Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / codeandkey/boom issues and pull requests

#175 - Implement controllable gate mechanic and solid objects

Pull Request - State: open - Opened by codeandkey about 2 years ago

#174 - flower freak gibs

Pull Request - State: open - Opened by quigley-c about 2 years ago

#173 - Wiseguy Npc Sprites

Pull Request - State: open - Opened by quigley-c about 2 years ago

#172 - Migrate to in-house Boom map format

Pull Request - State: open - Opened by codeandkey about 2 years ago - 1 comment

#171 - Merchant sprites

Pull Request - State: open - Opened by quigley-c about 2 years ago

#170 - Notgoku sprites

Pull Request - State: open - Opened by quigley-c about 2 years ago
Labels: merge this first

#169 - Moving platforms

Pull Request - State: open - Opened by quigley-c over 2 years ago

#168 - Camera component coupled with player code

Issue - State: open - Opened by quigley-c over 2 years ago
Labels: Linting, discussion

#167 - Add destructible tile layers

Pull Request - State: open - Opened by codeandkey over 2 years ago

#166 - Elevator

Pull Request - State: open - Opened by quigley-c over 2 years ago

#165 - mountain_village: red roof tiles

Pull Request - State: closed - Opened by quigley-c over 2 years ago

#164 - Implement advanced world collisions, (partial) slope movement

Pull Request - State: open - Opened by codeandkey over 2 years ago - 3 comments

#163 - Implement dynamic lighting / radiosity

Pull Request - State: open - Opened by codeandkey over 2 years ago

#162 - Character zipping on load

Issue - State: open - Opened by quigley-c over 2 years ago - 1 comment
Labels: bug

#161 - Sign animation frames inconsistent

Issue - State: open - Opened by quigley-c over 2 years ago
Labels: bug

#160 - Implement melee interaction

Pull Request - State: closed - Opened by codeandkey over 2 years ago

#159 - Add melee interaction

Pull Request - State: closed - Opened by codeandkey over 2 years ago

#158 - Add look-down feature

Pull Request - State: closed - Opened by codeandkey over 2 years ago

#157 - Feature/lever

Pull Request - State: closed - Opened by quigley-c over 2 years ago

#156 - Dev branch merge.

Pull Request - State: closed - Opened by quigley-c almost 3 years ago - 1 comment
Labels: Visual, dont-merge-yet

#155 - added high-ex-like nade instead of shitty one

Pull Request - State: closed - Opened by quigley-c almost 3 years ago

#154 - Tutorial Tower / New Game Start

Pull Request - State: closed - Opened by quigley-c about 3 years ago

#153 - projectile launching npc / enemy

Pull Request - State: open - Opened by quigley-c about 3 years ago
Labels: Feature, WIP

#152 - Update README.md

Pull Request - State: closed - Opened by quigley-c about 3 years ago

#151 - Snow effect rework.

Pull Request - State: closed - Opened by codeandkey about 3 years ago

#150 - Mountain range maps

Pull Request - State: closed - Opened by quigley-c about 3 years ago
Labels: map

#149 - Add walljump slide / hard impact effects

Pull Request - State: closed - Opened by codeandkey about 3 years ago
Labels: Visual

#148 - Shorten Nade Fuse Time

Pull Request - State: closed - Opened by quigley-c about 3 years ago - 1 comment
Labels: Mechanic, map

#147 - Implement shattering dialog boxes and HUD portait dialog

Pull Request - State: closed - Opened by codeandkey about 3 years ago - 3 comments
Labels: Feature

#146 - Blank screen on startup

Issue - State: closed - Opened by codeandkey about 3 years ago - 1 comment

#145 - Stable Release Ver. 0.01

Pull Request - State: closed - Opened by quigley-c about 3 years ago
Labels: good first issue, Doc, WIP, Master

#144 - New Game Button Permenence

Pull Request - State: closed - Opened by quigley-c about 3 years ago
Labels: Feature

#143 - README note: outro

Pull Request - State: closed - Opened by quigley-c over 3 years ago

#142 - Update README.md

Pull Request - State: closed - Opened by quigley-c over 3 years ago

#141 - Update README.md

Pull Request - State: closed - Opened by quigley-c over 3 years ago

#140 - Level design restructures + Mountain Village

Pull Request - State: closed - Opened by quigley-c almost 4 years ago - 2 comments
Labels: Feature, Visual, World

#139 - Merge mountain village to level-design branch

Pull Request - State: closed - Opened by quigley-c almost 4 years ago

#138 - Fix tile AABB glitch

Pull Request - State: closed - Opened by codeandkey over 4 years ago
Labels: bugfix

#137 - Refactor game options, save games, and main menu

Pull Request - State: closed - Opened by codeandkey over 4 years ago - 1 comment
Labels: dont-merge-yet, GUI

#136 - Completed Town Hub Area

Pull Request - State: closed - Opened by quigley-c over 4 years ago - 1 comment
Labels: Feature, World, WIP

#135 - Add placeholder grenade explosion effects

Pull Request - State: closed - Opened by codeandkey over 4 years ago - 1 comment
Labels: Visual

#134 - Add dialog, HUD subsystems

Pull Request - State: closed - Opened by codeandkey over 4 years ago - 3 comments
Labels: Feature, GUI

#133 - Fix object interaction, remove old dialog sequences

Pull Request - State: closed - Opened by codeandkey over 4 years ago
Labels: bugfix

#132 - Add walljump mechanic

Pull Request - State: closed - Opened by codeandkey over 4 years ago - 2 comments
Labels: Mechanic

#131 - Sweeping code refactor and cleanup

Pull Request - State: closed - Opened by codeandkey over 4 years ago - 2 comments
Labels: Linting, WIP

#130 - Can't Interact with Loading Triggers

Issue - State: closed - Opened by quigley-c over 4 years ago
Labels: bug

#129 - GUI Refactoring

Pull Request - State: closed - Opened by codeandkey over 4 years ago - 1 comment
Labels: Feature, GUI, WIP

#128 - Fix explosions not working

Pull Request - State: closed - Opened by codeandkey over 4 years ago
Labels: Mechanic, bugfix

#127 - Updated README

Pull Request - State: closed - Opened by quigley-c over 4 years ago
Labels: Doc

#126 - Grenade Rework / Central Mechanic

Pull Request - State: closed - Opened by quigley-c over 4 years ago - 1 comment
Labels: Feature, Mechanic, priority

#125 - Embed Tileset in Map Files

Pull Request - State: closed - Opened by quigley-c over 4 years ago
Labels: bugfix

#124 - Town tileset storage

Issue - State: closed - Opened by codeandkey over 4 years ago

#123 - Grenades no longer deal damage

Issue - State: closed - Opened by quigley-c over 4 years ago - 2 comments
Labels: bug, priority

#122 - Climactic Events

Issue - State: closed - Opened by quigley-c over 4 years ago - 1 comment
Labels: Feature, priority

#121 - No Event Triggers

Issue - State: closed - Opened by quigley-c over 4 years ago - 1 comment
Labels: Feature, Mechanic, priority

#120 - Add squish effect to characters

Pull Request - State: closed - Opened by codeandkey over 4 years ago
Labels: Feature, Visual

#119 - Missing Documentation: Community info. License / CONTRIBUTING

Issue - State: open - Opened by quigley-c over 4 years ago - 1 comment
Labels: good first issue, Doc, Linting

#118 - Ideas for the Town Environment?

Issue - State: closed - Opened by quigley-c over 4 years ago - 1 comment
Labels: good first issue, question, Visual, World

#117 - Ideas for the opening area Environment?

Issue - State: closed - Opened by quigley-c over 4 years ago
Labels: good first issue, question, Visual, World

#116 - Interact prompt

Pull Request - State: closed - Opened by quigley-c over 4 years ago - 1 comment
Labels: Feature, GUI

#115 - Slopes in maps

Issue - State: open - Opened by codeandkey over 4 years ago - 3 comments
Labels: Mechanic

#114 - Options considerations

Issue - State: closed - Opened by codeandkey over 4 years ago - 3 comments
Labels: Feature, GUI

#113 - Remove extra players

Pull Request - State: closed - Opened by quigley-c over 4 years ago - 1 comment
Labels: bugfix

#112 - Placeholder ghost sprite

Pull Request - State: closed - Opened by quigley-c over 4 years ago - 1 comment

#111 - Infinite death sequence bugfix

Pull Request - State: closed - Opened by quigley-c almost 5 years ago
Labels: bugfix

#110 - Readme updates

Pull Request - State: closed - Opened by quigley-c almost 5 years ago
Labels: Doc

#109 - Compatibility for more setups

Pull Request - State: closed - Opened by quigley-c almost 5 years ago
Labels: bugfix

#108 - Implement dialog sequences and cutscenes

Pull Request - State: closed - Opened by codeandkey almost 5 years ago - 3 comments
Labels: Feature, dont-merge-yet, priority

#107 - Adds Controls menu under options

Pull Request - State: closed - Opened by ZachAndrews98 almost 5 years ago - 4 comments
Labels: Feature, GUI

#105 - Resolved Continuous Death Animation

Pull Request - State: closed - Opened by Mitchello457 almost 5 years ago - 2 comments
Labels: bugfix

#102 - Black screen on launch on some distributions

Issue - State: open - Opened by quigley-c almost 5 years ago - 4 comments
Labels: bug

#100 - No controls listed

Issue - State: closed - Opened by ZachAndrews98 almost 5 years ago - 1 comment
Labels: Feature, GUI

#99 - Continuous Death Animation

Issue - State: closed - Opened by Mitchello457 almost 5 years ago - 2 comments
Labels: bug

#98 - Fix camera jitter on level load

Pull Request - State: closed - Opened by codeandkey about 5 years ago - 1 comment
Labels: Visual, bugfix

#97 - Add snow visual effect

Pull Request - State: closed - Opened by codeandkey about 5 years ago - 1 comment
Labels: Visual

#96 - Add vertical blur effect to character

Pull Request - State: closed - Opened by codeandkey about 5 years ago - 6 comments
Labels: Visual

#95 - Sound effects / soundtracks

Issue - State: closed - Opened by codeandkey about 5 years ago - 1 comment
Labels: Feature, World

#94 - Graphical performance debugging

Pull Request - State: closed - Opened by codeandkey about 5 years ago - 1 comment
Labels: Feature, GUI

#93 - Add automatic map export in launchscript

Pull Request - State: closed - Opened by codeandkey about 5 years ago - 1 comment
Labels: Feature

#92 - Hero gibs

Pull Request - State: closed - Opened by quigley-c about 5 years ago - 2 comments
Labels: Feature, Visual, bugfix

#91 - Multiple input mapping

Pull Request - State: closed - Opened by codeandkey about 5 years ago - 5 comments
Labels: Feature, help wanted, dont-merge-yet

#90 - Implement player death sequence, time control, post-processing pipeline

Pull Request - State: closed - Opened by codeandkey about 5 years ago - 1 comment
Labels: Feature, Mechanic, Visual

#89 - Player death

Issue - State: closed - Opened by codeandkey about 5 years ago - 1 comment
Labels: Feature, Mechanic, Visual

#88 - Hero gibs

Issue - State: closed - Opened by codeandkey about 5 years ago
Labels: bug, Visual

#87 - Player movement adjustments

Pull Request - State: closed - Opened by quigley-c about 5 years ago
Labels: Mechanic, bugfix

#86 - Refactor tile layer rendering modifiers

Pull Request - State: closed - Opened by codeandkey about 5 years ago

#85 - Add foreground fade trigger type

Pull Request - State: closed - Opened by codeandkey about 5 years ago
Labels: Feature, Visual

#84 - Implement autosaving / continue game

Pull Request - State: closed - Opened by codeandkey about 5 years ago
Labels: Feature

#83 - Foreground fade

Issue - State: closed - Opened by quigley-c about 5 years ago - 1 comment
Labels: Feature, Visual

#82 - Add town with transistions to sky, vale

Pull Request - State: closed - Opened by quigley-c about 5 years ago - 2 comments
Labels: World, Story

#81 - Camera panic movement

Pull Request - State: closed - Opened by codeandkey about 5 years ago
Labels: bugfix

#80 - Multiple input mapping

Issue - State: closed - Opened by codeandkey about 5 years ago - 1 comment

#79 - Add player interaction, load triggers

Pull Request - State: closed - Opened by codeandkey about 5 years ago
Labels: Mechanic

#78 - Merge tiles into tutorial map

Pull Request - State: closed - Opened by quigley-c about 5 years ago

#77 - Add background property to tile layers

Pull Request - State: closed - Opened by codeandkey about 5 years ago
Labels: Visual

#76 - Add castle tileset

Pull Request - State: closed - Opened by quigley-c about 5 years ago - 1 comment
Labels: Visual

#75 - Add smooth, safer map transitions

Pull Request - State: closed - Opened by codeandkey about 5 years ago
Labels: Feature, Visual

#74 - Add destructible crate object

Pull Request - State: closed - Opened by codeandkey about 5 years ago
Labels: Feature, Mechanic

#73 - Main menu, persistent data, and string databases

Pull Request - State: closed - Opened by codeandkey about 5 years ago - 3 comments
Labels: Feature, GUI

#72 - Updates to NPC/Player animations

Pull Request - State: closed - Opened by quigley-c about 5 years ago
Labels: Visual, bugfix