Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / dbltnk/combat-prototype issues and pull requests
#100 - re-spawned dummies cannot be moved
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#99 - make player's equipment (armor, weapon) visible
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#98 - check that gameplay is 100% synced
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#97 - improve performance on the netbook (now: 5fps)
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 1 comment
Labels: enhancement
#96 - particle effect for level-ups
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#95 - mobs defend against players
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#94 - mobs move on paths
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#93 - casting NPCs kill framerate, even when not in sight (particle count?)
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 1 comment
Labels: bug
#92 - ressource xp gain gets triggered every frame instead of once per 10 seconds
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#91 - disable all actions when the player is incapacitated (power block)
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#90 - projectiles are pointed at the player, not the target (rotation is 180 degrees off)
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#89 - game crashes when an AoE hits both a targetdummy and an NPC
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 1 comment
Labels: bug
#88 - player incapacitation / gank / respawn
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#87 - xp branch: please add a damager.oid to the "damage" message
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 1 comment
Labels: question
#86 - connect player level with his combat strength
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#85 - We need access to the color property of the Text class
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 2 comments
Labels: enhancement
#84 - DoT continues even if TargetDummy has already died
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#83 - experience gains from killing players
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#82 - game ends after 1hr or when barrier is destroyed
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 1 comment
#81 - player level with xp gain, capped to 1 lvl per minute
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#80 - experience from capturable spots
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#79 - mobs respawn
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#78 - experience gains from mobs
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#77 - high score table
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 1 comment
#76 - teams, joining teams
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 1 comment
#75 - add hp to barrier in the west, game ends when hp is 0
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#74 - characters don't rotate and projectiles target the wrong location
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#73 - NPCs can damage themselves with arrows
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#72 - particle effects for spell projectiles
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#71 - scythe attack and pirouette only hit targets behind you
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#70 - fix fatigue text display and merge branches
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#69 - refactoring of main.lua
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: enhancement
#68 - game crashes if a projectile hits a collision object and not a mob
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#67 - improve player/character collision (circle? smaller box?)
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#66 - particle effects for spell-casting
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 1 comment
#65 - screen periodically fades to black (wtf)
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 3 comments
Labels: bug
#64 - piercing shot hits targets multiple times
Issue -
State: closed - Opened by dbltnk almost 12 years ago
- 1 comment
Labels: bug
#63 - fireball does not explode when it hits a collision object (i.e. tent)
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#62 - implement effect_type: damage_over_time
Issue -
State: closed - Opened by hagish almost 12 years ago
#61 - implement effect_type: stun
Issue -
State: closed - Opened by hagish almost 12 years ago
#60 - implement effect_type: spawn
Issue -
State: closed - Opened by hagish almost 12 years ago
#59 - implement effect_type: runspeed
Issue -
State: closed - Opened by hagish almost 12 years ago
#58 - implement effect_type: heal
Issue -
State: closed - Opened by hagish almost 12 years ago
#57 - implement effect_type: damage
Issue -
State: closed - Opened by hagish almost 12 years ago
#56 - implement target_selection: self
Issue -
State: closed - Opened by hagish almost 12 years ago
#55 - implement target_selection: ae (cone)
Issue -
State: closed - Opened by hagish almost 12 years ago
#54 - implement target_selection: projectile
Issue -
State: closed - Opened by hagish almost 12 years ago
#53 - warnings spam
Issue -
State: closed - Opened by dbltnk almost 12 years ago
Labels: bug
#52 - remove stray from the game design
Issue -
State: closed - Opened by dbltnk almost 12 years ago
#51 - Basic balance for the first actions
Issue -
State: closed - Opened by dbltnk about 12 years ago
#50 - fireball only explodes when it hits a target
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#49 - dummy health bars
Issue -
State: closed - Opened by dbltnk about 12 years ago
#48 - moving dummies
Issue -
State: closed - Opened by dbltnk about 12 years ago
#47 - gui: health- and power-bar
Issue -
State: closed - Opened by dbltnk about 12 years ago
#46 - sounds-effects for each test action
Issue -
State: closed - Opened by dbltnk about 12 years ago
#45 - projectile's rotation is wrong
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#44 - projectiles start flying from where the player started casting, not from where he finishes casting
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#43 - projectiles do not fly from center of player to center of cursor, they are slightly off
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#42 - zoetrope gamepade class cannot access right trigger button
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#41 - combat music fade disappeared
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#40 - connect actions with player stats
Issue -
State: closed - Opened by dbltnk about 12 years ago
#39 - gameplay feature scope define for prototype #1
Issue -
State: closed - Opened by dbltnk about 12 years ago
- 1 comment
#38 - build collision with rectangles
Issue -
State: closed - Opened by dbltnk about 12 years ago
#37 - implement different effects and targets
Issue -
State: closed - Opened by dbltnk about 12 years ago
#36 - implement basic action application system
Issue -
State: closed - Opened by dbltnk about 12 years ago
#35 - Assign controller buttons to skills 1-9
Issue -
State: closed - Opened by dbltnk about 12 years ago
#34 - FPS capped to 30 even if you set fps = 60 in App:new
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#33 - tents branch: vertices (i.e. collision) do not get saved as such
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#32 - music branch: combat music does fade out but not fade in
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#31 - music branch: game freezes for seconds loading audio initially
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#30 - add better collision layer for trees and stuff
Issue -
State: closed - Opened by dbltnk about 12 years ago
#29 - Sort display list
Issue -
State: closed - Opened by dbltnk about 12 years ago
#28 - shoot through water, don't pass
Issue -
State: closed - Opened by hagish about 12 years ago
#27 - possible to attack visible dummy target :)
Issue -
State: closed - Opened by hagish about 12 years ago
#26 - simple buff system
Issue -
State: closed - Opened by hagish about 12 years ago
#25 - skill template: self
Issue -
State: closed - Opened by hagish about 12 years ago
#24 - skill template: ranged
Issue -
State: closed - Opened by hagish about 12 years ago
#23 - skill template: melee
Issue -
State: closed - Opened by hagish about 12 years ago
#22 - character object + stats
Issue -
State: closed - Opened by hagish about 12 years ago
#21 - basic object collision
Issue -
State: closed - Opened by hagish about 12 years ago
#20 - basic object managment
Issue -
State: closed - Opened by hagish about 12 years ago
#19 - skillicons, projectiles, target lock
Issue -
State: closed - Opened by hagish about 12 years ago
#18 - terrain height levels
Issue -
State: closed - Opened by dbltnk about 12 years ago
#17 - foot prints in the sand
Issue -
State: closed - Opened by dbltnk about 12 years ago
#16 - line of sight
Issue -
State: closed - Opened by dbltnk about 12 years ago
- 2 comments
#15 - perspective camera?
Issue -
State: closed - Opened by dbltnk about 12 years ago
#14 - rotation?
Issue -
State: closed - Opened by dbltnk about 12 years ago
#13 - zoom en/disable
Issue -
State: closed - Opened by dbltnk about 12 years ago
#12 - enable focus on hotkey?
Issue -
State: closed - Opened by dbltnk about 12 years ago
#11 - example skills
Issue -
State: closed - Opened by dbltnk about 12 years ago
- 1 comment
#10 - simple multiplayer
Issue -
State: closed - Opened by dbltnk about 12 years ago
- 1 comment
#9 - collide arrows with building layer on map
Issue -
State: closed - Opened by dbltnk about 12 years ago
#8 - background, size, collision
Issue -
State: closed - Opened by dbltnk about 12 years ago
#7 - basic controller input
Issue -
State: closed - Opened by dbltnk about 12 years ago
#6 - change player sprite from top-down to orthogonal
Issue -
State: closed - Opened by dbltnk about 12 years ago
#5 - player should always be visible, even on maximum cursor distance
Issue -
State: closed - Opened by dbltnk about 12 years ago
Labels: bug
#4 - touch input
Issue -
State: closed - Opened by dbltnk about 12 years ago
- 2 comments
#3 - dummy skill bar with timeouts
Issue -
State: closed - Opened by dbltnk about 12 years ago
#2 - Tune Mouse Controls
Issue -
State: closed - Opened by dbltnk about 12 years ago
#1 - Basic Mouse Input
Issue -
State: closed - Opened by dbltnk about 12 years ago