Ecosyste.ms: Issues

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GitHub / ddiakopoulos/polymer issues and pull requests

#42 - Adding more camera trajectory positions

Issue - State: closed - Opened by SmileLars over 4 years ago - 1 comment

#41 - Wire up Bullet3

Issue - State: open - Opened by ddiakopoulos over 5 years ago
Labels: feature, next-gen

#40 - It's must be in Linux ;))) (Or crossplatform).

Issue - State: closed - Opened by griaGG almost 6 years ago - 1 comment

#39 - New Samples

Issue - State: open - Opened by ddiakopoulos almost 6 years ago - 1 comment
Labels: feature, next-gen

#38 - Async Resource Loading

Issue - State: open - Opened by ddiakopoulos about 6 years ago
Labels: feature

#37 - Crash while deleting entities in the scene editor (roots or children)

Issue - State: closed - Opened by ddiakopoulos about 6 years ago
Labels: bug

#36 - Render Component + Material Component

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 3 comments
Labels: bug, feature

#35 - Push access to the repo

Issue - State: closed - Opened by ibesora over 6 years ago - 1 comment

#34 - gl-render sample crash

Issue - State: closed - Opened by lebek over 6 years ago

#33 - engine-scene crash via Intel HD graphics driver

Issue - State: open - Opened by lebek over 6 years ago - 6 comments
Labels: bug

#31 - Renderer: scriptable rendering pipeline

Issue - State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature, help wanted, next-gen

#30 - Renderer: post-processing pass for VR teleportation

Issue - State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature, good first issue

#29 - VR Interaction Base (lib-engine)

Issue - State: open - Opened by ddiakopoulos over 6 years ago - 1 comment
Labels: feature, help wanted

#28 - Scene Graph Entity List

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment
Labels: feature

#27 - Camera + Skybox Components

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment
Labels: feature

#26 - RenderDoc API Integration

Issue - State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature

#25 - Projector system (shadows/decals)

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment
Labels: feature

#24 - Implement wireframe material

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment
Labels: feature

#23 - Use cubemap camera to capture ibl

Issue - State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature, good first issue

#22 - asset_handles in the editor cannot be "cleared" or zero-assigned

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment
Labels: bug

#21 - Simple lambert-blinn-phong material for Poly models

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment

#20 - render interface abstraction / spir-v pipeline

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment

#19 - render hardware interface (GL 4.5, DX12, VK, MTL)

Issue - State: open - Opened by ddiakopoulos over 6 years ago - 3 comments
Labels: next-gen

#18 - Implement the samples

Issue - State: closed - Opened by ddiakopoulos over 6 years ago

#17 - Shader asset - material interface for enabling/disabling variants.

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment

#16 - OpenVR - implement hidden area mesh

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment
Labels: good first issue

#15 - Nuke serialization using polymorphic relationships

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment

#14 - Utility: texture compiler

Issue - State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature

#13 - Formalize ibl light probes + compute shader baking

Issue - State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature

#12 - Transform, collision, and frustum culling systems

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment

#11 - Debug line renderer + shader

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment

#10 - gLTF 2.0 asset import

Issue - State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature, good first issue

#9 - ImGui render-to-surface for VR + raycast-as-mouse

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment

#8 - Implement Object Pool & Memory Pool

Issue - State: open - Opened by ddiakopoulos over 6 years ago

#7 - Mesh/Material Supercomponent

Issue - State: closed - Opened by ddiakopoulos over 6 years ago

#6 - Reimplement FBX Skinned Mesh Loader (+ gLTF)

Issue - State: open - Opened by ddiakopoulos over 6 years ago

#5 - Retool asset serialization

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment

#4 - Rewrite lib-engine to use use experimental entity-component-system

Issue - State: closed - Opened by ddiakopoulos over 6 years ago - 1 comment

#3 - Asset import window (filesystem browser)

Issue - State: open - Opened by ddiakopoulos over 6 years ago - 1 comment

#2 - Editor undo/redo

Issue - State: open - Opened by ddiakopoulos over 6 years ago
Labels: feature

#1 - citation for readme

Issue - State: closed - Opened by ddiakopoulos over 6 years ago