Ecosyste.ms: Issues

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GitHub / crykn/libgdx-screenmanager issues and pull requests

#30 - Allow null clear color to disable clearing screen

Pull Request - State: closed - Opened by Frosty-J 12 months ago
Labels: type: enhancement

#29 - crash on ios

Issue - State: closed - Opened by TurboTu 12 months ago - 3 comments
Labels: type: bug, status: need more info, area: core

#28 - The currently bound framebuffer (0) doesn't match this one

Issue - State: closed - Opened by yuriyfomin88 about 1 year ago - 5 comments
Labels: status: third-party

#27 - Cannot access ManagedGame

Issue - State: closed - Opened by therevills over 1 year ago - 1 comment
Labels: status: duplicate

#26 - Change ScreenManager to no longer reuse screen instances.

Pull Request - State: closed - Opened by crykn over 1 year ago
Labels: type: enhancement, area: core

#25 - resize() should be after show() in life cycle.

Issue - State: closed - Opened by wangdong20 over 1 year ago - 1 comment
Labels: type: question

#24 - Can I use show() in ManagedScreen class or use create() only

Issue - State: closed - Opened by wangdong20 over 1 year ago - 3 comments
Labels: type: question

#23 - Can I add screen to screenmanager when it is required?

Issue - State: closed - Opened by wangdong20 over 1 year ago - 3 comments
Labels: type: question

#22 - Help GLTransitionsShaderTransition

Issue - State: closed - Opened by ninhle616 over 1 year ago - 3 comments
Labels: type: question

#21 - Please accept the pull request to improve API readability and ergonomics

Pull Request - State: closed - Opened by kLeZ about 2 years ago - 4 comments

#20 - Adapter classes?

Issue - State: closed - Opened by Frosty-J about 2 years ago - 2 comments
Labels: type: enhancement

#19 - unable to get dependancies for 0.6.8

Issue - State: closed - Opened by KanedaFr over 2 years ago - 6 comments

#18 - crash when minimizing

Issue - State: closed - Opened by jeltedeproft over 2 years ago - 6 comments

#17 - Remove the libgdx-screenmanager-gwt extension

Issue - State: closed - Opened by crykn over 2 years ago
Labels: type: enhancement, area: gwt

#16 - GWT build issue

Issue - State: closed - Opened by galloj over 2 years ago - 2 comments
Labels: type: bug

#15 - BUG: Does not work on Android

Issue - State: closed - Opened by dkoding over 2 years ago - 3 comments
Labels: status: third-party, type: question

#14 - Feature request: An event in ManagedScreen that is called each time a transition ends, on both involved screens

Issue - State: closed - Opened by dkoding almost 3 years ago - 3 comments
Labels: type: enhancement, status: idea, area: core

#13 - Slicing Transitions with high slice counts are not working

Issue - State: closed - Opened by GniLudio about 3 years ago - 2 comments
Labels: type: bug, status: duplicate

#12 - Screenmanager.push() isnt working

Issue - State: closed - Opened by Amsanan about 3 years ago - 3 comments
Labels: status: third-party, type: question

#11 - Fix Test

Pull Request - State: closed - Opened by Sarroxxie about 3 years ago

#10 - Inverted Y values

Issue - State: closed - Opened by hypherionmc over 3 years ago
Labels: status: third-party, type: question

#9 - Little ideas

Issue - State: closed - Opened by pkruczynski almost 4 years ago - 1 comment
Labels: type: bug

#8 - Add support for hdpi displays.

Pull Request - State: closed - Opened by crykn over 4 years ago

#7 - Call resize() after screen initialization.

Pull Request - State: closed - Opened by lyze237 over 4 years ago - 1 comment

#6 - Inconsistencies between libgdxs implementation of setScreens() and screenmanager.

Issue - State: closed - Opened by lyze237 over 4 years ago - 3 comments
Labels: type: enhancement

#5 - e: Supertypes of the following classes cannot be resolved.

Issue - State: closed - Opened by jaynguyeninf over 4 years ago
Labels: type: question

#4 - Add support for push params.

Pull Request - State: closed - Opened by crykn over 4 years ago

#3 - Adds support for the OpenGL 3.2 core profile on Mac OS.

Pull Request - State: closed - Opened by crykn almost 5 years ago

#2 - Implement a FrameBuffer that can be nested

Issue - State: closed - Opened by crykn almost 5 years ago
Labels: type: enhancement

#1 - Weird behaviour when using #resize()

Issue - State: closed - Opened by crykn almost 5 years ago - 1 comment
Labels: type: bug