Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / db0/godot-card-game-framework issues and pull requests

#191 - Where is Autoload?

Issue - State: open - Opened by zzj0402 3 months ago - 2 comments

#188 - Mostly complete conversion to 4.2.1

Pull Request - State: open - Opened by menaechmi 8 months ago

#99 - Support for overlaping piles on the table

Pull Request - State: closed - Opened by db0 almost 4 years ago

#99 - Support for overlaping piles on the table

Pull Request - State: closed - Opened by db0 almost 4 years ago

#98 - Support multiple card containers using the same anchor

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#98 - Support multiple card containers using the same anchor

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#97 - Support vertical placement of hands

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement

#97 - Support vertical placement of hands

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement

#96 - Display an outline on the board where the card will be dropped, when released

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement

#96 - Display an outline on the board where the card will be dropped, when released

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement

#95 - Add switch to enable grid placement

Issue - State: closed - Opened by db0 almost 4 years ago - 1 comment
Labels: enhancement

#95 - Add switch to enable grid placement

Issue - State: closed - Opened by db0 almost 4 years ago - 1 comment
Labels: enhancement

#94 - Add switch to disable placement on the board

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#94 - Add switch to disable placement on the board

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#93 - Supports resizing window with disabled viewport

Pull Request - State: closed - Opened by db0 almost 4 years ago

#93 - Supports resizing window with disabled viewport

Pull Request - State: closed - Opened by db0 almost 4 years ago

#92 - Added ask_integer task

Pull Request - State: closed - Opened by db0 almost 4 years ago

#91 - Refactor CardTemplate

Pull Request - State: closed - Opened by db0 almost 4 years ago

#91 - Refactor CardTemplate

Pull Request - State: closed - Opened by db0 almost 4 years ago

#90 - Option to show the board isometrically

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement, help wanted

#90 - Option to show the board isometrically

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement, help wanted

#89 - Moved constants to their own class: CFConst

Pull Request - State: closed - Opened by db0 almost 4 years ago

#89 - Moved constants to their own class: CFConst

Pull Request - State: closed - Opened by db0 almost 4 years ago

#88 - Added overhand shuffle animation option

Pull Request - State: closed - Opened by EasternMouse almost 4 years ago - 1 comment

#88 - Added overhand shuffle animation option

Pull Request - State: closed - Opened by EasternMouse almost 4 years ago - 1 comment

#87 - More card backs

Issue - State: open - Opened by db0 almost 4 years ago - 3 comments
Labels: good first issue, bling

#87 - More card backs

Issue - State: open - Opened by db0 almost 4 years ago - 3 comments
Labels: good first issue, bling

#86 - More shuffle animations

Issue - State: open - Opened by db0 almost 4 years ago - 2 comments
Labels: good first issue, bling

#86 - More shuffle animations

Issue - State: open - Opened by db0 almost 4 years ago - 2 comments
Labels: good first issue, bling

#85 - Make it easier to rename or move the src/core folder

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#85 - Make it easier to rename or move the src/core folder

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#84 - When card is rotated, tokens and token drawer should remain legible

Issue - State: open - Opened by db0 almost 4 years ago - 1 comment
Labels: enhancement

#84 - When card is rotated, tokens and token drawer should remain legible

Issue - State: open - Opened by db0 almost 4 years ago - 1 comment
Labels: enhancement

#83 - Card containers will now highlight on card hover

Pull Request - State: closed - Opened by db0 almost 4 years ago

#83 - Card containers will now highlight on card hover

Pull Request - State: closed - Opened by db0 almost 4 years ago

#82 - Choppy animations when more than 30 cards in deck

Issue - State: closed - Opened by db0 almost 4 years ago - 3 comments
Labels: bug

#82 - Choppy animations when more than 30 cards in deck

Issue - State: closed - Opened by db0 almost 4 years ago - 3 comments
Labels: bug

#81 - Add ability dragging on cards to trigger scripts instead of initiating a drag & drop of the card object

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement, scripting engine

#81 - Add ability dragging on cards to trigger scripts instead of initiating a drag & drop of the card object

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement, scripting engine

#80 - Refactor CardTemplate.gd

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#80 - Refactor CardTemplate.gd

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#79 - Shuffle animation

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 3 comments

#79 - Shuffle animation

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 3 comments

#78 - Added Area2D Mouse Pointer

Pull Request - State: closed - Opened by db0 almost 4 years ago

#78 - Added Area2D Mouse Pointer

Pull Request - State: closed - Opened by db0 almost 4 years ago

#77 - Oval hand tweaks tests

Pull Request - State: closed - Opened by db0 almost 4 years ago

#77 - Oval hand tweaks tests

Pull Request - State: closed - Opened by db0 almost 4 years ago

#76 - add_oval_card_test

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 2 comments

#76 - add_oval_card_test

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 2 comments

#75 - Overlapping cards on the table sometimes don't focus right

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: bug, godot bug

#75 - Overlapping cards on the table sometimes don't focus right

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: bug, godot bug

#74 - Implemented Optional Scripts/Tasks

Pull Request - State: closed - Opened by db0 almost 4 years ago

#74 - Implemented Optional Scripts/Tasks

Pull Request - State: closed - Opened by db0 almost 4 years ago

#73 - Size depending amount

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 1 comment

#73 - Size depending amount

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 1 comment

#72 - When clicking on buttons fast card scripts should not activate

Issue - State: closed - Opened by db0 almost 4 years ago

#72 - When clicking on buttons fast card scripts should not activate

Issue - State: closed - Opened by db0 almost 4 years ago

#71 - Multiple choice

Pull Request - State: closed - Opened by db0 almost 4 years ago

#71 - Multiple choice

Pull Request - State: closed - Opened by db0 almost 4 years ago

#70 - Adjust title and card text font size depending on the amount of chars

Issue - State: closed - Opened by db0 almost 4 years ago - 3 comments
Labels: bug, enhancement

#70 - Adjust title and card text font size depending on the amount of chars

Issue - State: closed - Opened by db0 almost 4 years ago - 3 comments
Labels: bug, enhancement

#69 - Create the hand oval shaped

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 1 comment

#69 - Create the hand oval shaped

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 1 comment

#68 - Attempting to press hover buttons sometimes results in dragging card instead

Issue - State: closed - Opened by BubblineBee almost 4 years ago - 2 comments
Labels: bug

#68 - Attempting to press hover buttons sometimes results in dragging card instead

Issue - State: closed - Opened by BubblineBee almost 4 years ago - 2 comments
Labels: bug

#67 - Costs

Pull Request - State: closed - Opened by db0 almost 4 years ago

#67 - Costs

Pull Request - State: closed - Opened by db0 almost 4 years ago

#66 - Add the ability to specify some tasks as optional.

Issue - State: closed - Opened by db0 almost 4 years ago

#66 - Add the ability to specify some tasks as optional.

Issue - State: closed - Opened by db0 almost 4 years ago

#65 - Fix test game seed bug

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 1 comment

#65 - Fix test game seed bug

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 1 comment

#64 - Store the set name in the card properties somehow

Issue - State: open - Opened by db0 almost 4 years ago - 1 comment
Labels: enhancement

#64 - Store the set name in the card properties somehow

Issue - State: open - Opened by db0 almost 4 years ago - 1 comment
Labels: enhancement

#63 - Cards can now be specified from a json file

Pull Request - State: closed - Opened by db0 almost 4 years ago

#63 - Cards can now be specified from a json file

Pull Request - State: closed - Opened by db0 almost 4 years ago

#62 - Use game random seed test

Pull Request - State: closed - Opened by vmjcv almost 4 years ago

#62 - Use game random seed test

Pull Request - State: closed - Opened by vmjcv almost 4 years ago

#61 - Signal scripts

Pull Request - State: closed - Opened by db0 almost 4 years ago

#61 - Signal scripts

Pull Request - State: closed - Opened by db0 almost 4 years ago

#60 - Implement Token-based scripting

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement, scripting engine

#60 - Implement Token-based scripting

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement, scripting engine

#59 - Implement all signals needed in the ScriptingEngine

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement, scripting engine

#59 - Implement all signals needed in the ScriptingEngine

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement, scripting engine

#58 - Allow ScriptingEngine to handle cost effects

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#58 - Allow ScriptingEngine to handle cost effects

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#57 - Allow ScriptingEngine to handle signal-based automation

Issue - State: closed - Opened by db0 almost 4 years ago - 1 comment

#57 - Allow ScriptingEngine to handle signal-based automation

Issue - State: closed - Opened by db0 almost 4 years ago - 1 comment

#56 - Find a way to create card text based on CardScriptDefinition

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement

#56 - Find a way to create card text based on CardScriptDefinition

Issue - State: open - Opened by db0 almost 4 years ago
Labels: enhancement

#55 - Implement a multiple-choice selection for the ScriptingEngine

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#55 - Implement a multiple-choice selection for the ScriptingEngine

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#54 - Make Piles have higher drop priority than Hands

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#53 - During dragging, highlight the CardContainer will be dropped into

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#53 - During dragging, highlight the CardContainer will be dropped into

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement

#52 - Dragging cards shouldn't warp the mouse

Issue - State: closed - Opened by db0 almost 4 years ago - 1 comment
Labels: enhancement

#52 - Dragging cards shouldn't warp the mouse

Issue - State: closed - Opened by db0 almost 4 years ago - 1 comment
Labels: enhancement

#51 - Implement all tasks needed in the ScriptingEngine

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement, scripting engine

#51 - Implement all tasks needed in the ScriptingEngine

Issue - State: closed - Opened by db0 almost 4 years ago
Labels: enhancement, scripting engine

#50 - create a game rand seed

Pull Request - State: closed - Opened by vmjcv almost 4 years ago - 7 comments