Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / dandeduck/asteroids-unlimited issues and pull requests

#101 - Add button action options to ships

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#100 - Combine selector with ship manager

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: improvement

#100 - Combine selector with ship manager

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: improvement

#99 - Fix/weapons

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: bug

#98 - Make weapons on Destroyer larger

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: bug, modeling

#97 - Fix laser array (double update)

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: bug

#96 - Improve/prefabs

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: improvement

#95 - Separate movement from player and move everything else to the mothership

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: improvement

#94 - Abstract right click on ships to another class with just an action

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: improvement

#93 - Remove the need for prefab duplication for each player

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: improvement

#92 - Rework/combat

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: improvement

#91 - Make ships more manueverable

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: design

#90 - Movement chaining

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#89 - Attack move to position if enemy was destroyed there

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: improvement

#89 - Attack move to position if enemy was destroyed there

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: improvement

#88 - Performance test, especially combat functions

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: testing

#87 - Fix ship movement

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: improvement

#86 - Move shooting to the weapons and rework how combat works

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: improvement

#85 - Turn lasers to particle effects

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: improvement

#84 - Create build

Issue - State: closed - Opened by dandeduck almost 3 years ago

#83 - v0.1.0

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#82 - I Forgor

Pull Request - State: closed - Opened by dandeduck almost 3 years ago

#81 - Feature/ship spawn

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#80 - Separate Ship class into parts

Issue - State: closed - Opened by dandeduck almost 3 years ago

#79 - Model meteors

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: modeling

#78 - Added Destroyer and astroid models and organized folders

Pull Request - State: closed - Opened by SpudTatterson almost 3 years ago
Labels: modeling

#77 - Model/destroyer

Pull Request - State: closed - Opened by SpudTatterson almost 3 years ago

#76 - Implement cool laser weapon

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#75 - Add destroyer ship

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#75 - Add destroyer ship

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#74 - Add Rocket weapon

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#73 - Feature/projectiles

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#72 - Attack move using "A" button

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#71 - Fix/sliding

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#70 - Fix chase through things

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#69 - Feature/asteroids

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#68 - Asteroid earning and finance manager

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#67 - Add different layer to different players to make combat more efficient

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#66 - Mothership self defense

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#65 - Implement predetermined AI

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#64 - Add basics settings

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#63 - Add pause and menu scenes

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#62 - Add pause and time warp buttons

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#61 - Add background music

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: arts

#60 - Add sound effects and their execution at the right time.

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: arts

#59 - Create SVG graphics and improve UI/UX

Issue - State: open - Opened by dandeduck almost 3 years ago - 1 comment
Labels: arts

#58 - Implement basic UI for most basic things

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#57 - Design ships gameplaywise

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#56 - Model destroyer

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#55 - Model bomber ship

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: modeling

#54 - Feature/combat

Pull Request - State: closed - Opened by dandeduck almost 3 years ago - 2 comments
Labels: feature

#53 - Create and add animations for combat

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#52 - Minimap

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#51 - combat chase sliding

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: bug

#50 - Make small ships less clunky to move around and use compared to the big ships

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#49 - Rotate towards target during combat

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#48 - Health bars

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#47 - Add outline to select tool

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#46 - Send projectiles and damage on hit

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#45 - Rotate towards target

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#44 - Cancel combat and switch targets

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#43 - Chase during and before combat

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#42 - Enter combat using click or automatically

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#41 - Adapt UnitSelector to be used by and AI also

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#40 - Fix/model

Pull Request - State: closed - Opened by SpudTatterson almost 3 years ago
Labels: bug

#39 - Try out more simple yet complex and interesting combat system

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#38 - Asteroid capture

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#37 - Money earning

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#36 - Ship construction

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#35 - Fix model vertex count

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: bug

#34 - Feature/ship-move

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#33 - Stop ships moving when they reach their target

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: bug

#32 - Feature/ship-move

Pull Request - State: closed - Opened by dandeduck almost 3 years ago - 1 comment
Labels: feature

#31 - Ship building functionality

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#30 - Separate Selectable from unit

Issue - State: closed - Opened by dandeduck almost 3 years ago - 1 comment
Labels: feature

#29 - Combat enter into combat

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#28 - Combat reinforcements

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#27 - Ship cool fly (roll while flying)

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#26 - Group ship movement

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#25 - Feature/selecting

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#24 - Post effects

Pull Request - State: closed - Opened by SpudTatterson almost 3 years ago - 5 comments
Labels: feature

#23 - Add post processing effects (Bloom, SSAO, vignette, etc.)

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#22 - Add unit affiliation (including selection)

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#21 - Chain select commands using ctrl

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#20 - Mark selected units with a circle or something

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#19 - Double click groups (1, 2, 3) to move to their center

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#18 - Separate selected ships into groups using ctrl+1,2,3 and select groups using 1,2,3

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#17 - Click to select/deselect ships

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#16 - Drag to select ships

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#15 - Zoom doesn't work when holding shift

Issue - State: closed - Opened by dandeduck almost 3 years ago - 1 comment
Labels: bug

#14 - Feature/camera

Pull Request - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#13 - Make enemy AI/state machine

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#12 - Spinnable camera

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#11 - Moveable camera

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#10 - Zoomable camera

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature

#9 - Move to the new Unity input system

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#8 - Create smol ship fighting animation

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature, modeling

#7 - Create smol ship destroy vfx

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: modeling

#6 - Create smol ship fly vfx

Issue - State: open - Opened by dandeduck almost 3 years ago
Labels: feature

#5 - Combat system

Issue - State: closed - Opened by dandeduck almost 3 years ago
Labels: feature