Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / cocos/cocos-engine issues and pull requests

#17745 - please add a physics world restart method

Issue - State: closed - Opened by longchuan about 1 month ago - 1 comment
Labels: Feature Request, Needs Triage

#17743 - Bullet Physics is random because of the solver is random,please support the solver select

Issue - State: closed - Opened by longchuan about 1 month ago
Labels: Feature Request, Needs Triage

#17735 - [spine] 升级到3.8.4 后, 出现 "T_t.SkeletonInstance is not a constructor" 的错误

Issue - State: open - Opened by finscn about 2 months ago - 3 comments
Labels: Bug, Needs Triage

#17724 - [v3.8.5] Fix a compatibility issue after merging inline-enum PR

Pull Request - State: closed - Opened by dumganhar about 2 months ago - 7 comments

#17724 - [v3.8.5] Fix a compatibility issue after merging inline-enum PR

Pull Request - State: closed - Opened by dumganhar about 2 months ago - 7 comments

#17715 - Reduce package size in 3.8.5

Issue - State: closed - Opened by minggo about 2 months ago - 1 comment

#17715 - Reduce package size in 3.8.5

Issue - State: closed - Opened by minggo about 2 months ago - 1 comment

#17712 - pipeline c++ lint

Pull Request - State: open - Opened by star-e about 2 months ago - 1 comment

#17711 - Support for spine with shared image

Issue - State: open - Opened by MrcSnm about 2 months ago - 1 comment
Labels: Feature Request, Needs Triage

#17710 - raycast result includes closest hit fraction

Pull Request - State: open - Opened by minggo about 2 months ago - 2 comments

#17709 - Complete the i18n for label alignment.

Pull Request - State: closed - Opened by knoxHuang about 2 months ago - 1 comment

#17708 - Fix issue with registering multiple event listeners for a single event

Pull Request - State: open - Opened by onerain88 about 2 months ago - 1 comment

#17707 - cache render window texture (#17669)

Pull Request - State: closed - Opened by minggo about 2 months ago - 1 comment

#17706 - sys.isMobile is inauthentic

Issue - State: closed - Opened by longchuan about 2 months ago - 1 comment
Labels: Bug, Needs Triage

#17703 - [v3.8.5] Support inline enum and mangle private variables to reduce engine size.

Pull Request - State: closed - Opened by dumganhar about 2 months ago - 4 comments

#17702 - Support Android 15 for 16 KB page sizes

Issue - State: open - Opened by zhitaocai about 2 months ago - 3 comments
Labels: Feature Request, P1, Env: Native, Env: Android

#17701 - Fix the issue that can not destroy Node in contract listener call back in Box2D

Pull Request - State: closed - Opened by minggo about 2 months ago - 1 comment

#17700 - Fix the UIOpacity issue when the node is re-added to the scene.

Pull Request - State: closed - Opened by yoki0805 about 2 months ago - 7 comments

#17699 - fix running error on taobao platform

Pull Request - State: closed - Opened by bofeng-song about 2 months ago - 3 comments

#17698 - remove unneeded codes

Pull Request - State: closed - Opened by minggo about 2 months ago - 1 comment

#17697 - do not terminate loop if mask mismatch

Pull Request - State: closed - Opened by minggo about 2 months ago - 1 comment

#17696 - The openharmony platform uses dynamic linking to load opengles.

Pull Request - State: closed - Opened by qiuguohua about 2 months ago - 1 comment

#17695 - Revert "Bump rollup and @cocos/ccbuild"

Pull Request - State: closed - Opened by dumganhar about 2 months ago

#17694 - remove unneeded import and global variables

Pull Request - State: closed - Opened by minggo about 2 months ago - 1 comment

#17693 - Bump rollup from 2.26.6 to 3.29.5

Pull Request - State: closed - Opened by dependabot[bot] about 2 months ago - 2 comments
Labels: dependencies

#17690 - openharmony update api12

Issue - State: closed - Opened by wangyatong about 2 months ago - 1 comment
Labels: Feature Request, Needs Triage

#17688 - When GPU Instancing is enabled, the material's priority settings will no longer take effect.

Issue - State: open - Opened by yoki0805 about 2 months ago
Labels: Bug, Needs Triage

#17685 - 抖音小游戏 线上版本 updateUVs() 方法报错.

Issue - State: open - Opened by finscn about 2 months ago - 6 comments
Labels: Bug, Needs Triage

#17684 - 某些设备并不支持 createVertexArrayOES() 方法 ,cocos没有正确处理.

Issue - State: open - Opened by finscn about 2 months ago - 2 comments
Labels: Bug, Needs Triage

#17682 - [Spine相关] setAnimation() 方法中需要对 _skeleton 进行 null check.

Issue - State: closed - Opened by finscn about 2 months ago
Labels: Bug

#17681 - 处理 fbx 文件的meta时 出现不一致的bug.

Issue - State: open - Opened by finscn about 2 months ago - 8 comments
Labels: Bug, Needs Triage

#17677 - [Editor] The max value of CSM transition range setting is wrong.

Issue - State: open - Opened by yoki0805 about 2 months ago - 1 comment
Labels: Bug, Needs Triage

#17676 - [EDITOR相关] 编辑器中错误的出现通过代码创建的节点且无法删除

Issue - State: open - Opened by 9romise 2 months ago
Labels: Bug, Needs Triage

#17675 - [spine相关] SkeletonData 存在额外的内存浪费.

Issue - State: open - Opened by finscn 2 months ago - 4 comments
Labels: Bug, Needs Triage

#17674 - label clamp溢出处理时 char缓存模式显示错误

Issue - State: open - Opened by kaxifakl 2 months ago
Labels: Bug, Needs Triage

#17672 - Bullet 缺少ccClosestConvexResultCallback.getClosestHitFraction导出

Issue - State: open - Opened by 06wj 2 months ago - 8 comments
Labels: Bug, Module: Physics

#17671 - uses physx shipped with engine on bytedance

Pull Request - State: closed - Opened by minggo 2 months ago - 3 comments

#17670 - Bump rollup from 2.79.1 to 2.79.2

Pull Request - State: open - Opened by dependabot[bot] 2 months ago - 1 comment
Labels: dependencies

#17669 - Fix dereference dangling pointer.

Pull Request - State: closed - Opened by star-e 2 months ago - 1 comment

#17668 - V3.8.4

Pull Request - State: closed - Opened by minggo 2 months ago - 1 comment

#17667 - [EDITOR] 无法对选中的多个节点 同时执行 "移除预制件关联" 的操作

Issue - State: open - Opened by finscn 2 months ago
Labels: Bug, Needs Triage

#17666 - 关于 微信小游戏 安卓版 内存异常的问题. (疑似bug)

Issue - State: open - Opened by finscn 2 months ago
Labels: Bug, Needs Triage

#17665 - 希望模型在2d场景里也能支持合批

Issue - State: open - Opened by JoneLau 2 months ago
Labels: Feature Request, Needs Triage

#17664 - Bump rollup and @cocos/ccbuild

Pull Request - State: open - Opened by dependabot[bot] 2 months ago - 1 comment
Labels: dependencies

#17663 - fix ui per-pass descriptor set

Pull Request - State: closed - Opened by star-e 2 months ago - 1 comment

#17662 - fixed audio play sometimes error

Pull Request - State: open - Opened by zhefengzhang 2 months ago

#17661 - 希望能将 spine 的 动画json文件 , 图集atlas文件, 图片png文件 解耦.

Issue - State: open - Opened by finscn 2 months ago
Labels: Feature Request, Needs Triage

#17660 - Fix the issue with the getClassName error under ES6

Pull Request - State: closed - Opened by knoxHuang 2 months ago - 5 comments

#17659 - Refactor 2d assembler

Pull Request - State: open - Opened by dumganhar 2 months ago - 1 comment

#17657 - Fixed the problem that webview cannot upload pictures

Pull Request - State: closed - Opened by qiuguohua 2 months ago - 2 comments

#17653 - Fix spine::Animation & spine::Timeline can not release normally

Pull Request - State: open - Opened by bofeng-song 2 months ago - 1 comment

#17647 - 相机渲染到RenderTexutre后,设置为SpriteFrame的texture,在web和native上方向相反

Issue - State: closed - Opened by dum3ng 2 months ago - 2 comments
Labels: Bug, Needs Triage

#17641 - fix #17484: 修复tsx文件对象层自定义属性读取错误

Pull Request - State: open - Opened by Jerry457 3 months ago - 1 comment

#17640 - fix safari can not resume the webaudio

Pull Request - State: open - Opened by tangkaikk 3 months ago - 1 comment

#17639 - Node 的 onSetParent 方法 在 ts 和 cpp 中名称不一致

Issue - State: open - Opened by finscn 3 months ago
Labels: Bug, Needs Triage

#17638 - V3.8.4 instance buffer

Pull Request - State: closed - Opened by star-e 3 months ago - 1 comment

#17637 - saferi audio can not resume.

Issue - State: closed - Opened by tangkaikk 3 months ago
Labels: Bug, Needs Triage

#17635 - Optimized GPU Instancing

Pull Request - State: closed - Opened by GengineJS 3 months ago - 1 comment

#17634 - add efk component animation track support

Pull Request - State: closed - Opened by yufengctbu 3 months ago

#17633 - Canvas listens to design resolution changes

Pull Request - State: closed - Opened by qiuguohua 3 months ago - 1 comment

#17632 - Fix the issue where the custom pipeline's RenderTexture output is incorrect.

Pull Request - State: closed - Opened by GengineJS 3 months ago - 1 comment

#17631 - skybox LDR

Issue - State: open - Opened by star-e 3 months ago
Labels: Bug, Needs Triage

#17630 - update bullet engine to fix ray cast error

Pull Request - State: closed - Opened by minggo 3 months ago - 1 comment

#17629 - PhysicsSystem.raycastClosest() can not work correctly in bullet

Issue - State: closed - Opened by minggo 3 months ago - 1 comment
Labels: Bug, Module: Physics

#17628 - Merge render queue (Web).

Pull Request - State: closed - Opened by star-e 3 months ago - 1 comment

#17627 - IOS Game Overheating Issue

Issue - State: open - Opened by ManjunathaReddyNS 3 months ago - 3 comments
Labels: Bug, Needs Triage

#17625 - Show correct type for preloadScene

Pull Request - State: open - Opened by MrcSnm 3 months ago - 1 comment

#17624 - Bugfix: preloadScene would not return the actual data on the onComplete callback

Pull Request - State: closed - Opened by MrcSnm 3 months ago - 2 comments

#17623 - 小米快应用打包失败

Issue - State: closed - Opened by Jonas1024 3 months ago - 1 comment
Labels: Bug, Needs Triage

#17622 - Merge render queue

Pull Request - State: closed - Opened by star-e 3 months ago - 1 comment

#17621 - [Spine相关] 随机出现 BindingError: Cannot pass non-string to std::string 错误

Issue - State: open - Opened by finscn 3 months ago - 1 comment
Labels: Bug, Needs Triage

#17620 - Merge custom pipeline transparent and opaque queues

Pull Request - State: closed - Opened by GengineJS 3 months ago - 1 comment
Labels: PR: Do not merge

#17619 - Optimize scene culling code

Pull Request - State: closed - Opened by GengineJS 3 months ago - 1 comment

#17618 - fix trivial

Pull Request - State: closed - Opened by star-e 3 months ago

#17617 - After changing the design resolution, the screen size displays abnormally.

Issue - State: closed - Opened by bofeng-song 3 months ago - 1 comment
Labels: Bug

#17616 - fix issue that onControllerTriggerEnter may not be triggered

Pull Request - State: closed - Opened by minggo 3 months ago - 1 comment

#17615 - onControllerTriggerEnter can not be triggered

Issue - State: closed - Opened by minggo 3 months ago - 1 comment
Labels: Bug, Module: Physics

#17614 - Streamline the new pipeline execution code

Pull Request - State: closed - Opened by GengineJS 3 months ago - 1 comment

#17613 - 刚进入场景时, 拿到的 cc.view.getVisibleSize(); 是不对的, 要延迟一帧才行

Issue - State: closed - Opened by finscn 3 months ago
Labels: Bug, Needs Triage

#17612 - 无论 node.active 是否为 true , invalidateChildren 总是会被执行, 导致性能出现问题.

Issue - State: open - Opened by finscn 3 months ago - 3 comments
Labels: Bug, Needs Triage

#17610 - remove wrong commennt

Pull Request - State: closed - Opened by minggo 3 months ago - 1 comment

#17608 - Refine particle-simulator-2d.ts: Remove ZERO_VEC2 & misc

Pull Request - State: closed - Opened by yoki0805 3 months ago - 1 comment

#17605 - Fix memory hike caused by repeatedly switching inspectors

Pull Request - State: closed - Opened by knoxHuang 3 months ago - 1 comment

#17604 - upgrade version 3.8.2 of package.lock file

Pull Request - State: closed - Opened by yufengctbu 3 months ago

#17603 - Update version to 3.8.5

Pull Request - State: closed - Opened by dumganhar 3 months ago - 1 comment

#17601 - Fix custom-pipeline-post-process enable failures

Pull Request - State: closed - Opened by knoxHuang 3 months ago - 1 comment

#17599 - V3.8.4 pipeline reflection probe

Pull Request - State: closed - Opened by star-e 3 months ago - 1 comment

#17598 - 编辑器EditBox bug

Issue - State: open - Opened by JQSee 3 months ago
Labels: Bug, Needs Triage

#17597 - revert changes during pipeline replacing

Pull Request - State: closed - Opened by star-e 3 months ago - 1 comment