Ecosyste.ms: Issues

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GitHub / davidpeicho/albedo issues and pull requests

#54 - Mis

Pull Request - State: closed - Opened by DavidPeicho 25 days ago

#54 - Mis

Pull Request - State: closed - Opened by DavidPeicho 25 days ago

#53 - albedo_bvh: Use BVH2/BVH4 for TLAS

Issue - State: open - Opened by DavidPeicho 26 days ago

#53 - albedo_bvh: Use BVH2/BVH4 for TLAS

Issue - State: open - Opened by DavidPeicho 26 days ago

#52 - [WIP] Cwbvh

Pull Request - State: closed - Opened by DavidPeicho about 1 month ago

#52 - [WIP] Cwbvh

Pull Request - State: closed - Opened by DavidPeicho about 1 month ago

#51 - albedo_rtx: Add primary rays pass

Pull Request - State: closed - Opened by DavidPeicho 3 months ago

#51 - albedo_rtx: Add primary rays pass

Pull Request - State: closed - Opened by DavidPeicho 3 months ago

#50 - albedo_rtx: Compress GBuffer into R32U

Pull Request - State: closed - Opened by DavidPeicho 3 months ago

#50 - albedo_rtx: Compress GBuffer into R32U

Pull Request - State: closed - Opened by DavidPeicho 3 months ago

#49 - albedo_rtx: Migrate BVH to tinybvh

Issue - State: closed - Opened by DavidPeicho 3 months ago

#49 - albedo_rtx: Migrate BVH to tinybvh

Issue - State: closed - Opened by DavidPeicho 3 months ago

#48 - feature: Use GLSL shaders as input

Pull Request - State: closed - Opened by DavidPeicho 3 months ago

#47 - albedo_rtx: Add helps to setup Camera uniform

Pull Request - State: closed - Opened by DavidPeicho 5 months ago

#47 - albedo_rtx: Add helps to setup Camera uniform

Pull Request - State: closed - Opened by DavidPeicho 5 months ago

#46 - albedo_rtx: Remove non-pingpong accumulation

Pull Request - State: closed - Opened by DavidPeicho 5 months ago

#46 - albedo_rtx: Remove non-pingpong accumulation

Pull Request - State: closed - Opened by DavidPeicho 5 months ago

#45 - A trous

Pull Request - State: closed - Opened by DavidPeicho 6 months ago

#45 - A trous

Pull Request - State: closed - Opened by DavidPeicho 6 months ago

#44 - Asvgf

Pull Request - State: closed - Opened by DavidPeicho 6 months ago

#44 - Asvgf

Pull Request - State: closed - Opened by DavidPeicho 6 months ago

#43 - albedo_rtx: Add blue noise attempt wip

Pull Request - State: closed - Opened by DavidPeicho 9 months ago

#43 - albedo_rtx: Add blue noise attempt wip

Pull Request - State: closed - Opened by DavidPeicho 9 months ago

#42 - abledo_rtx: Use wgsl shaders or glsl as input

Issue - State: closed - Opened by DavidPeicho 9 months ago - 1 comment
Labels: cleanup

#41 - crate: Use wgpu 0.19.0

Pull Request - State: closed - Opened by DavidPeicho 11 months ago

#41 - crate: Use wgpu 0.19.0

Pull Request - State: closed - Opened by DavidPeicho 11 months ago

#40 - Cargo.toml: Use strided slice from pas

Pull Request - State: closed - Opened by DavidPeicho 11 months ago

#40 - Cargo.toml: Use strided slice from pas

Pull Request - State: closed - Opened by DavidPeicho 11 months ago

#39 - albedo_backend: Add basic profiler

Pull Request - State: closed - Opened by DavidPeicho about 1 year ago

#39 - albedo_backend: Add basic profiler

Pull Request - State: closed - Opened by DavidPeicho about 1 year ago

#38 - package: Improve cargo setup, refactor dependencies into workspace

Pull Request - State: closed - Opened by DavidPeicho about 1 year ago

#38 - package: Improve cargo setup, refactor dependencies into workspace

Pull Request - State: closed - Opened by DavidPeicho about 1 year ago

#37 - package: Fix wasm build

Pull Request - State: closed - Opened by DavidPeicho about 1 year ago

#37 - package: Fix wasm build

Pull Request - State: closed - Opened by DavidPeicho about 1 year ago

#36 - albedo_bvh: Prune tree and improve performance

Issue - State: closed - Opened by DavidPeicho about 1 year ago

#36 - albedo_bvh: Prune tree and improve performance

Issue - State: closed - Opened by DavidPeicho about 1 year ago

#35 - Add profiler

Issue - State: open - Opened by DavidPeicho about 1 year ago - 1 comment

#34 - albedo_rtx: Implement SVGF

Issue - State: closed - Opened by DavidPeicho about 1 year ago - 1 comment
Labels: feature

#34 - albedo_rtx: Implement SVGF

Issue - State: closed - Opened by DavidPeicho about 1 year ago - 1 comment
Labels: feature

#33 - albedo_backend: Separate Slice into it's own crate

Issue - State: closed - Opened by DavidPeicho over 1 year ago

#33 - albedo_backend: Separate Slice into it's own crate

Issue - State: closed - Opened by DavidPeicho over 1 year ago

#32 - example: gpu_picking: Add intersection pass

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago

#32 - example: gpu_picking: Add intersection pass

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago

#31 - WIP: example/gpu picking

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago - 1 comment

#31 - WIP: example/gpu picking

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago - 1 comment

#30 - albedo_bvh: Make the Mesh trait use strided slice

Issue - State: closed - Opened by DavidPeicho over 1 year ago

#30 - albedo_bvh: Make the Mesh trait use strided slice

Issue - State: closed - Opened by DavidPeicho over 1 year ago

#29 - Albedo backend/cleanup primitive

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago

#29 - Albedo backend/cleanup primitive

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago

#28 - albedo_backend: improving Primitive attributes API

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago

#28 - albedo_backend: improving Primitive attributes API

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago

#27 - abledo_backend: Cleanup CPU vs GPU resource naming

Issue - State: open - Opened by DavidPeicho over 1 year ago
Labels: cleanup

#27 - abledo_backend: Cleanup CPU vs GPU resource naming

Issue - State: open - Opened by DavidPeicho over 1 year ago
Labels: cleanup

#26 - albedo_backend: Improve Primitive API

Issue - State: closed - Opened by DavidPeicho over 1 year ago

#26 - albedo_backend: Improve Primitive API

Issue - State: closed - Opened by DavidPeicho over 1 year ago

#25 - [WIP] albedo_rtx: adding RTSceneBindGroupLayout

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago

#25 - [WIP] albedo_rtx: adding RTSceneBindGroupLayout

Pull Request - State: closed - Opened by DavidPeicho over 1 year ago

#24 - Rust shader compile

Pull Request - State: closed - Opened by DavidPeicho almost 2 years ago

#24 - Rust shader compile

Pull Request - State: closed - Opened by DavidPeicho almost 2 years ago

#23 - Bind Groups (WIP)

Pull Request - State: closed - Opened by hugoam almost 2 years ago - 1 comment

#23 - Bind Groups (WIP)

Pull Request - State: closed - Opened by hugoam almost 2 years ago - 1 comment

#22 - albedo_bvh: Accept slices in addition to Mesh trait

Issue - State: closed - Opened by DavidPeicho almost 2 years ago - 1 comment

#22 - albedo_bvh: Accept slices in addition to Mesh trait

Issue - State: closed - Opened by DavidPeicho almost 2 years ago - 1 comment

#21 - albedo_lightmapper_native: add shared header

Pull Request - State: closed - Opened by DavidPeicho almost 2 years ago

#21 - albedo_lightmapper_native: add shared header

Pull Request - State: closed - Opened by DavidPeicho almost 2 years ago

#20 - Lightmapper Native (WIP)

Pull Request - State: closed - Opened by hugoam almost 2 years ago

#19 - Feature/lightmapper

Pull Request - State: closed - Opened by DavidPeicho almost 2 years ago

#19 - Feature/lightmapper

Pull Request - State: closed - Opened by DavidPeicho almost 2 years ago

#17 - albedo_rtx: Refactor bind groups to share as much as possible

Issue - State: closed - Opened by DavidPeicho almost 2 years ago

#17 - albedo_rtx: Refactor bind groups to share as much as possible

Issue - State: closed - Opened by DavidPeicho almost 2 years ago

#16 - Lightmap (WIP)

Pull Request - State: closed - Opened by hugoam almost 2 years ago

#16 - Lightmap (WIP)

Pull Request - State: closed - Opened by hugoam almost 2 years ago

#15 - Examples: GPU Picking BVH (WIP)

Pull Request - State: closed - Opened by DavidPeicho almost 2 years ago

#15 - Examples: GPU Picking BVH (WIP)

Pull Request - State: closed - Opened by DavidPeicho almost 2 years ago

#14 - rename albedo_backend into albedo_gpu & create albedo_core

Issue - State: open - Opened by DavidPeicho almost 2 years ago

#14 - rename albedo_backend into albedo_gpu & create albedo_core

Issue - State: open - Opened by DavidPeicho almost 2 years ago

#13 - albedo_backend: MeshAttribute

Issue - State: closed - Opened by DavidPeicho almost 2 years ago

#13 - albedo_backend: MeshAttribute

Issue - State: closed - Opened by DavidPeicho almost 2 years ago

#12 - albedo_rtx: do not hold CPU memory for the entire atlas

Issue - State: closed - Opened by DavidPeicho about 2 years ago - 1 comment
Labels: bug

#11 - Feature/improve rtx

Pull Request - State: closed - Opened by DavidPeicho about 2 years ago

#10 - Split BVH into albedo_bvh

Pull Request - State: closed - Opened by DavidPeicho over 2 years ago

#9 - Bump WGPU

Issue - State: closed - Opened by DavidPeicho over 2 years ago
Labels: cleanup

#8 - Split albedo_rtx into an albedo_bvh

Issue - State: closed - Opened by DavidPeicho over 2 years ago
Labels: feature, cleanup

#7 - albedo_rtx: cleanup

Issue - State: closed - Opened by DavidPeicho over 2 years ago
Labels: cleanup

#6 - Feature/texture

Pull Request - State: closed - Opened by DavidPeicho over 2 years ago

#5 - Fix/beta version

Pull Request - State: closed - Opened by DavidPeicho almost 3 years ago

#4 - Feature/refactor compute

Pull Request - State: closed - Opened by DavidPeicho almost 3 years ago

#3 - Add basic intersector

Pull Request - State: closed - Opened by DavidPeicho almost 4 years ago

#2 - GPUInstersector

Issue - State: closed - Opened by DavidPeicho almost 4 years ago
Labels: feature

#1 - Refactoring

Issue - State: closed - Opened by DavidPeicho about 4 years ago