Ecosyste.ms: Issues

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GitHub / citizenfx/fivem issues and pull requests

#2963 - fivem.exe+13CBFF9 - pluto-jupiter-low Crash

Issue - State: open - Opened by ansljeremy 4 days ago
Labels: bug, triage, crash

#2962 - Crasher can crash all players

Issue - State: open - Opened by florijanftw 4 days ago
Labels: bug, triage, crash

#2961 - fix(game/five): check for vehicle type on drawhandler shader access

Pull Request - State: closed - Opened by slashkeyvalue 4 days ago
Labels: ready-to-merge

#2959 - last bullet is not synced with other clients

Issue - State: closed - Opened by outsider31000 4 days ago - 1 comment
Labels: bug, RedM

#2958 - experimentalNetGameEventHandler crash on RedM

Issue - State: open - Opened by outsider31000 4 days ago
Labels: bug, triage, crash, RedM

#2957 - sv_replaceExeToSwitchBuilds Skips DLC count

Issue - State: open - Opened by TheGamerzs 4 days ago - 5 comments
Labels: bug, triage, crash

#2957 - sv_replaceExeToSwitchBuilds Skips DLC count

Issue - State: open - Opened by TheGamerzs 4 days ago - 5 comments
Labels: bug, triage, crash

#2956 - Exploit to crash players

Issue - State: closed - Opened by usershhh 5 days ago - 1 comment
Labels: bug, crash

#2954 - Server crash due to upgrading to v1.0.0.10012 / v1.0.0.11194 from v1.0.0.7290

Issue - State: open - Opened by st860923 7 days ago
Labels: bug, triage, crash

#2954 - Server crash due to upgrading to v1.0.0.10012 / v1.0.0.11194 from v1.0.0.7290

Issue - State: open - Opened by st860923 7 days ago
Labels: bug, triage, crash

#2953 - tweak(conhost-v2): switch CPU utilization tracking to dynamic scaling

Pull Request - State: closed - Opened by tens0rfl0w 9 days ago - 3 comments
Labels: ready-to-merge

#2952 - fix(game/five): updateBusySpinner thread constraint check

Pull Request - State: open - Opened by tens0rfl0w 9 days ago
Labels: triage

#2952 - fix(game/five): updateBusySpinner thread constraint check

Pull Request - State: open - Opened by tens0rfl0w 9 days ago
Labels: triage

#2951 - feat(extra-natives/five): visual settings getter native

Pull Request - State: open - Opened by d22tny 9 days ago
Labels: triage

#2951 - feat(extra-natives/five): visual settings getter native

Pull Request - State: open - Opened by d22tny 9 days ago
Labels: triage

#2950 - Rockstar Editor Crashing when pressing "yes" just before "Preparing Clip"

Issue - State: open - Opened by reepworld 9 days ago
Labels: bug, triage, crash

#2950 - Rockstar Editor Crashing when pressing "yes" just before "Preparing Clip"

Issue - State: open - Opened by reepworld 9 days ago
Labels: bug, triage, crash

#2949 - feat(docs/natives/GetPlayerIdentifier): Improve simple doc

Pull Request - State: closed - Opened by TheGamerzs 10 days ago
Labels: ready-to-merge

#2949 - feat(docs/natives/GetPlayerIdentifier): Improve simple doc

Pull Request - State: closed - Opened by TheGamerzs 10 days ago
Labels: ready-to-merge

#2948 - tweak(docs/natives/GetPlayerIdentifierByType): Add link to known identifiers

Pull Request - State: closed - Opened by TheGamerzs 10 days ago
Labels: ready-to-merge

#2948 - tweak(docs/natives/GetPlayerIdentifierByType): Add link to known identifiers

Pull Request - State: closed - Opened by TheGamerzs 10 days ago
Labels: ready-to-merge

#2947 - feat(gamestate/server): serverEntityCreated event

Pull Request - State: open - Opened by tens0rfl0w 10 days ago
Labels: triage

#2947 - feat(gamestate/server): serverEntityCreated event

Pull Request - State: open - Opened by tens0rfl0w 10 days ago
Labels: triage

#2946 - feat(scripting/v8): Add unpackers for Vector2, Vector3, and Vector4 u…

Pull Request - State: open - Opened by JustGodWork 11 days ago - 2 comments
Labels: triage

#2945 - feat(gamestate/server): add GET_ENTITY_TYPE_RAW native

Pull Request - State: open - Opened by tens0rfl0w 11 days ago - 5 comments
Labels: triage, RedM

#2944 - GetEntityModel server side is unreliable on RedM

Issue - State: open - Opened by Gltch3d 11 days ago - 1 comment
Labels: bug, triage, RedM

#2943 - tweak(cfx-ui/locale): German Localization

Pull Request - State: closed - Opened by Naifen-Phoxidas 11 days ago - 1 comment
Labels: invalid

#2942 - tweak(cfx-ui/locale): German Localization

Pull Request - State: closed - Opened by Naifen-Phoxidas 11 days ago
Labels: invalid

#2942 - tweak(cfx-ui/locale): German Localization

Pull Request - State: closed - Opened by Naifen-Phoxidas 11 days ago
Labels: invalid

#2941 - feat(extra-natives/five): SetDeployOutriggers native

Pull Request - State: open - Opened by tens0rfl0w 12 days ago
Labels: triage

#2941 - feat(extra-natives/five): SetDeployOutriggers native

Pull Request - State: open - Opened by tens0rfl0w 12 days ago
Labels: triage

#2940 - tweak(gamestate/server): Parse CPickupCreationDataNode

Pull Request - State: open - Opened by tens0rfl0w 12 days ago - 4 comments
Labels: triage

#2940 - tweak(gamestate/server): Parse CPickupCreationDataNode

Pull Request - State: open - Opened by tens0rfl0w 12 days ago - 4 comments
Labels: triage

#2939 - Crash fivem

Issue - State: open - Opened by Ycn95 12 days ago - 12 comments
Labels: bug, triage

#2939 - Crash fivem

Issue - State: open - Opened by Ycn95 12 days ago - 12 comments
Labels: bug, triage

#2938 - YMT Limits (Request)

Issue - State: open - Opened by LivedBackwardss 14 days ago - 2 comments
Labels: bug, triage

#2937 - fix(statebag): only try to erase if the key existed before

Pull Request - State: open - Opened by AvarianKnight 14 days ago
Labels: triage, RedM

#2936 - [RedM] Issue with AZERTY Keyboard

Issue - State: open - Opened by Identity-labs 14 days ago
Labels: bug, triage, RedM

#2935 - Node.js child process running "vite" launches txAdmin/c-server-monitor

Issue - State: open - Opened by dukeofsussex 14 days ago
Labels: bug, triage

#2934 - Severe regression of weapon/gunfire syncing in 3258

Issue - State: open - Opened by Lucas7yoshi 14 days ago - 1 comment
Labels: bug, triage

#2932 - 32 Players in scope RedM limitation

Issue - State: open - Opened by d22tny 14 days ago - 3 comments
Labels: bug, triage, RedM

#2931 - feat(scripting/v8): expose msgpack codec globally for custom type sup…

Pull Request - State: open - Opened by JustGodWork 14 days ago - 3 comments
Labels: triage

#2930 - Crash rockstar editor

Issue - State: open - Opened by ftsstudio 15 days ago
Labels: bug, triage, crash

#2929 - Game crashes before launching

Issue - State: open - Opened by Kasinel 16 days ago - 1 comment
Labels: bug, triage, crash

#2928 - feat(ext/cfx-ui): missing Czech translations

Pull Request - State: closed - Opened by itIsMaku 16 days ago - 4 comments
Labels: triage

#2926 - Crashing players when parachuting into a vehicle

Issue - State: open - Opened by zNexTHN 16 days ago - 7 comments
Labels: bug, triage, crash

#2925 - tweak(ext): update native-doc-tooling to latest commit

Pull Request - State: closed - Opened by AvarianKnight 17 days ago
Labels: ready-to-merge

#2924 - entityCreating Event: Ambient Pickup GetEntityModel returns 0

Issue - State: open - Opened by borianm 17 days ago - 1 comment
Labels: bug, triage

#2923 - fix(gamestate/server): add array bounds checks and fix native decl.

Pull Request - State: open - Opened by tens0rfl0w 18 days ago - 1 comment
Labels: triage

#2922 - Linux FXServer will hang up when first player join game

Issue - State: open - Opened by kasuganosoras 19 days ago - 3 comments
Labels: bug, triage

#2921 - Custom popcycle.dat & popgroups.ymt do not work properly

Issue - State: open - Opened by AlexSystem32 19 days ago - 1 comment
Labels: bug, triage

#2920 - Soft dependency support for resources

Pull Request - State: open - Opened by r3ps4J 20 days ago - 4 comments
Labels: invalid, manual-review

#2919 - Constantly crashing

Issue - State: open - Opened by Skailed69 20 days ago - 1 comment
Labels: bug, triage, crash

#2918 - feat(mono-rt2): allow default parameters for dynfunc

Pull Request - State: open - Opened by DaniGP17 21 days ago
Labels: invalid, ScRT: C#

#2917 - fix(game/five): cNetObjPhys vtable index for 3258

Pull Request - State: closed - Opened by tens0rfl0w 21 days ago
Labels: invalid, ready-to-merge

#2916 - feat(extra-natives/five): train station natives

Pull Request - State: closed - Opened by Ehbw 21 days ago - 4 comments
Labels: invalid, ready-to-merge

#2915 - tweak(legacy-net/resources): check for gameinit on server-command

Pull Request - State: closed - Opened by tens0rfl0w 22 days ago - 3 comments
Labels: ready-to-merge

#2914 - fix(extra-natives/five): GetVehicleDashboardCurrentGear

Pull Request - State: closed - Opened by tens0rfl0w 22 days ago
Labels: invalid, ready-to-merge

#2913 - tweak(cfx/nui): Hide server reviews *for now*

Pull Request - State: open - Opened by outsider31000 24 days ago
Labels: status:needs planning, status:discussing

#2912 - Increase of likelihood of crashes in past few days

Issue - State: open - Opened by alberttheprince 24 days ago - 26 comments
Labels: bug, triage, crash

#2911 - fix(net/five): correct train track node on ownership change

Pull Request - State: closed - Opened by Ehbw 24 days ago - 6 comments
Labels: invalid, ready-to-merge

#2909 - B3258 build breaks Fivem Story/Single Player mode missions cinematics

Issue - State: open - Opened by MrKoddy 25 days ago - 2 comments
Labels: bug, triage

#2908 - feat(console): rework (selectable/copyable log text entries)

Pull Request - State: closed - Opened by tens0rfl0w 25 days ago - 3 comments
Labels: ready-to-merge

#2907 - feat(core/five): sanitization for attachments on remote peds

Pull Request - State: open - Opened by tens0rfl0w 27 days ago - 4 comments
Labels: invalid

#2906 - cant download fivem

Issue - State: closed - Opened by ccllster 27 days ago
Labels: bug, crash

#2905 - fix(server): don't invoke cfx_internal:serverPrint on empty string

Pull Request - State: closed - Opened by tens0rfl0w 28 days ago
Labels: ready-to-merge

#2904 - Server crash

Issue - State: closed - Opened by poco8537 28 days ago - 24 comments
Labels: bug, crash

#2903 - TaskMissionHeli was updated but c# DK has not been

Issue - State: open - Opened by DarinBeard 28 days ago
Labels: bug, FxDK, triage, crash

#2902 - Minor fixes for trains, use `IsEntityValid` for other calls checking if the entity exists

Pull Request - State: open - Opened by AvarianKnight 28 days ago - 1 comment
Labels: invalid

#2901 - players.json missing identifiers

Issue - State: closed - Opened by benzon 28 days ago - 1 comment
Labels: bug

#2900 - fix(github/ci): Checkout correct repo and branch on PR open

Pull Request - State: open - Opened by tens0rfl0w 29 days ago
Labels: triage

#2899 - fix(client): Test for you <3

Pull Request - State: closed - Opened by Tynopia 29 days ago
Labels: invalid

#2898 - tweak(compiler/linux): build portability

Pull Request - State: closed - Opened by tens0rfl0w 29 days ago - 1 comment
Labels: ready-to-merge

#2897 - fix(voip-mumble): nullptr check

Pull Request - State: closed - Opened by tens0rfl0w 29 days ago
Labels: ready-to-merge

#2896 - tweak(cfx/nui): convar filtering logic with shouldVarBeShown helper + add `sv_replaceExeToSwitchBuilds`

Pull Request - State: closed - Opened by outsider31000 29 days ago - 1 comment
Labels: ready-to-merge, triage

#2895 - Update locale-bg.json

Pull Request - State: closed - Opened by NeenGame 30 days ago - 1 comment
Labels: invalid

#2894 - Update locale-bg.json

Pull Request - State: closed - Opened by NeenGame 30 days ago
Labels: invalid

#2893 - fix(server/state): properly reassign entities that are set to `EntityOrphanMode::KeepEntity`

Pull Request - State: closed - Opened by AvarianKnight about 1 month ago
Labels: ready-to-merge

#2892 - Weird game crash

Issue - State: open - Opened by miraf202 about 1 month ago - 6 comments
Labels: bug, triage, crash

#2891 - fix(scripting/exploit): Redefine os.system to prevent command execution on the server.

Pull Request - State: open - Opened by ekaliclua about 1 month ago - 3 comments
Labels: invalid

#2890 - (RedM/new natives check): unkown userdata pointer

Issue - State: closed - Opened by d22tny about 1 month ago - 13 comments
Labels: bug, RedM

#2889 - Rage Unknown Error

Issue - State: open - Opened by LivedBackwardss about 1 month ago - 8 comments
Labels: bug, triage, crash

#2888 - Pool size increase: MaxDoorExtensions

Issue - State: open - Opened by kamelzarandah about 1 month ago - 9 comments
Labels: bug, triage, crash, RedM

#2887 - F8 console does not focus input anymore after a change

Issue - State: closed - Opened by Yorick20022 about 1 month ago
Labels: bug, RedM

#2886 - tweak(console): Improve keyboard focus

Pull Request - State: closed - Opened by tens0rfl0w about 1 month ago - 1 comment
Labels: ready-to-merge, RedM

#2885 - Fivem server crash - Build 10573

Issue - State: closed - Opened by Pedro-Lucas14 about 1 month ago - 2 comments
Labels: bug, crash

#2884 - Cannot launch RedM beyond rockstar games launcher

Issue - State: open - Opened by Mylzad about 1 month ago - 7 comments
Labels: bug, triage, RedM

#2883 - fix(ext/cfx-ui): afterRender not firing for identity service

Pull Request - State: closed - Opened by tens0rfl0w about 1 month ago
Labels: ready-to-merge

#2882 - [FiveM - Build 10272] Repetitive crash

Issue - State: closed - Opened by Spirit-RP about 1 month ago - 2 comments
Labels: bug, crash

#2881 - Server is loading or failed to load - Cloudflare URL visual issue

Issue - State: open - Opened by alberttheprince about 1 month ago
Labels: bug, triage

#2880 - increase pool size of DrawableStore

Issue - State: closed - Opened by kamelzarandah about 1 month ago - 21 comments
Labels: bug, crash

#2879 - fivem server crash

Issue - State: closed - Opened by poco8537 about 1 month ago - 4 comments
Labels: bug, crash

#2878 - FiveM is using gta native handler to invoke natives

Issue - State: closed - Opened by spacevx about 1 month ago
Labels: bug, RedM

#2877 - tweak(gameserver): Don't enforce sessionmanager with OneSync

Pull Request - State: open - Opened by tens0rfl0w about 1 month ago
Labels: invalid

#2876 - FxServer tries to start sessionmanager even when OneSync is enabled

Issue - State: open - Opened by brunosollar about 1 month ago - 5 comments
Labels: bug, triage

#2875 - fix(mono): fix breakage accidentally introduced in #2740

Pull Request - State: closed - Opened by AvarianKnight about 1 month ago
Labels: ready-to-merge

#2874 - tweak(ext/cfx-ui): Hide rateLimiter_* ConVar's

Pull Request - State: closed - Opened by Yum1x about 1 month ago - 3 comments
Labels: triage