Ecosyste.ms: Issues
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GitHub / deccer/EngineKit issues and pull requests
#17 - Move Default InputLayout handling out of GraphicsPipelineBuilder
Issue -
State: closed - Opened by deccer 11 months ago
#16 - Add the missing dependencies to the Nuget Package
Issue -
State: closed - Opened by ClementineAccount over 1 year ago
#15 - Consolidate builder methods
Issue -
State: closed - Opened by deccer over 1 year ago
- 1 comment
#14 - Unify offset/size parameters
Issue -
State: closed - Opened by deccer over 1 year ago
- 1 comment
#13 - Abstract Keys
Issue -
State: open - Opened by deccer over 1 year ago
#12 - UIRenderer get rid of Enum.GetValues(typeof(Key))
Issue -
State: closed - Opened by deccer over 1 year ago
- 1 comment
#11 - Write a getting started
Issue -
State: open - Opened by deccer over 1 year ago
#10 - Redo UIRenderer's Load
Issue -
State: open - Opened by deccer over 1 year ago
#9 - VertexInputDescriptor should use Format
Issue -
State: closed - Opened by deccer almost 2 years ago
#8 - Make use of timer queries to measure certain things
Issue -
State: open - Opened by deccer almost 2 years ago
Labels: debug
#7 - Reset uniform bindings per pass
Issue -
State: closed - Opened by deccer almost 2 years ago
- 1 comment
Labels: enhancement, debug
#6 - Validate FramebufferDescriptor
Issue -
State: open - Opened by deccer almost 2 years ago
Labels: enhancement, debug
#5 - [BUG] When exiting the Swapchain, the process does not respond.
Issue -
State: closed - Opened by nedfreetoplay almost 2 years ago
- 1 comment
#4 - [BUG] Error at startup DeferredRendering
Issue -
State: closed - Opened by nedfreetoplay almost 2 years ago
- 5 comments
#3 - [BUG] Error at startup ComputeConvolution
Issue -
State: closed - Opened by nedfreetoplay almost 2 years ago
- 3 comments
#2 - Hide pipeline descriptors
Pull Request -
State: closed - Opened by deccer about 2 years ago
#1 - Hide Pipeline descriptors
Issue -
State: closed - Opened by deccer about 2 years ago