expired

Issue - State: closed - Opened by IMFUZZ about 7 years ago - 2 comments

#108 - Release swc seems broken for bodiesInShape & custom shapes

Issue - State: open - Opened by neuronix over 7 years ago - 3 comments

#107 - Fix typo

Pull Request - State: closed - Opened by IBwWG about 8 years ago

#106 - Material.dynamicFriction ignored in gravity-less space

Issue - State: closed - Opened by neuronix about 8 years ago - 3 comments

#105 - placement of code is not shown on screen

Issue - State: closed - Opened by lewislepton about 8 years ago - 1 comment

#104 - Callbacks are delayed by a frame

Issue - State: open - Opened by JoeCreates over 8 years ago - 24 comments

#103 - Flags: inline id_ vars to fix "Constant expression expected" errors on Haxe 3.3.0

Pull Request - State: closed - Opened by Gama11 over 8 years ago - 2 comments

#102 - [Bug] Collision Arbiter Normals Swapped

Issue - State: closed - Opened by EduardoLopes over 8 years ago - 10 comments

#101 - Initializing static var with CbType instance crashes on Neko

Issue - State: open - Opened by Gama11 almost 9 years ago - 1 comment

#100 - "Constant expression expected" errors with Haxe dev

Issue - State: closed - Opened by Gama11 almost 9 years ago

#99 - Duplicates is not allowed for BodyList

Issue - State: closed - Opened by T1mL3arn about 9 years ago - 2 comments

#98 - Merge bodies from one space to another

Issue - State: open - Opened by T1mL3arn about 9 years ago

#97 - neko crashes when tracing body.space

Issue - State: open - Opened by xerosugar about 9 years ago

#96 - having a central point for objects

Issue - State: closed - Opened by lewislepton over 9 years ago - 5 comments

#95 - [QUESTION] using classes and still having detection?

Issue - State: closed - Opened by lewislepton over 9 years ago

#94 - error when running in openfl through neko

Issue - State: closed - Opened by lewislepton over 9 years ago - 1 comment

#93 - Potential Nape Memory Leak

Issue - State: closed - Opened by andrew-git over 9 years ago - 7 comments

#92 - Invalid null expression in Space#sleepArbiters() with latest Haxe

Issue - State: closed - Opened by Gama11 over 9 years ago - 7 comments

#90 - Space clear() don't clear compounds?

Issue - State: open - Opened by T1mL3arn over 9 years ago

#89 - Fixed memory leaks leading to memory traffic on every world step

Pull Request - State: closed - Opened by meduzik over 9 years ago - 1 comment

#88 - napephys.com stopped working

Issue - State: closed - Opened by b005t3r almost 10 years ago - 1 comment

#87 - Adobe AIR 15 new ios AOT cross compiler crash

Issue - State: closed - Opened by JonnyCodes about 10 years ago - 4 comments

#86 - napephys.com expired

Issue - State: closed - Opened by francoisvn about 10 years ago - 4 comments

#85 - WeldJoint copy returns instance of PivotJoint rather than WeldJoint

Issue - State: closed - Opened by dreamycactus over 10 years ago - 1 comment

#84 - haxe 3 compatible PhysicsEditor Exporter

Pull Request - State: closed - Opened by dox187 over 10 years ago - 3 comments

#83 - IsoFunction other than flash target?

Issue - State: closed - Opened by israelazo over 10 years ago - 1 comment

#82 - PreCallback.swapped is wrong

Issue - State: open - Opened by bartvanheukelom over 10 years ago - 1 comment

#81 - CbType created before a Space doesn't work

Issue - State: closed - Opened by bartvanheukelom over 10 years ago - 3 comments

#80 - Giving CbTypes a debug name

Issue - State: closed - Opened by bartvanheukelom over 10 years ago - 3 comments

#79 - Iso function

Issue - State: closed - Opened by Tomobodo over 10 years ago - 1 comment

#78 - applyImpulse, weak pos arg, true sleepable arg will not release vec to pool.

Issue - State: closed - Opened by deltaluca over 10 years ago - 1 comment

#77 - Uncaught exception when running with OpenFL Neko

Issue - State: open - Opened by bartvanheukelom almost 11 years ago - 14 comments

#76 - Changing Shapes of Body results in Tunneling

Issue - State: closed - Opened by IAmJulianAcosta almost 11 years ago - 1 comment

#75 - flib don't patch .swc compiled for haxe3 and new nape

Issue - State: closed - Opened by andrew-git almost 11 years ago - 6 comments

#73 - swc server is down

Issue - State: closed - Opened by richpixel almost 11 years ago - 7 comments

#72 - X velocity of body decreases during flying

Issue - State: closed - Opened by Mihail-Afanasiev almost 11 years ago - 2 comments

#71 - Use thickness property instead of hardcoded 0.1 in lineStyle calls.

Pull Request - State: closed - Opened by leolannenmaki almost 11 years ago

#70 - Question about BitmapDebug

Issue - State: closed - Opened by drkibitz almost 11 years ago - 3 comments

#69 - Question about debug lineStyle stroke thickness

Issue - State: closed - Opened by drkibitz almost 11 years ago - 4 comments

#68 - Sticking problem.

Issue - State: closed - Opened by ofabricio about 11 years ago - 2 comments

#67 - Nape fails to run on Node.js. Also seeing issues in browser javascript.

Issue - State: closed - Opened by dionjwa about 11 years ago - 3 comments

#66 - Too low performance on mobile platform

Issue - State: closed - Opened by vnedilko about 11 years ago - 6 comments

#65 - possible custom constraint bug.

Issue - State: closed - Opened by deltaluca about 11 years ago

#64 - Listener documentation should mention that a listener needs to be added to a space

Issue - State: closed - Opened by bobobo1618 about 11 years ago - 2 comments

#63 - flags="-D NAPE_RELEASE_BUILD" Error

Issue - State: closed - Opened by sonygod about 11 years ago - 3 comments

#62 - BitmapDebug not work compiled with Flambe

Issue - State: closed - Opened by sonygod over 11 years ago - 4 comments

#61 - la la la

Issue - State: closed - Opened by deltaluca over 11 years ago

#60 - 2.0.9 install error

Issue - State: closed - Opened by aduros over 11 years ago - 2 comments

#58 - Log spam: "sleep!"

Issue - State: closed - Opened by gamedevsam over 11 years ago - 4 comments

#57 - kinematic with zero-vel sleeps too early after invalidation due to recent change.

Issue - State: closed - Opened by deltaluca over 11 years ago
Labels: Major bug

#56 - getting the body mass value before setting it causes unexpected behavior

Issue - State: closed - Opened by melnikov-s over 11 years ago - 11 comments

#55 - aabb debug draw

Issue - State: closed - Opened by deltaluca over 11 years ago - 1 comment
Labels: Minor bug

#54 - arb present < 0

Issue - State: closed - Opened by deltaluca over 11 years ago - 2 comments
Labels: Bug., Status unknown.

#53 - dyn-aabb bug

Issue - State: closed - Opened by deltaluca almost 12 years ago - 2 comments
Labels: Major bug

#52 - feature request: custom config

Issue - State: closed - Opened by blackgoatgames almost 12 years ago - 3 comments
Labels: Feature request

#51 - feature request: actionscript3 source needed.

Issue - State: closed - Opened by alexlee85 almost 12 years ago - 3 comments
Labels: Feature request

#50 - ASC2 throw 100 warnings

Issue - State: closed - Opened by katopz almost 12 years ago - 10 comments

#49 - space.clear() problems

Issue - State: closed - Opened by makc almost 12 years ago - 2 comments

#48 - feature request: include asdoc in swcs

Issue - State: closed - Opened by makc almost 12 years ago - 6 comments
Labels: Feature request

#47 - nape swcs routinely cause exceptions in apparat

Issue - State: closed - Opened by makc almost 12 years ago - 2 comments

#46 - AABB::copy doesn't validate structure.

Issue - State: closed - Opened by deltaluca almost 12 years ago - 1 comment
Labels: Minor bug

#45 - Removing body form very large world, very slow.

Issue - State: closed - Opened by deltaluca about 12 years ago
Labels: Non-bug issue

#44 - Add method to query witness edge on collision arbiters.

Issue - State: closed - Opened by deltaluca about 12 years ago - 1 comment
Labels: Feature request

#43 - (inline-docs branch). Reminder.

Issue - State: closed - Opened by deltaluca about 12 years ago - 1 comment
Labels: Bug.

#42 - allow END callback on deletion of body/removal of shapes.

Issue - State: closed - Opened by deltaluca about 12 years ago

#41 - hello,if we can custom the collide iteration

Issue - State: closed - Opened by lizhi525 about 12 years ago - 3 comments

#40 - typo #if NAPE_TIEMS

Issue - State: closed - Opened by asdfhjkl about 12 years ago - 1 comment

#39 - No collisions in JS

Issue - State: closed - Opened by aduros about 12 years ago - 19 comments

#38 - duplicate listener bug

Issue - State: closed - Opened by deltaluca over 12 years ago - 2 comments
Labels: Minor bug

#37 - Small bug in splice_collinear of PR(Polygon).

Issue - State: closed - Opened by deltaluca over 12 years ago - 1 comment
Labels: Minor bug

#36 - Make allowances for multiple concurrent Space's

Issue - State: closed - Opened by deltaluca over 12 years ago - 1 comment
Labels: Non-bug issue, Minor bug

#35 - Weird bug due to manual setting of Body mass.

Issue - State: closed - Opened by deltaluca over 12 years ago - 1 comment
Labels: Bug.

#34 - make polygon.localCOM mutable

Issue - State: closed - Opened by deltaluca over 12 years ago - 1 comment

#33 - Add something to the API to allow forced sleeping of bodies.

Issue - State: closed - Opened by deltaluca over 12 years ago - 1 comment
Labels: Feature request

#32 - PivotJoint broken in ad-hoc iOS build using Nape swc

Issue - State: closed - Opened by DmitriyYukhanov over 12 years ago - 9 comments
Labels: Adobe iOS bug.

#31 - PreCallback int1/int2 not correctly ordered on cbType.

Issue - State: closed - Opened by deltaluca over 12 years ago - 1 comment
Labels: Minor bug

#30 - FD autocomplete fail due to #if #end

Issue - State: closed - Opened by deltaluca over 12 years ago - 1 comment
Labels: Non-bug issue

#29 - Runtime defined, symbolically defined constraints.

Issue - State: closed - Opened by deltaluca over 12 years ago - 2 comments
Labels: Dreaming.

#28 - Nape vs FP11.2

Issue - State: closed - Opened by profelis over 12 years ago - 10 comments

#26 - Even harder to reproduce bug, happened once only.

Issue - State: closed - Opened by deltaluca over 12 years ago - 9 comments
Labels: Bug.

#25 - Unspecified, sporadic, hard to reproduce bug with DynAABBPhase + ray casting.

Issue - State: closed - Opened by deltaluca over 12 years ago - 2 comments
Labels: Bug., Status unknown.

#23 - Replacing hashes wherever possible with alternative

Issue - State: closed - Opened by deltaluca over 12 years ago - 3 comments
Labels: Non-bug issue

#20 - Handling compound bodies in collision detection.

Issue - State: closed - Opened by deltaluca almost 13 years ago
Labels: Non-bug issue

#19 - Handling compound bodies w.r.t. to fluid drag.

Issue - State: closed - Opened by deltaluca almost 13 years ago
Labels: Non-bug issue

#18 - Allow zero density shapes.

Issue - State: closed - Opened by deltaluca almost 13 years ago - 1 comment
Labels: Feature request

#17 - Shape::mass + massMode alla Body?

Issue - State: closed - Opened by deltaluca almost 13 years ago - 1 comment
Labels: Feature request

#14 - Abstract internal lists selectively to use arrays or linked lists.

Issue - State: closed - Opened by deltaluca almost 13 years ago - 3 comments
Labels: Status unknown.

#13 - Proper documentation.

Issue - State: closed - Opened by deltaluca almost 13 years ago - 2 comments
Labels: Documentation.

#11 - General linear constraint.

Issue - State: closed - Opened by deltaluca almost 13 years ago - 2 comments
Labels: Feature request

#9 - Continous collision detection.

Issue - State: closed - Opened by deltaluca almost 13 years ago - 3 comments
Labels: Feature request

#7 - Unit testing of all possible (sensibly) testable parts of nape

Issue - State: closed - Opened by deltaluca almost 13 years ago - 3 comments
Labels: Sanity checks.