Ecosyste.ms: Issues

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GitHub / defold/extension-spine issues and pull requests

#100 - Show warning instead of Lua error when animation doesn't exist

Pull Request - State: closed - Opened by AGulev about 2 years ago

#99 - Add profiler counters for Spine component

Pull Request - State: closed - Opened by AGulev about 2 years ago - 1 comment

#97 - Fix crash when call `gui.get_spine_bone()` on cloned node

Pull Request - State: closed - Opened by AGulev about 2 years ago

#96 - Fix crash relater to gui.get_bone() for cloned node

Pull Request - State: closed - Opened by AGulev about 2 years ago

#94 - Spine component is lagging behind the others components in one game object

Issue - State: open - Opened by Dragosha about 2 years ago - 1 comment

#93 - Fix broken workflows

Pull Request - State: closed - Opened by britzl about 2 years ago

#92 - Added gui.set_spine_attachment()

Pull Request - State: closed - Opened by britzl about 2 years ago

#91 - Fixed build warnings when using python3 and latest protobuf version

Pull Request - State: closed - Opened by JCash about 2 years ago

#90 - Added spine gui script api

Pull Request - State: closed - Opened by britzl about 2 years ago - 5 comments

#89 - gui API for Spine

Issue - State: closed - Opened by Dragosha about 2 years ago - 2 comments

#88 - Update runtime to Spine 4.1

Issue - State: closed - Opened by britzl about 2 years ago - 4 comments
Labels: spine

#87 - Do not play animation after cloning if it's not set

Pull Request - State: closed - Opened by AGulev over 2 years ago

#84 - Rebuilt bob plugins with headless variant

Pull Request - State: closed - Opened by JCash over 2 years ago

#83 - Rebuilt plugins with proper headless build

Pull Request - State: closed - Opened by JCash over 2 years ago

#82 - Temporary fix for gui resetting spine texture on startup

Pull Request - State: closed - Opened by JCash over 2 years ago - 1 comment

#81 - Atlas resource fix

Pull Request - State: closed - Opened by JCash over 2 years ago

#80 - Added atlas path fix for version 1.3.3

Pull Request - State: closed - Opened by JCash over 2 years ago - 1 comment

#79 - dmSpine::CompSpineModelSetProperty crash

Issue - State: closed - Opened by dri-richard over 2 years ago - 1 comment

#75 - Add support for gui.set_spine_attachment()

Issue - State: closed - Opened by JCash over 2 years ago - 1 comment
Labels: good first issue

#74 - Rendering problem for GUI Node when there's a Layout

Issue - State: open - Opened by royalstream over 2 years ago - 1 comment

#73 - Spinejson file crashed the editor

Issue - State: closed - Opened by d954mas over 2 years ago - 3 comments
Labels: spine

#72 - Wrong animation_id in callback during blend, later callback not sent

Issue - State: closed - Opened by dri-richard over 2 years ago - 6 comments

#71 - Cannot build on Linux host (in Github Actions runner)

Issue - State: open - Opened by dapetcu21 over 2 years ago - 3 comments

#70 - Added fix for setting the spine scene to a cloned node

Pull Request - State: closed - Opened by JCash over 2 years ago

#69 - Crash when using gui.set_spine_scene() on a cloned node

Issue - State: closed - Opened by totebo over 2 years ago - 1 comment

#68 - Fixed spine callback reference counting

Pull Request - State: closed - Opened by JCash over 2 years ago

#67 - Callback issue

Issue - State: closed - Opened by JCash over 2 years ago

#66 - issue-65-fixed-gui-getspine-bone

Pull Request - State: closed - Opened by JCash over 2 years ago

#65 - `gui.get_spine_bone` is not working

Issue - State: closed - Opened by sergeysinyavsky over 2 years ago

#64 - Error when building bundle for android(`libSpineExt.dll`)

Issue - State: closed - Opened by sergeysinyavsky over 2 years ago - 9 comments

#63 - Added support for attachment colors

Pull Request - State: closed - Opened by JCash over 2 years ago

#62 - Added missing animation offset

Pull Request - State: closed - Opened by JCash over 2 years ago

#61 - `Offset` doesn't work for `gui.play_spine_anim`

Issue - State: closed - Opened by sergeysinyavsky over 2 years ago - 1 comment

#60 - `Color` setting doesn't work

Issue - State: closed - Opened by AGulev over 2 years ago

#59 - Use the skin selected in the editor at creation time

Pull Request - State: closed - Opened by JCash over 2 years ago

#58 - Unable to set Spine Json property

Issue - State: closed - Opened by Palisand over 2 years ago - 4 comments

#57 - Add `on_message callback` if no callback function was used

Issue - State: open - Opened by britzl over 2 years ago

#56 - Fixed issue with clones spine bones not updating properly

Pull Request - State: closed - Opened by JCash over 2 years ago

#55 - Add track to API docs

Pull Request - State: closed - Opened by dapetcu21 over 2 years ago

#54 - Spine events not being sent.

Issue - State: open - Opened by JCash about 3 years ago
Labels: bug

#53 - Particle fx attached to spine bone doesn't rotate with the bone (DEF-3905)

Issue - State: open - Opened by britzl over 5 years ago - 1 comment
Labels: bug, spine, engine, particlefx, old runtime

#52 - Problem setting the parent of a collection factory created object to a spine bone (DEF-3256)

Issue - State: open - Opened by britzl over 5 years ago - 1 comment
Labels: bug, spine, engine

#51 - GUI with spine model will break when sending "final" message to a collection proxy (DEF-3102)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine, gui

#50 - Spine slot color not applied when first color key not at beginning of animation timeline (DEFEDIT-1178)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, editor, spine, old runtime

#49 - Particles do not inherit scale from Spine bone (DEF-2637)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine, particlefx

#48 - Default spine animation is not copied when cloning spine GUI node (DEF-3384)

Issue - State: closed - Opened by britzl over 5 years ago - 1 comment
Labels: bug, spine, engine, gui

#47 - Prebuilt Spine test data should automatically be generated during build (DEF-3078)

Issue - State: open - Opened by britzl over 5 years ago - 1 comment
Labels: spine, engine, task, old runtime

#46 - CLONE - Some images are not reported as missing for spine models (DEFEDIT-753)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, editor, spine, old runtime

#45 - Spine IK constraints not applied when showing model in editor (DEFEDIT-884)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, editor, spine

#44 - Investigate spine slot issue

Issue - State: open - Opened by JCash over 4 years ago
Labels: bug, spine, old runtime

#43 - Investigate GO instance index release in model and spine model component (DEF-2465)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine, model

#42 - Sometimes when playing spines with animated alpha the alpha goes back to 0 after animating to 1. (DEF-2850)

Issue - State: open - Opened by britzl over 5 years ago - 1 comment
Labels: bug, spine, engine

#41 - Implement support for Spines "Tint black" function (DEF-2955)

Issue - State: open - Opened by britzl over 5 years ago
Labels: spine, feature request, engine

#40 - Nodes attached to spine bones don't inherit alpha (DEF-2969)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine, gui

#39 - Cloning gui spine node doesn't set skin and animation parameters (DEF-2895)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine, gui, old runtime

#38 - Spine animations without sprites get no animations when bundling with bob (DEF-3030)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine, old runtime

#37 - Programmatically tint individual bones/images of a spine (DEF-3011)

Issue - State: open - Opened by britzl over 5 years ago
Labels: spine, feature request, engine

#36 - Use blend modes defined in Spine (DEF-2400)

Issue - State: closed - Opened by britzl over 5 years ago - 2 comments
Labels: spine, feature request, engine

#35 - Design: Spine flipping: model (DEF-1421)

Issue - State: open - Opened by britzl over 5 years ago - 1 comment
Labels: spine, feature request, engine

#34 - Children to spine nodes are not created when there is a layout in the scene (DEF-3396)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine

#33 - Spine default skin handled differently in bob/ed2 (DEF-3070)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine, old runtime

#32 - Spine scene doesn't report missing event (DEF-3039)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine, old runtime

#31 - Spine takes image name from slot not path (DEF-2709)

Issue - State: open - Opened by britzl over 5 years ago - 1 comment
Labels: bug, spine, engine, old runtime

#30 - Design: Spine Flipping: Bones (DEF-1420)

Issue - State: open - Opened by britzl over 5 years ago
Labels: spine, feature request, engine

#29 - Spine Clipping Feature Support

Issue - State: closed - Opened by britzl over 5 years ago - 1 comment
Labels: spine, feature request, engine

#28 - Spine crops sprites when using inner-padding in atlas (DEF-2846)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine

#27 - Spine transform constraints (DEF-3021)

Issue - State: closed - Opened by britzl over 5 years ago - 2 comments
Labels: spine, feature request, engine, old runtime

#26 - Spine playrate not correct on Windows (DEF-2887)

Issue - State: open - Opened by britzl over 5 years ago - 1 comment
Labels: bug, spine, engine, windows

#25 - Baking of spine IK (DEF-1349)

Issue - State: open - Opened by britzl over 5 years ago
Labels: spine, feature request, engine, old runtime

#24 - Keyframed spine events does not fire if placed in frame 0 (DEF-2113)

Issue - State: open - Opened by britzl over 5 years ago
Labels: bug, spine, engine, old runtime

#23 - Preview Spine animations (DEFEDIT-683)

Issue - State: closed - Opened by britzl over 5 years ago - 1 comment
Labels: editor, spine, feature request

#22 - Spine Gui Node AABB is empty (DEFEDIT-1173)

Issue - State: closed - Opened by britzl over 5 years ago
Labels: bug, editor, spine, old runtime

#21 - Added support for bones in gui Spine scenes

Pull Request - State: closed - Opened by JCash over 2 years ago - 1 comment

#20 - Added support for IK targets in spine component

Pull Request - State: closed - Opened by JCash over 2 years ago

#19 - Mesh based IK animations currently broken

Issue - State: closed - Opened by subsoap over 2 years ago - 1 comment

#18 - Added gui support for new spine runtime

Pull Request - State: closed - Opened by JCash over 2 years ago

#17 - api documentation is unavailable

Issue - State: closed - Opened by Dragosha over 2 years ago

#16 - Multi-track animation

Pull Request - State: closed - Opened by dapetcu21 over 2 years ago - 10 comments

#15 - Add namespace for `dmVMath` in script_spine_model.cpp

Pull Request - State: closed - Opened by AGulev over 2 years ago

#14 - Updated to use new component type macro from 1.2.191

Pull Request - State: closed - Opened by JCash almost 3 years ago

#13 - Fix bundling exports from 4.0 in 3.8 compat mode

Pull Request - State: closed - Opened by dapetcu21 almost 3 years ago - 4 comments

#12 - bones rotation is not working

Issue - State: closed - Opened by Sublustris almost 3 years ago - 5 comments

#11 - Fix build issue on linux

Issue - State: closed - Opened by JCash almost 3 years ago

#10 - Added site rebuild workflow

Pull Request - State: closed - Opened by JCash almost 3 years ago

#9 - Integrate "tint" into the vertex color

Issue - State: open - Opened by JCash almost 3 years ago

#8 - Updated to Defold 1.2.189

Pull Request - State: closed - Opened by JCash almost 3 years ago - 1 comment

#7 - Spine scenes with empty skins cause uncaught exception

Issue - State: closed - Opened by JCash almost 3 years ago - 1 comment

#6 - Fix dep link

Pull Request - State: closed - Opened by subsoap almost 3 years ago

#5 - play_anim() callback is not called at end of animation

Issue - State: closed - Opened by dri-richard almost 3 years ago - 1 comment

#4 - Issue 3: Script now uses the correct component pointer

Pull Request - State: closed - Opened by JCash almost 3 years ago

#3 - Crash in spine.get_go() and spine.set_skin()

Issue - State: closed - Opened by JCash almost 3 years ago

#2 - Things to do for official runtime

Issue - State: closed - Opened by JCash almost 3 years ago - 1 comment

#1 - Update documentation

Issue - State: closed - Opened by JCash about 3 years ago - 1 comment