Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / crizzooo/zombiez issues and pull requests
#58 - Frontend testing
Pull Request -
State: closed - Opened by ryskiz almost 8 years ago
#57 - Possible working bullets
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#56 - Create powerups
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#55 - Reset player
Pull Request -
State: closed - Opened by ryskiz almost 8 years ago
#54 - added smaller map
Pull Request -
State: closed - Opened by jacobcohen almost 8 years ago
#53 - did them spawns
Pull Request -
State: closed - Opened by jacobcohen almost 8 years ago
#52 - Smaller map
Pull Request -
State: closed - Opened by jacobcohen almost 8 years ago
#51 - fix(working health updates with AR damage)
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#50 - Zombie event implementation
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#49 - Full screen
Pull Request -
State: closed - Opened by jacobcohen almost 8 years ago
#48 - Zombie implementation
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#47 - Full screen
Pull Request -
State: closed - Opened by jacobcohen almost 8 years ago
#46 - Reset player with active reload
Pull Request -
State: closed - Opened by ryskiz almost 8 years ago
#45 - Reset player
Pull Request -
State: closed - Opened by ryskiz almost 8 years ago
#44 - Sound
Pull Request -
State: closed - Opened by jacobcohen almost 8 years ago
#43 - fix(changed red color)
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#42 - feat(players now turn red when damaged)
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#41 - Implementing damage events
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#40 - fix(removed more dirty console logs)
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#39 - Bullet event hash map
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#38 - Refactor one
Pull Request -
State: closed - Opened by qcharlieshi almost 8 years ago
#37 - Gun fire rate
Pull Request -
State: closed - Opened by qcharlieshi almost 8 years ago
#36 - Merge fixes
Pull Request -
State: closed - Opened by ryskiz almost 8 years ago
#36 - Merge fixes
Pull Request -
State: closed - Opened by ryskiz almost 8 years ago
#35 - Merging health
Pull Request -
State: closed - Opened by ryskiz almost 8 years ago
#34 - Revert "Health"
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#33 - Health
Pull Request -
State: closed - Opened by ryskiz almost 8 years ago
#32 - Bullet server implementation
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#31 - Bullets
Pull Request -
State: closed - Opened by ryskiz almost 8 years ago
#30 - Player hearts
Pull Request -
State: closed - Opened by qcharlieshi almost 8 years ago
#29 - emit bullet fires - create remoteBulletGroup using bullet sprite
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#28 - enter chat
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#27 - fix(css styling for new layout)
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#26 - added remote player animations
Pull Request -
State: closed - Opened by qcharlieshi almost 8 years ago
#25 - fix(game renders on vertical upper 2/3)
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#24 - Merge cleaning master
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#23 - Cleaning master merge
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#22 - pathfinding beta done
Pull Request -
State: closed - Opened by qcharlieshi almost 8 years ago
#21 - Working build
Pull Request -
State: closed - Opened by qcharlieshi almost 8 years ago
#20 - implement zombie prefab
Issue -
State: closed - Opened by ryskiz almost 8 years ago
#19 - Tilemap
Pull Request -
State: closed - Opened by qcharlieshi almost 8 years ago
#18 - implement enemy pathfinding
Issue -
State: open - Opened by qcharlieshi almost 8 years ago
Labels: mostly complete
#17 - implement rail gun
Issue -
State: open - Opened by qcharlieshi almost 8 years ago
#16 - implement gun prefab
Issue -
State: closed - Opened by qcharlieshi almost 8 years ago
#15 - implement player prefab
Issue -
State: closed - Opened by qcharlieshi almost 8 years ago
#14 - implement bullet prefab
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#13 - Multiplayer movement
Pull Request -
State: closed - Opened by Crizzooo almost 8 years ago
#12 - not sure what this tileset is
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#11 - a lovely nightmare tileset
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#10 - top down dungeon walls
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#9 - wildbill indoor/outdoor tile set
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#8 - implement a target cursor
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#7 - implement enemy prefab
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#6 - lobby system
Issue -
State: open - Opened by Crizzooo almost 8 years ago
Labels: question
#5 - login feature for stat tracking
Issue -
State: open - Opened by Crizzooo almost 8 years ago
#4 - illuminate a map based on player location
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#3 - load a top down map
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#2 - web socket movement for multiple players
Issue -
State: closed - Opened by Crizzooo almost 8 years ago
#1 - player movement
Issue -
State: closed - Opened by Crizzooo almost 8 years ago