Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / coreylowman/allyourturtles issues and pull requests
#26 - create a schedule of dropoffs based on knapsack problem
Issue -
State: open - Opened by coreylowman about 6 years ago
#25 - test low halite env
Issue -
State: closed - Opened by coreylowman about 6 years ago
- 1 comment
#24 - halite bonus by opponent distance
Issue -
State: open - Opened by coreylowman about 6 years ago
#23 - dropoff discounted by enemies already around
Issue -
State: open - Opened by coreylowman about 6 years ago
#22 - dropoff distance to opponent shipyard
Issue -
State: open - Opened by coreylowman about 6 years ago
#21 - model amount of inspiration given to opponent
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State: open - Opened by coreylowman about 6 years ago
#20 - dropoff congestion
Issue -
State: open - Opened by coreylowman about 6 years ago
#19 - operator dependence a*
Issue -
State: open - Opened by coreylowman about 6 years ago
#18 - path planning connected components
Issue -
State: open - Opened by coreylowman about 6 years ago
#17 - send ships to potential dropoffs if they are headed to one
Issue -
State: open - Opened by coreylowman about 6 years ago
#16 - time spent mining should also check dropoff hpt
Issue -
State: closed - Opened by coreylowman about 6 years ago
- 1 comment
#15 - protected positions
Issue -
State: open - Opened by coreylowman about 6 years ago
- 4 comments
#14 - 4 player
Issue -
State: open - Opened by coreylowman about 6 years ago
#13 - don't assign to positions that are disconnected by enemy ships
Issue -
State: open - Opened by coreylowman about 6 years ago
- 3 comments
#13 - don't assign to positions that are disconnected by enemy ships
Issue -
State: open - Opened by coreylowman about 6 years ago
- 3 comments
#12 - build dropoff if turtles are within the radius
Issue -
State: open - Opened by coreylowman about 6 years ago
#12 - build dropoff if turtles are within the radius
Issue -
State: open - Opened by coreylowman about 6 years ago
#11 - only consider top n assignments for each ship
Issue -
State: closed - Opened by coreylowman about 6 years ago
- 1 comment
#11 - only consider top n assignments for each ship
Issue -
State: closed - Opened by coreylowman about 6 years ago
- 1 comment
#10 - merge consecutive cells into clusters of 1k halite
Issue -
State: closed - Opened by coreylowman about 6 years ago
#10 - merge consecutive cells into clusters of 1k halite
Issue -
State: closed - Opened by coreylowman about 6 years ago
#9 - should only make the same amount of ships as opponent
Issue -
State: closed - Opened by coreylowman about 6 years ago
- 1 comment
#9 - should only make the same amount of ships as opponent
Issue -
State: closed - Opened by coreylowman about 6 years ago
- 1 comment
#8 - hpt of turn in should only count if it would put us above 1000
Issue -
State: open - Opened by coreylowman about 6 years ago
- 1 comment
#8 - hpt of turn in should only count if it would put us above 1000
Issue -
State: open - Opened by coreylowman about 6 years ago
- 1 comment
#7 - consider harvest duration in path planning
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State: closed - Opened by coreylowman about 6 years ago
#7 - consider harvest duration in path planning
Issue -
State: closed - Opened by coreylowman about 6 years ago
#6 - only reserve position if ship can collect all halite
Issue -
State: closed - Opened by coreylowman about 6 years ago
- 3 comments
#6 - only reserve position if ship can collect all halite
Issue -
State: closed - Opened by coreylowman about 6 years ago
- 3 comments
#5 - consider enemy halite nearby
Issue -
State: open - Opened by coreylowman about 6 years ago
- 1 comment
#5 - consider enemy halite nearby
Issue -
State: open - Opened by coreylowman about 6 years ago
- 1 comment
#4 - don't assign turtle to somewhere blocked by enemy
Issue -
State: open - Opened by coreylowman about 6 years ago
#4 - don't assign turtle to somewhere blocked by enemy
Issue -
State: open - Opened by coreylowman about 6 years ago
#3 - square halite in hpt_of
Issue -
State: open - Opened by coreylowman about 6 years ago
- 2 comments
#3 - square halite in hpt_of
Issue -
State: open - Opened by coreylowman about 6 years ago
- 2 comments
#2 - attack when we can get to resulting halite faster than opponent
Issue -
State: open - Opened by coreylowman about 6 years ago
- 1 comment
#2 - attack when we can get to resulting halite faster than opponent
Issue -
State: open - Opened by coreylowman about 6 years ago
- 1 comment
#1 - only build dropoff when a turtle needs to turn in
Issue -
State: closed - Opened by coreylowman about 6 years ago
#1 - only build dropoff when a turtle needs to turn in
Issue -
State: closed - Opened by coreylowman about 6 years ago