Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / citizenfx/fivem issues and pull requests

#2776 - fix(txd): bump txd pool size

Pull Request - State: closed - Opened by SKITTLE6969 3 months ago - 6 comments
Labels: invalid

#2775 - fix(nui) bump txd pool size

Pull Request - State: closed - Opened by SKITTLE6969 3 months ago
Labels: invalid

#2774 - FiveM crash when start in canary

Issue - State: open - Opened by DaniGP17 3 months ago
Labels: bug, triage, crash

#2773 - 2699 and 2802 crashes all players

Issue - State: open - Opened by Whisperisgod 3 months ago - 21 comments
Labels: bug, triage, crash

#2772 - RedM Pool Size Error

Issue - State: closed - Opened by Masterspooni 3 months ago - 2 comments
Labels: bug, crash, RedM

#2771 - fix(ext/cfx-ui/src/assets/languages): Arabic system locale

Pull Request - State: closed - Opened by ahmed608 3 months ago - 4 comments
Labels: invalid

#2770 - feat(nui): Allow DUI Keyboard Input

Pull Request - State: open - Opened by Mycroft-Studios 3 months ago - 3 comments

#2769 - Create five m 454545454

Pull Request - State: closed - Opened by firewolf12226116161 3 months ago - 2 comments
Labels: invalid

#2769 - Create five m 454545454

Pull Request - State: closed - Opened by firewolf12226116161 3 months ago - 2 comments
Labels: invalid

#2768 - Aiming at another player is offset

Issue - State: open - Opened by BuddiesTV 3 months ago
Labels: bug, triage

#2768 - Aiming at another player is offset

Issue - State: open - Opened by BuddiesTV 3 months ago
Labels: bug, triage

#2767 - Rockstar Editor infinite loading (IP address hard-coded error)

Issue - State: open - Opened by taoletsgo 3 months ago - 3 comments
Labels: bug, triage, crash

#2766 - SetGameplayCamRelativePitch don't work in FP in vehicle

Issue - State: open - Opened by JustMordeckai 3 months ago - 1 comment
Labels: bug, triage

#2765 - Update CanPlayerStartCommerceSession.md

Pull Request - State: closed - Opened by madMan1235 3 months ago - 1 comment
Labels: invalid

#2764 - Crashing everyone

Issue - State: open - Opened by Realityy5m 3 months ago - 4 comments
Labels: bug, triage, crash

#2763 - Building : Add known issue for C2039

Pull Request - State: closed - Opened by Mathu-lmn 3 months ago - 11 comments
Labels: triage

#2762 - ScaleformStore Pool Full - Value Increase?

Issue - State: closed - Opened by Legacy-TacticalGamingInteractive 3 months ago - 1 comment
Labels: bug, crash

#2761 - State BUG Cheaters exploiting to crash players

Issue - State: closed - Opened by florijanftw 3 months ago - 4 comments
Labels: bug, crash

#2760 - RAGE error: ERR_MEM_MULTIALLOC_FREE crash when hitting cloth ped alternate variations limit

Issue - State: open - Opened by DurtyFree 3 months ago - 19 comments
Labels: status:deferred, crash

#2759 - feat(mono): allow for code definitions to be split

Pull Request - State: closed - Opened by AvarianKnight 3 months ago - 7 comments
Labels: enhancement, ready-to-merge, ScRT: C#, RedM

#2758 - You can't interact with vehicles if you walk away and come back

Issue - State: open - Opened by Bigdadysaaa 3 months ago - 2 comments
Labels: bug, triage

#2757 - fix(native-decls): fix invalid operator in Lua examples

Pull Request - State: closed - Opened by Mathu-lmn 3 months ago
Labels: ready-to-merge, documentation

#2756 - fix(state/scripting): fixes player natives trying to reference non-existent player entity

Pull Request - State: closed - Opened by AvarianKnight 3 months ago
Labels: enhancement, ready-to-merge

#2755 - fix(ext/cfx-ui): South Korea system locale

Pull Request - State: closed - Opened by poco8537 3 months ago - 5 comments
Labels: enhancement, ready-to-merge

#2754 - fix(ext/cfx-ui): South Korea server country setting

Pull Request - State: closed - Opened by poco8537 3 months ago
Labels: invalid

#2753 - fix(nui): hide mouse cursor when the css cursor property is set to none

Pull Request - State: open - Opened by kajkul 3 months ago - 4 comments
Labels: triage, RedM

#2752 - Sticking of SLOD2 models during loading on b3258

Issue - State: open - Opened by MaaximGL 3 months ago - 86 comments
Labels: bug

#2751 - Experimental onesync population (sv_experimentalOneSyncPopulation) doesn't work.

Issue - State: open - Opened by brunosollar 3 months ago - 9 comments
Labels: bug, triage

#2750 - fix(onesync): CPlayerGameStateDataNode for b3095

Pull Request - State: closed - Opened by Korioz 3 months ago - 4 comments
Labels: ready-to-merge

#2749 - [MonoV2] System.MethodAccessException

Issue - State: closed - Opened by Keyinator 3 months ago
Labels: bug, ScRT: C#

#2748 - GetPlayerWeaponDamageModifier always returns 1 serverside

Issue - State: closed - Opened by mcNuggets1 3 months ago - 4 comments
Labels: bug

#2747 - feat(extra-natives/five): getter & setter for vehicle flag

Pull Request - State: closed - Opened by ahcenezdh 3 months ago - 2 comments
Labels: invalid

#2746 - ERR_MEM_MULTIALLOC_FREE Error GTA5_b3095.exe!sub_141306B24 (0x4d)

Issue - State: closed - Opened by xrtw 3 months ago - 2 comments
Labels: bug, crash

#2745 - feat(ext/cfx-ui): South Korea server country setting

Pull Request - State: closed - Opened by poco8537 3 months ago - 4 comments
Labels: enhancement, invalid

#2744 - fix(voip/mumble): Voice cracking on high load

Pull Request - State: closed - Opened by Ktos93 3 months ago - 1 comment
Labels: ready-to-merge, RedM

#2743 - fix(natives/five): weather pointer offset

Pull Request - State: closed - Opened by DaniGP17 3 months ago - 2 comments
Labels: invalid

#2742 - Mumble voip crackling with poor computer hardware

Issue - State: closed - Opened by Identity-labs 3 months ago - 3 comments
Labels: bug, RedM

#2741 - feat(server/state): add `[GET/SET]_ENTITY_ORPHAN_MODE`

Pull Request - State: closed - Opened by AvarianKnight 3 months ago
Labels: enhancement, ready-to-merge

#2740 - tweak(clrcore): add missing flags and types

Pull Request - State: closed - Opened by DaniGP17 3 months ago - 2 comments
Labels: invalid, ready-to-merge, ScRT: C#

#2739 - feat(scripting/state): add `GET_GAME_POOL` server side parity

Pull Request - State: closed - Opened by AvarianKnight 3 months ago
Labels: ready-to-merge

#2738 - fix(clr/shared): fix GetGamePool for server

Pull Request - State: closed - Opened by AvarianKnight 3 months ago - 2 comments
Labels: invalid, ready-to-merge

#2737 - fix(clr/shared): remove preprocessor stuff for Object

Pull Request - State: closed - Opened by AvarianKnight 3 months ago
Labels: ready-to-merge

#2736 - ForceSnowPass native crashes the client

Issue - State: closed - Opened by Mathu-lmn 3 months ago - 2 comments
Labels: bug, crash

#2735 - Fivem crash windows sourcegraph link invalid

Issue - State: open - Opened by Mathu-lmn 3 months ago - 1 comment
Labels: bug, triage

#2734 - Cleanup of scheduler.lua

Pull Request - State: open - Opened by Mathu-lmn 3 months ago - 1 comment
Labels: manual-review, needs manual verification

#2733 - fix(extra-natives/five): fix crosshair bottom line drawn incorrectly

Pull Request - State: closed - Opened by JohnDeved 3 months ago - 1 comment
Labels: ready-to-merge

#2732 - Vehicle performance modifications are not taking effect

Issue - State: open - Opened by JeanNeez 3 months ago
Labels: bug, triage

#2731 - tweak(mono-rt2): swap back to using Prop instead of Object

Pull Request - State: closed - Opened by AvarianKnight 3 months ago
Labels: ready-to-merge, triage

#2730 - Add new valid Epic installation path for gameselect process

Pull Request - State: closed - Opened by Mathu-lmn 3 months ago
Labels: enhancement, ready-to-merge

#2729 - tweak(decrapped/native): remove files not supported

Pull Request - State: open - Opened by PsychoShock 3 months ago - 5 comments
Labels: invalid

#2728 - tweak(conhost): use circular_buffer instead of ImVector

Pull Request - State: closed - Opened by AvarianKnight 3 months ago
Labels: ready-to-merge

#2727 - Abuse with purposly disconnecting eth/wifi

Issue - State: open - Opened by aqua3man 3 months ago
Labels: bug, triage

#2726 - issue with non-physical mouse input on FiveM

Issue - State: open - Opened by Kerato-san 3 months ago - 2 comments
Labels: bug, triage

#2725 - Animation Sync

Issue - State: open - Opened by arlofonseca 3 months ago - 1 comment
Labels: bug, triage

#2724 - Txd pool size

Issue - State: open - Opened by SKITTLE6969 4 months ago - 2 comments
Labels: bug, triage, crash

#2723 - data_file 'WEAPON_METADATA_FILE' not working - REDM

Issue - State: closed - Opened by SireVLC 4 months ago - 10 comments
Labels: bug, RedM

#2722 - GTA5_b3095.exe!sub_141311FB0 (0x16f)

Issue - State: open - Opened by SunSet006 4 months ago - 10 comments
Labels: bug, triage

#2721 - feat(onesync/helicopters): serialize helicopters datanodes

Pull Request - State: closed - Opened by ahcenezdh 4 months ago - 9 comments
Labels: ready-to-merge

#2720 - MainThrd/ tryHostState changing from 5 to 6

Issue - State: closed - Opened by Kevin-key4197 4 months ago - 2 comments
Labels: bug, RedM

#2719 - Ultrawide minimap position is wrong

Issue - State: closed - Opened by Paneedah 4 months ago - 3 comments
Labels: bug

#2718 - Weapon file data mounting does not work in RedM.

Issue - State: closed - Opened by Kianimal 4 months ago - 12 comments
Labels: bug, RedM

#2717 - tweak(core/sbag): delete state bags that get passed as nil

Pull Request - State: closed - Opened by AvarianKnight 4 months ago
Labels: ready-to-merge

#2716 - Native errors without stacktrace

Issue - State: open - Opened by mcNuggets1 4 months ago - 3 comments
Labels: bug, triage

#2715 - feat(scripting/lua): add PerformHttpRequestAwait

Pull Request - State: closed - Opened by someone005 4 months ago
Labels: ready-to-merge

#2714 - svSync hitches in 9461 (linux)

Issue - State: closed - Opened by Jonirulah 4 months ago - 1 comment
Labels: bug

#2712 - Adhesive.dll!CreateComponent crash

Issue - State: closed - Opened by AcedaIcon 4 months ago - 1 comment
Labels: bug, crash

#2711 - Native issue with Weather?

Issue - State: closed - Opened by Legacy-TacticalGamingInteractive 4 months ago
Labels: bug

#2710 - Weaponanimation data file not working on join when changing vanilla weapons

Issue - State: open - Opened by SmallDvrkOne 4 months ago - 1 comment
Labels: bug, triage

#2705 - Strange Crash

Issue - State: closed - Opened by someone005 4 months ago
Labels: bug, crash

#2701 - feat(docs): added new language for fivem

Pull Request - State: closed - Opened by Psycho66626 4 months ago - 3 comments
Labels: invalid

#2697 - feat(onesync/natives): add GetVehicleHornType

Pull Request - State: closed - Opened by ahcenezdh 4 months ago - 9 comments
Labels: ready-to-merge

#2695 - feat(data): Add fwPortalSceneGraphNode pool to gameconfig

Pull Request - State: closed - Opened by ook3D 4 months ago - 2 comments
Labels: ready-to-merge

#2694 - tweak(clrcore-v2): Attempted to maximize coroutine scheduler performance.

Pull Request - State: closed - Opened by HyperExtendedReality 4 months ago - 5 comments
Labels: triage, ScRT: C#

#2682 - feat(voip/mumble): Add MUMBLE_DOES_CHANNEL_EXIST native

Pull Request - State: closed - Opened by niekschoemaker 4 months ago - 1 comment
Labels: ready-to-merge

#2678 - fix(voip/mumble): Only clear voice target channels if mumble is conne…

Pull Request - State: open - Opened by niekschoemaker 4 months ago - 1 comment
Labels: triage, needs manual verification

#2677 - Voice Targets not applied when channel doesn't exist

Issue - State: closed - Opened by niekschoemaker 4 months ago - 4 comments
Labels: bug

#2676 - Issue setting properties on server side vehicles

Issue - State: open - Opened by CeebDev 4 months ago - 3 comments
Labels: bug, triage

#2672 - tweak(docs/naitves/LoadResourceFile): Improved the explanation of one of the parameters

Pull Request - State: open - Opened by koketoo 4 months ago - 2 comments
Labels: invalid

#2671 - Native Crash When Server Reaches 850 Players

Issue - State: closed - Opened by usershhh 4 months ago - 3 comments
Labels: bug, crash

#2670 - feat(server/impl): add onServerStop event

Pull Request - State: open - Opened by DaniGP17 4 months ago - 5 comments
Labels: needs manual verification

#2666 - tweak(decrapped/native): remove files not supported

Pull Request - State: closed - Opened by PsychoShock 4 months ago - 3 comments
Labels: invalid, ready-to-merge

#2663 - tweak(clrcore): add new bones

Pull Request - State: closed - Opened by koketoo 4 months ago - 8 comments

#2660 - GET_PASSWORD_HASH / VERIFY_PASSWORD_HASH slow down the server thread

Issue - State: open - Opened by Korioz 4 months ago - 2 comments
Labels: bug

#2655 - Server is loading or failed to load - Cloudflare URL

Issue - State: closed - Opened by bencoletr 5 months ago - 1 comment
Labels: bug

#2653 - C# Export Server Crash 8978+

Issue - State: closed - Opened by isingrel 5 months ago - 7 comments
Labels: bug, crash

#2649 - fix(ui-build): Fix for `Cannot read properties of null (reading 'focus')`

Pull Request - State: closed - Opened by MuDzYNN 5 months ago - 2 comments
Labels: ready-to-merge

#2640 - Connection to CNL Timed Out

Issue - State: open - Opened by scrxbbles 5 months ago - 9 comments
Labels: bug, triage

#2639 - tweak(gameconfig): bump TxdStore pool by 30k

Pull Request - State: closed - Opened by davidxd33 5 months ago - 3 comments
Labels: triage

#2632 - feat(docs): update build instructions and add known issues

Pull Request - State: open - Opened by ahcenezdh 5 months ago - 2 comments
Labels: triage

#2631 - Improve Lua error handling

Pull Request - State: closed - Opened by thelindat 5 months ago
Labels: ready-to-merge

#2628 - feat(netsync): serialize CVehicleCreationDataNode

Pull Request - State: closed - Opened by ahcenezdh 5 months ago
Labels: ready-to-merge

#2627 - feat(netsync): serialize CPedAttachDataNode

Pull Request - State: closed - Opened by ahcenezdh 5 months ago
Labels: ready-to-merge

#2626 - feat(netsync): Serialize CHeliControlDataNode

Pull Request - State: closed - Opened by ahcenezdh 5 months ago - 12 comments
Labels: invalid

#2624 - feat(rdr3): Manifest statement for custom train tracks

Pull Request - State: closed - Opened by Sage-of-Mirrors 5 months ago - 5 comments
Labels: ready-to-merge, RedM

#2611 - RegisterPedheadshotTransparent and RegisterPedheadshot randomly not working

Issue - State: open - Opened by TrymTube 5 months ago - 5 comments
Labels: bug, triage

#2606 - RedM redirect

Issue - State: open - Opened by andreiciobanica 5 months ago
Labels: bug, triage, RedM

#2605 - VarString errors when OAL is enabled for REdM

Issue - State: open - Opened by outsider31000 5 months ago
Labels: bug, triage, RedM

#2604 - Mismatched C++/WinRT headers

Issue - State: open - Opened by rohybnol 5 months ago
Labels: bug, triage