Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / craftworkgames/monogame.wpfcore issues and pull requests
#15 - Keyboard support
Issue -
State: open - Opened by orosbogdan 5 months ago
#14 - Fail to Unload resources on Window CLosing.
Issue -
State: open - Opened by BohdanLytvynov 6 months ago
#13 - Add mouse events from SpriteFactory
Pull Request -
State: closed - Opened by Gandifil 9 months ago
#12 - Is this project related to MonoGame.Framework.WpfInterop?
Issue -
State: open - Opened by dbruning almost 2 years ago
- 1 comment
#11 - Update to MonoGame 3.8.1 and .Net 6
Pull Request -
State: closed - Opened by DavidFidge almost 2 years ago
- 1 comment
#10 - trivial update to MG 3.81
Pull Request -
State: closed - Opened by damian-666 over 2 years ago
- 2 comments
#9 - Allow multiple `MonoGameContentControl`
Pull Request -
State: closed - Opened by FaustVX over 2 years ago
- 12 comments
#8 - MonoGame.WpfCore\ is not supported
Issue -
State: open - Opened by vchelaru over 2 years ago
- 6 comments
#7 - any vb.net example ?
Issue -
State: open - Opened by AMT-Cheif over 3 years ago
#7 - any vb.net example ?
Issue -
State: open - Opened by AMT-Cheif over 3 years ago
#6 - Resizing the window causes flickering
Issue -
State: open - Opened by georg-eckert-zeiss over 3 years ago
- 1 comment
#6 - Resizing the window causes flickering
Issue -
State: open - Opened by georg-eckert-zeiss over 3 years ago
- 1 comment
#5 - Audio-problem: SoundEffect / SoundEffectInstance - not playing. TypeLoadException..
Issue -
State: open - Opened by MortenTantum over 4 years ago
- 2 comments
#5 - Audio-problem: SoundEffect / SoundEffectInstance - not playing. TypeLoadException..
Issue -
State: open - Opened by MortenTantum over 4 years ago
- 2 comments
#4 - Mouse input not working
Issue -
State: open - Opened by HelmuthWcs almost 5 years ago
- 6 comments
#3 - Call to GraphicsDevice.Dispose() throws System.NullReferenceException
Issue -
State: open - Opened by eulercircles about 5 years ago
- 1 comment
#3 - Call to GraphicsDevice.Dispose() throws System.NullReferenceException
Issue -
State: open - Opened by eulercircles about 5 years ago
- 1 comment
#2 - Rendering causes flickering when draw calls put the system under load
Issue -
State: open - Opened by EnemyArea over 5 years ago
- 4 comments
#1 - The README is broken after creating a new project
Issue -
State: open - Opened by craftworkgames over 5 years ago
#1 - The README is broken after creating a new project
Issue -
State: open - Opened by craftworkgames over 5 years ago