Ecosyste.ms: Issues

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GitHub / decentraland/hammurabi issues and pull requests

#43 - feat: inject sdk6 to sdk7 adaptation layer

Pull Request - State: open - Opened by kuruk-mm about 1 year ago - 1 comment

#43 - feat: inject sdk6 to sdk7 adaptation layer

Pull Request - State: open - Opened by kuruk-mm about 1 year ago - 1 comment

#42 - Bump protobufjs from 6.11.3 to 6.11.4 in /testing-realm

Pull Request - State: open - Opened by dependabot[bot] over 1 year ago - 1 comment
Labels: dependencies

#41 - Bump protobufjs from 7.2.3 to 7.2.4

Pull Request - State: open - Opened by dependabot[bot] over 1 year ago - 1 comment
Labels: dependencies

#41 - Bump protobufjs from 7.2.3 to 7.2.4

Pull Request - State: open - Opened by dependabot[bot] over 1 year ago - 1 comment
Labels: dependencies

#40 - chore: customizing and improving build system

Pull Request - State: open - Opened by eordano over 1 year ago - 1 comment

#40 - chore: customizing and improving build system

Pull Request - State: open - Opened by eordano over 1 year ago - 1 comment

#39 - step 30: moving platforms

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#39 - step 30: moving platforms

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#38 - step 29: player locomotion + 3rd person camera + polishes for test session

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#37 - step 21: user identity, the AuthChain

Pull Request - State: open - Opened by menduz over 1 year ago

#37 - step 21: user identity, the AuthChain

Pull Request - State: open - Opened by menduz over 1 year ago

#36 - step 28: shell user interface (react)

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#36 - step 28: shell user interface (react)

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#35 - step 27: [experiment] add livekit video texture to planes

Pull Request - State: open - Opened by menduz over 1 year ago

#35 - step 27: [experiment] add livekit video texture to planes

Pull Request - State: open - Opened by menduz over 1 year ago

#34 - step 27: (experiment) livekit video textures for planes

Pull Request - State: closed - Opened by menduz over 1 year ago - 1 comment

#34 - step 27: (experiment) livekit video textures for planes

Pull Request - State: closed - Opened by menduz over 1 year ago - 1 comment

#33 - step 26: add livekit and voicechat

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#33 - step 26: add livekit and voicechat

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#32 - step 25: avatar interpolation

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#32 - step 25: avatar interpolation

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#31 - step 24: load and assemble wearables and render avatars

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#31 - step 24: load and assemble wearables and render avatars

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#30 - step 23: broadcast avatar information and respond to inquires from other players

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#30 - step 23: broadcast avatar information and respond to inquires from other players

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#29 - step 22: connect to comms

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#29 - step 22: connect to comms

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#28 - step 21: user identity

Pull Request - State: closed - Opened by menduz over 1 year ago - 1 comment

#28 - step 21: user identity

Pull Request - State: closed - Opened by menduz over 1 year ago - 1 comment

#27 - step 20: add main.crdt tests and fix gltf loading use case

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#26 - step 19: interactivity via pointer events

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#25 - step 18: Babylon 6

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#24 - step 17: animate glTF

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#23 - step 16: enable JIT compilation using WebWorkers

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#22 - step 15: GltfContainer and PointerEvents

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#21 - step 14: multithreading

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#20 - Pending scene tests

Issue - State: open - Opened by menduz over 1 year ago

#19 - step 13: loading multiple scenes based on realm definition (ADR-144)

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#18 - step 12: testing framework

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#17 - step 11: raycast component

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#16 - step 10: refactor for new components and tidy up code. Apply code feedback

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#14 - Document static entities

Issue - State: open - Opened by menduz over 1 year ago

#13 - step 9: billboard component (ADR-198)

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#12 - step 8: send camera to scene

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#11 - refactor: different names for stuff

Pull Request - State: open - Opened by eordano over 1 year ago - 1 comment

#10 - step 7: transform component (ADR-153)

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#9 - step 6: implement crdt LWW and GSet + conflict resolution rules

Pull Request - State: open - Opened by menduz over 1 year ago

#8 - step 6: implementation of Transform component, LWW element set and GSet

Pull Request - State: closed - Opened by menduz over 1 year ago - 1 comment

#7 - step 5: scene context and ADR-133 & ADR-148 semantics, connects VM to Babylon

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#6 - step 4: parse CRDT messages (ADR-117)

Pull Request - State: open - Opened by menduz over 1 year ago

#5 - step 3: setup babylon

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#4 - step 2: setup QuickJS vm and run example-scene on it

Pull Request - State: open - Opened by menduz over 1 year ago - 1 comment

#3 - proposed naming for babylon implementation

Pull Request - State: closed - Opened by eordano almost 2 years ago - 1 comment

#2 - step 1: example-scene setup

Pull Request - State: open - Opened by menduz almost 2 years ago - 1 comment

#1 - step 0: initial repository setup

Pull Request - State: closed - Opened by menduz almost 2 years ago - 1 comment