Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / deathraygames/civ-clicker issues and pull requests

#26 - Cannot unassign soldiers

Issue - State: open - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug, help wanted, reproduction steps needed

#26 - Cannot unassign soldiers

Issue - State: open - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug, help wanted, reproduction steps needed

#25 - Siege engines count against population total

Issue - State: closed - Opened by Carb0nNova almost 8 years ago - 1 comment
Labels: bug

#25 - Siege engines count against population total

Issue - State: closed - Opened by Carb0nNova almost 8 years ago - 1 comment
Labels: bug

#24 - Background image

Issue - State: open - Opened by Lukenickerson almost 8 years ago
Labels: cosmetic

#24 - Background image

Issue - State: open - Opened by Lukenickerson almost 8 years ago
Labels: cosmetic

#23 - Cannot select first deity?

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug

#23 - Cannot select first deity?

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug

#22 - Conquest 'not yet' text is not always accurate

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug

#22 - Conquest 'not yet' text is not always accurate

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug

#21 - Barn help text does not adapt when it should provide additional storage

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug

#21 - Barn help text does not adapt when it should provide additional storage

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug

#20 - Can't select a deity, have enough piety.

Issue - State: closed - Opened by ajman444 almost 8 years ago - 2 comments
Labels: bug, critical

#20 - Can't select a deity, have enough piety.

Issue - State: closed - Opened by ajman444 almost 8 years ago - 2 comments
Labels: bug, critical

#19 - Produced food suddenly switched to consumed food

Issue - State: closed - Opened by Carb0nNova almost 8 years ago - 5 comments
Labels: bug

#19 - Produced food suddenly switched to consumed food

Issue - State: closed - Opened by Carb0nNova almost 8 years ago - 5 comments
Labels: bug

#18 - Fix morale (happiness)

Issue - State: open - Opened by Lukenickerson almost 8 years ago
Labels: enhancement, refactoring

#18 - Fix morale (happiness)

Issue - State: open - Opened by Lukenickerson almost 8 years ago
Labels: enhancement, refactoring

#17 - Show something in all panes (tabs)

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment

#17 - Show something in all panes (tabs)

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment

#16 - Pull in updates with GitHub API for release notes

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment

#15 - Show victory message in Conquest tab

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment

#15 - Show victory message in Conquest tab

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment

#14 - Include font files rather than using google fonts

Issue - State: closed - Opened by Lukenickerson almost 8 years ago

#14 - Include font files rather than using google fonts

Issue - State: closed - Opened by Lukenickerson almost 8 years ago

#13 - Adding multiple buildings at once causes land to not be consumed properly

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug

#13 - Adding multiple buildings at once causes land to not be consumed properly

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: bug

#12 - Move data to another file and change how it's processed

Issue - State: open - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: refactoring

#12 - Move data to another file and change how it's processed

Issue - State: open - Opened by Lukenickerson almost 8 years ago - 1 comment
Labels: refactoring

#11 - Replace onclick attributes with javascript events

Issue - State: open - Opened by Lukenickerson almost 8 years ago
Labels: refactoring

#11 - Replace onclick attributes with javascript events

Issue - State: open - Opened by Lukenickerson almost 8 years ago
Labels: refactoring

#10 - More Icons

Issue - State: open - Opened by Lukenickerson almost 8 years ago
Labels: cosmetic

#10 - More Icons

Issue - State: open - Opened by Lukenickerson almost 8 years ago
Labels: cosmetic

#9 - Move Stats to more appropriate places

Issue - State: closed - Opened by Lukenickerson almost 8 years ago

#9 - Move Stats to more appropriate places

Issue - State: closed - Opened by Lukenickerson almost 8 years ago

#8 - Total land bar chart

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment

#8 - Total land bar chart

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment

#7 - Show rate of gathering for Special Resources

Issue - State: closed - Opened by Lukenickerson almost 8 years ago

#6 - Trade interface

Issue - State: closed - Opened by Lukenickerson almost 8 years ago

#5 - Various Population section improvements

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment

#4 - Restyle Achievements

Issue - State: open - Opened by Lukenickerson almost 8 years ago - 4 comments
Labels: cosmetic

#3 - Fix button size

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 2 comments

#2 - Move some things around

Issue - State: closed - Opened by Lukenickerson almost 8 years ago - 1 comment

#1 - Allow user to select what job they want new workers to be hired as

Issue - State: closed - Opened by Lukenickerson almost 8 years ago
Labels: enhancement