Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / davidpeicho/albedo issues and pull requests
#54 - Mis
Pull Request -
State: closed - Opened by DavidPeicho 25 days ago
#54 - Mis
Pull Request -
State: closed - Opened by DavidPeicho 25 days ago
#53 - albedo_bvh: Use BVH2/BVH4 for TLAS
Issue -
State: open - Opened by DavidPeicho 26 days ago
#53 - albedo_bvh: Use BVH2/BVH4 for TLAS
Issue -
State: open - Opened by DavidPeicho 26 days ago
#52 - [WIP] Cwbvh
Pull Request -
State: closed - Opened by DavidPeicho about 1 month ago
#52 - [WIP] Cwbvh
Pull Request -
State: closed - Opened by DavidPeicho about 1 month ago
#51 - albedo_rtx: Add primary rays pass
Pull Request -
State: closed - Opened by DavidPeicho 3 months ago
#51 - albedo_rtx: Add primary rays pass
Pull Request -
State: closed - Opened by DavidPeicho 3 months ago
#50 - albedo_rtx: Compress GBuffer into R32U
Pull Request -
State: closed - Opened by DavidPeicho 3 months ago
#50 - albedo_rtx: Compress GBuffer into R32U
Pull Request -
State: closed - Opened by DavidPeicho 3 months ago
#49 - albedo_rtx: Migrate BVH to tinybvh
Issue -
State: closed - Opened by DavidPeicho 3 months ago
#49 - albedo_rtx: Migrate BVH to tinybvh
Issue -
State: closed - Opened by DavidPeicho 3 months ago
#48 - feature: Use GLSL shaders as input
Pull Request -
State: closed - Opened by DavidPeicho 3 months ago
#47 - albedo_rtx: Add helps to setup Camera uniform
Pull Request -
State: closed - Opened by DavidPeicho 5 months ago
#47 - albedo_rtx: Add helps to setup Camera uniform
Pull Request -
State: closed - Opened by DavidPeicho 5 months ago
#46 - albedo_rtx: Remove non-pingpong accumulation
Pull Request -
State: closed - Opened by DavidPeicho 5 months ago
#46 - albedo_rtx: Remove non-pingpong accumulation
Pull Request -
State: closed - Opened by DavidPeicho 5 months ago
#45 - A trous
Pull Request -
State: closed - Opened by DavidPeicho 6 months ago
#45 - A trous
Pull Request -
State: closed - Opened by DavidPeicho 6 months ago
#44 - Asvgf
Pull Request -
State: closed - Opened by DavidPeicho 6 months ago
#44 - Asvgf
Pull Request -
State: closed - Opened by DavidPeicho 6 months ago
#43 - albedo_rtx: Add blue noise attempt wip
Pull Request -
State: closed - Opened by DavidPeicho 9 months ago
#43 - albedo_rtx: Add blue noise attempt wip
Pull Request -
State: closed - Opened by DavidPeicho 9 months ago
#42 - abledo_rtx: Use wgsl shaders or glsl as input
Issue -
State: closed - Opened by DavidPeicho 9 months ago
- 1 comment
Labels: cleanup
#41 - crate: Use wgpu 0.19.0
Pull Request -
State: closed - Opened by DavidPeicho 11 months ago
#41 - crate: Use wgpu 0.19.0
Pull Request -
State: closed - Opened by DavidPeicho 11 months ago
#40 - Cargo.toml: Use strided slice from pas
Pull Request -
State: closed - Opened by DavidPeicho 11 months ago
#40 - Cargo.toml: Use strided slice from pas
Pull Request -
State: closed - Opened by DavidPeicho 11 months ago
#39 - albedo_backend: Add basic profiler
Pull Request -
State: closed - Opened by DavidPeicho about 1 year ago
#39 - albedo_backend: Add basic profiler
Pull Request -
State: closed - Opened by DavidPeicho about 1 year ago
#38 - package: Improve cargo setup, refactor dependencies into workspace
Pull Request -
State: closed - Opened by DavidPeicho about 1 year ago
#38 - package: Improve cargo setup, refactor dependencies into workspace
Pull Request -
State: closed - Opened by DavidPeicho about 1 year ago
#37 - package: Fix wasm build
Pull Request -
State: closed - Opened by DavidPeicho about 1 year ago
#37 - package: Fix wasm build
Pull Request -
State: closed - Opened by DavidPeicho about 1 year ago
#36 - albedo_bvh: Prune tree and improve performance
Issue -
State: closed - Opened by DavidPeicho about 1 year ago
#36 - albedo_bvh: Prune tree and improve performance
Issue -
State: closed - Opened by DavidPeicho about 1 year ago
#35 - Add profiler
Issue -
State: open - Opened by DavidPeicho about 1 year ago
- 1 comment
#34 - albedo_rtx: Implement SVGF
Issue -
State: closed - Opened by DavidPeicho about 1 year ago
- 1 comment
Labels: feature
#34 - albedo_rtx: Implement SVGF
Issue -
State: closed - Opened by DavidPeicho about 1 year ago
- 1 comment
Labels: feature
#33 - albedo_backend: Separate Slice into it's own crate
Issue -
State: closed - Opened by DavidPeicho over 1 year ago
#33 - albedo_backend: Separate Slice into it's own crate
Issue -
State: closed - Opened by DavidPeicho over 1 year ago
#32 - example: gpu_picking: Add intersection pass
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
#32 - example: gpu_picking: Add intersection pass
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
#31 - WIP: example/gpu picking
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
- 1 comment
#31 - WIP: example/gpu picking
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
- 1 comment
#30 - albedo_bvh: Make the Mesh trait use strided slice
Issue -
State: closed - Opened by DavidPeicho over 1 year ago
#30 - albedo_bvh: Make the Mesh trait use strided slice
Issue -
State: closed - Opened by DavidPeicho over 1 year ago
#29 - Albedo backend/cleanup primitive
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
#29 - Albedo backend/cleanup primitive
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
#28 - albedo_backend: improving Primitive attributes API
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
#28 - albedo_backend: improving Primitive attributes API
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
#27 - abledo_backend: Cleanup CPU vs GPU resource naming
Issue -
State: open - Opened by DavidPeicho over 1 year ago
Labels: cleanup
#27 - abledo_backend: Cleanup CPU vs GPU resource naming
Issue -
State: open - Opened by DavidPeicho over 1 year ago
Labels: cleanup
#26 - albedo_backend: Improve Primitive API
Issue -
State: closed - Opened by DavidPeicho over 1 year ago
#26 - albedo_backend: Improve Primitive API
Issue -
State: closed - Opened by DavidPeicho over 1 year ago
#25 - [WIP] albedo_rtx: adding RTSceneBindGroupLayout
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
#25 - [WIP] albedo_rtx: adding RTSceneBindGroupLayout
Pull Request -
State: closed - Opened by DavidPeicho over 1 year ago
#24 - Rust shader compile
Pull Request -
State: closed - Opened by DavidPeicho almost 2 years ago
#24 - Rust shader compile
Pull Request -
State: closed - Opened by DavidPeicho almost 2 years ago
#23 - Bind Groups (WIP)
Pull Request -
State: closed - Opened by hugoam almost 2 years ago
- 1 comment
#23 - Bind Groups (WIP)
Pull Request -
State: closed - Opened by hugoam almost 2 years ago
- 1 comment
#22 - albedo_bvh: Accept slices in addition to Mesh trait
Issue -
State: closed - Opened by DavidPeicho almost 2 years ago
- 1 comment
#22 - albedo_bvh: Accept slices in addition to Mesh trait
Issue -
State: closed - Opened by DavidPeicho almost 2 years ago
- 1 comment
#21 - albedo_lightmapper_native: add shared header
Pull Request -
State: closed - Opened by DavidPeicho almost 2 years ago
#21 - albedo_lightmapper_native: add shared header
Pull Request -
State: closed - Opened by DavidPeicho almost 2 years ago
#20 - Lightmapper Native (WIP)
Pull Request -
State: closed - Opened by hugoam almost 2 years ago
#19 - Feature/lightmapper
Pull Request -
State: closed - Opened by DavidPeicho almost 2 years ago
#19 - Feature/lightmapper
Pull Request -
State: closed - Opened by DavidPeicho almost 2 years ago
#17 - albedo_rtx: Refactor bind groups to share as much as possible
Issue -
State: closed - Opened by DavidPeicho almost 2 years ago
#17 - albedo_rtx: Refactor bind groups to share as much as possible
Issue -
State: closed - Opened by DavidPeicho almost 2 years ago
#16 - Lightmap (WIP)
Pull Request -
State: closed - Opened by hugoam almost 2 years ago
#16 - Lightmap (WIP)
Pull Request -
State: closed - Opened by hugoam almost 2 years ago
#15 - Examples: GPU Picking BVH (WIP)
Pull Request -
State: closed - Opened by DavidPeicho almost 2 years ago
#15 - Examples: GPU Picking BVH (WIP)
Pull Request -
State: closed - Opened by DavidPeicho almost 2 years ago
#14 - rename albedo_backend into albedo_gpu & create albedo_core
Issue -
State: open - Opened by DavidPeicho almost 2 years ago
#14 - rename albedo_backend into albedo_gpu & create albedo_core
Issue -
State: open - Opened by DavidPeicho almost 2 years ago
#13 - albedo_backend: MeshAttribute
Issue -
State: closed - Opened by DavidPeicho almost 2 years ago
#13 - albedo_backend: MeshAttribute
Issue -
State: closed - Opened by DavidPeicho almost 2 years ago
#12 - albedo_rtx: do not hold CPU memory for the entire atlas
Issue -
State: closed - Opened by DavidPeicho about 2 years ago
- 1 comment
Labels: bug
#11 - Feature/improve rtx
Pull Request -
State: closed - Opened by DavidPeicho about 2 years ago
#10 - Split BVH into albedo_bvh
Pull Request -
State: closed - Opened by DavidPeicho over 2 years ago
#9 - Bump WGPU
Issue -
State: closed - Opened by DavidPeicho over 2 years ago
Labels: cleanup
#8 - Split albedo_rtx into an albedo_bvh
Issue -
State: closed - Opened by DavidPeicho over 2 years ago
Labels: feature, cleanup
#7 - albedo_rtx: cleanup
Issue -
State: closed - Opened by DavidPeicho over 2 years ago
Labels: cleanup
#6 - Feature/texture
Pull Request -
State: closed - Opened by DavidPeicho over 2 years ago
#5 - Fix/beta version
Pull Request -
State: closed - Opened by DavidPeicho almost 3 years ago
#4 - Feature/refactor compute
Pull Request -
State: closed - Opened by DavidPeicho almost 3 years ago
#3 - Add basic intersector
Pull Request -
State: closed - Opened by DavidPeicho almost 4 years ago
#2 - GPUInstersector
Issue -
State: closed - Opened by DavidPeicho almost 4 years ago
Labels: feature
#1 - Refactoring
Issue -
State: closed - Opened by DavidPeicho about 4 years ago