Ecosyste.ms: Issues

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GitHub / citizenfx/fivem issues and pull requests

#1856 - fix(scripting/lua): print error and allow nil returns on ref funcs

Pull Request - State: closed - Opened by thorium-cfx almost 2 years ago

#1855 - Memory Read Exploit C#

Issue - State: closed - Opened by Szpachlan almost 2 years ago - 2 comments

#1854 - GlobalState in clientside return nil if Table is large.

Issue - State: open - Opened by renzuzu almost 2 years ago - 9 comments
Labels: onesync/statebags

#1848 - NUI Callbacks can only be registered once per type

Issue - State: open - Opened by Korioz almost 2 years ago - 4 comments

#1830 - Rockstar Editor crashes when loading a clip from a fiveM Server

Issue - State: closed - Opened by KevinCCucumber almost 2 years ago - 4 comments

#1811 - menu mouse natives in b2802

Issue - State: open - Opened by freedy69 almost 2 years ago - 4 comments

#1805 - Native RPC doesn't sync across clients

Issue - State: open - Opened by rdelian almost 2 years ago - 3 comments
Labels: onesync

#1804 - Translations update from Weblate

Pull Request - State: closed - Opened by citizenfx-ci almost 2 years ago - 1 comment

#1804 - Translations update from Weblate

Pull Request - State: closed - Opened by citizenfx-ci almost 2 years ago - 1 comment

#1796 - feat(citizen-scripting-v8): add ability to change max-old-space-size

Pull Request - State: closed - Opened by Nova-px almost 2 years ago - 5 comments
Labels: triage

#1794 - sv_maxclients does not actually get checked by native code

Issue - State: open - Opened by xDope7137 almost 2 years ago - 1 comment
Labels: enhancement

#1792 - Update SetWeaponsNoAutoSwap.md

Pull Request - State: closed - Opened by orel56000 almost 2 years ago - 1 comment
Labels: stale

#1788 - fix(ext/cfx-ui): adaptive card inline action style fix

Pull Request - State: open - Opened by 1A3Dev almost 2 years ago - 2 comments

#1779 - feat: key mapping support in RedM

Issue - State: open - Opened by Z3rio almost 2 years ago - 6 comments
Labels: RedM

#1768 - tweak(onesync): Change f164 to weaponHash for explosionEvent

Pull Request - State: closed - Opened by niekschoemaker almost 2 years ago - 2 comments
Labels: manual-review, triage

#1766 - feat(scripting/state): add GET_PLAYER_SERVER_ID_FROM_PED

Pull Request - State: closed - Opened by AvarianKnight almost 2 years ago - 4 comments
Labels: manual-review, triage

#1765 - C# Generic constraint in separate library causes BadImageFormatException

Issue - State: open - Opened by ApocDev almost 2 years ago - 5 comments
Labels: ScRT: C#

#1753 - feat(scripting-mono-v2): all source files for v2

Pull Request - State: closed - Opened by thorium-cfx almost 2 years ago - 3 comments

#1751 - Fix runtime streaming native issue with referenceHash

Pull Request - State: closed - Opened by PichotM almost 2 years ago - 4 comments
Labels: manual-review

#1748 - feat(devtools): add a server version of neteventlog

Pull Request - State: closed - Opened by AvarianKnight almost 2 years ago - 3 comments
Labels: manual-review

#1739 - tweak(ext/cfx-ui): Enable NUI in-process GPU option for RedM

Pull Request - State: open - Opened by Ktos93 almost 2 years ago - 1 comment
Labels: manual-review

#1732 - fix(scripting-mono): back to Unicode trusted checks

Pull Request - State: closed - Opened by thorium-cfx almost 2 years ago

#1732 - fix(scripting-mono): back to Unicode trusted checks

Pull Request - State: closed - Opened by thorium-cfx almost 2 years ago

#1730 - fix(scripting-mono): set mono's path as Unicode

Pull Request - State: closed - Opened by thorium-cfx almost 2 years ago

#1729 - feat(ext/native-decls): Adding an example for GetAllPeds native

Pull Request - State: closed - Opened by nxFairlywell almost 2 years ago - 2 comments
Labels: invalid, manual-review

#1725 - tweak(clrcore/external): update native names

Pull Request - State: open - Opened by BerkieBb about 2 years ago - 1 comment
Labels: invalid, manual-review

#1724 - feat(clrcore/external): prop hashes

Pull Request - State: closed - Opened by BerkieBb about 2 years ago - 1 comment

#1723 - tweak(clrcore/external): update enums

Pull Request - State: open - Opened by BerkieBb about 2 years ago - 6 comments
Labels: needs planning

#1719 - fix(clrcore): fixes broken Entity's properties

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1719 - fix(clrcore): fixes broken Entity's properties

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1716 - tweak(clrcore): preparing v1 C# files for v2

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago - 1 comment

#1715 - fix(steam): Xbox controller usable outside Steam again

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago - 1 comment

#1715 - fix(steam): Xbox controller usable outside Steam again

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago - 1 comment

#1714 - localGame [name] reloading game

Issue - State: closed - Opened by draobrehtom about 2 years ago - 4 comments

#1713 - GTA5_b2699.exe!sub (0x42)

Issue - State: closed - Opened by wTopolino about 2 years ago - 2 comments

#1709 - fix(scripting-mono): remove warning and re-add missing code

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1709 - fix(scripting-mono): remove warning and re-add missing code

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1706 - tweak(scripting-mono): preparing mono v1 runtime for v2

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1701 - fix(net/five): correct targets for precreated state bags

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1699 - fix(client/console): Handle replicated ConVars

Pull Request - State: closed - Opened by 4mmonium about 2 years ago - 2 comments
Labels: triage

#1695 - fix(net/five): update targets for client state bags as well

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1694 - fix(server): entity state bag sync with nearby players

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1694 - fix(server): entity state bag sync with nearby players

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1687 - Error when building

Issue - State: closed - Opened by adom2020 about 2 years ago - 1 comment
Labels: stale

#1683 - tweak(citizen-devtools): improve monitor performance

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1683 - tweak(citizen-devtools): improve monitor performance

Pull Request - State: closed - Opened by thorium-cfx about 2 years ago

#1656 - feat(server/impl): routing bucket entity and player getters

Pull Request - State: open - Opened by BerkieBb about 2 years ago - 2 comments
Labels: invalid, manual-review, needs manual verification, status:fix-pending

#1656 - feat(server/impl): routing bucket entity and player getters

Pull Request - State: open - Opened by BerkieBb about 2 years ago - 2 comments
Labels: invalid, status:needs planning

#1654 - feat(citizen-server-impl): GET_GAME_POOL parity

Pull Request - State: closed - Opened by Ehbw2 about 2 years ago

#1636 - tweak(mumble/server): security improvements

Pull Request - State: closed - Opened by Korioz about 2 years ago - 2 comments

#1623 - fix(native-decls): fix declaration for NETWORK_GET_VOICE_PROXIMITY_OV…

Pull Request - State: closed - Opened by AvarianKnight about 2 years ago - 1 comment
Labels: ready-to-merge

#1621 - fix(mumble/server): incorrect ban detection

Pull Request - State: open - Opened by Korioz about 2 years ago
Labels: triage

#1620 - fix(ui-build): supports node v17

Pull Request - State: closed - Opened by Korioz about 2 years ago

#1613 - Update scheduler.lua

Pull Request - State: closed - Opened by Elipse458 about 2 years ago - 3 comments
Labels: manual-review, triage

#1611 - Asynchronous export does not return promise when awaiting undefined and then calling other export

Issue - State: open - Opened by gallejens about 2 years ago - 2 comments
Labels: ScRT: JS

#1602 - [BUG] AddDoorToSystem native rounds x, y, z values to integers

Issue - State: closed - Opened by jag3dagster about 2 years ago - 7 comments

#1577 - Invalid PAD_DIGITALBUTTON binds somehow bind to A/LB in vehicle

Issue - State: closed - Opened by blattersturm over 2 years ago - 2 comments
Labels: bug, game-bug

#1574 - Getting crash with fullscreen and disabling resmon

Issue - State: closed - Opened by xrtw over 2 years ago - 2 comments
Labels: stale

#1573 - Text Colors In Map Blips

Issue - State: open - Opened by KiLaF over 2 years ago - 1 comment
Labels: triage

#1567 - RedM KEEPS POPPING UP ros-patches-rdr3 ugc body CODING AND ITS STUCK

Issue - State: closed - Opened by Muffinmama over 2 years ago - 2 comments

#1563 - Crashes when loading an IPL while inside said IPL (and editting entities in a way)

Issue - State: closed - Opened by mcNuggets1 over 2 years ago - 3 comments
Labels: bug, crash

#1559 - feat(gamestate/server): GET_PLAYER_CAMERA_COORDS native

Pull Request - State: open - Opened by niekschoemaker over 2 years ago - 3 comments
Labels: triage

#1554 - C#: Cannot use in parameter with generic method override on Linux

Issue - State: open - Opened by impulsh over 2 years ago - 1 comment
Labels: ScRT: C#

#1548 - tweak(clr): dont remove eventhandler on exception

Pull Request - State: closed - Opened by vxlurk over 2 years ago - 1 comment

#1545 - GetHashKey returns int instead of uInt

Issue - State: open - Opened by KevinCCucumber over 2 years ago - 7 comments

#1538 - C# VehicleHash enum is not up-to-date, entries after the Diamond Casino Heist DLC are missing

Issue - State: open - Opened by KevinCCucumber over 2 years ago - 9 comments
Labels: ScRT: C#

#1531 - Allow scripts to access Game pause menu page

Pull Request - State: closed - Opened by VisuallyAppealing over 2 years ago - 3 comments
Labels: triage

#1524 - tweak(clr): Make Player constructor public

Pull Request - State: closed - Opened by vxlurk over 2 years ago - 1 comment

#1513 - FiveM server load resources incorrectly

Issue - State: open - Opened by pp2amd6 over 2 years ago - 3 comments
Labels: enhancement

#1508 - Add server-side native AttachEntityToEntity

Issue - State: open - Opened by MateqB over 2 years ago - 1 comment
Labels: enhancement, onesync

#1501 - feat(resources/core): Bash 4.3 globbing

Pull Request - State: closed - Opened by MrGriefs over 2 years ago - 5 comments
Labels: triage

#1494 - Arena War objects don'ty have physics

Issue - State: open - Opened by AYZNN over 2 years ago - 2 comments
Labels: triage

#1486 - Maybe a issue with SetPropIndex (2612)?

Issue - State: open - Opened by ghost over 2 years ago - 12 comments
Labels: triage, documentation

#1484 - Update IsVehicleTyreBurst.md

Pull Request - State: open - Opened by michpau2 over 2 years ago - 1 comment

#1470 - Add clr tests

Pull Request - State: closed - Opened by ktmitton over 2 years ago - 4 comments

#1449 - SetWeaponsNoAutoReload(false) shows wrong ammo counts in weapon selector

Issue - State: open - Opened by mcNuggets1 over 2 years ago - 2 comments

#1441 - Resolve crash reported in #1421

Pull Request - State: open - Opened by hjklwasntavailable over 2 years ago - 1 comment
Labels: manual-review, needs manual verification, status:fix-pending

#1435 - feat(ext/cfx-ui): display or not the build change confirmation message

Pull Request - State: closed - Opened by Cu-chi-zz over 2 years ago - 2 comments

#1423 - feat(server): add steam_webApiDomain convar

Pull Request - State: closed - Opened by kasuganosoras over 2 years ago - 3 comments
Labels: ready-to-merge

#1419 - feat(gta/core): dynamic pool resizing

Pull Request - State: closed - Opened by duk-37 over 2 years ago - 6 comments

#1404 - tweak(natives/five): curve Xbox controller's vibration intensity

Pull Request - State: open - Opened by thorium-cfx over 2 years ago - 3 comments
Labels: status:needs info

#1404 - tweak(natives/five): curve Xbox controller's vibration intensity

Pull Request - State: open - Opened by thorium-cfx over 2 years ago - 4 comments
Labels: need info

#1403 - tweak(bootstrap): bootstrap can now show firewall name in modal window (windows)

Pull Request - State: open - Opened by thorium-cfx over 2 years ago - 3 comments
Labels: triage

#1382 - tweak(server): state bags can now be created by clients and replicated

Pull Request - State: closed - Opened by thorium-cfx over 2 years ago - 12 comments

#1367 - feat(server/impl): add RDR3 nodes research

Pull Request - State: open - Opened by MRV6 over 2 years ago

#1364 - formats:convert - outputting original drawable name

Pull Request - State: closed - Opened by cpmodding over 2 years ago

#1360 - Triggering latent events on everyone causes network thread hitches

Issue - State: open - Opened by manzarek123 over 2 years ago - 5 comments

#1316 - feat(server): parse NETWORK_PLAY_SOUND_EVENT

Pull Request - State: closed - Opened by wdesgardin over 2 years ago - 7 comments

#1315 - gameconfig: increase FragmentStore

Pull Request - State: open - Opened by Hzegan over 2 years ago

#1313 - Fix null reference exception in model.cs

Pull Request - State: closed - Opened by Keyinator over 2 years ago - 5 comments

#1312 - "==" throwing null reference exception on Models which are null

Issue - State: open - Opened by Keyinator over 2 years ago - 3 comments
Labels: ScRT: C#

#1309 - Asset Escrow breaks the debug library

Issue - State: open - Opened by rdelian almost 3 years ago - 4 comments
Labels: ScRT: Lua

#1299 - Update SetMpGamerTagsUseVehicleBehavior.md

Pull Request - State: closed - Opened by TomStilson almost 3 years ago