Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / crystal-bit/defending-todot issues and pull requests

#24 - Html5 version does not work

Issue - State: closed - Opened by VincenzoLaSpesa over 1 year ago - 1 comment

#23 - Fixed tower placement bug

Pull Request - State: closed - Opened by lucashilles over 2 years ago

#22 - Bug: Is it possible to get the towers without paying

Issue - State: closed - Opened by lucashilles over 2 years ago - 1 comment
Labels: bug

#21 - Added the possibility to sell towers

Pull Request - State: closed - Opened by lucashilles over 2 years ago - 1 comment

#20 - Add gameplay gif to REAMDE

Issue - State: open - Opened by davcri over 3 years ago
Labels: hacktoberfest-accepted

#19 - Rebalance game

Issue - State: open - Opened by davcri over 3 years ago
Labels: good first issue, hacktoberfest-accepted

#18 - Implement possibility to sell towers

Issue - State: closed - Opened by Andrea1141 over 3 years ago
Labels: enhancement

#17 - Implemented armor piercing mechanic and possibility to upgrade towers

Pull Request - State: closed - Opened by Andrea1141 over 3 years ago - 1 comment
Labels: hacktoberfest-accepted

#17 - Implemented armor piercing mechanic and possibility to upgrade towers

Pull Request - State: closed - Opened by Andrea1141 over 3 years ago - 1 comment
Labels: hacktoberfest-accepted

#16 - Implemented level score system based on hp

Pull Request - State: closed - Opened by Andrea1141 over 3 years ago
Labels: hacktoberfest-accepted

#15 - Fixed level selection and improved StrategicPointMenu's style

Pull Request - State: closed - Opened by Andrea1141 over 3 years ago
Labels: hacktoberfest-accepted

#14 - HTML5 build: audio delay

Issue - State: open - Opened by davcri about 4 years ago

#12 - Level 3 wave adjust, i'll leave this open for other work i'm planning to do

Pull Request - State: closed - Opened by mRuggi about 4 years ago - 2 comments

#11 - If you use 3 EnemyWaves in a level, the third wave never spawns and the level never ends

Issue - State: closed - Opened by mRuggi about 4 years ago - 1 comment
Labels: bug

#10 - Implement level score system and restore stars rating in Map scene

Issue - State: closed - Opened by davcri about 4 years ago - 2 comments

#9 - Update buttons graphic/style and font in StrategicPointMenu

Issue - State: closed - Opened by davcri over 4 years ago - 1 comment

#8 - Upgrade the logic of towers and missiles

Issue - State: open - Opened by m0rp30 about 4 years ago - 1 comment

#7 - Implement tower upgrade mechanic

Issue - State: closed - Opened by davcri over 4 years ago - 1 comment

#6 - Should we place the PathFollow2D in the enemy scene?

Issue - State: open - Opened by davcri over 4 years ago

#5 - Implement armor piercing mechanic

Issue - State: closed - Opened by davcri over 4 years ago

#4 - Consider using gles2 renderer to support Safari HTML5

Issue - State: closed - Opened by davcri about 4 years ago - 1 comment

#3 - I can select level 2 before playing level 1

Issue - State: closed - Opened by vivaladav about 4 years ago - 1 comment

#2 - Tower fire refactoring, minor speed nerf for commando, level 3 done

Pull Request - State: closed - Opened by mRuggi about 4 years ago - 2 comments

#1 - Who want to be a "Maintainer"?

Issue - State: closed - Opened by davcri about 4 years ago