Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / citizenfx/fivem issues and pull requests

#2595 - Node.Js exiting (FXServer)

Issue - State: closed - Opened by spacevx 6 months ago - 8 comments

#2594 - Filter locale display name incorrect

Issue - State: open - Opened by Mathu-lmn 6 months ago
Labels: bug, triage

#2593 - [MonoV2] deferrals.presentCard in PlayerConnecting event leads to a crash

Issue - State: open - Opened by Keyinator 6 months ago
Labels: bug, triage, ScRT: C#, crash

#2592 - fix(gamestate/server): Populate CGlobalFlagsDataNode on object create

Pull Request - State: open - Opened by tens0rfl0w 6 months ago - 1 comment
Labels: triage

#2591 - problem with a hack that is crashing the entire server

Issue - State: closed - Opened by Pedro-Lucas14 6 months ago - 2 comments
Labels: bug, crash, ScRT: Lua

#2590 - [clrcore-v2] Exports crash when executed

Issue - State: open - Opened by DaniGP17 6 months ago - 4 comments
Labels: bug, triage, ScRT: C#, crash

#2589 - Setting a state on client is not replicated

Issue - State: closed - Opened by CeebDev 6 months ago - 7 comments
Labels: bug

#2588 - FXDK Window Goes Blank Wen Right Clicking on Resource While Using Windows Scaling.

Issue - State: open - Opened by RJMGames 6 months ago - 2 comments
Labels: bug, FxDK, triage, ScRT: C#, crash

#2585 - State Bags/Onesync issues/changes in the last 24 hours?

Issue - State: closed - Opened by Legacy-TacticalGamingInteractive 6 months ago - 1 comment
Labels: bug

#2584 - bug in after artists b8461 server

Issue - State: closed - Opened by Pedro-Lucas14 6 months ago - 5 comments
Labels: bug

#2583 - CreateObjectNoOffset on server crashes client if object is changed

Issue - State: open - Opened by DarinBeard 6 months ago - 4 comments
Labels: bug, triage, crash

#2582 - [MonoV2] Exports like "chat, registerMessageHook" throwing SerializationException

Issue - State: open - Opened by Keyinator 6 months ago
Labels: bug, triage, ScRT: C#, crash

#2581 - fwEvent<>::callback destructor can cause stack overflows

Issue - State: closed - Opened by alexguirre 6 months ago - 1 comment
Labels: bug, crash, RedM

#2580 - FXDK Blue Game Screen and Game Wont Start

Issue - State: closed - Opened by RJMGames 6 months ago - 6 comments
Labels: bug, FxDK, crash

#2579 - Workaround for ped component expression mods limit in FiveM

Pull Request - State: closed - Opened by Disquse 6 months ago
Labels: ready-to-merge

#2578 - Last update bricked remote play - Parsec/Moonlight

Issue - State: open - Opened by K0rz4k 6 months ago - 16 comments
Labels: bug, triage, RedM

#2577 - fix(ros): update RGSC_GET_VERSION_INFO to pretend to be 2.3.2.5

Pull Request - State: closed - Opened by ur3k-lw 6 months ago - 1 comment
Labels: triage

#2576 - Crashing due to extra-natives-five.dll!CPedEquippedWeapon_SetupAsWeapon

Issue - State: open - Opened by SheriffMayhem9 6 months ago - 7 comments
Labels: bug, triage, crash

#2575 - feat(extra-natives/rdr3): Add natives for train tracks

Pull Request - State: open - Opened by Sage-of-Mirrors 6 months ago - 4 comments
Labels: invalid, RedM

#2574 - Title screen issue with RedM

Issue - State: closed - Opened by freedy69 6 months ago
Labels: bug, crash, RedM

#2573 - Crashing when Loading mounted data files (fivem.exe+1310754)

Issue - State: open - Opened by NB-FiveM 6 months ago - 2 comments
Labels: bug, triage, crash

#2572 - nui_devtools consistent crash

Issue - State: open - Opened by Mathu-lmn 6 months ago - 5 comments
Labels: bug, triage, crash

#2571 - [MonoV2] Event listeners with a byte[] as a parameter fail to register

Issue - State: open - Opened by ruigouveiamaciel 6 months ago - 2 comments
Labels: bug, triage, ScRT: C#

#2570 - fix(natives/rpc): Keep code fencing in doc summary

Pull Request - State: open - Opened by tens0rfl0w 6 months ago
Labels: triage

#2569 - CitizenFX Logfile wrong time

Issue - State: open - Opened by Mathu-lmn 6 months ago - 1 comment
Labels: bug, triage

#2568 - tweak(data/rdr3): increase pools size

Pull Request - State: closed - Opened by Ktos93 6 months ago - 2 comments
Labels: ready-to-merge, RedM

#2567 - Steam Families Beta - Fivem Won't recognize it's opened

Issue - State: closed - Opened by YeteeDev 6 months ago - 2 comments
Labels: bug

#2566 - CreateObject() - Created object immediately disappears again

Issue - State: closed - Opened by KRWerk 6 months ago - 3 comments
Labels: bug

#2565 - Server crashes on startup if ipv6 is disabled (linux)

Issue - State: open - Opened by raidekoptix 6 months ago - 5 comments
Labels: bug, triage

#2564 - Clamp marker type index in FiveM

Pull Request - State: closed - Opened by Disquse 6 months ago
Labels: ready-to-merge

#2563 - Doors poor sync issue

Issue - State: open - Opened by BugCode1 6 months ago - 6 comments
Labels: bug, triage

#2562 - [REDM] IsPedCuffed Incorrect Retval

Issue - State: open - Opened by Zer0Cool0 6 months ago - 3 comments
Labels: bug, triage, RedM

#2561 - Game getting stuck in RedM when you press a prompt in map menu

Issue - State: open - Opened by freedy69 6 months ago - 2 comments
Labels: bug, triage, RedM

#2560 - DoesPlayerExist return true if player has exited during loading

Issue - State: closed - Opened by CeebDev 6 months ago
Labels: bug

#2559 - [BUG] vehicle tornado problem

Issue - State: open - Opened by BugCode1 6 months ago - 7 comments
Labels: bug, triage

#2558 - GetEntityHealth returns different value between server/client

Issue - State: closed - Opened by nullvariable 6 months ago - 7 comments
Labels: bug, RedM

#2557 - Sync + Server thread hitch starting with artifact 8096

Issue - State: open - Opened by manzarek123 6 months ago - 8 comments
Labels: bug, triage

#2556 - tweak(gamestate/server): allow blocking of ScriptEntityStateChangeEvent

Pull Request - State: closed - Opened by tens0rfl0w 6 months ago - 5 comments
Labels: ready-to-merge, triage

#2555 - Better gamer tag crew component fix for b3095

Pull Request - State: closed - Opened by Disquse 6 months ago
Labels: ready-to-merge

#2553 - Exploit using "SetVehicleExclusiveDriver_2"

Issue - State: closed - Opened by chozr7 6 months ago - 8 comments
Labels: bug, ScRT: Lua

#2552 - FXServer Server Crash

Issue - State: open - Opened by saydoon781 6 months ago - 1 comment
Labels: bug, triage, crash

#2551 - up AnimStore limit to 31000

Pull Request - State: closed - Opened by Pedro-Lucas14 6 months ago - 2 comments
Labels: invalid

#2550 - tweak(natives/rpc): Use client-native names and apply aliases

Pull Request - State: closed - Opened by tens0rfl0w 7 months ago - 8 comments
Labels: ready-to-merge

#2549 - Server side RPC native `SetPedHairColor` doesn't exist

Issue - State: closed - Opened by xlogic1992 7 months ago - 2 comments
Labels: bug, crash

#2548 - feat(extra-natives/rdr3): Add extra natives for train tracks

Pull Request - State: closed - Opened by Sage-of-Mirrors 7 months ago - 4 comments
Labels: invalid, RedM

#2547 - Segmentation Fault calling native IsPlayerAceAllowed

Issue - State: open - Opened by Jamesking56 7 months ago - 6 comments
Labels: bug, triage, crash

#2546 - feat(clrcore-v2): Move to custom MsgPack serializer

Pull Request - State: closed - Opened by thorium-cfx 7 months ago - 3 comments
Labels: enhancement, ready-to-merge, ScRT: C#

#2544 - feat(extra-natives/five): support for cl_crosshair_t command

Pull Request - State: closed - Opened by JohnDeved 7 months ago - 3 comments
Labels: ready-to-merge

#2543 - problem with another hack that is stopping you from playing

Issue - State: open - Opened by Pedro-Lucas14 7 months ago - 11 comments
Labels: bug, triage, crash, ScRT: Lua

#2539 - SetHealthHudDisplayValues does nothing or corrupts the health bar

Issue - State: open - Opened by mcNuggets1 7 months ago - 6 comments
Labels: bug, FxDK, triage

#2517 - RadioStations limited to 96

Issue - State: open - Opened by ook3D 7 months ago
Labels: bug, triage

#2516 - Add UI_FEED_* structs and natives to mono_rt2

Pull Request - State: closed - Opened by AvarianKnight 7 months ago - 1 comment
Labels: triage

#2515 - Addon Audio Limiter

Issue - State: open - Opened by Pixel-Nomad 7 months ago - 4 comments
Labels: bug, triage

#2513 - Update gameconfig.xml to increase audio bank limit

Pull Request - State: closed - Opened by Pixel-Nomad 7 months ago
Labels: invalid

#2511 - Reorganize KVP natives and fix Lua example for the "find" functions

Pull Request - State: closed - Opened by Mathu-lmn 7 months ago - 9 comments
Labels: ready-to-merge

#2510 - FiveM gets spawned as child process of browser when launched from chromium browser

Issue - State: open - Opened by Snowthisway 7 months ago - 1 comment
Labels: bug, triage

#2509 - Issue Disabling OneSync past GameBuild 2802

Issue - State: open - Opened by KushCreations 7 months ago - 29 comments
Labels: bug, triage

#2508 - Left click input keeps getting triggered if NUI is opened while it is clicked

Issue - State: open - Opened by Mathu-lmn 7 months ago - 5 comments
Labels: bug, triage

#2507 - ClearGarageArea & ClearObjectsInsideGarage crashes

Issue - State: open - Opened by Mathu-lmn 7 months ago
Labels: bug, triage

#2506 - CanPayGoon() causes a crash

Issue - State: closed - Opened by Mathu-lmn 7 months ago - 3 comments
Labels: bug

#2505 - GetDlcWeaponData and GetDlcWeaponDataSp causes fivem to hang

Issue - State: open - Opened by Mathu-lmn 7 months ago
Labels: bug, triage

#2504 - fix(natives): Deleting docs for non-existent native

Pull Request - State: closed - Opened by ModoSN 7 months ago - 2 comments
Labels: triage

#2503 - fix(natives): Addressing non-existent native

Pull Request - State: closed - Opened by ModoSN 7 months ago
Labels: invalid

#2502 - fix(natives): Addressing non-existent native

Pull Request - State: closed - Opened by ModoSN 7 months ago
Labels: invalid

#2501 - TempBanPlayer is non-existent native

Issue - State: open - Opened by ModoSN 7 months ago
Labels: triage, documentation

#2499 - tweak(data/rdr3): Increase FragmentStore, CAmbientMaskVolume, CAmbientMaskVolumeDoor pool size

Pull Request - State: closed - Opened by Identity-labs 7 months ago - 5 comments
Labels: triage

#2498 - BreakOffVehicleWheel native doesn't delete wheel for other clients

Issue - State: open - Opened by CeebDev 7 months ago - 8 comments
Labels: bug, triage

#2497 - problem with another hack that is crashing the entire server

Issue - State: closed - Opened by Pedro-Lucas14 7 months ago - 8 comments
Labels: bug, FxDK, crash, ScRT: Lua

#2496 - game.dat151.rel streaming incorrectly

Issue - State: open - Opened by ook3D 7 months ago
Labels: bug, triage, crash

#2495 - EUP Budget Error

Issue - State: open - Opened by iafondo 7 months ago
Labels: bug, triage, crash

#2494 - problem with a hack that is crashing the entire server

Issue - State: closed - Opened by Pedro-Lucas14 7 months ago - 1 comment
Labels: bug, FxDK, crash, ScRT: Lua

#2493 - Top server error on Korean server

Issue - State: closed - Opened by poco8537 7 months ago
Labels: bug

#2492 - Increase CMoveObject Pool Size or Fix Recurrent Crashes

Issue - State: open - Opened by ChaiyaZ-Dev 7 months ago - 5 comments
Labels: triage, documentation

#2490 - tweak(data): Add latest contexts and buttons to pausemenu

Pull Request - State: open - Opened by freedy69 7 months ago
Labels: triage

#2489 - StatGetInt return a 32 bits value but Stats can be 64 bits

Issue - State: open - Opened by ArdentLeKhey 7 months ago - 4 comments
Labels: bug, triage, ScRT: Lua

#2488 - feat(mono/redm): initial works for rdr

Pull Request - State: closed - Opened by AvarianKnight 7 months ago - 2 comments
Labels: ready-to-merge, RedM

#2487 - Script errors with blip natives

Issue - State: closed - Opened by freedy69 7 months ago
Labels: bug

#2486 - feat(core/profiler): add natives exposing start/stop recording

Pull Request - State: open - Opened by AvarianKnight 7 months ago - 2 comments
Labels: enhancement, invalid

#2485 - tweak(client): move product info to shared file

Pull Request - State: closed - Opened by Ehbw 7 months ago
Labels: triage, RedM

#2484 - How to pass pointer to Struct with InvokeNative ?

Issue - State: closed - Opened by ArdentLeKhey 7 months ago - 2 comments
Labels: bug, ScRT: C#, ScRT: Lua

#2483 - pgRawStreamer::AddNewEntry (0xc8)

Issue - State: closed - Opened by NB-FiveM 7 months ago - 10 comments
Labels: bug, crash

#2482 - Nitro exhaust backfire on 3095

Issue - State: closed - Opened by CeebDev 7 months ago - 1 comment
Labels: bug

#2481 - feat(scripting/lua): redm oal natives

Pull Request - State: closed - Opened by Ehbw 7 months ago - 1 comment
Labels: ready-to-merge, ScRT: Lua, RedM

#2480 - fix(ext/cfx-ui): updated dependencies

Pull Request - State: closed - Opened by olegmakushev 7 months ago - 1 comment
Labels: ready-to-merge

#2479 - Add NodeJS v20 script runtime

Pull Request - State: closed - Opened by martonp96 7 months ago - 9 comments
Labels: triage, ScRT: JS

#2478 - KERNELBASE.dll!RaiseException (0x6c) - NUI Crash (White Flash and NUI Elements Disapper)

Issue - State: closed - Opened by robert4049 7 months ago - 2 comments
Labels: bug, crash

#2477 - Adhesive.dll crashes

Issue - State: open - Opened by YasinY 7 months ago - 14 comments
Labels: bug, triage, crash

#2476 - BaseClass with EnableOnLoad(false) still loads ticks, events, etc. by registering them without the attributes

Issue - State: open - Opened by AvarianKnight 7 months ago - 2 comments
Labels: bug, ScRT: C#, status:fix-pending

#2475 - tweak(ext/cfx-ui): Add monitor to non-displayed-resources in server list

Pull Request - State: closed - Opened by BuddiesTV 7 months ago
Labels: invalid

#2474 - entityDamaged baseDamaged is always zero and theres no way of really getting that value

Issue - State: open - Opened by mcNuggets1 7 months ago - 3 comments
Labels: bug, triage

#2473 - Code execution on resource initialization?

Issue - State: open - Opened by gtasnail 8 months ago - 2 comments
Labels: bug, triage, ScRT: Lua, RedM

#2465 - Client must be reset when disconnecting from a server in order to connect to another server

Issue - State: open - Opened by alberttheprince 8 months ago - 1 comment
Labels: bug, triage

#2464 - fix(mono-v2): disallow KeyMap to be used on RedM

Pull Request - State: closed - Opened by AvarianKnight 8 months ago - 1 comment
Labels: ready-to-merge, ScRT: C#

#2463 - feat(mono-rt2): add NuiEvent attribute

Pull Request - State: closed - Opened by AvarianKnight 8 months ago - 8 comments
Labels: ready-to-merge, ScRT: C#

#2462 - feat(mono-v2): Enable mono v2 on RedM

Pull Request - State: closed - Opened by thorium-cfx 8 months ago - 1 comment
Labels: ready-to-merge, ScRT: C#, RedM

#2461 - fix(clrcore-v2): call-in after subsequent scheduling

Pull Request - State: closed - Opened by thorium-cfx 8 months ago
Labels: ready-to-merge, ScRT: C#

#2460 - Alguns amigos foram bandidos sem nenhum motivo aparente

Issue - State: closed - Opened by DemonDiballa 8 months ago - 2 comments
Labels: bug