Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / deathkiller/jazz2 issues and pull requests
#144 - [Feature request] Local play using Wifi & Bluetooth
Issue -
State: closed - Opened by Alyaqdhans 19 days ago
- 1 comment
#143 - 2.9 version crashes
Issue -
State: closed - Opened by petran79 26 days ago
- 1 comment
#142 - Build Error.
Issue -
State: closed - Opened by Zombie-Ryushu 5 months ago
- 5 comments
#141 - Joypad stopped working after update to 2.7.0
Issue -
State: closed - Opened by Zombie-Ryushu 5 months ago
- 19 comments
#140 - Can't launch: `/usr/bin/jazz2: line 26: /home/jared/.local/share/Jazz² Resurrection/Update/jazz2: No such file or directory` (The directory exists)
Issue -
State: closed - Opened by ipaqmaster 6 months ago
- 4 comments
#139 - Content not showing up in compiled emscripten version
Issue -
State: closed - Opened by enderandrew 8 months ago
- 2 comments
Labels: question
#138 - Website is down including the wasm implementation
Issue -
State: closed - Opened by schumannd 9 months ago
- 2 comments
Labels: question
#137 - Cannot Get Past Arrow Sign in Fourteen Carrot Level
Issue -
State: closed - Opened by g1t3m 10 months ago
- 3 comments
Labels: question
#136 - 2.5.0 BUG: left-aligned intro with option to keep aspect ratio for cutscenes
Issue -
State: closed - Opened by Hexaae 10 months ago
- 1 comment
Labels: bug
#135 - Games crashes on launch with "Failed to compile shaders" assert
Issue -
State: closed - Opened by KrystianRozwag 10 months ago
- 2 comments
Labels: question
#134 - android import from gog
Issue -
State: closed - Opened by MiroBabic 12 months ago
- 1 comment
#133 - Jazz on Android crashes when character morphs
Issue -
State: closed - Opened by maxstrike88 about 1 year ago
- 1 comment
Labels: bug
#132 - Jazz 2.1.0 doesn't work on Android
Issue -
State: closed - Opened by maxstrike88 about 1 year ago
- 13 comments
Labels: bug
#131 - Bug: macOS Build doesn't scale sprites correctly.
Issue -
State: closed - Opened by HomeStarRunnerTron about 1 year ago
- 15 comments
Labels: bug
#130 - Stuck at teleporter
Issue -
State: closed - Opened by sc0ty over 1 year ago
- 2 comments
Labels: bug
#129 - Android version : Screen orientation
Issue -
State: closed - Opened by VincentVegaSA over 1 year ago
- 2 comments
Labels: bug
#128 - Can't install on Android
Issue -
State: closed - Opened by Noone9852 over 1 year ago
- 1 comment
Labels: question
#127 - regarding opengl,
Issue -
State: closed - Opened by FrostKnight over 1 year ago
- 2 comments
Labels: question
#126 - [Feature request] Custom touch buttons position/size
Issue -
State: open - Opened by Ponywka almost 2 years ago
- 1 comment
#125 - Crash while unpacking source
Issue -
State: closed - Opened by Ponywka almost 2 years ago
- 13 comments
Labels: bug
#124 - Problems with font
Issue -
State: closed - Opened by Ponywka almost 2 years ago
- 1 comment
Labels: 3rd-party bug
#123 - After being teleported by the money rabbit to bonus location, all remaining coins should be switched to gems
Issue -
State: closed - Opened by Scorcerer almost 2 years ago
- 3 comments
#122 - Frozen boulders not sliding after being pushed
Issue -
State: closed - Opened by Scorcerer almost 2 years ago
- 1 comment
#121 - Unnecessary loss of health while having a parrot
Issue -
State: closed - Opened by Scorcerer almost 2 years ago
- 1 comment
Labels: bug
#120 - TNT not breaking some blocks
Issue -
State: closed - Opened by Scorcerer almost 2 years ago
- 1 comment
Labels: bug
#119 - Weapon not reverting to primary state after ammo runs out.
Issue -
State: closed - Opened by Scorcerer almost 2 years ago
- 1 comment
Labels: bug
#118 - Ammo sprites on map not updated after picking powerup
Issue -
State: closed - Opened by Scorcerer almost 2 years ago
- 2 comments
Labels: bug
#117 - Broken TNT blocks in `xmas3.j2l`
Issue -
State: closed - Opened by SissiHermanni almost 2 years ago
- 4 comments
Labels: bug
#116 - Jazz² Resurrection v1.2.0 crashes on Samsung Galaxy S7 Android 8
Issue -
State: closed - Opened by gobalius almost 2 years ago
- 9 comments
Labels: bug
#115 - Original Xbox port?
Issue -
State: closed - Opened by BevP90 almost 2 years ago
- 1 comment
Labels: question
#114 - Devan will stay invisible if player dies.
Issue -
State: closed - Opened by SissiHermanni about 2 years ago
- 3 comments
Labels: bug
#113 - (At least some) charging enemies don't know how to charge player
Issue -
State: closed - Opened by SissiHermanni about 2 years ago
- 4 comments
Labels: bug
#112 - Rocks are rolling wrong way
Issue -
State: closed - Opened by SissiHermanni about 2 years ago
- 1 comment
Labels: bug
#111 - TNT doesn't break "TNT blocks"
Issue -
State: closed - Opened by SissiHermanni about 2 years ago
- 1 comment
Labels: bug
#110 - Enemies multiplying
Issue -
State: closed - Opened by SissiHermanni about 2 years ago
- 2 comments
Labels: bug
#109 - No music after level palette changes
Issue -
State: closed - Opened by SissiHermanni about 2 years ago
- 7 comments
Labels: bug
#108 - Duality: I found some magic architecture at/in this great solution... Wiki needed
Issue -
State: closed - Opened by mediaexplorer74 about 2 years ago
- 2 comments
Labels: question
#107 - Missing XboxOne UWP port
Issue -
State: closed - Opened by Eatmoreapples about 2 years ago
- 10 comments
Labels: enhancement
#106 - How was this made?
Issue -
State: closed - Opened by CarePackage17 about 2 years ago
- 2 comments
Labels: question
#105 - French translation
Issue -
State: closed - Opened by Wronschien about 2 years ago
- 2 comments
#104 - Possible improvement?: Adjusting tile hitboxes to avoid players getting stuck
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
#103 - Bug: If you shoot while bumping into a ceiling, the projectile will get stopped by it
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
Labels: bug
#102 - Feature request: Allow the process to be killed by pressing ALT-F4
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 6 comments
Labels: wontfix, 3rd-party bug
#101 - Improvement: Shorten the duration of the bouncer weapon
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
#100 - Bug - Physics: Turtle enemies when in shell don't destroy what their body is flown into (e.g. boxes) (might be working in C++ version?)
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 3 comments
Labels: bug
#100 - Bug - Physics: Turtle enemies when in shell don't destroy what their body is flown into (e.g. boxes) (might be working in C++ version?)
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 3 comments
Labels: bug
#99 - Improvement: Make it more consistent to get through one block-sized space
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 3 comments
#98 - Bug - Spaz: Risk destroying only one !-block with a flying kick
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
Labels: bug
#98 - Bug - Spaz: Risk destroying only one !-block with a flying kick
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
Labels: bug
#97 - Bug: Idle animations are missing the SFX
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
#96 - Feature request: Pause upon lost focus
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
Labels: wontfix
#95 - Bug: Ground-pounding inside another sprite cancels the animation
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
#94 - Improvement: Big volume difference for SFX comparing the main menu to gameplay (low volume in the main menu)
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 3 comments
Labels: enhancement
#93 - Improvement - Episode select: Adjust spacing/dynamic scaling
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
#92 - Feature request: Level select
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
Labels: wontfix
#91 - Bug?: Item drops getting stuck in the surrounding tiles
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
Labels: bug
#90 - Bug - Flying Lizard Goon: Doesn't drop their flight device
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
Labels: bug
#89 - Feature request: Press ALT-ENTER or F11 to switch between windowed and full screen
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
Labels: enhancement, low priority
#88 - Bug: Noticeable tile-ceiling at the top of the level border
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
Labels: bug
#87 - Bug - First boss: Rocks come down far away from the player
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 4 comments
Labels: bug
#86 - Bug - Propeller carrot: Unable to move and too short of a duration
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
#85 - Bug?: Unable to double jump with Spaz when jumping from a rope-climb
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
Labels: bug
#84 - Bug?: Inconsistent ledge grabbing
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
#83 - Bug: Duplicate sounds (e.g. when hitting two jump pads at the same time)
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 3 comments
Labels: bug
#83 - Bug: Duplicate sounds (e.g. when hitting two jump pads at the same time)
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 3 comments
Labels: bug
#82 - Bug?: Can't climb faster by using the Run button (seems to work in C++)
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 5 comments
Labels: bug
#81 - Question: Is persisted data for imported data planned for easier updates?
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 7 comments
Labels: question
#80 - Improvement: Adjust the hitboxes of enemies to correspond to their respective models
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
Labels: bug
#79 - Bug?: Spaz's Down+Jump doesn't splat enemies
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 1 comment
Labels: bug
#78 - Bug: Character doesn't duck after doing Down+Jump or ground pound (player keeps holding Down)
Issue -
State: closed - Opened by RavenMacDaddy over 2 years ago
- 2 comments
Labels: bug, low priority
#77 - Create fi.re
Pull Request -
State: closed - Opened by heidiwenger over 2 years ago
- 3 comments
#76 - Portable mode?
Issue -
State: closed - Opened by lorenzo-zurini over 2 years ago
- 1 comment
Labels: question
#75 - Crash on run with Arch32 laptop
Issue -
State: closed - Opened by coreybruce over 2 years ago
- 6 comments
Labels: help wanted, 3rd-party bug
#74 - Update it.res
Pull Request -
State: closed - Opened by Hexaae over 2 years ago
- 1 comment
#73 - Bump Newtonsoft.Json from 12.0.2 to 13.0.1 in /Jazz2.Wasm
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies
#72 - Few functionalities missing from original game
Issue -
State: closed - Opened by DebeshMishra over 2 years ago
- 5 comments
Labels: invalid
#71 - Option to Save?
Issue -
State: closed - Opened by DebeshMishra over 2 years ago
- 4 comments
Labels: help wanted
#70 - Unable to start the game on Android 9
Issue -
State: closed - Opened by wapsi over 2 years ago
- 2 comments
Labels: question
#69 - Create fr.res
Pull Request -
State: closed - Opened by wiltur over 2 years ago
- 1 comment
#68 - Skipping the intro on android
Issue -
State: closed - Opened by Ali-Tamerr over 2 years ago
- 1 comment
Labels: invalid
#67 - Shooting button stuck when Wacom tablet is connected, on Linux with 0.7.2
Issue -
State: closed - Opened by grepwood almost 3 years ago
- 12 comments
#66 - Main.dz not found
Issue -
State: closed - Opened by grepwood almost 3 years ago
- 4 comments
#65 - Crash on launch (macOS 12.1 on M1 Max MacBook Pro)
Issue -
State: closed - Opened by Kreeblah almost 3 years ago
- 5 comments
Labels: help wanted, 3rd-party bug
#64 - Change Spaz's double jump height
Pull Request -
State: closed - Opened by trigonated almost 3 years ago
- 1 comment
#63 - Add pt-pt translation
Pull Request -
State: closed - Opened by trigonated almost 3 years ago
- 1 comment
#62 - Issue60 allow rollover
Pull Request -
State: closed - Opened by trigonated almost 3 years ago
#61 - Make rollover button-specific
Pull Request -
State: closed - Opened by trigonated almost 3 years ago
- 1 comment
#60 - Disable touch roll-over on specific virtual dpad buttons
Issue -
State: closed - Opened by trigonated almost 3 years ago
- 6 comments
Labels: enhancement
#59 - Fix broken touch roll-over
Pull Request -
State: closed - Opened by trigonated almost 3 years ago
#58 - Can't move between virtual dpad buttons on Android
Issue -
State: closed - Opened by trigonated almost 3 years ago
- 3 comments
Labels: bug
#57 - PSP/Vita port
Issue -
State: closed - Opened by ghost almost 3 years ago
- 2 comments
Labels: enhancement, help wanted
#56 - "JJGuns" cheat crashes JJ2 port.
Issue -
State: closed - Opened by NJW1979 about 3 years ago
- 5 comments
Labels: invalid
#55 - Cheat codes
Issue -
State: closed - Opened by NJW1979 about 3 years ago
- 1 comment
Labels: invalid
#54 - How to compile/run with .Net 5 on Linux?
Issue -
State: closed - Opened by xcom169 over 3 years ago
- 3 comments
#53 - Controller bindings detect incorrect buttons
Issue -
State: closed - Opened by MavisCelus19201 over 3 years ago
- 3 comments
Labels: help wanted, 3rd-party bug
#52 - ArgumentOutOfRangeException on startup
Issue -
State: closed - Opened by sanmadjack over 3 years ago
- 1 comment
Labels: help wanted, 3rd-party bug
#51 - Android: System UI is crashing
Issue -
State: closed - Opened by vardecab over 3 years ago
- 1 comment
Labels: wontfix
#50 - i don't know parameters format
Issue -
State: closed - Opened by deathcat739 over 3 years ago
- 3 comments
#49 - Flying enemies are too fast
Issue -
State: closed - Opened by MihaiChirculete over 3 years ago
- 4 comments
Labels: bug
#48 - Minimizing the application leads to loss of state
Issue -
State: closed - Opened by MihaiChirculete over 3 years ago
- 5 comments
Labels: enhancement, help wanted