Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / d4rkc0d3r/d4rkAvatarOptimizer issues and pull requests

#138 - FX optimizer doesn't handle synced layers correctly

Issue - State: open - Opened by TheMrGong 28 days ago - 2 comments

#137 - MMD compatibility toggle still removes blendshapes

Issue - State: closed - Opened by NikkyAI about 1 month ago

#136 - Merge duplicated material assets

Pull Request - State: open - Opened by OMGDucki about 1 month ago

#134 - D4rk causing upload to fail

Issue - State: open - Opened by Resmae2 about 2 months ago - 4 comments

#132 - Optimizer changes Cast Shadows behavior

Issue - State: closed - Opened by saitz 3 months ago - 1 comment

#131 - Objects behave very badly when SPS is activated!

Issue - State: closed - Opened by QueenOfFrance 3 months ago - 1 comment

#130 - fix pass detection not working with all valid pass keywords

Pull Request - State: closed - Opened by CoriullusFox 3 months ago - 3 comments

#128 - Quest Tools and D4rks make the avatar invisible

Issue - State: closed - Opened by Galax-Z 3 months ago - 2 comments

#128 - Quest Tools and D4rks make the avatar invisible

Issue - State: closed - Opened by Galax-Z 3 months ago - 2 comments

#127 - Problems with bounds size

Issue - State: closed - Opened by gutierrezvalentino 3 months ago - 1 comment

#124 - put geom wrapper struct inside same #ifs as geom function

Pull Request - State: closed - Opened by PiMaker 4 months ago - 2 comments

#123 - D4rkPlayerOptimizer crashes VRCConstraint

Issue - State: closed - Opened by QueenOfFrance 4 months ago - 5 comments

#121 - `FixAnimationBinding()` does not replace some bindings

Issue - State: closed - Opened by lilxyzw 5 months ago

#119 - Multiple copies of the same mesh are duplicated in the output bundle

Issue - State: open - Opened by sboys3 5 months ago - 2 comments

#118 - UV tile discard does not work after optimizations

Issue - State: open - Opened by jerryzmtz 5 months ago - 2 comments

#117 - Merge different property materials not in menu

Issue - State: closed - Opened by SamMod1 5 months ago - 3 comments

#116 - Shader optimizations don't work on material variants

Issue - State: closed - Opened by lackofbindings 6 months ago - 1 comment

#115 - "Delete Unused Gameobject" doesn't play well with FinalIK

Issue - State: closed - Opened by kyrahabattoir 6 months ago - 2 comments

#114 - SDK bug with D4rkAvatarOptimizer

Issue - State: closed - Opened by QueenOfFrance 6 months ago - 2 comments

#113 - [Feature Request] Head Collider

Issue - State: closed - Opened by Reava 6 months ago - 1 comment

#111 - Incompability issues with AAShader

Issue - State: closed - Opened by jerryzmtz 6 months ago

#110 - Play Mode broken with 2 avatars in the scene

Issue - State: closed - Opened by jonnyawsom3 6 months ago - 1 comment

#109 - poiyomi imcompability issues

Issue - State: closed - Opened by jerryzmtz 7 months ago - 1 comment

#106 - Recursive shader includes does not expand paths properly

Issue - State: closed - Opened by hyblocker 8 months ago - 2 comments

#105 - version 3.6.3 and higher causing bounding box issues

Issue - State: closed - Opened by arianwen27 8 months ago - 9 comments

#103 - VRCFury 1.896 compability issues

Issue - State: closed - Opened by jerryzmtz 8 months ago - 8 comments

#102 - d4rk crashes if the rig isn't humanoid

Issue - State: closed - Opened by SenkyDragon 8 months ago

#99 - Multiple Issues with 2022.3.22f1

Issue - State: closed - Opened by Toys0125 8 months ago - 1 comment

#98 - GOGO LOCO height breaking

Issue - State: closed - Opened by QtpyeRose 8 months ago - 9 comments

#97 - optimizer 3.6.0 poiyomi 9.x audio link compability

Issue - State: open - Opened by jerryzmtz 9 months ago - 1 comment

#96 - avatar disappears after upload.

Issue - State: closed - Opened by lillycakez 9 months ago - 2 comments

#95 - 3rd Party Poiyomi Addons break compatibility

Issue - State: closed - Opened by Sergster1 10 months ago - 4 comments

#94 - fix: play audio behaviour (fixes #93)

Pull Request - State: closed - Opened by TheMrGong 10 months ago

#93 - "Delete unused GameObjects" option can break Play Audio State Behaviour

Issue - State: closed - Opened by TheMrGong 10 months ago - 2 comments

#92 - Avatar performance is worse when using the optimizer

Issue - State: open - Opened by MivaNyan 10 months ago - 7 comments

#91 - Transform issues with particles 3.5.3

Issue - State: closed - Opened by jerryzmtz 10 months ago - 3 comments

#90 - Issues applying face tracking

Issue - State: closed - Opened by mcdubz 10 months ago - 4 comments

#89 - fixed sps breaking when run through the optimizer

Pull Request - State: closed - Opened by CoriullusFox 10 months ago - 1 comment

#88 - keep getting broken copy

Issue - State: closed - Opened by lillycakez 10 months ago - 1 comment

#87 - vrcfury

Issue - State: closed - Opened by lillycakez 10 months ago - 1 comment

#86 - Shader optimizer doesn't flatten #include_with_pragmas

Issue - State: closed - Opened by bigibas123 10 months ago

#85 - v3.5.x GoGo Loco Beyond incompatability

Issue - State: closed - Opened by Alrauna 11 months ago - 1 comment

#84 - Some Skinned meshes should not be merged

Issue - State: closed - Opened by AngriestSCV 11 months ago - 2 comments

#83 - GoGo Loco beyond prefab flight station is left default on due to d4

Issue - State: closed - Opened by Zexxx 11 months ago - 3 comments

#82 - NaNimation is causing wrong materials

Issue - State: closed - Opened by jerryzmtz 11 months ago - 8 comments

#81 - Poi Shader error 3.4.1

Issue - State: closed - Opened by jerryzmtz 11 months ago - 4 comments

#80 - Shader Error with 3.4.0 on Poiyomi when matcap has no matcap texture

Issue - State: closed - Opened by Auros 11 months ago - 2 comments

#79 - Null Reference

Issue - State: closed - Opened by MLuccia 11 months ago - 4 comments

#78 - [Feature Request] Optimize String Length for Material and Texture Names

Issue - State: closed - Opened by nocturnalong 11 months ago - 1 comment

#77 - Material property animations not work after optimization

Issue - State: closed - Opened by jerryzmtz 12 months ago - 2 comments

#76 - RGBA Color masking not works after optimization

Issue - State: closed - Opened by jerryzmtz 12 months ago - 13 comments

#75 - invalid paths in ZIP

Issue - State: closed - Opened by HookedBehemoth 12 months ago - 1 comment

#74 - Optionally prefer Body over viseme mesh during merging

Pull Request - State: closed - Opened by Fraxul 12 months ago - 2 comments

#73 - The VRCSDK build was aborted

Issue - State: closed - Opened by Pandaptable about 1 year ago - 3 comments

#72 - NullReferenceException: Object reference not set to an instance of an object

Issue - State: closed - Opened by jerryzmtz about 1 year ago - 1 comment

#70 - Feature Request: Deleting polygons that are associated with shrink blendshapes

Issue - State: closed - Opened by Kikasuru about 1 year ago - 1 comment

#69 - Run VRCFury before optimizing with "Create Optimized Copy."

Issue - State: closed - Opened by Kikasuru about 1 year ago - 5 comments

#68 - Needs custom optimization settings

Issue - State: open - Opened by red1134 about 1 year ago - 1 comment

#67 - Optimise fails on unity 2022 due to non humanoid avatar

Issue - State: closed - Opened by arianwen27 about 1 year ago - 2 comments

#65 - Not working with Unity 2022 VRCSDK Beta

Issue - State: closed - Opened by Donad678 about 1 year ago - 3 comments

#64 - Add Documentation of using with VRCFury

Issue - State: closed - Opened by Haldmaster about 1 year ago - 2 comments

#63 - Adding dummy animation can lead to WD issues

Issue - State: closed - Opened by LuciBlack13 about 1 year ago - 1 comment

#62 - Max shader keywords exceeded on optimize

Issue - State: closed - Opened by teehzero about 1 year ago - 2 comments

#61 - Unexpected optimization with regard to "Pickup PB Gimmick"

Issue - State: closed - Opened by jerryzmtz about 1 year ago - 2 comments

#60 - Error when attempting to optimize.

Issue - State: closed - Opened by thehollowedone about 1 year ago - 1 comment

#58 - Mark jaw-flap bone as a moving transform

Pull Request - State: closed - Opened by Fraxul over 1 year ago

#57 - Set fallback shader to Hidden instead of exclusion for penetrators

Issue - State: closed - Opened by jerryzmtz over 1 year ago - 1 comment

#56 - IndexOutOfRangeException Error

Issue - State: closed - Opened by Disappear9 over 1 year ago - 1 comment

#55 - (modular avatar compatibility)Compatibility support for NDMF

Issue - State: closed - Opened by ni1chigo2115 over 1 year ago - 1 comment

#54 - Optimize Fails if GameObject 'Body' is present

Issue - State: closed - Opened by teehzero over 1 year ago - 2 comments

#53 - unsupported shader to add liltoon

Issue - State: closed - Opened by ghost over 1 year ago - 1 comment

#52 - Merge Same Ratio Blend Shapes causes idle expressions stop to work

Issue - State: closed - Opened by jerryzmtz over 1 year ago - 2 comments

#51 - Separate "exclusion list" windows and bake button

Issue - State: closed - Opened by jerryzmtz over 1 year ago - 2 comments

#50 - Optimizer failed

Issue - State: closed - Opened by jerryzmtz over 1 year ago - 7 comments

#48 - Combine lone blend trees

Pull Request - State: closed - Opened by hai-vr over 1 year ago - 2 comments

#47 - "KeyNotFoundException" when Delete Unused Components is On

Issue - State: closed - Opened by Yan-K over 1 year ago - 2 comments

#46 - Poiyomi PCSS For VRC support?

Issue - State: closed - Opened by jerryzmtz over 1 year ago - 1 comment

#44 - Extra check/viewing with fallback shaders not being a thing

Issue - State: closed - Opened by arianwen27 over 1 year ago - 1 comment

#43 - not using assetdatabase copyasset for non fx layers

Pull Request - State: closed - Opened by Neuru5278 over 1 year ago - 4 comments

#42 - VRCFury Compatibility

Issue - State: closed - Opened by laxdragon over 1 year ago - 4 comments