Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / cosyneco/sekai issues and pull requests

#74 - Window not exiting when `Host.Exit()` is called

Pull Request - State: closed - Opened by elvodqa 12 months ago - 1 comment

#73 - Fix APIs due to changes causing builds to fail

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#72 - Deprecate `SceneCollection` and refactor `Scene`

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#71 - Major Cleanup and Refactors

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#70 - Fix storage APIs

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#69 - Refactor scene graph logic

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#68 - Update README to properly center elements

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: priority:low

#67 - Refactor `Storage`s to use `Uri`s

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#66 - Split game and framework test projects

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:low

#65 - Refactor logging system by decoupling `TextWriter`s and`Stream`s

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:low

#63 - Implement `WebSocketServer` and `WebSocketClient`

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#62 - Fix asset loaders throwing `StackOverflowException`

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: bug, priority:high

#61 - Add global logger to cached services

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:low

#60 - Add `WebRequest` and `WebResponse`

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#59 - Allow textures to be loaded from code

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:low

#58 - Add asynchronous variants of the `Load` and `Unload` methods

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:medium

#57 - Fix `OnProcessEvent` not always invoked

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:low

#56 - Refactor asset loader to depend on file extension

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:low

#55 - Implement Animation

Issue - State: closed - Opened by sr229 over 1 year ago - 2 comments
Labels: enhancement, help wanted, priority:medium

#54 - Epic: Simplify graphics API subsystem

Issue - State: closed - Opened by sr229 over 1 year ago - 1 comment
Labels: enhancement, help wanted, priority:low

#53 - Move to .NET 7

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: priority:high

#52 - Trim down Mathematics library

Issue - State: closed - Opened by sr229 over 1 year ago - 1 comment
Labels: enhancement, priority:high

#51 - Implement Shaders and Buffers.

Pull Request - State: closed - Opened by LeNitrous over 1 year ago - 1 comment

#50 - Correct Quaternion Multiplication Equation

Pull Request - State: closed - Opened by sr229 over 1 year ago
Labels: priority:high

#49 - Dot product results can be unreliable on tests

Issue - State: closed - Opened by sr229 over 1 year ago - 2 comments
Labels: bug, priority:medium

#48 - Implement a new Mathematics Library based from Stride/SlimDX

Pull Request - State: closed - Opened by sr229 over 1 year ago - 1 comment
Labels: enhancement, priority:high

#47 - Rename Sekai.Framework to Simply Sekai

Issue - State: closed - Opened by sr229 over 1 year ago - 1 comment
Labels: good first issue, help wanted, priority:medium

#46 - Implement blending on GL

Pull Request - State: closed - Opened by LeNitrous over 1 year ago - 1 comment
Labels: priority:high

#45 - Set OpenGL version to 3.3

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: priority:high

#44 - Fix missing license header

Pull Request - State: closed - Opened by LeNitrous over 1 year ago - 1 comment
Labels: priority:low

#43 - Ensure that canceled task exceptions are caught

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: priority:high

#42 - Completely Restructure

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#41 - Simplify to not use Dependency Injection

Pull Request - State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high

#40 - change 'Headless' to 'Dummy'

Pull Request - State: closed - Opened by adryzz over 1 year ago - 2 comments

#39 - Fix failing tests

Pull Request - State: closed - Opened by LeNitrous over 1 year ago - 1 comment
Labels: priority:high

#38 - Provide clearer documentation for engine structure

Pull Request - State: closed - Opened by sr229 almost 2 years ago

#37 - Fixes PlatformNotSupportedException on Linux

Pull Request - State: closed - Opened by 0b10000 almost 2 years ago

#36 - Evaluate performance bottlenecks

Issue - State: closed - Opened by sr229 almost 2 years ago
Labels: bug, priority:high

#35 - Implement UI

Issue - State: closed - Opened by sr229 almost 2 years ago - 4 comments
Labels: enhancement, priority:high

#34 - Add OSX window creation

Pull Request - State: closed - Opened by elvodqa almost 2 years ago

#33 - Implement graphics abstractions

Pull Request - State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:high

#32 - Implement data structures for Camera and Transform

Pull Request - State: closed - Opened by sr229 almost 2 years ago - 1 comment
Labels: enhancement, priority:high

#31 - Pain Day 2

Pull Request - State: closed - Opened by LeNitrous almost 2 years ago

#30 - Add Preliminary support for Prebuilt SDL binaries from SDL

Pull Request - State: closed - Opened by sr229 almost 2 years ago - 1 comment

#29 - Rethink what GameSystem should be

Issue - State: closed - Opened by sr229 almost 2 years ago - 1 comment
Labels: enhancement, priority:low

#28 - Port SDL2 implementation and interop methods from MonoGame

Pull Request - State: closed - Opened by sr229 almost 2 years ago - 2 comments
Labels: enhancement, priority:high

#27 - Fix excepetion throwing tests

Pull Request - State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement

#26 - Implement graphics APIs

Pull Request - State: closed - Opened by LeNitrous about 2 years ago - 2 comments
Labels: enhancement

#25 - `HostTests` testing is inconsistent.

Issue - State: closed - Opened by LeNitrous about 2 years ago
Labels: bug, priority:medium

#24 - Refactor `LoadableObject`s

Pull Request - State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement

#23 - Major Refactor

Pull Request - State: closed - Opened by LeNitrous about 2 years ago
Labels: documentation, enhancement, priority:high

#22 - Implement Entity Component System

Pull Request - State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement, priority:high

#21 - Implement input management

Pull Request - State: closed - Opened by sr229 about 2 years ago - 9 comments
Labels: enhancement, help wanted, priority:high

#20 - Refactor

Pull Request - State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement

#19 - Implement Physics

Issue - State: closed - Opened by sr229 about 2 years ago - 1 comment
Labels: enhancement, priority:medium

#18 - Implement `LoadableObject`

Pull Request - State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement

#17 - Use WeakCollection<T> from Weakly

Pull Request - State: closed - Opened by sr229 about 2 years ago
Labels: enhancement, priority:high

#16 - Add a mark and sweep method to clean dead references

Pull Request - State: closed - Opened by sr229 about 2 years ago - 2 comments
Labels: enhancement, priority:high

#15 - Implement WeakList<T>

Pull Request - State: closed - Opened by sr229 about 2 years ago
Labels: enhancement, priority:high

#14 - Reorder System components to System namespace

Pull Request - State: closed - Opened by sr229 about 2 years ago
Labels: enhancement

#13 - Add Service Containers

Pull Request - State: closed - Opened by LeNitrous about 2 years ago - 3 comments
Labels: enhancement

#12 - Implement Input System

Pull Request - State: closed - Opened by sr229 about 2 years ago - 2 comments
Labels: enhancement, priority:high

#11 - Implement GameSystems

Pull Request - State: closed - Opened by sr229 about 2 years ago - 1 comment
Labels: enhancement, priority:high

#10 - Allow more graphics backends

Pull Request - State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement

#9 - Implement a User Interface system

Issue - State: closed - Opened by LeNitrous about 2 years ago - 7 comments
Labels: enhancement, priority:high

#8 - Support multithreading

Pull Request - State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement

#7 - Support other graphic backends

Issue - State: closed - Opened by LeNitrous about 2 years ago - 1 comment
Labels: enhancement, priority:low

#6 - Implement a Dependency Injection System

Issue - State: closed - Opened by LeNitrous about 2 years ago - 2 comments
Labels: enhancement, priority:medium

#5 - Implement an input system

Issue - State: closed - Opened by LeNitrous about 2 years ago - 2 comments
Labels: enhancement, priority:high

#4 - Implement an audio system

Issue - State: closed - Opened by LeNitrous about 2 years ago - 5 comments
Labels: enhancement, priority:medium

#3 - Implement a basic rendering system

Issue - State: closed - Opened by LeNitrous about 2 years ago - 4 comments
Labels: enhancement, priority:high

#2 - Implement an Entity-Component System

Issue - State: closed - Opened by LeNitrous about 2 years ago - 3 comments
Labels: enhancement, priority:high

#1 - Make game execution multithreaded

Issue - State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement, priority:high