Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / citizenfx/fivem issues and pull requests

#2459 - ~

Issue - State: closed - Opened by rxyyy 8 months ago
Labels: bug

#2458 - Merge

Pull Request - State: closed - Opened by huynhbao 8 months ago - 4 comments
Labels: invalid

#2457 - Exception invoking lua callback with Wait

Issue - State: closed - Opened by DaniGP17 8 months ago
Labels: bug, ScRT: C#

#2456 - Wait block runtime execution with mono V2 C#

Issue - State: closed - Opened by Gyzzmo 8 months ago
Labels: bug, ScRT: C#

#2455 - DeleteStuntJump Native not working

Issue - State: closed - Opened by ArdentLeKhey 8 months ago - 2 comments
Labels: bug, ScRT: Lua

#2454 - PlaystatsStuntPerformedEventAllowTrigger Native not working

Issue - State: closed - Opened by ArdentLeKhey 8 months ago - 2 comments
Labels: bug

#2453 - [RedM] GET_SHAPE_TEST_RESULT_INCLUDING_MATERIAL - Extra Native Error

Issue - State: closed - Opened by Alexr03 8 months ago - 6 comments
Labels: bug, RedM

#2452 - fix(ext/cfx-ui): added exception for sv_disableClientReplays

Pull Request - State: closed - Opened by olegmakushev 8 months ago
Labels: ready-to-merge

#2451 - FiveM keeps crashing with ntdll.dll!RtlRaiseStatus error

Issue - State: open - Opened by sontopo 8 months ago - 3 comments
Labels: bug, triage, crash

#2450 - DrawOrigin Single Frame Positional Bug

Issue - State: open - Opened by kono5alive 8 months ago - 1 comment
Labels: bug, triage, RedM

#2449 - game keeping input while nui is focused

Issue - State: open - Opened by Cu-chi 8 months ago
Labels: bug, triage

#2448 - Process crash captured, GTA5_b3095.exe!sub_1043C60C0 (0x47)

Issue - State: closed - Opened by Jamesking56 8 months ago - 8 comments
Labels: bug, crash

#2447 - Error on SetPedHairColor - 0xBB43F090

Issue - State: closed - Opened by DonPoedel 8 months ago
Labels: bug, crash

#2446 - Don't mention gameconfig in pool errors in RedM

Pull Request - State: closed - Opened by Disquse 8 months ago
Labels: ready-to-merge, RedM

#2445 - fix(statebag): check for replication state on SendAll

Pull Request - State: closed - Opened by tens0rfl0w 8 months ago - 13 comments
Labels: triage, onesync/statebags, status:discussing

#2444 - feat(server/node): serialize finished data nodes

Pull Request - State: closed - Opened by coconise 8 months ago
Labels: triage, RedM

#2443 - Server Setters

Issue - State: closed - Opened by coconise 8 months ago
Labels: bug, RedM

#2442 - Disable Entity Attach

Issue - State: open - Opened by Yvelttt 8 months ago - 5 comments
Labels: bug, triage

#2441 - Client crashed with activated Nvidia Game Filters - 0xc0000005

Issue - State: open - Opened by DerZerstoerer187 8 months ago - 2 comments
Labels: bug, triage, crash

#2440 - Fivem Has stopped reponding

Issue - State: open - Opened by IcecreamMan101 8 months ago - 3 comments
Labels: bug, triage

#2439 - fix(natives): Vector3 will generate a tuple type instead of an array …

Pull Request - State: open - Opened by AleksanderEvensen 8 months ago - 5 comments
Labels: triage, needs manual verification, ScRT: JS

#2438 - State bags set on the server do not respect replicated flag

Issue - State: open - Opened by jxckUK 8 months ago - 6 comments
Labels: bug, triage

#2437 - tweak(scripting/mono-v2): bump pilot date

Pull Request - State: closed - Opened by thorium-cfx 8 months ago
Labels: ready-to-merge, ScRT: C#

#2436 - Ragdolls are not synced with the server (even when not a dead player)

Issue - State: open - Opened by mcNuggets1 8 months ago - 3 comments
Labels: bug, triage

#2435 - Non conclusive error (origin unknown)

Issue - State: open - Opened by mcNuggets1 8 months ago - 2 comments
Labels: bug, triage

#2434 - Native TaskPlayAnim does not work with numbers, only "floats"

Issue - State: open - Opened by KooperNinja 8 months ago - 3 comments
Labels: bug, triage

#2432 - feat(redm/script): add patch for overriding train tracks and trolley cables from resource

Pull Request - State: closed - Opened by Sage-of-Mirrors 8 months ago - 16 comments
Labels: invalid, ScRT: Lua, RedM

#2431 - Improve documentation for the Heading property with usage example

Pull Request - State: closed - Opened by allombar 8 months ago - 1 comment
Labels: invalid

#2430 - feat(redm/script): Add fxmanifest metadata for overriding train track and trolley cable files

Pull Request - State: closed - Opened by Sage-of-Mirrors 8 months ago - 2 comments
Labels: invalid, ScRT: Lua, RedM

#2428 - tweak(minidump): don't report crashes if we're in debug mode

Pull Request - State: open - Opened by AvarianKnight 9 months ago - 1 comment
Labels: triage

#2427 - fix(scripting/lua): Fix not closing to-be-closed variables on error

Pull Request - State: closed - Opened by kajkul 9 months ago - 4 comments
Labels: ready-to-merge, triage, ScRT: Lua

#2426 - feat(state): add NET_TO_* and *_TO_NET helpers

Pull Request - State: open - Opened by AvarianKnight 9 months ago - 8 comments
Labels: triage

#2425 - CreateVehicleServerSetter spawn random ped inside

Issue - State: closed - Opened by CeebDev 9 months ago - 1 comment
Labels: bug

#2424 - [RedM] Cannot override base-game railway data

Issue - State: open - Opened by Sage-of-Mirrors 9 months ago - 1 comment
Labels: bug, triage, ScRT: Lua, RedM

#2423 - fix(scripting-mono-v2): allow scheduling from non-main threads

Pull Request - State: closed - Opened by thorium-cfx 9 months ago
Labels: ready-to-merge, ScRT: C#

#2422 - adhesive.dll error

Issue - State: open - Opened by Denis0006 9 months ago - 3 comments
Labels: bug, triage, crash

#2421 - Workaround for ped props limit in FiveM

Pull Request - State: closed - Opened by Disquse 9 months ago - 1 comment
Labels: ready-to-merge

#2420 - binary format (forbidden) beta version

Issue - State: closed - Opened by Pedro-Lucas14 9 months ago
Labels: bug, crash

#2419 - [FxDK] C# Resource won't auto-restart

Issue - State: open - Opened by case303 9 months ago - 2 comments
Labels: bug, FxDK, triage

#2418 - It is not possible to get players data in the state bag in worlds

Issue - State: closed - Opened by KAKXER 9 months ago - 1 comment
Labels: bug

#2417 - fix(steam): support steamclient64.dll 8.75.5.19... for now.

Pull Request - State: closed - Opened by gottfriedleibniz 9 months ago
Labels: ready-to-merge

#2416 - otewUpdate README.mdjlss[erwrurow[34ur7734663po4p32\5e6sd6ds

Pull Request - State: closed - Opened by ashtonbradley45274 9 months ago
Labels: invalid

#2415 - FiveM Fails to Link with Steam Beta Client

Issue - State: closed - Opened by Tynopia 9 months ago
Labels: bug

#2414 - LOAD_RESOURCE_FILE not closing file handles

Issue - State: open - Opened by Nimplex 9 months ago - 6 comments
Labels: bug, triage, crash

#2413 - AddStateBagChangeHandler

Issue - State: open - Opened by KiLaF 9 months ago - 6 comments
Labels: bug, triage

#2412 - Start building Fivem-master

Issue - State: open - Opened by hunga516 9 months ago - 2 comments
Labels: bug, triage

#2411 - OneSync Vehicle Spawning

Issue - State: open - Opened by K3llerk1nd98 9 months ago - 1 comment
Labels: bug, triage

#2409 - feat(extra-natives/five): GET_VEHICLE_GEAR_RATIO and SET_VEHICLE_GEAR_RATIO

Pull Request - State: closed - Opened by RickyB505 9 months ago - 9 comments
Labels: ready-to-merge

#2408 - Exports Bug

Issue - State: closed - Opened by vkatranas 9 months ago - 1 comment
Labels: bug, ScRT: Lua

#2407 - fix(nui/core): set user-agent for imgur URLs

Pull Request - State: closed - Opened by mninc 9 months ago - 11 comments
Labels: triage, RedM

#2406 - NetworkPlayerGetUserid not working

Issue - State: open - Opened by benzyme16 9 months ago
Labels: bug, triage

#2405 - problem with a hack that is crashing the entire server

Issue - State: closed - Opened by Pedro-Lucas14 9 months ago - 5 comments
Labels: bug, crash

#2404 - tweak(natives-decl): add SET_VEHICLE_CURRENT_GEAR and NEXT_GEAR declarations

Pull Request - State: closed - Opened by RickyB505 9 months ago - 12 comments

#2403 - feat(nui-core): add options to switch between fixed size modes

Pull Request - State: closed - Opened by AvarianKnight 9 months ago - 2 comments
Labels: triage

#2402 - Could not load TLS DLL/CoreRT.dll when debugging/release

Issue - State: open - Opened by hunga516 9 months ago - 6 comments
Labels: bug, triage

#2401 - GetIsTaskActive does not recognize CTaskCombatRoll

Issue - State: closed - Opened by ook3D 9 months ago - 2 comments
Labels: bug, enhancement

#2400 - fix(client): Cleanup various static sig patterns and put them in Hook…

Pull Request - State: closed - Opened by osmium-cfx 9 months ago
Labels: ready-to-merge

#2399 - tweak(build): Use Boost submodules instead of requiring builders to d…

Pull Request - State: closed - Opened by osmium-cfx 9 months ago - 2 comments
Labels: triage, build

#2398 - REDM not comsumable.

Issue - State: closed - Opened by terryterry231 9 months ago - 2 comments
Labels: bug, RedM

#2397 - fix(nui): Fixed to be able to change the resolution setting of Fixed-size NUI

Pull Request - State: closed - Opened by wacha-329 9 months ago - 7 comments
Labels: triage, RedM

#2396 - feat(scripting/v8): allow to set the max listeners count

Pull Request - State: closed - Opened by joelwurtz 9 months ago - 1 comment
Labels: ready-to-merge, ScRT: JS

#2394 - Earlier connect to server when using "fivem://connect"

Pull Request - State: open - Opened by slashkeyvalue 10 months ago - 2 comments
Labels: status:deferred

#2393 - Reset "can stand on top" flag and map after disconnection in FiveM

Pull Request - State: closed - Opened by Disquse 10 months ago
Labels: ready-to-merge

#2392 - increase txd store pool size

Pull Request - State: closed - Opened by EnzoDCdev 10 months ago - 6 comments

#2386 - Bump mono v2 flag date

Pull Request - State: closed - Opened by JaRoLoz 10 months ago - 4 comments
Labels: ScRT: C#

#2383 - feat(extra-natives/five): current amount and maximum pool size

Pull Request - State: open - Opened by nikez 10 months ago - 10 comments
Labels: status:needs info, triage

#2381 - Refine net time sync code for OneSync

Pull Request - State: closed - Opened by Disquse 10 months ago - 2 comments
Labels: ready-to-merge, RedM, onesync

#2378 - Fix link in `GetWeaponAnimationOverride` native decl

Pull Request - State: closed - Opened by Disquse 10 months ago
Labels: ready-to-merge

#2377 - tweak(citizen-scripting-v8): increase heap size per isolate to match physical memory size

Pull Request - State: closed - Opened by AvarianKnight 10 months ago - 2 comments
Labels: ready-to-merge, ScRT: JS

#2374 - Update and fix french locales

Pull Request - State: closed - Opened by Mathu-lmn 10 months ago - 6 comments
Labels: triage

#2373 - When I use AttachEntityToEntity native for a remote entity, the game crashes.

Issue - State: open - Opened by ygtdev 10 months ago
Labels: bug, triage

#2372 - feat(scripting/lua): add PerformHttpRequestAwait

Pull Request - State: closed - Opened by someone005 10 months ago - 5 comments
Labels: enhancement, invalid, ScRT: Lua

#2371 - feat(extra-natives/five): Add `SET_INTERIOR_PROBE_LENGTH` for FiveM

Pull Request - State: closed - Opened by z3t4s 10 months ago - 11 comments
Labels: invalid, ready-to-merge

#2370 - Add `GET_WORLD_COORD_FROM_SCREEN_COORD` for RedM

Pull Request - State: closed - Opened by Disquse 10 months ago - 5 comments
Labels: ready-to-merge, RedM

#2369 - Could not open resource metadata file - no such file

Issue - State: closed - Opened by ArnoPompio 10 months ago - 2 comments
Labels: bug, crash

#2368 - tweak(client): remove non-ASLR game executables

Pull Request - State: closed - Opened by blattersturm 10 months ago - 1 comment
Labels: ready-to-merge, has-dependencies

#2367 - Servers show a confusing "sv_disableClientReplays" to end users

Issue - State: closed - Opened by blattersturm 10 months ago - 1 comment
Labels: bug

#2366 - tweak(native-decls): add docs for undocumented natives

Pull Request - State: closed - Opened by kams3 10 months ago - 1 comment
Labels: triage

#2365 - tweak(native-decls): remove unimplemented decls

Pull Request - State: closed - Opened by kams3 10 months ago - 5 comments
Labels: triage

#2364 - FiveM F8 quit message.

Issue - State: closed - Opened by itsAdminPlus 10 months ago - 5 comments
Labels: enhancement

#2362 - fix(state/statebag): filter frequent & large data from client

Pull Request - State: open - Opened by AvarianKnight 10 months ago - 8 comments

#2361 - Lack of state bag rate limiting

Issue - State: open - Opened by niekschoemaker 10 months ago - 5 comments
Labels: bug, triage, crash

#2360 - Rework camera shake toggle convar in FiveM

Pull Request - State: open - Opened by Disquse 10 months ago

#2359 - update scheduler.lua to handle if error is nil

Pull Request - State: open - Opened by MWRPLLC 10 months ago - 2 comments
Labels: invalid, ScRT: Lua, stale

#2358 - Fix gamer tags crew component in FiveM b3095

Pull Request - State: open - Opened by Disquse 10 months ago
Labels: ready-to-merge

#2357 - mp_f_freemode_01 not loading for some players

Issue - State: open - Opened by cjosephdc 10 months ago - 2 comments
Labels: bug, triage

#2356 - OneSync issue: Vehicles are spawned by players periodically or while timing out

Issue - State: open - Opened by mcNuggets1 10 months ago - 5 comments
Labels: bug, triage

#2355 - Draw origin index typo in RedM

Pull Request - State: open - Opened by Disquse 10 months ago
Labels: ready-to-merge

#2354 - Stutter at high frame rates

Issue - State: open - Opened by spoty123 10 months ago - 7 comments
Labels: bug, triage

#2353 - Assembly.Load Exploit C#

Issue - State: open - Opened by PlantBronze 10 months ago - 6 comments
Labels: bug, triage, ScRT: C#

#2351 - Deleted

Issue - State: closed - Opened by benzyme16 10 months ago - 1 comment
Labels: bug

#2350 - RegisterKeyMapping issue with the newly documented PassKeyboardInputToScaleform

Issue - State: open - Opened by freedy69 11 months ago
Labels: bug, triage

#2349 - fix(github): PR template concise typo

Pull Request - State: closed - Opened by thorium-cfx 11 months ago
Labels: ready-to-merge

#2348 - fix(github): give permissions to label PRs

Pull Request - State: closed - Opened by thorium-cfx 11 months ago - 2 comments
Labels: ready-to-merge

#2347 - Hi when I put the server into the game and it says this so my question is how can I fix it.

Issue - State: open - Opened by 03288v 11 months ago - 1 comment
Labels: bug, triage

#2346 - BUG

Issue - State: closed - Opened by 03288v 11 months ago - 1 comment
Labels: bug, triage

#2345 - fix(rdr3/audio): add pattern offset for asynchronousAudio

Pull Request - State: open - Opened by nikez 11 months ago
Labels: ready-to-merge

#2344 - Crash on entity wipe

Issue - State: open - Opened by ScrachStack 11 months ago - 5 comments
Labels: bug, triage, crash, RedM