Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / craftworkgames/MonoGame.Extended issues and pull requests
#724 - Entity.Detach() method doesn't invoke EntityChanged until next Update of EntityManager #723
Pull Request -
State: closed - Opened by SjaakAlvarez about 4 years ago
- 1 comment
#723 - Entity.Detach() method doesn't invoke EntityChanged until next Update of EntityManager
Issue -
State: open - Opened by SjaakAlvarez about 4 years ago
#723 - Entity.Detach() method doesn't invoke EntityChanged until next Update of EntityManager
Issue -
State: open - Opened by SjaakAlvarez about 4 years ago
#723 - Entity.Detach() method doesn't invoke EntityChanged until next Update of EntityManager
Issue -
State: open - Opened by SjaakAlvarez about 4 years ago
#723 - Entity.Detach() method doesn't invoke EntityChanged until next Update of EntityManager
Issue -
State: open - Opened by SjaakAlvarez about 4 years ago
#723 - Entity.Detach() method doesn't invoke EntityChanged until next Update of EntityManager
Issue -
State: open - Opened by SjaakAlvarez about 4 years ago
#723 - Entity.Detach() method doesn't invoke EntityChanged until next Update of EntityManager
Issue -
State: open - Opened by SjaakAlvarez about 4 years ago
#723 - Entity.Detach() method doesn't invoke EntityChanged until next Update of EntityManager
Issue -
State: closed - Opened by SjaakAlvarez about 4 years ago
- 1 comment
Labels: bug
#723 - Entity.Detach() method doesn't invoke EntityChanged until next Update of EntityManager
Issue -
State: open - Opened by SjaakAlvarez about 4 years ago
Labels: bug
#722 - Values of autoTrigger and autoTriggerDelay are ignored
Issue -
State: open - Opened by SjaakAlvarez about 4 years ago
Labels: investigate
#722 - Values of autoTrigger and autoTriggerDelay are ignored
Issue -
State: open - Opened by SjaakAlvarez about 4 years ago
#722 - Values of autoTrigger and autoTriggerDelay are ignored
Issue -
State: closed - Opened by SjaakAlvarez about 4 years ago
- 1 comment
Labels: investigate
#721 - Update TiledMapLayerModelBuilder.cs
Pull Request -
State: closed - Opened by kryzp about 4 years ago
- 1 comment
#721 - Update TiledMapLayerModelBuilder.cs
Pull Request -
State: closed - Opened by kryzp about 4 years ago
- 1 comment
#721 - Update TiledMapLayerModelBuilder.cs
Pull Request -
State: closed - Opened by kryzp about 4 years ago
- 1 comment
#720 - Tiled Tiles are rendering at roughly a half pixel offset for some reason.
Issue -
State: closed - Opened by kryzp about 4 years ago
- 4 comments
#720 - Tiled Tiles are rendering at roughly a half pixel offset for some reason.
Issue -
State: closed - Opened by kryzp about 4 years ago
- 4 comments
#720 - Tiled Tiles are rendering at roughly a half pixel offset for some reason.
Issue -
State: closed - Opened by kryzp about 4 years ago
- 4 comments
#720 - Tiled Tiles are rendering at roughly a half pixel offset for some reason.
Issue -
State: closed - Opened by kryzp about 4 years ago
- 4 comments
#719 - Transparent box blocking the 3D scene behind it
Issue -
State: closed - Opened by bsambrone about 4 years ago
- 1 comment
#719 - Transparent box blocking the 3D scene behind it
Issue -
State: closed - Opened by bsambrone about 4 years ago
- 1 comment
#719 - Transparent box blocking the 3D scene behind it
Issue -
State: closed - Opened by bsambrone about 4 years ago
- 1 comment
#719 - Transparent box blocking the 3D scene behind it
Issue -
State: closed - Opened by bsambrone about 4 years ago
- 1 comment
#718 - swaps EllipseF to use a struct, as well as implementing IEquatable, a…
Pull Request -
State: closed - Opened by simonantonio about 4 years ago
- 3 comments
#718 - swaps EllipseF to use a struct, as well as implementing IEquatable, a…
Pull Request -
State: closed - Opened by simonantonio about 4 years ago
- 3 comments
#718 - swaps EllipseF to use a struct, as well as implementing IEquatable, a…
Pull Request -
State: closed - Opened by simonantonio about 4 years ago
- 3 comments
#718 - swaps EllipseF to use a struct, as well as implementing IEquatable, a…
Pull Request -
State: closed - Opened by simonantonio about 4 years ago
- 3 comments
#718 - swaps EllipseF to use a struct, as well as implementing IEquatable, a…
Pull Request -
State: closed - Opened by simonantonio about 4 years ago
- 3 comments
#718 - swaps EllipseF to use a struct, as well as implementing IEquatable, a…
Pull Request -
State: closed - Opened by simonantonio about 4 years ago
- 3 comments
#718 - swaps EllipseF to use a struct, as well as implementing IEquatable, a…
Pull Request -
State: closed - Opened by simonantonio about 4 years ago
- 3 comments
#718 - swaps EllipseF to use a struct, as well as implementing IEquatable, a…
Pull Request -
State: closed - Opened by simonantonio about 4 years ago
- 3 comments
#716 - GUI Package
Issue -
State: open - Opened by J23t about 4 years ago
- 3 comments
Labels: investigate
#716 - GUI Package
Issue -
State: closed - Opened by J23t about 4 years ago
- 5 comments
Labels: wontfix
#716 - GUI Package
Issue -
State: open - Opened by J23t about 4 years ago
- 3 comments
Labels: investigate
#716 - GUI Package
Issue -
State: open - Opened by J23t about 4 years ago
- 3 comments
Labels: investigate
#714 - Tiled Importer failing in both MGCB-editor and build.
Issue -
State: closed - Opened by mephitisdeux about 4 years ago
- 11 comments
#714 - Tiled Importer failing in both MGCB-editor and build.
Issue -
State: closed - Opened by mephitisdeux about 4 years ago
- 11 comments
#714 - Tiled Importer failing in both MGCB-editor and build.
Issue -
State: closed - Opened by mephitisdeux about 4 years ago
- 11 comments
#712 - Tiled TileMapImporter tileset source relative pathing
Issue -
State: closed - Opened by merthsoft about 4 years ago
- 2 comments
Labels: bug
#712 - Tiled TileMapImporter tileset source relative pathing
Issue -
State: closed - Opened by merthsoft about 4 years ago
- 2 comments
Labels: bug
#711 - Pipeline Tiled Zstandard
Issue -
State: open - Opened by J23t about 4 years ago
- 1 comment
Labels: bug
#711 - Pipeline Tiled Zstandard
Issue -
State: open - Opened by J23t about 4 years ago
- 1 comment
Labels: bug
#711 - Pipeline Tiled Zstandard
Issue -
State: open - Opened by J23t about 4 years ago
- 1 comment
Labels: bug
#711 - Pipeline Tiled Zstandard
Issue -
State: open - Opened by J23t about 4 years ago
- 1 comment
Labels: bug
#710 - ShapeF refactoring
Pull Request -
State: closed - Opened by LokiMidgard about 4 years ago
- 3 comments
#710 - ShapeF refactoring
Pull Request -
State: closed - Opened by LokiMidgard about 4 years ago
- 3 comments
#710 - ShapeF refactoring
Pull Request -
State: closed - Opened by LokiMidgard about 4 years ago
- 3 comments
#710 - ShapeF refactoring
Pull Request -
State: closed - Opened by LokiMidgard about 4 years ago
- 3 comments
#710 - ShapeF refactoring
Pull Request -
State: closed - Opened by LokiMidgard about 4 years ago
- 3 comments
#710 - ShapeF refactoring
Pull Request -
State: closed - Opened by LokiMidgard about 4 years ago
- 3 comments
#710 - ShapeF refactoring
Pull Request -
State: closed - Opened by LokiMidgard about 4 years ago
- 3 comments
#710 - ShapeF refactoring
Pull Request -
State: closed - Opened by LokiMidgard about 4 years ago
- 3 comments
#707 - ComponentManager.Destroy can throw an NRE
Issue -
State: closed - Opened by Jeff425 about 4 years ago
- 1 comment
Labels: bug
#707 - ComponentManager.Destroy can throw an NRE
Issue -
State: closed - Opened by Jeff425 about 4 years ago
- 1 comment
Labels: bug
#707 - ComponentManager.Destroy can throw an NRE
Issue -
State: closed - Opened by Jeff425 about 4 years ago
- 1 comment
Labels: bug
#703 - Why is EllipseF a class?
Issue -
State: closed - Opened by LokiMidgard over 4 years ago
- 3 comments
Labels: bug
#703 - Why is EllipseF a class?
Issue -
State: closed - Opened by LokiMidgard over 4 years ago
- 3 comments
Labels: bug
#703 - Why is EllipseF a class?
Issue -
State: closed - Opened by LokiMidgard over 4 years ago
- 3 comments
Labels: bug
#703 - Why is EllipseF a class?
Issue -
State: closed - Opened by LokiMidgard over 4 years ago
- 3 comments
Labels: bug
#703 - Why is EllipseF a class?
Issue -
State: closed - Opened by LokiMidgard over 4 years ago
- 3 comments
Labels: bug
#703 - Why is EllipseF a class?
Issue -
State: closed - Opened by LokiMidgard over 4 years ago
- 3 comments
Labels: bug
#703 - Why is EllipseF a class?
Issue -
State: closed - Opened by LokiMidgard over 4 years ago
- 3 comments
Labels: bug
#703 - Why is EllipseF a class?
Issue -
State: closed - Opened by LokiMidgard over 4 years ago
- 3 comments
Labels: bug
#701 - [Tiled] Tile Objects has 'Tile' Property always null
Issue -
State: open - Opened by jeanklann over 4 years ago
- 3 comments
Labels: investigate
#700 - [TIled] Object reference not set to an instance of an object when trying to build map
Issue -
State: open - Opened by SilenceOfTheLambdas over 4 years ago
- 5 comments
Labels: bug
#700 - [TIled] Object reference not set to an instance of an object when trying to build map
Issue -
State: open - Opened by SilenceOfTheLambdas over 4 years ago
- 5 comments
Labels: bug
#700 - [TIled] Object reference not set to an instance of an object when trying to build map
Issue -
State: open - Opened by SilenceOfTheLambdas over 4 years ago
- 5 comments
Labels: bug
#698 - [Particle] `VortexModifier` ignores `MaxSpeed`
Issue -
State: open - Opened by janfokke over 4 years ago
- 1 comment
Labels: bug
#698 - [Particle] `VortexModifier` ignores `MaxSpeed`
Issue -
State: closed - Opened by janfokke over 4 years ago
- 1 comment
Labels: bug
#697 - [TiledMapRenderer] Misalignment of tiles when using different tilesets of different cell sizes
Issue -
State: open - Opened by SilenceOfTheLambdas over 4 years ago
- 8 comments
Labels: bug
#697 - [TiledMapRenderer] Misalignment of tiles when using different tilesets of different cell sizes
Issue -
State: open - Opened by SilenceOfTheLambdas over 4 years ago
- 8 comments
Labels: bug
#697 - [TiledMapRenderer] Misalignment of tiles when using different tilesets of different cell sizes
Issue -
State: open - Opened by SilenceOfTheLambdas over 4 years ago
- 8 comments
Labels: bug
#697 - [TiledMapRenderer] Misalignment of tiles when using different tilesets of different cell sizes
Issue -
State: open - Opened by SilenceOfTheLambdas over 4 years ago
- 8 comments
Labels: bug
#697 - [TiledMapRenderer] Misalignment of tiles when using different tilesets of different cell sizes
Issue -
State: open - Opened by SilenceOfTheLambdas over 4 years ago
- 8 comments
Labels: bug
#695 - MeasureString doesn't seem to measure a space character at the end of a string.
Issue -
State: closed - Opened by SenpaiSharp over 4 years ago
- 2 comments
Labels: investigate
#695 - MeasureString doesn't seem to measure a space character at the end of a string.
Issue -
State: open - Opened by SenpaiSharp over 4 years ago
- 1 comment
Labels: investigate
#694 - FrameDuration for each frame when using SpriteSheetAnimationFactory.Add()
Issue -
State: open - Opened by Dante3085 over 4 years ago
- 3 comments
Labels: enhancement
#694 - FrameDuration for each frame when using SpriteSheetAnimationFactory.Add()
Issue -
State: open - Opened by Dante3085 over 4 years ago
- 3 comments
Labels: enhancement
#690 - What is "UIBatcher" in Batcher2D.cs's class comment ?
Issue -
State: open - Opened by Dante3085 over 4 years ago
- 3 comments
Labels: bug
#690 - What is "UIBatcher" in Batcher2D.cs's class comment ?
Issue -
State: open - Opened by Dante3085 over 4 years ago
- 3 comments
Labels: bug
#679 - [Gui] Trying to get a simple context menu to display on right click
Issue -
State: open - Opened by mxmissile over 4 years ago
- 2 comments
#679 - [Gui] Trying to get a simple context menu to display on right click
Issue -
State: closed - Opened by mxmissile over 4 years ago
- 3 comments
#676 - Removing the Content Pipeline
Issue -
State: closed - Opened by lithiumtoast over 4 years ago
- 15 comments
Labels: enhancement
#676 - Removing the Content Pipeline
Issue -
State: closed - Opened by lithiumtoast over 4 years ago
- 15 comments
Labels: enhancement
#676 - Removing the Content Pipeline
Issue -
State: closed - Opened by lithiumtoast over 4 years ago
- 15 comments
Labels: enhancement
#676 - Removing the Content Pipeline
Issue -
State: closed - Opened by lithiumtoast over 4 years ago
- 15 comments
Labels: enhancement
#659 - SpriteSheetAnimation Requires an Update to Rewind
Issue -
State: open - Opened by EReeves almost 5 years ago
- 1 comment
Labels: bug
#659 - SpriteSheetAnimation Requires an Update to Rewind
Issue -
State: open - Opened by EReeves almost 5 years ago
- 1 comment
Labels: bug
#659 - SpriteSheetAnimation Requires an Update to Rewind
Issue -
State: closed - Opened by EReeves almost 5 years ago
- 2 comments
Labels: bug
#659 - SpriteSheetAnimation Requires an Update to Rewind
Issue -
State: open - Opened by EReeves almost 5 years ago
- 1 comment
Labels: bug
#659 - SpriteSheetAnimation Requires an Update to Rewind
Issue -
State: open - Opened by EReeves almost 5 years ago
- 1 comment
Labels: bug
#659 - SpriteSheetAnimation Requires an Update to Rewind
Issue -
State: open - Opened by EReeves almost 5 years ago
- 1 comment
Labels: bug
#659 - SpriteSheetAnimation Requires an Update to Rewind
Issue -
State: open - Opened by EReeves almost 5 years ago
- 1 comment
Labels: bug
#649 - [Tiled] TiledMapRenderer draws distorted tiles when scaled
Issue -
State: open - Opened by fossegutten about 5 years ago
- 8 comments
Labels: documentation
#649 - [Tiled] TiledMapRenderer draws distorted tiles when scaled
Issue -
State: open - Opened by fossegutten about 5 years ago
- 8 comments
Labels: documentation
#648 - [Tiled] Multiple Data Chunks
Issue -
State: open - Opened by J23t about 5 years ago
- 2 comments
Labels: enhancement
#648 - [Tiled] Multiple Data Chunks
Issue -
State: open - Opened by J23t about 5 years ago
- 2 comments
Labels: enhancement
#648 - [Tiled] Multiple Data Chunks
Issue -
State: open - Opened by J23t about 5 years ago
- 2 comments
Labels: enhancement
#648 - [Tiled] Multiple Data Chunks
Issue -
State: open - Opened by J23t about 5 years ago
- 2 comments
Labels: enhancement
#648 - [Tiled] Multiple Data Chunks
Issue -
State: open - Opened by J23t about 5 years ago
- 2 comments
Labels: enhancement