Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / cnr-isti-vclab/nexus issues and pull requests

#171 - Loss in Color Saturation in Nexus 3D Compared to HTML Example

Issue - State: closed - Opened by m-hassan-ad 3 months ago - 2 comments

#170 - RangeError offset is out of bounds - Float32Array.set

Issue - State: open - Opened by loicroybon 8 months ago - 1 comment

#169 - support babylonjs

Issue - State: open - Opened by geosocket 9 months ago

#168 - handle special characters in filenames

Issue - State: open - Opened by zoltan-mihalyi 11 months ago - 3 comments

#167 - texture of OBJ file not used in NXS file

Issue - State: open - Opened by girr24 12 months ago

#166 - 3d tiles export implementation

Pull Request - State: open - Opened by PerspectivesLab about 1 year ago - 1 comment

#165 - Raycaster often doesn't return nearest intersection point

Issue - State: open - Opened by benedikt7 about 1 year ago - 2 comments

#164 - Build using QMAKE broken

Issue - State: open - Opened by giovamemooria about 1 year ago - 3 comments

#163 - Update default diffuse color used when reading mtl files

Pull Request - State: closed - Opened by balazs151 over 1 year ago - 1 comment

#162 - Failed mapping texture data

Issue - State: closed - Opened by Hoogband over 1 year ago - 1 comment

#161 - Export to .STL?

Issue - State: closed - Opened by RichiH over 1 year ago - 1 comment

#160 - Importing NexusObject from nexus3d in a js file

Issue - State: open - Opened by rvouilloz over 1 year ago

#158 - Segmentation fault with -O when using nxsbuild

Issue - State: open - Opened by jdcast over 1 year ago - 1 comment

#157 - On the issue of model size changes after conversion

Issue - State: open - Opened by xiang7970 over 1 year ago - 3 comments

#156 - multiple materials and texture errors

Issue - State: closed - Opened by xiang7970 over 1 year ago - 7 comments

#155 - when you zoom out, Nexux will delete more vertexes and triangles?

Issue - State: closed - Opened by atlas1119 over 1 year ago - 1 comment

#154 - render the same nxz object in multiple canvas with multiples renderers

Issue - State: open - Opened by ua4192 almost 2 years ago - 1 comment

#153 - About QEM effect!

Issue - State: closed - Opened by zero406-CC almost 2 years ago - 2 comments

#152 - Retrieving mesh structure and names

Issue - State: closed - Opened by pabsilva almost 2 years ago - 4 comments

#151 - Source for Nexus3D package

Issue - State: open - Opened by pabsilva almost 2 years ago - 1 comment

#150 - Installation of nxscompress failed

Issue - State: closed - Opened by pentaquarx almost 2 years ago - 2 comments

#149 - How to render the quadrilateral?

Issue - State: open - Opened by SunnyXJ almost 2 years ago - 10 comments

#147 - Select more appropriate exception classes

Issue - State: open - Opened by elfring about 2 years ago

#146 - Improve exception safety with smart pointers

Issue - State: open - Opened by elfring about 2 years ago

#145 - Remove unnecessary null pointer checks

Issue - State: open - Opened by elfring about 2 years ago

#144 - GPU cache limit set to 2000 MBs on nxsview

Issue - State: open - Opened by Zeeraktahir over 2 years ago - 4 comments

#143 - how to display wireframe in threejs

Issue - State: open - Opened by ghost over 2 years ago - 2 comments

#142 - Some NXS/NXZ models looks dark, without texture

Issue - State: open - Opened by bugracoskun over 2 years ago - 3 comments

#141 - Get faces/triangles normals when Raycasting in ThreeJS

Issue - State: open - Opened by geoptex almost 3 years ago - 3 comments

#140 - Nexus affecting geometry of other objects, post processing in ThreeJS

Issue - State: open - Opened by shiukaheng almost 3 years ago - 2 comments

#139 - Show backfaces

Issue - State: open - Opened by SolidModeler almost 3 years ago

#138 - Fatal error: virtual memory mapping block (ref closed issue #108)

Issue - State: open - Opened by Roger-Rapp almost 3 years ago - 5 comments

#137 - fix(nxsbuild): loading materials without textures for OBJ models

Pull Request - State: closed - Opened by asmrcek almost 3 years ago

#136 - libnexus

Issue - State: open - Opened by pierotofy about 3 years ago - 1 comment
Labels: enhancement

#135 - is it possibel to use offscreencanvas with nexus+threejs?

Issue - State: open - Opened by ua4192 about 3 years ago - 5 comments

#134 - Our QT

Pull Request - State: closed - Opened by pierotofy about 3 years ago - 1 comment

#133 - problem converting ply with attribute based on 4 components RGBA

Issue - State: open - Opened by ua4192 about 3 years ago - 9 comments

#132 - problem with glb file with RGBA color attribute

Issue - State: closed - Opened by ua4192 about 3 years ago - 5 comments

#131 - Can't compile nxscompress on linux (ubuntu 20.04)

Issue - State: closed - Opened by radicalreflect about 3 years ago - 1 comment

#130 - nexus js - three.js: Correct bounding sphere test for raycasting

Pull Request - State: closed - Opened by asmrcek about 3 years ago

#129 - nexus js: Raycasting doesn't work on small models

Issue - State: closed - Opened by asmrcek about 3 years ago

#128 - feat(nxsbuild): Add support for all OBJ face definition formats

Pull Request - State: closed - Opened by asmrcek about 3 years ago

#127 - nxsbuild: Unable to process OBJ files in various face formats

Issue - State: closed - Opened by asmrcek about 3 years ago

#126 - nexus js: Fix displaying of textured models

Pull Request - State: closed - Opened by asmrcek about 3 years ago

#125 - nexus js: Cannot display textured models

Issue - State: closed - Opened by asmrcek about 3 years ago

#122 - nexus js: Add lil-gui.js and update raycast example

Pull Request - State: closed - Opened by asmrcek about 3 years ago

#121 - nxsbuild: Fix loading textures for OBJ models

Pull Request - State: closed - Opened by asmrcek about 3 years ago - 1 comment

#120 - nxsbuild: Problem loading textures for OBJ models

Issue - State: closed - Opened by asmrcek about 3 years ago

#119 - Qt5Gui.dll is missing

Issue - State: open - Opened by Frank12-12 about 3 years ago - 1 comment

#118 - Vertices, Faces, Color matrices on nxs/nxz files

Issue - State: open - Opened by VasilisTz1 about 3 years ago - 1 comment

#117 - Loading nexus files in Unity

Issue - State: open - Opened by TuomasK1989 over 3 years ago - 5 comments

#116 - Texture bug in threejsES6 branch for Firefox version > 93.0

Issue - State: closed - Opened by jfeick over 3 years ago - 1 comment

#115 - bugfix current directory for tmp files

Pull Request - State: closed - Opened by alemuntoni over 3 years ago

#114 - MacOS automatic build and nxsview app bundle

Pull Request - State: closed - Opened by alemuntoni over 3 years ago

#113 - MacOS automatic build and nxsview app bundle

Pull Request - State: closed - Opened by alemuntoni over 3 years ago

#112 - 64 bit compatibility in order to work with nexus files larger than 4GB

Pull Request - State: closed - Opened by steppobeck over 3 years ago - 1 comment

#110 - New nexus library

Pull Request - State: closed - Opened by alemuntoni over 3 years ago

#108 - Fatal error: virtual memory error mapping block: Access is denied

Issue - State: closed - Opened by ua4192 over 3 years ago - 3 comments

#107 - Improve Readability of INSTALL.md

Pull Request - State: closed - Opened by neuged over 3 years ago - 2 comments

#106 - ThreeES6 - running XMLHTTPRequests after dispose()

Issue - State: closed - Opened by jfeick almost 4 years ago - 5 comments

#105 - Texture packed in NXS larger than 16k

Issue - State: closed - Opened by brunodutailly almost 4 years ago - 4 comments

#104 - Casting and receiving shadows with Nexus3D and Three.js

Issue - State: closed - Opened by hermanmitish almost 4 years ago - 4 comments

#103 - Building nxszip

Issue - State: closed - Opened by antonkarasu almost 4 years ago - 1 comment

#102 - question about hw instancing

Issue - State: closed - Opened by ua4192 about 4 years ago - 2 comments

#101 - gl_PointSize with fixed world coordinates size (10mm)

Issue - State: closed - Opened by ua4192 about 4 years ago - 2 comments

#100 - New flush Method to clean some RAM and dispose problem

Issue - State: closed - Opened by ua4192 about 4 years ago - 6 comments

#99 - about nexus threjsES6 version

Issue - State: open - Opened by umimori13 about 4 years ago

#98 - Assertion `0' failed when converting a large ply file

Issue - State: closed - Opened by bklaric about 4 years ago - 3 comments

#97 - Obj conversion NXS, conversion speed is too slow, how to improve?

Issue - State: closed - Opened by 1156150793 about 4 years ago - 11 comments

#96 - Issue with ply with uv attribute

Issue - State: closed - Opened by ua4192 about 4 years ago - 5 comments

#95 - problem with shader material and cloud of points

Issue - State: closed - Opened by ua4192 about 4 years ago - 3 comments

#94 - Using nxsbuild to convert PLY with texture to NXS

Issue - State: closed - Opened by 1156150793 about 4 years ago - 6 comments

#93 - Using nxsbuild to convert GLB with texture to NXS

Issue - State: open - Opened by 1156150793 about 4 years ago - 2 comments

#92 - The exported NXZ model cannot be used

Issue - State: closed - Opened by 1156150793 about 4 years ago - 4 comments

#91 - raycaster wrong for my meshes

Issue - State: closed - Opened by umimori13 about 4 years ago - 7 comments

#90 - Removed dependency from QFile in NexusData

Pull Request - State: closed - Opened by Crax97 about 4 years ago - 1 comment

#89 - Removing the dependency from QFile, QImage and QTime into NexusData

Pull Request - State: closed - Opened by Crax97 over 4 years ago

#88 - problems with updating texure values aftr first render

Issue - State: closed - Opened by ua4192 over 4 years ago - 8 comments

#87 - Is there a way to show loading progress ?

Issue - State: open - Opened by umimori13 over 4 years ago - 3 comments
Labels: enhancement

#86 - problem changing position,quaternion and scale when ShaderMaterial is used

Issue - State: closed - Opened by ua4192 over 4 years ago - 1 comment

#85 - Is (or will be) Nexus compliant with the current Three.JS ES6 module approach?

Issue - State: open - Opened by Albanbrice over 4 years ago - 17 comments

#84 - wrong normals when change to MeshNormalMaterial

Issue - State: closed - Opened by umimori13 over 4 years ago - 3 comments

#83 - examples errors and texture map will get error

Issue - State: closed - Opened by umimori13 over 4 years ago - 3 comments

#82 - Wrong texture on Android when using envMap in THREE.MeshPhongMaterial

Issue - State: closed - Opened by autowo over 4 years ago - 2 comments

#81 - some questions:

Issue - State: closed - Opened by ua4192 over 4 years ago - 6 comments

#80 - problems loading multiple models

Issue - State: closed - Opened by ua4192 over 4 years ago - 7 comments

#79 - Error with threejs when Material is not passed

Issue - State: open - Opened by code-matt over 4 years ago

#77 - Changed nexus_three.js to handle deprecations of three.js r110

Pull Request - State: closed - Opened by fq-selbach almost 5 years ago

#76 - Cannot convert obj files with texture properly

Issue - State: open - Opened by tteke almost 5 years ago - 5 comments

#75 - new request: gltf loader added for nxsbuild.exe?

Issue - State: open - Opened by ua4192 almost 5 years ago - 29 comments

#74 - strange error in standard example

Issue - State: closed - Opened by ua4192 about 5 years ago - 2 comments
Labels: bug

#73 - issues with latest version of THREEJS

Issue - State: closed - Opened by ua4192 about 5 years ago

#72 - GL_INVALID_VALUE

Issue - State: closed - Opened by YILINQ about 5 years ago - 3 comments