Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / citizenfx/fivem issues and pull requests
#1856 - fix(scripting/lua): print error and allow nil returns on ref funcs
Pull Request -
State: closed - Opened by thorium-cfx almost 2 years ago
#1855 - Memory Read Exploit C#
Issue -
State: closed - Opened by Szpachlan almost 2 years ago
- 2 comments
#1854 - GlobalState in clientside return nil if Table is large.
Issue -
State: open - Opened by renzuzu almost 2 years ago
- 9 comments
Labels: onesync/statebags
#1848 - NUI Callbacks can only be registered once per type
Issue -
State: open - Opened by Korioz almost 2 years ago
- 4 comments
#1830 - Rockstar Editor crashes when loading a clip from a fiveM Server
Issue -
State: closed - Opened by KevinCCucumber almost 2 years ago
- 4 comments
#1811 - menu mouse natives in b2802
Issue -
State: open - Opened by freedy69 almost 2 years ago
- 4 comments
#1805 - Native RPC doesn't sync across clients
Issue -
State: open - Opened by rdelian almost 2 years ago
- 3 comments
Labels: onesync
#1804 - Translations update from Weblate
Pull Request -
State: closed - Opened by citizenfx-ci almost 2 years ago
- 1 comment
#1804 - Translations update from Weblate
Pull Request -
State: closed - Opened by citizenfx-ci almost 2 years ago
- 1 comment
#1796 - feat(citizen-scripting-v8): add ability to change max-old-space-size
Pull Request -
State: closed - Opened by Nova-px almost 2 years ago
- 5 comments
Labels: triage
#1794 - sv_maxclients does not actually get checked by native code
Issue -
State: open - Opened by xDope7137 almost 2 years ago
- 1 comment
Labels: enhancement
#1792 - Update SetWeaponsNoAutoSwap.md
Pull Request -
State: closed - Opened by orel56000 almost 2 years ago
- 1 comment
Labels: stale
#1788 - fix(ext/cfx-ui): adaptive card inline action style fix
Pull Request -
State: open - Opened by 1A3Dev almost 2 years ago
- 2 comments
#1779 - feat: key mapping support in RedM
Issue -
State: open - Opened by Z3rio almost 2 years ago
- 6 comments
Labels: RedM
#1768 - tweak(onesync): Change f164 to weaponHash for explosionEvent
Pull Request -
State: closed - Opened by niekschoemaker almost 2 years ago
- 2 comments
Labels: manual-review, triage
#1766 - feat(scripting/state): add GET_PLAYER_SERVER_ID_FROM_PED
Pull Request -
State: closed - Opened by AvarianKnight almost 2 years ago
- 4 comments
Labels: manual-review, triage
#1765 - C# Generic constraint in separate library causes BadImageFormatException
Issue -
State: open - Opened by ApocDev almost 2 years ago
- 5 comments
Labels: ScRT: C#
#1753 - feat(scripting-mono-v2): all source files for v2
Pull Request -
State: closed - Opened by thorium-cfx almost 2 years ago
- 3 comments
#1751 - Fix runtime streaming native issue with referenceHash
Pull Request -
State: closed - Opened by PichotM almost 2 years ago
- 4 comments
Labels: manual-review
#1748 - feat(devtools): add a server version of neteventlog
Pull Request -
State: closed - Opened by AvarianKnight almost 2 years ago
- 3 comments
Labels: manual-review
#1739 - tweak(ext/cfx-ui): Enable NUI in-process GPU option for RedM
Pull Request -
State: open - Opened by Ktos93 almost 2 years ago
- 1 comment
Labels: manual-review
#1732 - fix(scripting-mono): back to Unicode trusted checks
Pull Request -
State: closed - Opened by thorium-cfx almost 2 years ago
#1732 - fix(scripting-mono): back to Unicode trusted checks
Pull Request -
State: closed - Opened by thorium-cfx almost 2 years ago
#1730 - fix(scripting-mono): set mono's path as Unicode
Pull Request -
State: closed - Opened by thorium-cfx almost 2 years ago
#1729 - feat(ext/native-decls): Adding an example for GetAllPeds native
Pull Request -
State: closed - Opened by nxFairlywell almost 2 years ago
- 2 comments
Labels: invalid, manual-review
#1725 - tweak(clrcore/external): update native names
Pull Request -
State: open - Opened by BerkieBb about 2 years ago
- 1 comment
Labels: invalid, manual-review
#1724 - feat(clrcore/external): prop hashes
Pull Request -
State: closed - Opened by BerkieBb about 2 years ago
- 1 comment
#1723 - tweak(clrcore/external): update enums
Pull Request -
State: open - Opened by BerkieBb about 2 years ago
- 6 comments
Labels: needs planning
#1719 - fix(clrcore): fixes broken Entity's properties
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1719 - fix(clrcore): fixes broken Entity's properties
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1716 - tweak(clrcore): preparing v1 C# files for v2
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
- 1 comment
#1715 - fix(steam): Xbox controller usable outside Steam again
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
- 1 comment
#1715 - fix(steam): Xbox controller usable outside Steam again
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
- 1 comment
#1714 - localGame [name] reloading game
Issue -
State: closed - Opened by draobrehtom about 2 years ago
- 4 comments
#1713 - GTA5_b2699.exe!sub (0x42)
Issue -
State: closed - Opened by wTopolino about 2 years ago
- 2 comments
#1709 - fix(scripting-mono): remove warning and re-add missing code
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1709 - fix(scripting-mono): remove warning and re-add missing code
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1706 - tweak(scripting-mono): preparing mono v1 runtime for v2
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1701 - fix(net/five): correct targets for precreated state bags
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1699 - fix(client/console): Handle replicated ConVars
Pull Request -
State: closed - Opened by 4mmonium about 2 years ago
- 2 comments
Labels: triage
#1695 - fix(net/five): update targets for client state bags as well
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1694 - fix(server): entity state bag sync with nearby players
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1694 - fix(server): entity state bag sync with nearby players
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1687 - Error when building
Issue -
State: closed - Opened by adom2020 about 2 years ago
- 1 comment
Labels: stale
#1683 - tweak(citizen-devtools): improve monitor performance
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1683 - tweak(citizen-devtools): improve monitor performance
Pull Request -
State: closed - Opened by thorium-cfx about 2 years ago
#1671 - Bug: svadhesive.dll - confirmed to cause client crashing upon server resource restarts
Issue -
State: open - Opened by Legacy-TacticalGamingInteractive about 2 years ago
- 30 comments
#1656 - feat(server/impl): routing bucket entity and player getters
Pull Request -
State: open - Opened by BerkieBb about 2 years ago
- 2 comments
Labels: invalid, manual-review, needs manual verification, status:fix-pending
#1656 - feat(server/impl): routing bucket entity and player getters
Pull Request -
State: open - Opened by BerkieBb about 2 years ago
- 2 comments
Labels: invalid, status:needs planning
#1654 - feat(citizen-server-impl): GET_GAME_POOL parity
Pull Request -
State: closed - Opened by Ehbw2 about 2 years ago
#1636 - tweak(mumble/server): security improvements
Pull Request -
State: closed - Opened by Korioz about 2 years ago
- 2 comments
#1623 - fix(native-decls): fix declaration for NETWORK_GET_VOICE_PROXIMITY_OV…
Pull Request -
State: closed - Opened by AvarianKnight about 2 years ago
- 1 comment
Labels: ready-to-merge
#1621 - fix(mumble/server): incorrect ban detection
Pull Request -
State: open - Opened by Korioz about 2 years ago
Labels: triage
#1620 - fix(ui-build): supports node v17
Pull Request -
State: closed - Opened by Korioz about 2 years ago
#1613 - Update scheduler.lua
Pull Request -
State: closed - Opened by Elipse458 about 2 years ago
- 3 comments
Labels: manual-review, triage
#1611 - Asynchronous export does not return promise when awaiting undefined and then calling other export
Issue -
State: open - Opened by gallejens about 2 years ago
- 2 comments
Labels: ScRT: JS
#1602 - [BUG] AddDoorToSystem native rounds x, y, z values to integers
Issue -
State: closed - Opened by jag3dagster about 2 years ago
- 7 comments
#1589 - Error: Assertion failure: instance.GetRef() (C:\gl\builds\4ff63adb\0\cfx\fivem\code\client\shared\Registry.h:164)
Issue -
State: closed - Opened by Yum1x over 2 years ago
- 3 comments
#1577 - Invalid PAD_DIGITALBUTTON binds somehow bind to A/LB in vehicle
Issue -
State: closed - Opened by blattersturm over 2 years ago
- 2 comments
Labels: bug, game-bug
#1576 - ``RequestScaleformMovie`` fails to execute/invoke if called again after resource restart.
Issue -
State: open - Opened by significant-quart over 2 years ago
- 7 comments
#1574 - Getting crash with fullscreen and disabling resmon
Issue -
State: closed - Opened by xrtw over 2 years ago
- 2 comments
Labels: stale
#1573 - Text Colors In Map Blips
Issue -
State: open - Opened by KiLaF over 2 years ago
- 1 comment
Labels: triage
#1567 - RedM KEEPS POPPING UP ros-patches-rdr3 ugc body CODING AND ITS STUCK
Issue -
State: closed - Opened by Muffinmama over 2 years ago
- 2 comments
#1564 - fix(scripting/mono): Enable stack trace info for async/tasks on client
Pull Request -
State: closed - Opened by thorium-cfx over 2 years ago
#1563 - Crashes when loading an IPL while inside said IPL (and editting entities in a way)
Issue -
State: closed - Opened by mcNuggets1 over 2 years ago
- 3 comments
Labels: bug, crash
#1559 - feat(gamestate/server): GET_PLAYER_CAMERA_COORDS native
Pull Request -
State: open - Opened by niekschoemaker over 2 years ago
- 3 comments
Labels: triage
#1554 - C#: Cannot use in parameter with generic method override on Linux
Issue -
State: open - Opened by impulsh over 2 years ago
- 1 comment
Labels: ScRT: C#
#1548 - tweak(clr): dont remove eventhandler on exception
Pull Request -
State: closed - Opened by vxlurk over 2 years ago
- 1 comment
#1545 - GetHashKey returns int instead of uInt
Issue -
State: open - Opened by KevinCCucumber over 2 years ago
- 7 comments
#1538 - C# VehicleHash enum is not up-to-date, entries after the Diamond Casino Heist DLC are missing
Issue -
State: open - Opened by KevinCCucumber over 2 years ago
- 9 comments
Labels: ScRT: C#
#1531 - Allow scripts to access Game pause menu page
Pull Request -
State: closed - Opened by VisuallyAppealing over 2 years ago
- 3 comments
Labels: triage
#1524 - tweak(clr): Make Player constructor public
Pull Request -
State: closed - Opened by vxlurk over 2 years ago
- 1 comment
#1513 - FiveM server load resources incorrectly
Issue -
State: open - Opened by pp2amd6 over 2 years ago
- 3 comments
Labels: enhancement
#1508 - Add server-side native AttachEntityToEntity
Issue -
State: open - Opened by MateqB over 2 years ago
- 1 comment
Labels: enhancement, onesync
#1502 - Unintuitive scripting behavior: source variable in Lua becomes nil if any time passes during event handler
Issue -
State: open - Opened by Lucas7yoshi over 2 years ago
- 3 comments
Labels: ScRT: Lua
#1501 - feat(resources/core): Bash 4.3 globbing
Pull Request -
State: closed - Opened by MrGriefs over 2 years ago
- 5 comments
Labels: triage
#1494 - Arena War objects don'ty have physics
Issue -
State: open - Opened by AYZNN over 2 years ago
- 2 comments
Labels: triage
#1486 - Maybe a issue with SetPropIndex (2612)?
Issue -
State: open - Opened by ghost over 2 years ago
- 12 comments
Labels: triage, documentation
#1484 - Update IsVehicleTyreBurst.md
Pull Request -
State: open - Opened by michpau2 over 2 years ago
- 1 comment
#1475 - RedM client - Can't change to other language than English for Steam and Epic players
Issue -
State: closed - Opened by xrb936 over 2 years ago
- 5 comments
#1470 - Add clr tests
Pull Request -
State: closed - Opened by ktmitton over 2 years ago
- 4 comments
#1449 - SetWeaponsNoAutoReload(false) shows wrong ammo counts in weapon selector
Issue -
State: open - Opened by mcNuggets1 over 2 years ago
- 2 comments
#1441 - Resolve crash reported in #1421
Pull Request -
State: open - Opened by hjklwasntavailable over 2 years ago
- 1 comment
Labels: manual-review, needs manual verification, status:fix-pending
#1435 - feat(ext/cfx-ui): display or not the build change confirmation message
Pull Request -
State: closed - Opened by Cu-chi-zz over 2 years ago
- 2 comments
#1423 - feat(server): add steam_webApiDomain convar
Pull Request -
State: closed - Opened by kasuganosoras over 2 years ago
- 3 comments
Labels: ready-to-merge
#1419 - feat(gta/core): dynamic pool resizing
Pull Request -
State: closed - Opened by duk-37 over 2 years ago
- 6 comments
#1404 - tweak(natives/five): curve Xbox controller's vibration intensity
Pull Request -
State: open - Opened by thorium-cfx over 2 years ago
- 3 comments
Labels: status:needs info
#1404 - tweak(natives/five): curve Xbox controller's vibration intensity
Pull Request -
State: open - Opened by thorium-cfx over 2 years ago
- 4 comments
Labels: need info
#1403 - tweak(bootstrap): bootstrap can now show firewall name in modal window (windows)
Pull Request -
State: open - Opened by thorium-cfx over 2 years ago
- 3 comments
Labels: triage
#1394 - [Feature Request] Disable the resources reload in Rockstar Editor when the clip used same resources
Issue -
State: open - Opened by kasuganosoras over 2 years ago
- 7 comments
Labels: need info
#1382 - tweak(server): state bags can now be created by clients and replicated
Pull Request -
State: closed - Opened by thorium-cfx over 2 years ago
- 12 comments
#1367 - feat(server/impl): add RDR3 nodes research
Pull Request -
State: open - Opened by MRV6 over 2 years ago
#1364 - formats:convert - outputting original drawable name
Pull Request -
State: closed - Opened by cpmodding over 2 years ago
#1360 - Triggering latent events on everyone causes network thread hitches
Issue -
State: open - Opened by manzarek123 over 2 years ago
- 5 comments
#1316 - feat(server): parse NETWORK_PLAY_SOUND_EVENT
Pull Request -
State: closed - Opened by wdesgardin over 2 years ago
- 7 comments
#1315 - gameconfig: increase FragmentStore
Pull Request -
State: open - Opened by Hzegan over 2 years ago
#1313 - Fix null reference exception in model.cs
Pull Request -
State: closed - Opened by Keyinator over 2 years ago
- 5 comments
#1312 - "==" throwing null reference exception on Models which are null
Issue -
State: open - Opened by Keyinator over 2 years ago
- 3 comments
Labels: ScRT: C#
#1309 - Asset Escrow breaks the debug library
Issue -
State: open - Opened by rdelian almost 3 years ago
- 4 comments
Labels: ScRT: Lua
#1299 - Update SetMpGamerTagsUseVehicleBehavior.md
Pull Request -
State: closed - Opened by TomStilson almost 3 years ago