Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / deathkiller/jazz2 issues and pull requests

#144 - [Feature request] Local play using Wifi & Bluetooth

Issue - State: closed - Opened by Alyaqdhans 19 days ago - 1 comment

#143 - 2.9 version crashes

Issue - State: closed - Opened by petran79 26 days ago - 1 comment

#142 - Build Error.

Issue - State: closed - Opened by Zombie-Ryushu 5 months ago - 5 comments

#141 - Joypad stopped working after update to 2.7.0

Issue - State: closed - Opened by Zombie-Ryushu 5 months ago - 19 comments

#139 - Content not showing up in compiled emscripten version

Issue - State: closed - Opened by enderandrew 8 months ago - 2 comments
Labels: question

#138 - Website is down including the wasm implementation

Issue - State: closed - Opened by schumannd 9 months ago - 2 comments
Labels: question

#137 - Cannot Get Past Arrow Sign in Fourteen Carrot Level

Issue - State: closed - Opened by g1t3m 10 months ago - 3 comments
Labels: question

#136 - 2.5.0 BUG: left-aligned intro with option to keep aspect ratio for cutscenes

Issue - State: closed - Opened by Hexaae 10 months ago - 1 comment
Labels: bug

#135 - Games crashes on launch with "Failed to compile shaders" assert

Issue - State: closed - Opened by KrystianRozwag 10 months ago - 2 comments
Labels: question

#134 - android import from gog

Issue - State: closed - Opened by MiroBabic 12 months ago - 1 comment

#133 - Jazz on Android crashes when character morphs

Issue - State: closed - Opened by maxstrike88 about 1 year ago - 1 comment
Labels: bug

#132 - Jazz 2.1.0 doesn't work on Android

Issue - State: closed - Opened by maxstrike88 about 1 year ago - 13 comments
Labels: bug

#131 - Bug: macOS Build doesn't scale sprites correctly.

Issue - State: closed - Opened by HomeStarRunnerTron about 1 year ago - 15 comments
Labels: bug

#130 - Stuck at teleporter

Issue - State: closed - Opened by sc0ty over 1 year ago - 2 comments
Labels: bug

#129 - Android version : Screen orientation

Issue - State: closed - Opened by VincentVegaSA over 1 year ago - 2 comments
Labels: bug

#128 - Can't install on Android

Issue - State: closed - Opened by Noone9852 over 1 year ago - 1 comment
Labels: question

#127 - regarding opengl,

Issue - State: closed - Opened by FrostKnight over 1 year ago - 2 comments
Labels: question

#126 - [Feature request] Custom touch buttons position/size

Issue - State: open - Opened by Ponywka almost 2 years ago - 1 comment

#125 - Crash while unpacking source

Issue - State: closed - Opened by Ponywka almost 2 years ago - 13 comments
Labels: bug

#124 - Problems with font

Issue - State: closed - Opened by Ponywka almost 2 years ago - 1 comment
Labels: 3rd-party bug

#122 - Frozen boulders not sliding after being pushed

Issue - State: closed - Opened by Scorcerer almost 2 years ago - 1 comment

#121 - Unnecessary loss of health while having a parrot

Issue - State: closed - Opened by Scorcerer almost 2 years ago - 1 comment
Labels: bug

#120 - TNT not breaking some blocks

Issue - State: closed - Opened by Scorcerer almost 2 years ago - 1 comment
Labels: bug

#119 - Weapon not reverting to primary state after ammo runs out.

Issue - State: closed - Opened by Scorcerer almost 2 years ago - 1 comment
Labels: bug

#118 - Ammo sprites on map not updated after picking powerup

Issue - State: closed - Opened by Scorcerer almost 2 years ago - 2 comments
Labels: bug

#117 - Broken TNT blocks in `xmas3.j2l`

Issue - State: closed - Opened by SissiHermanni almost 2 years ago - 4 comments
Labels: bug

#116 - Jazz² Resurrection v1.2.0 crashes on Samsung Galaxy S7 Android 8

Issue - State: closed - Opened by gobalius almost 2 years ago - 9 comments
Labels: bug

#115 - Original Xbox port?

Issue - State: closed - Opened by BevP90 almost 2 years ago - 1 comment
Labels: question

#114 - Devan will stay invisible if player dies.

Issue - State: closed - Opened by SissiHermanni about 2 years ago - 3 comments
Labels: bug

#113 - (At least some) charging enemies don't know how to charge player

Issue - State: closed - Opened by SissiHermanni about 2 years ago - 4 comments
Labels: bug

#112 - Rocks are rolling wrong way

Issue - State: closed - Opened by SissiHermanni about 2 years ago - 1 comment
Labels: bug

#111 - TNT doesn't break "TNT blocks"

Issue - State: closed - Opened by SissiHermanni about 2 years ago - 1 comment
Labels: bug

#110 - Enemies multiplying

Issue - State: closed - Opened by SissiHermanni about 2 years ago - 2 comments
Labels: bug

#109 - No music after level palette changes

Issue - State: closed - Opened by SissiHermanni about 2 years ago - 7 comments
Labels: bug

#108 - Duality: I found some magic architecture at/in this great solution... Wiki needed

Issue - State: closed - Opened by mediaexplorer74 about 2 years ago - 2 comments
Labels: question

#107 - Missing XboxOne UWP port

Issue - State: closed - Opened by Eatmoreapples about 2 years ago - 10 comments
Labels: enhancement

#106 - How was this made?

Issue - State: closed - Opened by CarePackage17 about 2 years ago - 2 comments
Labels: question

#105 - French translation

Issue - State: closed - Opened by Wronschien about 2 years ago - 2 comments

#103 - Bug: If you shoot while bumping into a ceiling, the projectile will get stopped by it

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments
Labels: bug

#102 - Feature request: Allow the process to be killed by pressing ALT-F4

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 6 comments
Labels: wontfix, 3rd-party bug

#101 - Improvement: Shorten the duration of the bouncer weapon

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments

#99 - Improvement: Make it more consistent to get through one block-sized space

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 3 comments

#98 - Bug - Spaz: Risk destroying only one !-block with a flying kick

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments
Labels: bug

#98 - Bug - Spaz: Risk destroying only one !-block with a flying kick

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments
Labels: bug

#97 - Bug: Idle animations are missing the SFX

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments

#96 - Feature request: Pause upon lost focus

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 1 comment
Labels: wontfix

#95 - Bug: Ground-pounding inside another sprite cancels the animation

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 1 comment

#93 - Improvement - Episode select: Adjust spacing/dynamic scaling

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments

#92 - Feature request: Level select

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 1 comment
Labels: wontfix

#91 - Bug?: Item drops getting stuck in the surrounding tiles

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 1 comment
Labels: bug

#90 - Bug - Flying Lizard Goon: Doesn't drop their flight device

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 1 comment
Labels: bug

#89 - Feature request: Press ALT-ENTER or F11 to switch between windowed and full screen

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 1 comment
Labels: enhancement, low priority

#88 - Bug: Noticeable tile-ceiling at the top of the level border

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments
Labels: bug

#87 - Bug - First boss: Rocks come down far away from the player

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 4 comments
Labels: bug

#86 - Bug - Propeller carrot: Unable to move and too short of a duration

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 1 comment

#85 - Bug?: Unable to double jump with Spaz when jumping from a rope-climb

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments
Labels: bug

#84 - Bug?: Inconsistent ledge grabbing

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 1 comment

#83 - Bug: Duplicate sounds (e.g. when hitting two jump pads at the same time)

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 3 comments
Labels: bug

#83 - Bug: Duplicate sounds (e.g. when hitting two jump pads at the same time)

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 3 comments
Labels: bug

#82 - Bug?: Can't climb faster by using the Run button (seems to work in C++)

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 5 comments
Labels: bug

#81 - Question: Is persisted data for imported data planned for easier updates?

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 7 comments
Labels: question

#80 - Improvement: Adjust the hitboxes of enemies to correspond to their respective models

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments
Labels: bug

#79 - Bug?: Spaz's Down+Jump doesn't splat enemies

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 1 comment
Labels: bug

#78 - Bug: Character doesn't duck after doing Down+Jump or ground pound (player keeps holding Down)

Issue - State: closed - Opened by RavenMacDaddy over 2 years ago - 2 comments
Labels: bug, low priority

#77 - Create fi.re

Pull Request - State: closed - Opened by heidiwenger over 2 years ago - 3 comments

#76 - Portable mode?

Issue - State: closed - Opened by lorenzo-zurini over 2 years ago - 1 comment
Labels: question

#75 - Crash on run with Arch32 laptop

Issue - State: closed - Opened by coreybruce over 2 years ago - 6 comments
Labels: help wanted, 3rd-party bug

#74 - Update it.res

Pull Request - State: closed - Opened by Hexaae over 2 years ago - 1 comment

#73 - Bump Newtonsoft.Json from 12.0.2 to 13.0.1 in /Jazz2.Wasm

Pull Request - State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies

#72 - Few functionalities missing from original game

Issue - State: closed - Opened by DebeshMishra over 2 years ago - 5 comments
Labels: invalid

#71 - Option to Save?

Issue - State: closed - Opened by DebeshMishra over 2 years ago - 4 comments
Labels: help wanted

#70 - Unable to start the game on Android 9

Issue - State: closed - Opened by wapsi over 2 years ago - 2 comments
Labels: question

#69 - Create fr.res

Pull Request - State: closed - Opened by wiltur over 2 years ago - 1 comment

#68 - Skipping the intro on android

Issue - State: closed - Opened by Ali-Tamerr over 2 years ago - 1 comment
Labels: invalid

#67 - Shooting button stuck when Wacom tablet is connected, on Linux with 0.7.2

Issue - State: closed - Opened by grepwood almost 3 years ago - 12 comments

#66 - Main.dz not found

Issue - State: closed - Opened by grepwood almost 3 years ago - 4 comments

#65 - Crash on launch (macOS 12.1 on M1 Max MacBook Pro)

Issue - State: closed - Opened by Kreeblah almost 3 years ago - 5 comments
Labels: help wanted, 3rd-party bug

#64 - Change Spaz's double jump height

Pull Request - State: closed - Opened by trigonated almost 3 years ago - 1 comment

#63 - Add pt-pt translation

Pull Request - State: closed - Opened by trigonated almost 3 years ago - 1 comment

#62 - Issue60 allow rollover

Pull Request - State: closed - Opened by trigonated almost 3 years ago

#61 - Make rollover button-specific

Pull Request - State: closed - Opened by trigonated almost 3 years ago - 1 comment

#60 - Disable touch roll-over on specific virtual dpad buttons

Issue - State: closed - Opened by trigonated almost 3 years ago - 6 comments
Labels: enhancement

#59 - Fix broken touch roll-over

Pull Request - State: closed - Opened by trigonated almost 3 years ago

#58 - Can't move between virtual dpad buttons on Android

Issue - State: closed - Opened by trigonated almost 3 years ago - 3 comments
Labels: bug

#57 - PSP/Vita port

Issue - State: closed - Opened by ghost almost 3 years ago - 2 comments
Labels: enhancement, help wanted

#56 - "JJGuns" cheat crashes JJ2 port.

Issue - State: closed - Opened by NJW1979 about 3 years ago - 5 comments
Labels: invalid

#55 - Cheat codes

Issue - State: closed - Opened by NJW1979 about 3 years ago - 1 comment
Labels: invalid

#54 - How to compile/run with .Net 5 on Linux?

Issue - State: closed - Opened by xcom169 over 3 years ago - 3 comments

#53 - Controller bindings detect incorrect buttons

Issue - State: closed - Opened by MavisCelus19201 over 3 years ago - 3 comments
Labels: help wanted, 3rd-party bug

#52 - ArgumentOutOfRangeException on startup

Issue - State: closed - Opened by sanmadjack over 3 years ago - 1 comment
Labels: help wanted, 3rd-party bug

#51 - Android: System UI is crashing

Issue - State: closed - Opened by vardecab over 3 years ago - 1 comment
Labels: wontfix

#50 - i don't know parameters format

Issue - State: closed - Opened by deathcat739 over 3 years ago - 3 comments

#49 - Flying enemies are too fast

Issue - State: closed - Opened by MihaiChirculete over 3 years ago - 4 comments
Labels: bug

#48 - Minimizing the application leads to loss of state

Issue - State: closed - Opened by MihaiChirculete over 3 years ago - 5 comments
Labels: enhancement, help wanted