Ecosyste.ms: Issues
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GitHub / davidalgis/interopunitycuda issues and pull requests
#13 - Add DirectX 12 support
Issue -
State: open - Opened by davidAlgis 4 months ago
Labels: enhancement
#12 - Crash when not mapping at update
Issue -
State: closed - Opened by davidAlgis 4 months ago
- 3 comments
Labels: bug
#11 - Add a Unit test for texture array
Issue -
State: open - Opened by davidAlgis about 1 year ago
Labels: enhancement
#10 - Add a hook to allow push only if unit tests have passed
Issue -
State: closed - Opened by davidAlgis about 1 year ago
- 1 comment
Labels: enhancement
#9 - Create a full package of the C# code
Issue -
State: closed - Opened by davidAlgis over 1 year ago
- 1 comment
#8 - Add a unit test
Issue -
State: closed - Opened by davidAlgis over 1 year ago
- 1 comment
Labels: enhancement
#7 - Render doc makes the function IsSupported return false
Issue -
State: closed - Opened by davidAlgis over 1 year ago
- 1 comment
#6 - Unable to generate mips with DX11 and Texture2D
Issue -
State: open - Opened by davidAlgis over 1 year ago
- 1 comment
#5 - Add better error support
Issue -
State: closed - Opened by davidAlgis over 1 year ago
- 2 comments
Labels: enhancement
#4 - Porting the plugin to HIP to support more GPU
Issue -
State: open - Opened by davidAlgis over 1 year ago
Labels: enhancement
#3 - Unify the way texture array are handled for DX11 and OpenGL
Issue -
State: closed - Opened by davidAlgis over 1 year ago
- 3 comments
Labels: enhancement
#2 - Unity with DX11 texture can't be registered in CUDA
Issue -
State: closed - Opened by davidAlgis over 1 year ago
- 7 comments
Labels: bug, enhancement
#1 - Reading of compute buffer stops after a few seconds (only on OpenGL API)
Issue -
State: open - Opened by davidAlgis almost 2 years ago
- 2 comments
Labels: bug