Ecosyste.ms: Issues

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GitHub / cschreib/lxgui issues and pull requests

#51 - Add SDL backend

Issue - State: closed - Opened by cschreib over 3 years ago - 7 comments
Labels: enhancement

#51 - Add SDL backend

Issue - State: closed - Opened by cschreib over 3 years ago - 7 comments
Labels: enhancement

#50 - Readme edits

Pull Request - State: closed - Opened by wgahnagl over 3 years ago - 9 comments

#50 - Readme edits

Pull Request - State: closed - Opened by wgahnagl over 3 years ago - 9 comments

#49 - Patch readme and update gitmodules

Pull Request - State: closed - Opened by WillNilges almost 4 years ago

#49 - Patch readme and update gitmodules

Pull Request - State: closed - Opened by WillNilges almost 4 years ago

#47 - Remove custom shared pointers and use standard ones

Issue - State: closed - Opened by cschreib about 4 years ago
Labels: enhancement, core

#47 - Remove custom shared pointers and use standard ones

Issue - State: closed - Opened by cschreib about 4 years ago
Labels: enhancement, core

#46 - Circular dependency detector does not take into account relative dimensions

Issue - State: closed - Opened by cschreib about 4 years ago
Labels: bug, core

#46 - Circular dependency detector does not take into account relative dimensions

Issue - State: closed - Opened by cschreib about 4 years ago
Labels: bug, core

#45 - uiobject should not attempt to maintain the relative dimensions if they are not used

Issue - State: closed - Opened by cschreib about 4 years ago
Labels: enhancement, core

#45 - uiobject should not attempt to maintain the relative dimensions if they are not used

Issue - State: closed - Opened by cschreib about 4 years ago
Labels: enhancement, core

#44 - uiobject should use its renderer to define the "screen" dimensions

Issue - State: closed - Opened by cschreib about 4 years ago
Labels: bug, core

#44 - uiobject should use its renderer to define the "screen" dimensions

Issue - State: closed - Opened by cschreib about 4 years ago
Labels: bug, core

#43 - Fix line numbers shown on Lua errors after migrating to sol

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: bug, core

#43 - Fix line numbers shown on Lua errors after migrating to sol

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: bug, core

#42 - Fix input manager loosing click events when FPS is low

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: bug, core

#42 - Fix input manager loosing click events when FPS is low

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: bug, core

#41 - Do a second pass at making sol a first class citizen

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, core

#41 - Do a second pass at making sol a first class citizen

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, core

#40 - Start replacing luapp by sol

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, core

#40 - Start replacing luapp by sol

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, core

#39 - Finish implementing support for multi-line edit box

Issue - State: open - Opened by cschreib over 4 years ago
Labels: enhancement, core

#39 - Finish implementing support for multi-line edit box

Issue - State: open - Opened by cschreib over 4 years ago
Labels: enhancement, core

#38 - Split manager::remove_uiobject into remove_frame to avoid unsafe downcasts

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#38 - Split manager::remove_uiobject into remove_frame to avoid unsafe downcasts

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#37 - Use owning pointers for all ui objects

Pull Request - State: closed - Opened by cschreib over 4 years ago

#37 - Use owning pointers for all ui objects

Pull Request - State: closed - Opened by cschreib over 4 years ago

#36 - Make root uiobjects frames

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#36 - Make root uiobjects frames

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#35 - Remove useless dynamic_casts

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, core

#35 - Remove useless dynamic_casts

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, core

#34 - Replace dynamic_cast() with a safer method

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: bug, core

#34 - Replace dynamic_cast() with a safer method

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: bug, core

#33 - Make object parent a gui::frame rather than gui::uiobject

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#33 - Make object parent a gui::frame rather than gui::uiobject

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#32 - Replace public map and deque by (sorted) vector whenever possible

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, core

#32 - Replace public map and deque by (sorted) vector whenever possible

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, core

#31 - Move all code into a common namespace

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#31 - Move all code into a common namespace

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#29 - Rename lua::var into utils::any and make interface more similar to std::any

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#29 - Rename lua::var into utils::any and make interface more similar to std::any

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#28 - Use owning pointer types for all GUI objects

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#28 - Use owning pointer types for all GUI objects

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#27 - Fix crash in OpenGL example

Issue - State: closed - Opened by cschreib over 4 years ago

#27 - Fix crash in OpenGL example

Issue - State: closed - Opened by cschreib over 4 years ago

#26 - Do not support inheriting from gui::sprite

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#25 - Fix edit box carret displayed with an varying vertical offset

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: bug, sfml

#24 - Remove unsupported OIS input implementation

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#23 - Settle the question of what keycodes should do, and whether they need to be layout independent

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#22 - Enable CI for Windows and Mac

Issue - State: closed - Opened by cschreib over 4 years ago - 2 comments
Labels: infrastructure

#21 - Enable automatic documentation generation

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: infrastructure

#20 - Handle window resizing gracefully

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, sfml, opengl

#19 - Migrate enums to use C++11 enum class

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#18 - Remove empty destructors and use =default whenever possible

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#17 - Make sure all constructors are marked explicit when appropriate

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#16 - Use non-static data member initializer whenever possible

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#14 - Remove/review unorthodox Lua constructs

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, core

#13 - Replace map by unordered_map, (sorted) vector, or array when possible

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#12 - Always catch exceptions by const ref

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#11 - Remove logic to internally convert OnEvent to on_event for all handlers

Issue - State: closed - Opened by cschreib over 4 years ago - 3 comments
Labels: enhancement, core

#10 - Improve font match between renderer implementations

Issue - State: closed - Opened by cschreib over 4 years ago - 1 comment
Labels: enhancement, sfml, opengl, sdl

#9 - Consider using signal/slot for setting C++ scripts handlers

Issue - State: closed - Opened by cschreib over 4 years ago - 5 comments
Labels: enhancement, core

#8 - Get rid of conditional C++ feature support

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#7 - Make sure move semantic is enabled whenever possible

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#6 - Get rid of foreach macro and use C++ range-based for

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, core

#5 - Add manager wrapper to simplify initialization

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: enhancement, sfml

#4 - Garbage rendered with ScrollFrame

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: bug, sfml

#3 - XML comments are not always recognized properly

Issue - State: closed - Opened by cschreib over 4 years ago
Labels: bug, core

#2 - Added README

Pull Request - State: closed - Opened by cschreib over 7 years ago

#1 - Merge v1.2

Pull Request - State: closed - Opened by cschreib over 7 years ago