Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / darzu/sprig issues and pull requests
#45 - Call all non-render systems on fixed cadence
Pull Request -
State: closed - Opened by dwoos over 2 years ago
#44 - Hex tile winding river!!
Pull Request -
State: closed - Opened by darzu over 2 years ago
#43 - Ship can turn; rebound logic now happens on a local frame basis; implemented GJK + EPA-y-thing (currently unused)
Pull Request -
State: closed - Opened by darzu over 2 years ago
#42 - Physics sandbox and GJK implementation
Pull Request -
State: closed - Opened by darzu over 2 years ago
#41 - Manually call systems in a loop
Pull Request -
State: closed - Opened by dwoos over 2 years ago
#40 - Coop restart with events
Pull Request -
State: closed - Opened by dwoos over 2 years ago
#39 - Split player controls into Controllable; introduce CameraFollow for camera control
Pull Request -
State: closed - Opened by darzu over 2 years ago
#38 - Change smoothing to be entirely local
Pull Request -
State: closed - Opened by dwoos over 2 years ago
#37 - Refactor to allow small test scenes (pt 1)
Pull Request -
State: closed - Opened by darzu over 2 years ago
#36 - Fabricate components on event entities
Pull Request -
State: closed - Opened by dwoos over 2 years ago
#35 - Start of grappling hook; refactor out Turret code
Pull Request -
State: closed - Opened by darzu over 2 years ago
#34 - Man/unman the cannon with events & allow coop
Pull Request -
State: closed - Opened by darzu over 2 years ago
#33 - Rudder to steer the ship
Pull Request -
State: closed - Opened by dwoos over 2 years ago
#32 - New motion smoothing system
Pull Request -
State: closed - Opened by dwoos over 2 years ago
- 1 comment
#31 - Smooth transitions between camera targets
Pull Request -
State: closed - Opened by dwoos over 2 years ago
#30 - Another wizard walks into the bar
Pull Request -
State: closed - Opened by darzu over 2 years ago
#29 - Stronger typing on event handlers
Pull Request -
State: closed - Opened by darzu over 2 years ago
#28 - Progress on coop spawning + em_helper.ts and wizard
Pull Request -
State: closed - Opened by darzu over 2 years ago
#27 - Tints component, used for interactions and a new authority debugger
Pull Request -
State: closed - Opened by dwoos over 2 years ago
#26 - Allow extra data on events
Pull Request -
State: closed - Opened by dwoos over 2 years ago
#25 - Ludum Dare #50 and after
Pull Request -
State: closed - Opened by darzu over 2 years ago
- 1 comment
#24 - All the work on noodles
Pull Request -
State: closed - Opened by darzu over 2 years ago
#23 - Move all communication to unreliable channels
Pull Request -
State: closed - Opened by dwoos almost 3 years ago
#22 - Support multiple colliders per object (specifically the ship)
Pull Request -
State: closed - Opened by darzu almost 3 years ago
#21 - Re-work physics Frames and parenting
Pull Request -
State: closed - Opened by darzu almost 3 years ago
#20 - Split Motion into Position, Rotation, AngularVelocity and LinearVelocity
Pull Request -
State: closed - Opened by darzu almost 3 years ago
#19 - Asset loader
Pull Request -
State: closed - Opened by darzu almost 3 years ago
#18 - Host assets outside sprig repo
Pull Request -
State: closed - Opened by darzu almost 3 years ago
- 2 comments
#17 - Improve query speed using caches
Pull Request -
State: closed - Opened by darzu almost 3 years ago
- 1 comment
#16 - Support meshes with an odd number of triangles
Pull Request -
State: closed - Opened by dwoos almost 3 years ago
#15 - Restructure to use ECS
Pull Request -
State: closed - Opened by darzu about 3 years ago
#14 - Support for non-solid colliders; refactor for future Colliders work
Pull Request -
State: closed - Opened by darzu about 3 years ago
- 1 comment
#13 - Better handling of deleted and unknown objects
Pull Request -
State: closed - Opened by dwoos about 3 years ago
#12 - adds isometric projection mode
Pull Request -
State: closed - Opened by darzu about 3 years ago
#11 - Viking Ship!
Pull Request -
State: closed - Opened by darzu about 3 years ago
#10 - vikings mesh import (and hat mesh!)
Pull Request -
State: closed - Opened by darzu about 3 years ago
#9 - trying considering "collidesWith" to be within 2 * PAD
Pull Request -
State: closed - Opened by darzu about 3 years ago
#8 - Hat getting, wearing, and droppping
Pull Request -
State: closed - Opened by dwoos about 3 years ago
#7 - Implement higher and lower jumps
Pull Request -
State: closed - Opened by dwoos about 3 years ago
- 1 comment
#6 - trying removing desiredMotion all together
Pull Request -
State: closed - Opened by darzu about 3 years ago
#5 - Add desiredMotion property to seperate gameplay velocity decisions from physics constraints
Pull Request -
State: closed - Opened by darzu about 3 years ago
#4 - New sync model
Pull Request -
State: closed - Opened by dwoos about 3 years ago
#3 - [guide diff] How to add shadows to basic cubes example
Pull Request -
State: closed - Opened by darzu about 3 years ago
- 1 comment
#2 - Adds platforming! Via non-intersection and velocity sliding physics constraints
Pull Request -
State: closed - Opened by darzu about 3 years ago
#1 - Script to start the web server and TSC
Pull Request -
State: closed - Opened by dwoos about 3 years ago
- 1 comment