Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / contingencyy/vulkanrenderer issues and pull requests
#84 - GPU Timers
Issue -
State: open - Opened by Contingencyy about 1 year ago
#83 - Toggle VSync
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#83 - Toggle VSync
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#82 - Shaderc includer ignore duplicates
Issue -
State: open - Opened by Contingencyy about 1 year ago
#81 - Singular massive staging/uniform buffer
Issue -
State: open - Opened by Contingencyy about 1 year ago
#80 - Oren-Nayar Diffuse BRDF
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#79 - Render resolution independent of swapchain resolution
Issue -
State: open - Opened by Contingencyy about 1 year ago
#78 - Smart pointers for GPU resources
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#77 - Precompiled header
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#76 - Better resource handling
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#75 - Load assets at runtime
Issue -
State: open - Opened by Contingencyy about 1 year ago
#74 - White spot on clear-coat sphere (even with direct lighting off)
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#73 - Better swapchain abstraction
Issue -
State: open - Opened by Contingencyy about 1 year ago
#72 - Multi-threaded asset loading
Issue -
State: open - Opened by Contingencyy about 1 year ago
#71 - Asset authoring/caching
Issue -
State: open - Opened by Contingencyy about 1 year ago
#70 - Load models at runtime
Issue -
State: open - Opened by Contingencyy about 1 year ago
#69 - Shader hotreloading
Issue -
State: open - Opened by Contingencyy about 1 year ago
#68 - Samplers
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#67 - Debug dump texture
Issue -
State: open - Opened by Contingencyy about 1 year ago
#66 - White furnace test and multiscattering
Issue -
State: open - Opened by Contingencyy about 1 year ago
#65 - IBL and clearcoat materials
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#64 - Render pass fixed attachment indices
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#63 - Debug render modes
Issue -
State: closed - Opened by Contingencyy about 1 year ago
#62 - Direct light artifacts
Issue -
State: closed - Opened by Contingencyy about 1 year ago
- 1 comment
#61 - Adjust materials at runtime
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#60 - Texture upload should be able to upload any format and convert the data
Issue -
State: open - Opened by Contingencyy over 1 year ago
#59 - PBR test scene from GLTF sample models
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#58 - Raytraced shadows
Issue -
State: open - Opened by Contingencyy over 1 year ago
#57 - Raytraced mirror reflections
Issue -
State: open - Opened by Contingencyy over 1 year ago
#56 - Vulkan inline raytracing
Issue -
State: open - Opened by Contingencyy over 1 year ago
#55 - Improve PBR clearcoat implementation
Issue -
State: open - Opened by Contingencyy over 1 year ago
#54 - Scene and scene hierarchy
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#53 - Temporal Anti-Aliasing
Issue -
State: open - Opened by Contingencyy over 1 year ago
#52 - Motion vectors
Issue -
State: open - Opened by Contingencyy over 1 year ago
#51 - Memory allocator (CPU)
Issue -
State: open - Opened by Contingencyy over 1 year ago
#50 - Better way to set up render passes and barriers/dependencies between them
Issue -
State: open - Opened by Contingencyy over 1 year ago
#49 - Better way of creating render passes and handle dependencies/barriers between them
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#48 - Some small helpers
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#47 - Fix swapchain resizing crashes
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#46 - Runtime render settings
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#45 - Light buffer
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#44 - Dear ImGui dynamic rendering integration
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#43 - Post-process tonemap
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#42 - Freeing descriptor allocations
Issue -
State: open - Opened by Contingencyy over 1 year ago
#41 - Change descriptor buffer setup to have one per descriptor type
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#40 - Normal mapping
Issue -
State: closed - Opened by Contingencyy over 1 year ago
- 1 comment
#39 - Free descriptor allocation
Issue -
State: open - Opened by Contingencyy over 1 year ago
#38 - Image-based lighting with HDR environment maps
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#37 - Buffer references (bindless)
Issue -
State: open - Opened by Contingencyy over 1 year ago
#36 - Compile shaders at runtime
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#35 - Material buffer
Issue -
State: closed - Opened by Contingencyy over 1 year ago
- 2 comments
#34 - GLSL C++ shared header
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#33 - Vulkan debugging extension
Issue -
State: open - Opened by Contingencyy over 1 year ago
#32 - Texture compression
Issue -
State: open - Opened by Contingencyy over 1 year ago
#31 - Better GLTF model loading
Issue -
State: open - Opened by Contingencyy over 1 year ago
#30 - Generate mipmaps
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#29 - Camera controls
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#28 - Default textures for invalid resource handles
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#27 - Upload buffer
Issue -
State: open - Opened by Contingencyy over 1 year ago
#26 - Allocate from larger buffers
Issue -
State: open - Opened by Contingencyy over 1 year ago
#25 - Dear ImGui
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#24 - Streamlining render passes
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#23 - Vulkan shader objects
Issue -
State: open - Opened by Contingencyy over 1 year ago
#22 - Vulkan memory allocator
Issue -
State: open - Opened by Contingencyy over 1 year ago
#21 - Mesh shading
Issue -
State: open - Opened by Contingencyy over 1 year ago
#20 - Vertex pulling
Issue -
State: open - Opened by Contingencyy over 1 year ago
#19 - Timeline semaphores
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#18 - no screenshots
Issue -
State: closed - Opened by pogrammerX over 1 year ago
- 2 comments
#17 - Vulkan descriptor buffers
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#16 - Descriptor allocation
Issue -
State: closed - Opened by Contingencyy over 1 year ago
- 1 comment
#15 - Runtime error handling
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#14 - PBR clear coat materials
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#13 - Bindless setup in Vulkan
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#12 - Physically-based rendering
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#11 - Model loading and rendering
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#10 - Restructure vulkan code
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#9 - Separate transfer queue
Issue -
State: open - Opened by Contingencyy over 1 year ago
#8 - Depth buffering
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#7 - Textured Quad
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#6 - Vulkan descriptor pools and sets
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#5 - Vertex and index buffers
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#4 - SwapChain recreation and window resizing
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#3 - Logger
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#2 - Boilerplate code for creating a Vulkan program
Issue -
State: closed - Opened by Contingencyy over 1 year ago
#1 - Multiple in-flight frames
Issue -
State: closed - Opened by Contingencyy over 1 year ago