Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / darzu/sprig issues and pull requests

#145 - Add multiplayer tech demo

Pull Request - State: closed - Opened by darzu 5 months ago

#144 - Rework index.html to show tech demos and about page

Pull Request - State: closed - Opened by darzu 5 months ago

#143 - Shipyard demo improvements

Pull Request - State: closed - Opened by darzu 6 months ago

#142 - Early blocks rendering + perceptual color experiments

Pull Request - State: closed - Opened by darzu 7 months ago

#141 - scene-selector.html + GAME_LOADER

Pull Request - State: closed - Opened by darzu 7 months ago

#139 - Support rendering to multiple canvases

Pull Request - State: closed - Opened by darzu 7 months ago

#138 - starting a landing page

Pull Request - State: closed - Opened by darzu 7 months ago

#137 - Font work-in-progress

Pull Request - State: closed - Opened by darzu 7 months ago

#136 - Merge LD55 work: summoning circles, JFA, xbox controller,

Pull Request - State: closed - Opened by darzu 7 months ago

#135 - Font rendering: svg font -> lines -> JFA -> SDF

Pull Request - State: closed - Opened by darzu 8 months ago

#134 - Particle system beginnings

Pull Request - State: closed - Opened by darzu 8 months ago

#133 - Enemy ship aims and fires at player ship; obb.ts; svg.ts; sketch.ts

Pull Request - State: closed - Opened by darzu 9 months ago

#132 - voronoi-painterly point & line renderer

Pull Request - State: closed - Opened by darzu 10 months ago

#131 - Point rendering

Pull Request - State: closed - Opened by darzu 10 months ago

#130 - GRID shader, LINE rendering (again), enemy sailing

Pull Request - State: closed - Opened by darzu 10 months ago

#129 - remove temp-pool.ts

Pull Request - State: closed - Opened by darzu 10 months ago

#128 - Rename vec3->V3 and more

Pull Request - State: closed - Opened by darzu 10 months ago

#127 - Ship arena pt 1

Pull Request - State: closed - Opened by darzu 10 months ago

#126 - Declarative Objects hierarchies

Issue - State: closed - Opened by darzu 11 months ago
Labels: abstraction πŸ‰

#125 - New defineObject, createObject system for easier entity hierarchies

Pull Request - State: closed - Opened by darzu 11 months ago

#124 - refactor tower aim

Pull Request - State: closed - Opened by darzu 11 months ago

#123 - Refactor tower firing solution to be reusable

Issue - State: closed - Opened by darzu 12 months ago
Labels: gameplay 🀾

#122 - Global Illumination: experiment with GI

Issue - State: open - Opened by darzu 12 months ago
Labels: graphics πŸ§™β€β™‚οΈ, standalone 🏝️

#121 - Ray tracing: create reference ray/path tracer to aid visual design

Issue - State: open - Opened by darzu 12 months ago
Labels: graphics πŸ§™β€β™‚οΈ, standalone 🏝️

#120 - Wood: Clean up ship construction

Issue - State: open - Opened by darzu almost 1 year ago
Labels: abstraction πŸ‰, modelling πŸ—Ώ, wood πŸͺ‘, refactor πŸ› οΈ

#119 - Transfer various code todos to github

Issue - State: open - Opened by darzu about 1 year ago
Labels: planning πŸ“

#118 - Transfer todo.txt to github

Issue - State: open - Opened by darzu about 1 year ago
Labels: planning πŸ“

#117 - investigate gpu bundle culling

Issue - State: open - Opened by darzu about 1 year ago
Labels: graphics πŸ§™β€β™‚οΈ, performance πŸ’»

#116 - plan sprig game milestone 1

Issue - State: open - Opened by darzu about 1 year ago
Labels: planning πŸ“

#115 - Sprig project board: first commit

Issue - State: closed - Opened by darzu about 1 year ago
Labels: planning πŸ“

#114 - narrow-phase

Issue - State: open - Opened by darzu about 1 year ago
Labels: physics πŸ₯Š

#113 - vfx: cannon flames

Issue - State: open - Opened by darzu about 1 year ago
Labels: vfx πŸ’₯

#112 - vfx: boat break apart and sink

Issue - State: open - Opened by darzu about 1 year ago
Labels: vfx πŸ’₯

#111 - vfx: cannon rocks the boat

Issue - State: open - Opened by darzu about 1 year ago
Labels: vfx πŸ’₯

#110 - new abstraction: better composite object hierarchy?

Issue - State: open - Opened by darzu about 1 year ago
Labels: abstraction πŸ‰, physics πŸ₯Š

#109 - Fix timestep strategy

Issue - State: open - Opened by darzu about 1 year ago
Labels: init & loop ♾️

#108 - Refactor parametric-motion to have all stone-tower smarts

Issue - State: open - Opened by darzu about 1 year ago
Labels: physics πŸ₯Š

#107 - Wireframe rendering for AABBs

Issue - State: open - Opened by darzu about 1 year ago
Labels: graphics πŸ§™β€β™‚οΈ, physics πŸ₯Š

#106 - Graybox an arcade-y ship vs ship combat arena

Issue - State: open - Opened by darzu about 1 year ago
Labels: graybox πŸ“¦

#105 - path-based flat-quad-mesh maker

Issue - State: open - Opened by darzu about 1 year ago
Labels: gui & font πŸ’¬, modelling πŸ—Ώ

#104 - font-editor can create font glyphs

Issue - State: open - Opened by darzu about 1 year ago
Labels: gui & font πŸ’¬

#103 - can render text w/ font

Issue - State: open - Opened by darzu about 1 year ago
Labels: graphics πŸ§™β€β™‚οΈ, gui & font πŸ’¬

#102 - Reconnect

Issue - State: open - Opened by darzu about 1 year ago
Labels: multiplayer 🀞

#101 - Integrate with Steam

Issue - State: open - Opened by darzu about 1 year ago
Labels: multiplayer 🀞, steamworks πŸš‚

#100 - event log compaction (perf? for reconnect? for saving?)

Issue - State: open - Opened by darzu about 1 year ago
Labels: multiplayer 🀞

#99 - re-enable smoothing?

Issue - State: open - Opened by darzu about 1 year ago
Labels: physics πŸ₯Š, init & loop ♾️

#98 - vfx: camera shake

Issue - State: open - Opened by darzu about 1 year ago
Labels: vfx πŸ’₯

#97 - particle system

Issue - State: open - Opened by darzu about 1 year ago
Labels: graphics πŸ§™β€β™‚οΈ, vfx πŸ’₯, abstraction πŸ‰

#96 - Perf: ensure profiling isn't impacting perf

Issue - State: open - Opened by darzu about 1 year ago
Labels: graphics πŸ§™β€β™‚οΈ, performance πŸ’»

#95 - Shadows: fix cascade selection (fix everything?)

Issue - State: open - Opened by darzu about 1 year ago
Labels: graphics πŸ§™β€β™‚οΈ

#94 - Ocean waves: CPU mirrors GPU

Issue - State: open - Opened by darzu about 1 year ago
Labels: graphics πŸ§™β€β™‚οΈ, ocean 🌊

#93 - Ocean waves: resurrect uvToPos, uvToNorm, uvToTang, uvToEdgeDist

Issue - State: open - Opened by darzu about 1 year ago
Labels: graphics πŸ§™β€β™‚οΈ, ocean 🌊

#92 - starting Z_UP for ld53

Pull Request - State: closed - Opened by darzu about 1 year ago

#91 - Change coordinate bases to Z-up

Issue - State: closed - Opened by darzu about 1 year ago
Labels: graphics πŸ§™β€β™‚οΈ

#90 - HealthDef and HealthBarDef

Pull Request - State: closed - Opened by darzu about 1 year ago

#89 - Graybox sunless skies inspired clone

Pull Request - State: closed - Opened by darzu about 1 year ago

#88 - Ludum Dare 54 changes

Pull Request - State: closed - Opened by darzu about 1 year ago

#87 - Progress on multiplayer support for LD53

Pull Request - State: closed - Opened by darzu about 1 year ago

#85 - Separate ResourceDef vs ComponentDef

Pull Request - State: closed - Opened by darzu over 1 year ago

#83 - Remove use of AllAssetsDef from LD53

Pull Request - State: closed - Opened by darzu over 1 year ago

#82 - New mesh loader and start of "Xylem"/XY asset registry

Pull Request - State: closed - Opened by darzu over 1 year ago

#81 - Rename AssetsDef -> AllMeshesDef

Pull Request - State: closed - Opened by darzu over 1 year ago

#80 - improving performance of init, part 1

Pull Request - State: closed - Opened by darzu over 1 year ago

#79 - Use global EM everywhere

Pull Request - State: closed - Opened by darzu over 1 year ago

#78 - Init system refactor

Pull Request - State: closed - Opened by darzu over 1 year ago

#77 - Ordering systems with phases

Pull Request - State: closed - Opened by darzu over 1 year ago

#76 - Refactor em.registerSystem(...,name) ==> em.registerSystem(name,...)

Pull Request - State: closed - Opened by darzu over 1 year ago

#75 - CPU-side skeletal animation

Pull Request - State: closed - Opened by dwoos over 1 year ago

#74 - post LD53 refactor

Pull Request - State: closed - Opened by darzu over 1 year ago

#73 - changes made for ld53

Pull Request - State: closed - Opened by darzu over 1 year ago

#72 - Deferred rendering

Pull Request - State: closed - Opened by darzu almost 2 years ago

#71 - Gooder gerstner waves

Pull Request - State: closed - Opened by darzu almost 2 years ago

#70 - MeshPools can now have multiple sets of index buffers + vertex buffers!

Pull Request - State: closed - Opened by darzu almost 2 years ago

#69 - Starting point for smol game

Pull Request - State: closed - Opened by darzu almost 2 years ago - 1 comment

#68 - Changes made for LD52

Pull Request - State: closed - Opened by darzu almost 2 years ago

#67 - Scheduling / dependency solver for Resources and Systems

Pull Request - State: closed - Opened by darzu almost 2 years ago

#66 - Updated sprig-matrix branch w/ all the LD51+ stuff

Pull Request - State: closed - Opened by darzu almost 2 years ago

#65 - LD51 onward work

Pull Request - State: closed - Opened by darzu almost 2 years ago

#64 - Fix code for changed textureDimensions type

Pull Request - State: closed - Opened by dwoos almost 2 years ago - 1 comment

#63 - [WIP] rogue changes

Pull Request - State: closed - Opened by darzu about 2 years ago

#62 - Ludum Dare 51 changes

Pull Request - State: closed - Opened by darzu about 2 years ago

#60 - [WIP] Stars + fog tweaks

Pull Request - State: open - Opened by darzu about 2 years ago

#59 - [WIP] changes to the ocean; trying to fix Gerstner waves

Pull Request - State: open - Opened by darzu about 2 years ago

#58 - adds fang ship import

Pull Request - State: closed - Opened by darzu about 2 years ago

#57 - Start on new linear algebra interface

Pull Request - State: closed - Opened by dwoos about 2 years ago - 7 comments

#56 - Separate ocean rendering pool

Pull Request - State: closed - Opened by dwoos over 2 years ago

#55 - Dark stars

Pull Request - State: closed - Opened by dwoos over 2 years ago

#54 - Add profiling information

Pull Request - State: closed - Opened by dwoos over 2 years ago

#53 - Hyperspace game foundation + graphical system work

Pull Request - State: closed - Opened by darzu over 2 years ago

#51 - shader-loader.ts and .wgsl files!

Pull Request - State: closed - Opened by darzu over 2 years ago

#50 - Edge detection and convexity highlighting

Pull Request - State: closed - Opened by darzu over 2 years ago

#49 - Cytochrome renderer overhaul

Pull Request - State: closed - Opened by darzu over 2 years ago

#48 - Fix 3-player coop

Pull Request - State: closed - Opened by dwoos over 2 years ago

#47 - Fix bug where camera smoothing takes the long way around

Pull Request - State: closed - Opened by dwoos over 2 years ago

#46 - Update cloth & spring system

Pull Request - State: closed - Opened by darzu over 2 years ago