Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / clintbellanger/flare issues and pull requests
#95 - Issue #38 hazards should remember entity collisions
Pull Request -
State: closed - Opened by norseboar over 13 years ago
#94 - create "make install" target in cmake config
Issue -
State: closed - Opened by hennr over 13 years ago
- 8 comments
Labels: Feature
#93 - Delete button
Pull Request -
State: closed - Opened by norseboar over 13 years ago
- 2 comments
#92 - Grassland Tile Set
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 5 comments
Labels: Art
#91 - Add Delete button to load game screen
Issue -
State: closed - Opened by pennomi over 13 years ago
- 1 comment
Labels: Feature
#90 - Memory not being freed when changing game states
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 3 comments
Labels: Bug
#89 - Better [enemygroup] spawning algorithm
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#88 - New zombie die sound
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 4 comments
Labels: Art
#87 - Cleave art
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
Labels: Art
#86 - cleanup
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#85 - Refactored post_power to use hazard source as source
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#84 - Added event power spawning
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#83 - MinGW 3 issues
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 3 comments
Labels: Bug
#82 - Last Batch of Map Updates
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#81 - Convert post_power to use hazard source
Issue -
State: closed - Opened by pennomi over 13 years ago
- 1 comment
Labels: Feature
#80 - 2nd group of map updates
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#79 - First set of map updates
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#78 - Tiles that can obscure player should ghost when a player is by them
Issue -
State: closed - Opened by shazzner over 13 years ago
- 5 comments
Labels: Feature
#77 - Updated [enemygroup] to have variable number of monsters
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#76 - On-click events
Pull Request -
State: closed - Opened by pennomi over 13 years ago
- 1 comment
#75 - Improve [enemygroup] functionality
Issue -
State: closed - Opened by pennomi over 13 years ago
- 5 comments
Labels: Feature
#74 - Add hazard/power spawning to map events
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 3 comments
Labels: Feature
#73 - Power Cooldowns
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#72 - Reworked Lost Mines map
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#71 - Fix for overlapped +1 buttons on character screen
Pull Request -
State: closed - Opened by fcxSanya over 13 years ago
- 2 comments
#70 - Patch for issue #12
Pull Request -
State: closed - Opened by fcxSanya over 13 years ago
#69 - Missiles sometimes go opposite direction
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
Labels: Bug
#68 - Unable to compile EnemyGroupManager on windows.
Issue -
State: closed - Opened by Paul-Wortmann over 13 years ago
- 5 comments
Labels: Bug
#67 - Added support for random enemy group spawning
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#66 - Current revision: gamestate error?
Issue -
State: closed - Opened by pennomi over 13 years ago
- 10 comments
Labels: Bug
#65 - The enemy menu quickly become unstable and hamper the mouse move gameplay
Issue -
State: closed - Opened by Bonbadil over 13 years ago
- 3 comments
Labels: Bug
#64 - Add an icon to close the menu windows
Issue -
State: closed - Opened by Bonbadil over 13 years ago
- 2 comments
Labels: Feature
#63 - Top-level Menu Music
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
#62 - Decouple hero sprite heads and portraits
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
#61 - Menu button notifications
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 3 comments
Labels: Feature
#60 - Base Female Sprites
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
Labels: Art
#59 - Player Portraits
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
Labels: Art
#58 - Updated CMakeLists.txt to include WidgetInput.cpp
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#57 - Input widget
Pull Request -
State: closed - Opened by ghost over 13 years ago
#56 - WidgetTextInput
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 3 comments
#55 - Button to advance NPC converstaions
Pull Request -
State: closed - Opened by ghost over 13 years ago
#54 - Improve WidgetButton by allowing various styles
Pull Request -
State: closed - Opened by ghost over 13 years ago
#53 - Mouse-move improvements
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
Labels: Feature
#52 - Bugfixes: antlion_hatchling animation and Fixed powers.txt
Pull Request -
State: closed - Opened by pennomi over 13 years ago
- 1 comment
#51 - The file that was forsaken by the wayside :(
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#50 - Vampiric Effects for HP and MP; Hazards now have pointer to StatBlock of the source.
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#49 - Animation speed and merged animations
Pull Request -
State: closed - Opened by ghost over 13 years ago
#48 - Add Powers that spawn Enemies
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 11 comments
Labels: Feature
#47 - Add A* pathfinding to enemies
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 3 comments
Labels: Feature
#46 - Add variable creature spawns
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 7 comments
#45 - Add patrolling and wandering enemies
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
Labels: Feature
#44 - Allow enemies to enter combat in packs
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
Labels: Feature
#43 - Add missile reflection
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
Labels: Feature
#42 - Add life-steal and mana-steal to powers and weapons
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
#41 - Add optional cooldown to powers
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 3 comments
Labels: Feature
#40 - Refactored power 'Freeze' to be configurable as new power type 'repeater'.
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#39 - Add map events activated by clicking
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 6 comments
Labels: Feature
#38 - Hazards should remember Entity collisions
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 6 comments
Labels: Feature
#37 - Rendering variables now loaded from animation definition files
Pull Request -
State: closed - Opened by ghost over 13 years ago
#36 - Merge Enemy Animations
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 9 comments
#35 - Bugfix: skeleton animation freezes and causes infinite melee loop
Pull Request -
State: closed - Opened by pennomi over 13 years ago
- 1 comment
#34 - Enemy animation definitions
Pull Request -
State: closed - Opened by ghost over 13 years ago
#33 - Animation definitions file parsing
Pull Request -
State: closed - Opened by ghost over 13 years ago
#32 - Refactored missilex3 into missile
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#31 - Trying out an Animation Class
Pull Request -
State: closed - Opened by ghost over 13 years ago
#30 - Arrange data files for easy translations
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 19 comments
Labels: Refactor
#29 - Convert internal strings to Unicode
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 3 comments
Labels: Feature
#28 - Convert FileParser to read utf-8 files
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
Labels: Feature
#27 - Convert FontEngine to use TTF and Unicode
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 9 comments
Labels: Feature
#26 - damage_multiplier option for powers
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#25 - Add MP cost to Power Tooltip
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#24 - Variable MP cost for powers
Pull Request -
State: closed - Opened by pennomi over 13 years ago
#23 - Crashes upon new game or load game
Issue -
State: closed - Opened by pennomi over 13 years ago
- 2 comments
#22 - Floating Combat Text
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
Labels: Feature
#21 - Improve WidgetButton by allowing various styles
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
#20 - Add a symbol or button to show that conversation continues
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
#19 - Change icon dragging behavior
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 6 comments
Labels: Refactor
#18 - Exit to Title Menu
Pull Request -
State: closed - Opened by ghost over 13 years ago
#17 - Issue #5
Pull Request -
State: closed - Opened by ghost over 13 years ago
#16 - Clean up the groundRay power type
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 4 comments
#15 - Convert missileX3 to an improved base missile power type
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 4 comments
#14 - Add optional damage multiplier to powers
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 3 comments
#13 - Allow configurable mana cost on powers
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
#12 - Create a new item bonus to increase base stats
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
Labels: Feature
#11 - Refactor several classes to use FileParser
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 5 comments
#10 - Handle systems without sound
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
Labels: Bug
#9 - New Character screen
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 7 comments
#8 - Confirm "Save and Exit to Title"
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
#7 - Create an Animation class
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 17 comments
#6 - Create a common Event handling class
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
Labels: Refactor
#5 - Create a base class Entity
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 2 comments
#4 - WidgetTabs
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 5 comments
Labels: Refactor
#3 - Correctly handle powers/items that require targeting
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 1 comment
Labels: Bug
#2 - Use Standard Directories
Issue -
State: closed - Opened by clintbellanger over 13 years ago
- 12 comments
Labels: Feature
#1 - Modular Game States
Pull Request -
State: closed - Opened by ghost over 13 years ago