Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ddiakopoulos/polymer issues and pull requests
#42 - Adding more camera trajectory positions
Issue -
State: closed - Opened by SmileLars over 4 years ago
- 1 comment
#41 - Wire up Bullet3
Issue -
State: open - Opened by ddiakopoulos over 5 years ago
Labels: feature, next-gen
#40 - It's must be in Linux ;))) (Or crossplatform).
Issue -
State: closed - Opened by griaGG almost 6 years ago
- 1 comment
#39 - New Samples
Issue -
State: open - Opened by ddiakopoulos almost 6 years ago
- 1 comment
Labels: feature, next-gen
#38 - Async Resource Loading
Issue -
State: open - Opened by ddiakopoulos about 6 years ago
Labels: feature
#37 - Crash while deleting entities in the scene editor (roots or children)
Issue -
State: closed - Opened by ddiakopoulos about 6 years ago
Labels: bug
#36 - Render Component + Material Component
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 3 comments
Labels: bug, feature
#35 - Push access to the repo
Issue -
State: closed - Opened by ibesora over 6 years ago
- 1 comment
#34 - gl-render sample crash
Issue -
State: closed - Opened by lebek over 6 years ago
#33 - engine-scene crash via Intel HD graphics driver
Issue -
State: open - Opened by lebek over 6 years ago
- 6 comments
Labels: bug
#32 - Unsupported extensions: GL_EXT_framebuffer_sRGB GL_EXT_pixel_buffer_object
Issue -
State: closed - Opened by lebek over 6 years ago
#31 - Renderer: scriptable rendering pipeline
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature, help wanted, next-gen
#30 - Renderer: post-processing pass for VR teleportation
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature, good first issue
#29 - VR Interaction Base (lib-engine)
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
- 1 comment
Labels: feature, help wanted
#28 - Scene Graph Entity List
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
Labels: feature
#27 - Camera + Skybox Components
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
Labels: feature
#26 - RenderDoc API Integration
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature
#25 - Projector system (shadows/decals)
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
Labels: feature
#24 - Implement wireframe material
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
Labels: feature
#23 - Use cubemap camera to capture ibl
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature, good first issue
#22 - asset_handles in the editor cannot be "cleared" or zero-assigned
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
Labels: bug
#21 - Simple lambert-blinn-phong material for Poly models
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
#20 - render interface abstraction / spir-v pipeline
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
#19 - render hardware interface (GL 4.5, DX12, VK, MTL)
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
- 3 comments
Labels: next-gen
#18 - Implement the samples
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
#17 - Shader asset - material interface for enabling/disabling variants.
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
#16 - OpenVR - implement hidden area mesh
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
Labels: good first issue
#15 - Nuke serialization using polymorphic relationships
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
#14 - Utility: texture compiler
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature
#13 - Formalize ibl light probes + compute shader baking
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature
#12 - Transform, collision, and frustum culling systems
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
#11 - Debug line renderer + shader
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
#10 - gLTF 2.0 asset import
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature, good first issue
#9 - ImGui render-to-surface for VR + raycast-as-mouse
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
#8 - Implement Object Pool & Memory Pool
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
#7 - Mesh/Material Supercomponent
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
#6 - Reimplement FBX Skinned Mesh Loader (+ gLTF)
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
#5 - Retool asset serialization
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
#4 - Rewrite lib-engine to use use experimental entity-component-system
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago
- 1 comment
#3 - Asset import window (filesystem browser)
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
- 1 comment
#2 - Editor undo/redo
Issue -
State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature
#1 - citation for readme
Issue -
State: closed - Opened by ddiakopoulos over 6 years ago