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GitHub / davidalgis/interopunitycuda issues and pull requests

#13 - Add DirectX 12 support

Issue - State: open - Opened by davidAlgis 4 months ago
Labels: enhancement

#12 - Crash when not mapping at update

Issue - State: closed - Opened by davidAlgis 4 months ago - 3 comments
Labels: bug

#11 - Add a Unit test for texture array

Issue - State: open - Opened by davidAlgis about 1 year ago
Labels: enhancement

#10 - Add a hook to allow push only if unit tests have passed

Issue - State: closed - Opened by davidAlgis about 1 year ago - 1 comment
Labels: enhancement

#9 - Create a full package of the C# code

Issue - State: closed - Opened by davidAlgis over 1 year ago - 1 comment

#8 - Add a unit test

Issue - State: closed - Opened by davidAlgis over 1 year ago - 1 comment
Labels: enhancement

#7 - Render doc makes the function IsSupported return false

Issue - State: closed - Opened by davidAlgis over 1 year ago - 1 comment

#6 - Unable to generate mips with DX11 and Texture2D

Issue - State: open - Opened by davidAlgis over 1 year ago - 1 comment

#5 - Add better error support

Issue - State: closed - Opened by davidAlgis over 1 year ago - 2 comments
Labels: enhancement

#4 - Porting the plugin to HIP to support more GPU

Issue - State: open - Opened by davidAlgis over 1 year ago
Labels: enhancement

#3 - Unify the way texture array are handled for DX11 and OpenGL

Issue - State: closed - Opened by davidAlgis over 1 year ago - 3 comments
Labels: enhancement

#2 - Unity with DX11 texture can't be registered in CUDA

Issue - State: closed - Opened by davidAlgis over 1 year ago - 7 comments
Labels: bug, enhancement

#1 - Reading of compute buffer stops after a few seconds (only on OpenGL API)

Issue - State: open - Opened by davidAlgis almost 2 years ago - 2 comments
Labels: bug