Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / citizenfx/fivem issues and pull requests
#2881 - Server is loading or failed to load - Cloudflare URL visual issue
Issue -
State: open - Opened by alberttheprince about 1 month ago
Labels: bug, triage
#2880 - increase pool size of DrawableStore
Issue -
State: closed - Opened by kamelzarandah about 1 month ago
- 21 comments
Labels: bug, crash
#2879 - fivem server crash
Issue -
State: closed - Opened by poco8537 about 1 month ago
- 4 comments
Labels: bug, crash
#2878 - FiveM is using gta native handler to invoke natives
Issue -
State: closed - Opened by spacevx about 1 month ago
Labels: bug, RedM
#2877 - tweak(gameserver): Don't enforce sessionmanager with OneSync
Pull Request -
State: open - Opened by tens0rfl0w about 1 month ago
Labels: invalid
#2876 - FxServer tries to start sessionmanager even when OneSync is enabled
Issue -
State: open - Opened by brunosollar about 1 month ago
- 5 comments
Labels: bug, triage
#2875 - fix(mono): fix breakage accidentally introduced in #2740
Pull Request -
State: closed - Opened by AvarianKnight about 1 month ago
Labels: ready-to-merge
#2874 - tweak(ext/cfx-ui): Hide rateLimiter_* ConVar's
Pull Request -
State: closed - Opened by Yum1x about 1 month ago
- 3 comments
Labels: triage
#2873 - Client Error on Every Tick combined with vMenu bug concerning camera natives?
Issue -
State: closed - Opened by Legacy-TacticalGamingInteractive about 1 month ago
- 1 comment
Labels: bug, ScRT: C#
#2872 - feat(net): Configurable peer timeout
Pull Request -
State: open - Opened by tens0rfl0w about 1 month ago
Labels: invalid
#2871 - Streamer mode doesn't hide address from loading screen
Issue -
State: open - Opened by dmex about 1 month ago
Labels: bug, triage, RedM
#2870 - tweak(mono-rt2): Return Complete Coroutine when no data is returned
Pull Request -
State: open - Opened by niekschoemaker about 1 month ago
- 1 comment
Labels: invalid
#2869 - tweak(mono-rt2): Use null coalescing for Write & WriteLine
Pull Request -
State: open - Opened by niekschoemaker about 1 month ago
- 4 comments
Labels: invalid
#2868 - Lastest Game Build Breaks Weapons.meta Files
Issue -
State: closed - Opened by LilVegaBoiii about 2 months ago
- 4 comments
Labels: bug, crash
#2867 - tweak(ext/cfx-ui): Hide sv_poolSizesIncrease ConVar
Pull Request -
State: closed - Opened by tens0rfl0w about 2 months ago
Labels: ready-to-merge
#2864 - All clients are crashing after artifact update [RedM]
Issue -
State: closed - Opened by d22tny about 2 months ago
- 17 comments
Labels: bug, crash, RedM
#2863 - GetVehicleModelNumberOfSeats returning incorrect values if model is not loaded
Issue -
State: closed - Opened by Mathu-lmn about 2 months ago
- 6 comments
Labels: bug
#2862 - Improvements for Console Variables
Pull Request -
State: closed - Opened by AvarianKnight about 2 months ago
- 1 comment
Labels: ready-to-merge
#2861 - fix(scripting/mono-v2): validate app domain before removing ref
Pull Request -
State: closed - Opened by DaniGP17 about 2 months ago
Labels: ready-to-merge, ScRT: C#
#2860 - RDR2_b1491.exe!sub_142B8E35C Rage error
Issue -
State: closed - Opened by farsey87 about 2 months ago
- 7 comments
Labels: bug, crash, RedM
#2859 - [FxDK] The FxDK isnt opening / starting
Issue -
State: open - Opened by Sooftyy about 2 months ago
Labels: bug, FxDK, triage
#2858 - An error at RDR2_b1491.exe!sub_140185EA0 (0x196) caused RedM to stop working
Issue -
State: closed - Opened by Moti90 about 2 months ago
- 5 comments
Labels: bug, crash, RedM
#2857 - An error at RDR2_b1491.exe!sub_1422DF278 (0x61) caused RedM to stop working
Issue -
State: closed - Opened by Chriss941 about 2 months ago
- 10 comments
Labels: bug, crash, RedM
#2856 - feat(rdr): add NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID as a Cfx native
Pull Request -
State: closed - Opened by AvarianKnight about 2 months ago
- 1 comment
Labels: ready-to-merge, RedM
#2855 - 0xF9904D11F1ACBEC3 Native problem
Issue -
State: open - Opened by someone005 about 2 months ago
Labels: bug, triage
#2854 - tweak(mono-rt2): change script initialization method
Pull Request -
State: open - Opened by DaniGP17 about 2 months ago
Labels: invalid, ScRT: C#
#2853 - fix(game/five): netGameEvent and atDNetEventNode PoolSize Values
Pull Request -
State: open - Opened by Legacy-TacticalGamingInteractive about 2 months ago
Labels: triage
#2852 - fix(game/five): netGameEvent and atDNetEventNode PoolSize Values
Pull Request -
State: closed - Opened by Legacy-TacticalGamingInteractive about 2 months ago
Labels: invalid
#2851 - tweak(codegen): set VAR_STRING as an unsupported type for OAL
Pull Request -
State: open - Opened by AvarianKnight about 2 months ago
- 4 comments
Labels: ready-to-merge, RedM
#2850 - updateBusySpinner leads to crash
Issue -
State: open - Opened by Mathu-lmn about 2 months ago
- 2 comments
Labels: bug, triage, crash
#2849 - fix(game/five): verify pickup weapon component is valid on creation ( again, but proper )
Pull Request -
State: closed - Opened by slashkeyvalue about 2 months ago
- 1 comment
Labels: ready-to-merge
#2848 - Version 3258 weaponDamageEvent hitComponent Bug
Issue -
State: open - Opened by zeuug about 2 months ago
- 3 comments
Labels: bug, status:needs info, triage
#2847 - tweak(gamestate/server): Apply routing bucket changes to child attachments
Pull Request -
State: open - Opened by tens0rfl0w about 2 months ago
- 9 comments
Labels: invalid
#2846 - Rockstar Editor crashes everytime on b3258
Issue -
State: closed - Opened by tomson701 about 2 months ago
- 48 comments
Labels: bug, crash
#2845 - i just keep randomly crashing w11 24h2
Issue -
State: open - Opened by Maaxgg about 2 months ago
- 3 comments
Labels: bug, triage
#2844 - Car behave change, became too drifty/slipperly
Issue -
State: open - Opened by tomthedarkside about 2 months ago
- 5 comments
Labels: bug, triage
#2843 - Error: Ran out of rage::netGameEvent pool space
Issue -
State: open - Opened by Legacy-TacticalGamingInteractive about 2 months ago
- 2 comments
Labels: bug, triage, crash
#2841 - feat(scripting/net): Unreliable network events
Pull Request -
State: open - Opened by tens0rfl0w about 2 months ago
- 2 comments
Labels: triage, ScRT: C#, ScRT: Lua, ScRT: JS
#2840 - GetEntityArchetypeName invoke error on ground
Issue -
State: open - Opened by Mathu-lmn about 2 months ago
- 2 comments
Labels: bug, triage, ScRT: Lua
#2838 - GetVehicleNumberPlateText RPC not working.
Issue -
State: open - Opened by Demigod916 about 2 months ago
- 6 comments
Labels: bug, triage
#2837 - tweak(vendor/range-v3): Merge with upstream
Pull Request -
State: closed - Opened by tens0rfl0w about 2 months ago
Labels: ready-to-merge
#2836 - fix(ci/windows): Downgrade MSVC build tools
Pull Request -
State: closed - Opened by tens0rfl0w about 2 months ago
- 4 comments
Labels: triage
#2835 - feat(extra-natives/five): add IS_FULLSCREEN
Pull Request -
State: closed - Opened by Nyakudev about 2 months ago
- 8 comments
Labels: invalid
#2834 - fix: vehicle sync tree causing getters to return the wrong values
Pull Request -
State: closed - Opened by minemalox about 2 months ago
- 3 comments
Labels: ready-to-merge
#2833 - GetClosestObjectOfType causes non-networked object to become networked
Issue -
State: open - Opened by draobrehtom about 2 months ago
- 6 comments
Labels: bug, triage, RedM
#2831 - Rcon not working
Issue -
State: closed - Opened by aqua3man 2 months ago
- 3 comments
Labels: bug
#2830 - tweak(vendor/eastl): include compile fix
Pull Request -
State: closed - Opened by tens0rfl0w 2 months ago
Labels: ready-to-merge
#2829 - GetPedCollectionLocalIndex Natives Returning Wrong Value
Issue -
State: closed - Opened by 1A3Dev 2 months ago
- 1 comment
Labels: bug
#2828 - fix(build/linux): WSL build adjustments
Pull Request -
State: closed - Opened by tens0rfl0w 2 months ago
Labels: ready-to-merge
#2827 - feat(gameinput): new sorting algo and new native
Pull Request -
State: closed - Opened by spacevx 2 months ago
- 13 comments
Labels: ready-to-merge
#2826 - feat(gameinput): put txAdmin keys mappings at the top
Pull Request -
State: closed - Opened by ahcenezdh 2 months ago
Labels: invalid
#2825 - fix(msgpack): JSON map conversion error-handling
Pull Request -
State: open - Opened by tens0rfl0w 2 months ago
Labels: invalid
#2824 - feat(server): add sv_httpFileServerProxyOnly convar
Pull Request -
State: closed - Opened by kasuganosoras 2 months ago
- 2 comments
Labels: ready-to-merge
#2823 - tweak(clrcore): add missing pickup enum values
Pull Request -
State: open - Opened by geofmigliacci 2 months ago
Labels: invalid, ScRT: C#
#2822 - feat(clrcore): add implicit conversion from int to CString in Player
Pull Request -
State: open - Opened by geofmigliacci 2 months ago
Labels: invalid, ScRT: C#
#2821 - After a certain amount of custom/edited AMV for MLO/Interiors, vehicles (wagons & trains) start to blink
Issue -
State: open - Opened by zetafe1 2 months ago
- 3 comments
Labels: bug, triage, RedM
#2820 - Radio station tracks are not synced between clients
Issue -
State: open - Opened by Jarrrk 2 months ago
- 4 comments
Labels: bug, triage
#2819 - Audio Tearing / Submix Limits
Issue -
State: open - Opened by DetErDugget 2 months ago
Labels: bug, triage
#2818 - tweak(clrcore): add missing LicensePlateStyle enum types
Pull Request -
State: closed - Opened by XdGoldenTigerOfficial 2 months ago
- 4 comments
Labels: invalid, ready-to-merge, ScRT: C#
#2817 - Report calling native hash when failing
Issue -
State: open - Opened by AvarianKnight 2 months ago
- 7 comments
Labels: triage, documentation
#2816 - pickups get created in default routing bucket 0 and cannot be moved arround
Issue -
State: closed - Opened by ffsPLASMA 2 months ago
Labels: bug
#2815 - Rage input hook stops updating keyboard key states after CEF userMedia output stream for audio is created
Issue -
State: open - Opened by Explooosion-code 2 months ago
Labels: bug, triage
#2814 - New Type of Crash since last RedM update / RDR2_b1491.exe!sub_1426EDBDC (0x1b)
Issue -
State: open - Opened by Simastrix 2 months ago
- 42 comments
Labels: bug, triage, crash, RedM
#2813 - Large events not being executed on canary
Issue -
State: closed - Opened by manzarek123 2 months ago
- 11 comments
Labels: bug
#2812 - Serialization of ID packet failed. Issue to report them
Issue -
State: closed - Opened by d22tny 2 months ago
- 10 comments
Labels: bug
#2811 - tweak(data/rdr3): Increase InteriorProxy pool size
Pull Request -
State: closed - Opened by Identity-labs 2 months ago
- 5 comments
Labels: triage, RedM
#2810 - Having awefull issue
Issue -
State: closed - Opened by MDGamesmaster 2 months ago
- 10 comments
Labels: bug, crash
#2809 - POST request - GetEnforcementFlag being spammed in the console
Issue -
State: open - Opened by Mathu-lmn 2 months ago
- 1 comment
Labels: bug, triage
#2808 - The issue of the number of people in a given area
Issue -
State: closed - Opened by R1chter-x 2 months ago
- 8 comments
Labels: bug, crash
#2807 - TxdStore is not enough. -solved
Issue -
State: closed - Opened by R1chter-x 2 months ago
- 7 comments
Labels: bug, crash
#2806 - REDM justs start one time after installation. The it does not start again.
Issue -
State: open - Opened by b1tw0rker 2 months ago
Labels: bug, triage, RedM
#2805 - Crash with lemon-jig-oxygen when loading some MLO's - 100% of the time.
Issue -
State: closed - Opened by Legacy-TacticalGamingInteractive 2 months ago
- 4 comments
Labels: bug, crash
#2804 - tweak(server/http): provide error response headers
Pull Request -
State: open - Opened by D4isDAVID 2 months ago
Labels: invalid, ScRT: Lua
#2803 - feat(extra-natives): add `CNetObject` to `GET_GAME_POOL`
Pull Request -
State: closed - Opened by AvarianKnight 2 months ago
- 3 comments
Labels: enhancement, ready-to-merge
#2802 - Player spawned at Michael (Player Zero) Sync Problem
Issue -
State: open - Opened by timthebest 2 months ago
- 2 comments
Labels: bug, triage
#2801 - Client crash in specific area of the map
Issue -
State: open - Opened by MarcusPred 2 months ago
- 1 comment
Labels: bug, triage, crash, RedM
#2800 - Serialization of the server object id response failed
Issue -
State: closed - Opened by CxCore-xyz 2 months ago
- 1 comment
Labels: bug, crash
#2799 - Client Crashes when attempting to fix Poly Edge Refences on .ydr or .ybn [ Physics validation failed ]
Issue -
State: open - Opened by Legacy-TacticalGamingInteractive 2 months ago
- 25 comments
Labels: bug, triage, crash
#2798 - No helping error info on new natives checks
Issue -
State: closed - Opened by d22tny 2 months ago
- 3 comments
Labels: bug
#2797 - fix(game/five): verify pickup weapon component is valid on creation
Pull Request -
State: closed - Opened by slashkeyvalue 3 months ago
- 4 comments
Labels: ready-to-merge
#2796 - feat(extra-natives/five): implement [GET/SET]_GLOBAL_PASSENGER_MASS_MULTIPLIER
Pull Request -
State: closed - Opened by Explooosion-code 3 months ago
- 3 comments
Labels: invalid, ready-to-merge
#2795 - Cannot use globbing to import scripts
Issue -
State: open - Opened by BuddiesTV 3 months ago
- 3 comments
Labels: bug, triage, ScRT: Lua
#2794 - GetEntityHealth server side return 0
Issue -
State: open - Opened by spacevx 3 months ago
- 1 comment
Labels: bug, triage
#2793 - seriallization of ther server object id response failed
Issue -
State: closed - Opened by shekibmaroofi 3 months ago
- 1 comment
Labels: bug
#2792 - feat(natives): implement `GET_MOUNTED_FILE_HASH`
Pull Request -
State: open - Opened by PichotM 3 months ago
- 19 comments
Labels: invalid
#2791 - GetVariantProp not working
Issue -
State: open - Opened by Mathu-lmn 3 months ago
Labels: bug, triage, ScRT: Lua
#2790 - Consider reverting 'ui_updateChannel' ScriptAPI restriction
Issue -
State: closed - Opened by KillStr3aK 3 months ago
- 8 comments
Labels: bug, ScRT: C#, ScRT: Lua, ScRT: JS
#2789 - error details
Issue -
State: open - Opened by Farzad6784 3 months ago
Labels: bug, triage
#2788 - Updated Finnish localization for cfx-ui
Pull Request -
State: closed - Opened by Jeremias2402 3 months ago
- 1 comment
Labels: invalid
#2787 - Implement Server Setters; RPC are broken
Issue -
State: open - Opened by spacevx 3 months ago
- 40 comments
Labels: enhancement, status:needs info, status:needs planning, onesync, status:discussing
#2786 - Fivem Client Login "Email has already been taken" Error
Issue -
State: open - Opened by Mxueru 3 months ago
- 8 comments
Labels: bug, triage
#2785 - feat(server): add getters for neons
Pull Request -
State: closed - Opened by ahcenezdh 3 months ago
- 1 comment
Labels: ready-to-merge
#2784 - RedM: Crash during unloading of resources popgroups.ymt
Issue -
State: open - Opened by Identity-labs 3 months ago
Labels: bug, triage, crash, RedM
#2783 - RegisterRawNuiCallback Crash
Issue -
State: open - Opened by someone005 3 months ago
- 4 comments
Labels: bug, triage, crash
#2782 - b9823 : Serialization of the server object id response failed
Issue -
State: closed - Opened by serge-golovanow 3 months ago
- 6 comments
Labels: bug, status:needs info, crash
#2781 - tweak(scripting/v8): better error messages for ref calls
Pull Request -
State: closed - Opened by AvarianKnight 3 months ago
Labels: ready-to-merge, triage
#2780 - feat(natives/vehicle): implement getter/setter for vehicle flags
Pull Request -
State: open - Opened by spacevx 3 months ago
- 5 comments
Labels: invalid
#2779 - CEventNetworkEntityDamage : Not Triggered or wrong data returned - 3258
Issue -
State: closed - Opened by Derass239 3 months ago
- 2 comments
Labels: bug
#2778 - fix(clcore-v2): Fix ReplicateMethodAccessException for Callbacks
Pull Request -
State: closed - Opened by Keyinator 3 months ago
- 7 comments
Labels: ready-to-merge, ScRT: C#
#2777 - fix(txd): bump txd pool size
Pull Request -
State: closed - Opened by SKITTLE6969 3 months ago
- 8 comments
Labels: triage