Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / decentraland/hammurabi issues and pull requests
#43 - feat: inject sdk6 to sdk7 adaptation layer
Pull Request -
State: open - Opened by kuruk-mm about 1 year ago
- 1 comment
#43 - feat: inject sdk6 to sdk7 adaptation layer
Pull Request -
State: open - Opened by kuruk-mm about 1 year ago
- 1 comment
#42 - Bump protobufjs from 6.11.3 to 6.11.4 in /testing-realm
Pull Request -
State: open - Opened by dependabot[bot] over 1 year ago
- 1 comment
Labels: dependencies
#41 - Bump protobufjs from 7.2.3 to 7.2.4
Pull Request -
State: open - Opened by dependabot[bot] over 1 year ago
- 1 comment
Labels: dependencies
#41 - Bump protobufjs from 7.2.3 to 7.2.4
Pull Request -
State: open - Opened by dependabot[bot] over 1 year ago
- 1 comment
Labels: dependencies
#40 - chore: customizing and improving build system
Pull Request -
State: open - Opened by eordano over 1 year ago
- 1 comment
#40 - chore: customizing and improving build system
Pull Request -
State: open - Opened by eordano over 1 year ago
- 1 comment
#39 - step 30: moving platforms
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#39 - step 30: moving platforms
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#38 - step 29: player locomotion + 3rd person camera + polishes for test session
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#37 - step 21: user identity, the AuthChain
Pull Request -
State: open - Opened by menduz over 1 year ago
#37 - step 21: user identity, the AuthChain
Pull Request -
State: open - Opened by menduz over 1 year ago
#36 - step 28: shell user interface (react)
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#36 - step 28: shell user interface (react)
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#35 - step 27: [experiment] add livekit video texture to planes
Pull Request -
State: open - Opened by menduz over 1 year ago
#35 - step 27: [experiment] add livekit video texture to planes
Pull Request -
State: open - Opened by menduz over 1 year ago
#34 - step 27: (experiment) livekit video textures for planes
Pull Request -
State: closed - Opened by menduz over 1 year ago
- 1 comment
#34 - step 27: (experiment) livekit video textures for planes
Pull Request -
State: closed - Opened by menduz over 1 year ago
- 1 comment
#33 - step 26: add livekit and voicechat
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#33 - step 26: add livekit and voicechat
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#32 - step 25: avatar interpolation
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#32 - step 25: avatar interpolation
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#31 - step 24: load and assemble wearables and render avatars
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#31 - step 24: load and assemble wearables and render avatars
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#30 - step 23: broadcast avatar information and respond to inquires from other players
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#30 - step 23: broadcast avatar information and respond to inquires from other players
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#29 - step 22: connect to comms
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#29 - step 22: connect to comms
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#28 - step 21: user identity
Pull Request -
State: closed - Opened by menduz over 1 year ago
- 1 comment
#28 - step 21: user identity
Pull Request -
State: closed - Opened by menduz over 1 year ago
- 1 comment
#27 - step 20: add main.crdt tests and fix gltf loading use case
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#26 - step 19: interactivity via pointer events
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#25 - step 18: Babylon 6
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#24 - step 17: animate glTF
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#23 - step 16: enable JIT compilation using WebWorkers
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#22 - step 15: GltfContainer and PointerEvents
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#21 - step 14: multithreading
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#20 - Pending scene tests
Issue -
State: open - Opened by menduz over 1 year ago
#19 - step 13: loading multiple scenes based on realm definition (ADR-144)
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#18 - step 12: testing framework
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#17 - step 11: raycast component
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#16 - step 10: refactor for new components and tidy up code. Apply code feedback
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#15 - Create example scene for manual billboard and Billboard component compliance
Issue -
State: open - Opened by menduz over 1 year ago
#14 - Document static entities
Issue -
State: open - Opened by menduz over 1 year ago
#13 - step 9: billboard component (ADR-198)
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#12 - step 8: send camera to scene
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#11 - refactor: different names for stuff
Pull Request -
State: open - Opened by eordano over 1 year ago
- 1 comment
#10 - step 7: transform component (ADR-153)
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#9 - step 6: implement crdt LWW and GSet + conflict resolution rules
Pull Request -
State: open - Opened by menduz over 1 year ago
#8 - step 6: implementation of Transform component, LWW element set and GSet
Pull Request -
State: closed - Opened by menduz over 1 year ago
- 1 comment
#7 - step 5: scene context and ADR-133 & ADR-148 semantics, connects VM to Babylon
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#6 - step 4: parse CRDT messages (ADR-117)
Pull Request -
State: open - Opened by menduz over 1 year ago
#5 - step 3: setup babylon
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#4 - step 2: setup QuickJS vm and run example-scene on it
Pull Request -
State: open - Opened by menduz over 1 year ago
- 1 comment
#3 - proposed naming for babylon implementation
Pull Request -
State: closed - Opened by eordano almost 2 years ago
- 1 comment
#2 - step 1: example-scene setup
Pull Request -
State: open - Opened by menduz almost 2 years ago
- 1 comment
#1 - step 0: initial repository setup
Pull Request -
State: closed - Opened by menduz almost 2 years ago
- 1 comment