Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / cocos/cocos-engine issues and pull requests
#17745 - please add a physics world restart method
Issue -
State: closed - Opened by longchuan about 1 month ago
- 1 comment
Labels: Feature Request, Needs Triage
#17743 - Bullet Physics is random because of the solver is random,please support the solver select
Issue -
State: closed - Opened by longchuan about 1 month ago
Labels: Feature Request, Needs Triage
#17735 - [spine] 升级到3.8.4 后, 出现 "T_t.SkeletonInstance is not a constructor" 的错误
Issue -
State: open - Opened by finscn about 2 months ago
- 3 comments
Labels: Bug, Needs Triage
#17724 - [v3.8.5] Fix a compatibility issue after merging inline-enum PR
Pull Request -
State: closed - Opened by dumganhar about 2 months ago
- 7 comments
#17724 - [v3.8.5] Fix a compatibility issue after merging inline-enum PR
Pull Request -
State: closed - Opened by dumganhar about 2 months ago
- 7 comments
#17715 - Reduce package size in 3.8.5
Issue -
State: closed - Opened by minggo about 2 months ago
- 1 comment
#17715 - Reduce package size in 3.8.5
Issue -
State: closed - Opened by minggo about 2 months ago
- 1 comment
#17712 - pipeline c++ lint
Pull Request -
State: open - Opened by star-e about 2 months ago
- 1 comment
#17711 - Support for spine with shared image
Issue -
State: open - Opened by MrcSnm about 2 months ago
- 1 comment
Labels: Feature Request, Needs Triage
#17710 - raycast result includes closest hit fraction
Pull Request -
State: open - Opened by minggo about 2 months ago
- 2 comments
#17709 - Complete the i18n for label alignment.
Pull Request -
State: closed - Opened by knoxHuang about 2 months ago
- 1 comment
#17708 - Fix issue with registering multiple event listeners for a single event
Pull Request -
State: open - Opened by onerain88 about 2 months ago
- 1 comment
#17707 - cache render window texture (#17669)
Pull Request -
State: closed - Opened by minggo about 2 months ago
- 1 comment
#17706 - sys.isMobile is inauthentic
Issue -
State: closed - Opened by longchuan about 2 months ago
- 1 comment
Labels: Bug, Needs Triage
#17705 - Implement CallbacksInvoker using a linked list to avoid disorderly calling order caused by array.fastRemoveAt.
Pull Request -
State: open - Opened by JoliChen about 2 months ago
- 1 comment
#17704 - 每次保存场景的Transform信息不一致导致物理引擎运行结果不一致(The Transform will changed after save scene leads to inconsistent results in the physics engine running)
Issue -
State: open - Opened by longchuan about 2 months ago
Labels: Bug, Needs Triage
#17703 - [v3.8.5] Support inline enum and mangle private variables to reduce engine size.
Pull Request -
State: closed - Opened by dumganhar about 2 months ago
- 4 comments
#17702 - Support Android 15 for 16 KB page sizes
Issue -
State: open - Opened by zhitaocai about 2 months ago
- 3 comments
Labels: Feature Request, P1, Env: Native, Env: Android
#17701 - Fix the issue that can not destroy Node in contract listener call back in Box2D
Pull Request -
State: closed - Opened by minggo about 2 months ago
- 1 comment
#17700 - Fix the UIOpacity issue when the node is re-added to the scene.
Pull Request -
State: closed - Opened by yoki0805 about 2 months ago
- 7 comments
#17699 - fix running error on taobao platform
Pull Request -
State: closed - Opened by bofeng-song about 2 months ago
- 3 comments
#17698 - remove unneeded codes
Pull Request -
State: closed - Opened by minggo about 2 months ago
- 1 comment
#17697 - do not terminate loop if mask mismatch
Pull Request -
State: closed - Opened by minggo about 2 months ago
- 1 comment
#17696 - The openharmony platform uses dynamic linking to load opengles.
Pull Request -
State: closed - Opened by qiuguohua about 2 months ago
- 1 comment
#17695 - Revert "Bump rollup and @cocos/ccbuild"
Pull Request -
State: closed - Opened by dumganhar about 2 months ago
#17694 - remove unneeded import and global variables
Pull Request -
State: closed - Opened by minggo about 2 months ago
- 1 comment
#17693 - Bump rollup from 2.26.6 to 3.29.5
Pull Request -
State: closed - Opened by dependabot[bot] about 2 months ago
- 2 comments
Labels: dependencies
#17690 - openharmony update api12
Issue -
State: closed - Opened by wangyatong about 2 months ago
- 1 comment
Labels: Feature Request, Needs Triage
#17688 - When GPU Instancing is enabled, the material's priority settings will no longer take effect.
Issue -
State: open - Opened by yoki0805 about 2 months ago
Labels: Bug, Needs Triage
#17685 - 抖音小游戏 线上版本 updateUVs() 方法报错.
Issue -
State: open - Opened by finscn about 2 months ago
- 6 comments
Labels: Bug, Needs Triage
#17684 - 某些设备并不支持 createVertexArrayOES() 方法 ,cocos没有正确处理.
Issue -
State: open - Opened by finscn about 2 months ago
- 2 comments
Labels: Bug, Needs Triage
#17682 - [Spine相关] setAnimation() 方法中需要对 _skeleton 进行 null check.
Issue -
State: closed - Opened by finscn about 2 months ago
Labels: Bug
#17681 - 处理 fbx 文件的meta时 出现不一致的bug.
Issue -
State: open - Opened by finscn about 2 months ago
- 8 comments
Labels: Bug, Needs Triage
#17677 - [Editor] The max value of CSM transition range setting is wrong.
Issue -
State: open - Opened by yoki0805 about 2 months ago
- 1 comment
Labels: Bug, Needs Triage
#17676 - [EDITOR相关] 编辑器中错误的出现通过代码创建的节点且无法删除
Issue -
State: open - Opened by 9romise 2 months ago
Labels: Bug, Needs Triage
#17675 - [spine相关] SkeletonData 存在额外的内存浪费.
Issue -
State: open - Opened by finscn 2 months ago
- 4 comments
Labels: Bug, Needs Triage
#17674 - label clamp溢出处理时 char缓存模式显示错误
Issue -
State: open - Opened by kaxifakl 2 months ago
Labels: Bug, Needs Triage
#17673 - 使用脚本添加pefab到widget节点,顶级父节点的Canvas的active会被重置为false
Issue -
State: open - Opened by lkdevjava 2 months ago
Labels: Bug, Needs Triage
#17672 - Bullet 缺少ccClosestConvexResultCallback.getClosestHitFraction导出
Issue -
State: open - Opened by 06wj 2 months ago
- 8 comments
Labels: Bug, Module: Physics
#17671 - uses physx shipped with engine on bytedance
Pull Request -
State: closed - Opened by minggo 2 months ago
- 3 comments
#17670 - Bump rollup from 2.79.1 to 2.79.2
Pull Request -
State: open - Opened by dependabot[bot] 2 months ago
- 1 comment
Labels: dependencies
#17669 - Fix dereference dangling pointer.
Pull Request -
State: closed - Opened by star-e 2 months ago
- 1 comment
#17668 - V3.8.4
Pull Request -
State: closed - Opened by minggo 2 months ago
- 1 comment
#17667 - [EDITOR] 无法对选中的多个节点 同时执行 "移除预制件关联" 的操作
Issue -
State: open - Opened by finscn 2 months ago
Labels: Bug, Needs Triage
#17666 - 关于 微信小游戏 安卓版 内存异常的问题. (疑似bug)
Issue -
State: open - Opened by finscn 2 months ago
Labels: Bug, Needs Triage
#17665 - 希望模型在2d场景里也能支持合批
Issue -
State: open - Opened by JoneLau 2 months ago
Labels: Feature Request, Needs Triage
#17664 - Bump rollup and @cocos/ccbuild
Pull Request -
State: open - Opened by dependabot[bot] 2 months ago
- 1 comment
Labels: dependencies
#17663 - fix ui per-pass descriptor set
Pull Request -
State: closed - Opened by star-e 2 months ago
- 1 comment
#17662 - fixed audio play sometimes error
Pull Request -
State: open - Opened by zhefengzhang 2 months ago
#17661 - 希望能将 spine 的 动画json文件 , 图集atlas文件, 图片png文件 解耦.
Issue -
State: open - Opened by finscn 2 months ago
Labels: Feature Request, Needs Triage
#17660 - Fix the issue with the getClassName error under ES6
Pull Request -
State: closed - Opened by knoxHuang 2 months ago
- 5 comments
#17659 - Refactor 2d assembler
Pull Request -
State: open - Opened by dumganhar 2 months ago
- 1 comment
#17657 - Fixed the problem that webview cannot upload pictures
Pull Request -
State: closed - Opened by qiuguohua 2 months ago
- 2 comments
#17653 - Fix spine::Animation & spine::Timeline can not release normally
Pull Request -
State: open - Opened by bofeng-song 2 months ago
- 1 comment
#17647 - 相机渲染到RenderTexutre后,设置为SpriteFrame的texture,在web和native上方向相反
Issue -
State: closed - Opened by dum3ng 2 months ago
- 2 comments
Labels: Bug, Needs Triage
#17641 - fix #17484: 修复tsx文件对象层自定义属性读取错误
Pull Request -
State: open - Opened by Jerry457 3 months ago
- 1 comment
#17640 - fix safari can not resume the webaudio
Pull Request -
State: open - Opened by tangkaikk 3 months ago
- 1 comment
#17639 - Node 的 onSetParent 方法 在 ts 和 cpp 中名称不一致
Issue -
State: open - Opened by finscn 3 months ago
Labels: Bug, Needs Triage
#17638 - V3.8.4 instance buffer
Pull Request -
State: closed - Opened by star-e 3 months ago
- 1 comment
#17637 - saferi audio can not resume.
Issue -
State: closed - Opened by tangkaikk 3 months ago
Labels: Bug, Needs Triage
#17636 - Fix the issue on iOS where the app crashes when switching back to the game and playing new audio after being interrupted by another app.
Pull Request -
State: open - Opened by bofeng-song 3 months ago
- 1 comment
#17635 - Optimized GPU Instancing
Pull Request -
State: closed - Opened by GengineJS 3 months ago
- 1 comment
#17634 - add efk component animation track support
Pull Request -
State: closed - Opened by yufengctbu 3 months ago
#17633 - Canvas listens to design resolution changes
Pull Request -
State: closed - Opened by qiuguohua 3 months ago
- 1 comment
#17632 - Fix the issue where the custom pipeline's RenderTexture output is incorrect.
Pull Request -
State: closed - Opened by GengineJS 3 months ago
- 1 comment
#17631 - skybox LDR
Issue -
State: open - Opened by star-e 3 months ago
Labels: Bug, Needs Triage
#17630 - update bullet engine to fix ray cast error
Pull Request -
State: closed - Opened by minggo 3 months ago
- 1 comment
#17629 - PhysicsSystem.raycastClosest() can not work correctly in bullet
Issue -
State: closed - Opened by minggo 3 months ago
- 1 comment
Labels: Bug, Module: Physics
#17628 - Merge render queue (Web).
Pull Request -
State: closed - Opened by star-e 3 months ago
- 1 comment
#17627 - IOS Game Overheating Issue
Issue -
State: open - Opened by ManjunathaReddyNS 3 months ago
- 3 comments
Labels: Bug, Needs Triage
#17626 - Fixed the issue of the main page getting stuck due to the long execution time required for updates
Pull Request -
State: closed - Opened by qiuguohua 3 months ago
- 1 comment
#17625 - Show correct type for preloadScene
Pull Request -
State: open - Opened by MrcSnm 3 months ago
- 1 comment
#17624 - Bugfix: preloadScene would not return the actual data on the onComplete callback
Pull Request -
State: closed - Opened by MrcSnm 3 months ago
- 2 comments
#17623 - 小米快应用打包失败
Issue -
State: closed - Opened by Jonas1024 3 months ago
- 1 comment
Labels: Bug, Needs Triage
#17622 - Merge render queue
Pull Request -
State: closed - Opened by star-e 3 months ago
- 1 comment
#17621 - [Spine相关] 随机出现 BindingError: Cannot pass non-string to std::string 错误
Issue -
State: open - Opened by finscn 3 months ago
- 1 comment
Labels: Bug, Needs Triage
#17620 - Merge custom pipeline transparent and opaque queues
Pull Request -
State: closed - Opened by GengineJS 3 months ago
- 1 comment
Labels: PR: Do not merge
#17619 - Optimize scene culling code
Pull Request -
State: closed - Opened by GengineJS 3 months ago
- 1 comment
#17618 - fix trivial
Pull Request -
State: closed - Opened by star-e 3 months ago
#17617 - After changing the design resolution, the screen size displays abnormally.
Issue -
State: closed - Opened by bofeng-song 3 months ago
- 1 comment
Labels: Bug
#17616 - fix issue that onControllerTriggerEnter may not be triggered
Pull Request -
State: closed - Opened by minggo 3 months ago
- 1 comment
#17615 - onControllerTriggerEnter can not be triggered
Issue -
State: closed - Opened by minggo 3 months ago
- 1 comment
Labels: Bug, Module: Physics
#17614 - Streamline the new pipeline execution code
Pull Request -
State: closed - Opened by GengineJS 3 months ago
- 1 comment
#17613 - 刚进入场景时, 拿到的 cc.view.getVisibleSize(); 是不对的, 要延迟一帧才行
Issue -
State: closed - Opened by finscn 3 months ago
Labels: Bug, Needs Triage
#17612 - 无论 node.active 是否为 true , invalidateChildren 总是会被执行, 导致性能出现问题.
Issue -
State: open - Opened by finscn 3 months ago
- 3 comments
Labels: Bug, Needs Triage
#17611 - Cannot attach component to node if project created in folder with symbolic link (junction)
Issue -
State: open - Opened by quilombodigital 3 months ago
Labels: Bug, Needs Triage
#17610 - remove wrong commennt
Pull Request -
State: closed - Opened by minggo 3 months ago
- 1 comment
#17609 - Fix the JNI error 'global reference table overflow' caused by receiving a large number of WebSocket messages in the background
Pull Request -
State: closed - Opened by bofeng-song 3 months ago
- 1 comment
#17608 - Refine particle-simulator-2d.ts: Remove ZERO_VEC2 & misc
Pull Request -
State: closed - Opened by yoki0805 3 months ago
- 1 comment
#17607 - fixed #17606: node.setWorldScale(0, 0, 0) causes NaN issue in scale and worldMatrix properties
Pull Request -
State: closed - Opened by dumganhar 3 months ago
- 10 comments
#17606 - node.setWorldScale(0, 0, 0) causes NaN issue in scale and worldMatrix properties
Issue -
State: closed - Opened by dumganhar 3 months ago
Labels: Bug, P2
#17605 - Fix memory hike caused by repeatedly switching inspectors
Pull Request -
State: closed - Opened by knoxHuang 3 months ago
- 1 comment
#17604 - upgrade version 3.8.2 of package.lock file
Pull Request -
State: closed - Opened by yufengctbu 3 months ago
#17603 - Update version to 3.8.5
Pull Request -
State: closed - Opened by dumganhar 3 months ago
- 1 comment
#17602 - fixed #17594: [android] fix crash and memory leaks if launching game multiple times on Android platform with PhysX module enabled.
Pull Request -
State: closed - Opened by dumganhar 3 months ago
- 4 comments
#17601 - Fix custom-pipeline-post-process enable failures
Pull Request -
State: closed - Opened by knoxHuang 3 months ago
- 1 comment
#17600 - Fix the issue where the "Custom" pipeline cannot use post-processing in WebGL 1.0.
Pull Request -
State: closed - Opened by GengineJS 3 months ago
- 1 comment
#17599 - V3.8.4 pipeline reflection probe
Pull Request -
State: closed - Opened by star-e 3 months ago
- 1 comment
#17598 - 编辑器EditBox bug
Issue -
State: open - Opened by JQSee 3 months ago
Labels: Bug, Needs Triage
#17597 - revert changes during pipeline replacing
Pull Request -
State: closed - Opened by star-e 3 months ago
- 1 comment