Ecosyste.ms: Issues

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GitHub / defold/sample-lights-and-shadows issues and pull requests

#14 - Update lights.render_script

Pull Request - State: closed - Opened by paulbaucom about 1 year ago

#13 - Fix shadow map rendering on AMD cards

Pull Request - State: closed - Opened by paulbaucom about 1 year ago - 1 comment

#12 - Shadow rendering at wrong distance on AMD cards

Issue - State: closed - Opened by paulbaucom about 1 year ago - 2 comments

#11 - Fix nil index error when removing light

Pull Request - State: closed - Opened by paulbaucom about 1 year ago

#10 - One occluder+shadowmap per light

Pull Request - State: closed - Opened by britzl over 1 year ago

#9 - Fix falloff curve calculation

Pull Request - State: closed - Opened by haath over 1 year ago - 2 comments

#8 - Lights break if they don't all have the same radius

Issue - State: closed - Opened by haath over 1 year ago - 5 comments

#7 - Turn off casting object always in light

Issue - State: closed - Opened by rhythmpattern almost 2 years ago

#6 - Improved the render script and light source calculations

Pull Request - State: closed - Opened by britzl over 2 years ago

#5 - Add updating of radius for non-static light sources

Pull Request - State: closed - Opened by haath over 2 years ago

#4 - Why is arc_angle limited to 180°?

Issue - State: closed - Opened by haath over 2 years ago - 1 comment

#3 - There is no release

Issue - State: open - Opened by Sayuris1 over 2 years ago - 7 comments

#2 - How to actually hide objects?

Issue - State: closed - Opened by haath over 2 years ago - 5 comments

#1 - Look into new techniques for lights and shadows

Issue - State: open - Opened by britzl about 3 years ago