Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / citizenfx/fivem issues and pull requests
#2963 - fivem.exe+13CBFF9 - pluto-jupiter-low Crash
Issue -
State: open - Opened by ansljeremy 4 days ago
Labels: bug, triage, crash
#2962 - Crasher can crash all players
Issue -
State: open - Opened by florijanftw 4 days ago
Labels: bug, triage, crash
#2961 - fix(game/five): check for vehicle type on drawhandler shader access
Pull Request -
State: closed - Opened by slashkeyvalue 4 days ago
Labels: ready-to-merge
#2960 - tweak(game/fivem/loadscreen): Initialize the player for RAGE with manual shutdown
Pull Request -
State: open - Opened by TheGamerzs 4 days ago
Labels: triage
#2959 - last bullet is not synced with other clients
Issue -
State: closed - Opened by outsider31000 4 days ago
- 1 comment
Labels: bug, RedM
#2958 - experimentalNetGameEventHandler crash on RedM
Issue -
State: open - Opened by outsider31000 4 days ago
Labels: bug, triage, crash, RedM
#2957 - sv_replaceExeToSwitchBuilds Skips DLC count
Issue -
State: open - Opened by TheGamerzs 4 days ago
- 5 comments
Labels: bug, triage, crash
#2957 - sv_replaceExeToSwitchBuilds Skips DLC count
Issue -
State: open - Opened by TheGamerzs 4 days ago
- 5 comments
Labels: bug, triage, crash
#2956 - Exploit to crash players
Issue -
State: closed - Opened by usershhh 5 days ago
- 1 comment
Labels: bug, crash
#2954 - Server crash due to upgrading to v1.0.0.10012 / v1.0.0.11194 from v1.0.0.7290
Issue -
State: open - Opened by st860923 7 days ago
Labels: bug, triage, crash
#2954 - Server crash due to upgrading to v1.0.0.10012 / v1.0.0.11194 from v1.0.0.7290
Issue -
State: open - Opened by st860923 7 days ago
Labels: bug, triage, crash
#2953 - tweak(conhost-v2): switch CPU utilization tracking to dynamic scaling
Pull Request -
State: closed - Opened by tens0rfl0w 9 days ago
- 3 comments
Labels: ready-to-merge
#2952 - fix(game/five): updateBusySpinner thread constraint check
Pull Request -
State: open - Opened by tens0rfl0w 9 days ago
Labels: triage
#2952 - fix(game/five): updateBusySpinner thread constraint check
Pull Request -
State: open - Opened by tens0rfl0w 9 days ago
Labels: triage
#2951 - feat(extra-natives/five): visual settings getter native
Pull Request -
State: open - Opened by d22tny 9 days ago
Labels: triage
#2951 - feat(extra-natives/five): visual settings getter native
Pull Request -
State: open - Opened by d22tny 9 days ago
Labels: triage
#2950 - Rockstar Editor Crashing when pressing "yes" just before "Preparing Clip"
Issue -
State: open - Opened by reepworld 9 days ago
Labels: bug, triage, crash
#2950 - Rockstar Editor Crashing when pressing "yes" just before "Preparing Clip"
Issue -
State: open - Opened by reepworld 9 days ago
Labels: bug, triage, crash
#2949 - feat(docs/natives/GetPlayerIdentifier): Improve simple doc
Pull Request -
State: closed - Opened by TheGamerzs 10 days ago
Labels: ready-to-merge
#2949 - feat(docs/natives/GetPlayerIdentifier): Improve simple doc
Pull Request -
State: closed - Opened by TheGamerzs 10 days ago
Labels: ready-to-merge
#2948 - tweak(docs/natives/GetPlayerIdentifierByType): Add link to known identifiers
Pull Request -
State: closed - Opened by TheGamerzs 10 days ago
Labels: ready-to-merge
#2948 - tweak(docs/natives/GetPlayerIdentifierByType): Add link to known identifiers
Pull Request -
State: closed - Opened by TheGamerzs 10 days ago
Labels: ready-to-merge
#2947 - feat(gamestate/server): serverEntityCreated event
Pull Request -
State: open - Opened by tens0rfl0w 10 days ago
Labels: triage
#2947 - feat(gamestate/server): serverEntityCreated event
Pull Request -
State: open - Opened by tens0rfl0w 10 days ago
Labels: triage
#2946 - feat(scripting/v8): Add unpackers for Vector2, Vector3, and Vector4 u…
Pull Request -
State: open - Opened by JustGodWork 11 days ago
- 2 comments
Labels: triage
#2945 - feat(gamestate/server): add GET_ENTITY_TYPE_RAW native
Pull Request -
State: open - Opened by tens0rfl0w 11 days ago
- 5 comments
Labels: triage, RedM
#2944 - GetEntityModel server side is unreliable on RedM
Issue -
State: open - Opened by Gltch3d 11 days ago
- 1 comment
Labels: bug, triage, RedM
#2943 - tweak(cfx-ui/locale): German Localization
Pull Request -
State: closed - Opened by Naifen-Phoxidas 11 days ago
- 1 comment
Labels: invalid
#2942 - tweak(cfx-ui/locale): German Localization
Pull Request -
State: closed - Opened by Naifen-Phoxidas 11 days ago
Labels: invalid
#2942 - tweak(cfx-ui/locale): German Localization
Pull Request -
State: closed - Opened by Naifen-Phoxidas 11 days ago
Labels: invalid
#2941 - feat(extra-natives/five): SetDeployOutriggers native
Pull Request -
State: open - Opened by tens0rfl0w 12 days ago
Labels: triage
#2941 - feat(extra-natives/five): SetDeployOutriggers native
Pull Request -
State: open - Opened by tens0rfl0w 12 days ago
Labels: triage
#2940 - tweak(gamestate/server): Parse CPickupCreationDataNode
Pull Request -
State: open - Opened by tens0rfl0w 12 days ago
- 4 comments
Labels: triage
#2940 - tweak(gamestate/server): Parse CPickupCreationDataNode
Pull Request -
State: open - Opened by tens0rfl0w 12 days ago
- 4 comments
Labels: triage
#2939 - Crash fivem
Issue -
State: open - Opened by Ycn95 12 days ago
- 12 comments
Labels: bug, triage
#2939 - Crash fivem
Issue -
State: open - Opened by Ycn95 12 days ago
- 12 comments
Labels: bug, triage
#2938 - YMT Limits (Request)
Issue -
State: open - Opened by LivedBackwardss 14 days ago
- 2 comments
Labels: bug, triage
#2937 - fix(statebag): only try to erase if the key existed before
Pull Request -
State: open - Opened by AvarianKnight 14 days ago
Labels: triage, RedM
#2936 - [RedM] Issue with AZERTY Keyboard
Issue -
State: open - Opened by Identity-labs 14 days ago
Labels: bug, triage, RedM
#2935 - Node.js child process running "vite" launches txAdmin/c-server-monitor
Issue -
State: open - Opened by dukeofsussex 14 days ago
Labels: bug, triage
#2934 - Severe regression of weapon/gunfire syncing in 3258
Issue -
State: open - Opened by Lucas7yoshi 14 days ago
- 1 comment
Labels: bug, triage
#2933 - Request for Increasing Flexibility in Pool Size Adjustments, Specifically the Building Pool
Issue -
State: open - Opened by 0derkek0 14 days ago
Labels: bug, triage, crash
#2932 - 32 Players in scope RedM limitation
Issue -
State: open - Opened by d22tny 14 days ago
- 3 comments
Labels: bug, triage, RedM
#2931 - feat(scripting/v8): expose msgpack codec globally for custom type sup…
Pull Request -
State: open - Opened by JustGodWork 14 days ago
- 3 comments
Labels: triage
#2930 - Crash rockstar editor
Issue -
State: open - Opened by ftsstudio 15 days ago
Labels: bug, triage, crash
#2929 - Game crashes before launching
Issue -
State: open - Opened by Kasinel 16 days ago
- 1 comment
Labels: bug, triage, crash
#2928 - feat(ext/cfx-ui): missing Czech translations
Pull Request -
State: closed - Opened by itIsMaku 16 days ago
- 4 comments
Labels: triage
#2926 - Crashing players when parachuting into a vehicle
Issue -
State: open - Opened by zNexTHN 16 days ago
- 7 comments
Labels: bug, triage, crash
#2925 - tweak(ext): update native-doc-tooling to latest commit
Pull Request -
State: closed - Opened by AvarianKnight 17 days ago
Labels: ready-to-merge
#2924 - entityCreating Event: Ambient Pickup GetEntityModel returns 0
Issue -
State: open - Opened by borianm 17 days ago
- 1 comment
Labels: bug, triage
#2923 - fix(gamestate/server): add array bounds checks and fix native decl.
Pull Request -
State: open - Opened by tens0rfl0w 18 days ago
- 1 comment
Labels: triage
#2922 - Linux FXServer will hang up when first player join game
Issue -
State: open - Opened by kasuganosoras 19 days ago
- 3 comments
Labels: bug, triage
#2921 - Custom popcycle.dat & popgroups.ymt do not work properly
Issue -
State: open - Opened by AlexSystem32 19 days ago
- 1 comment
Labels: bug, triage
#2920 - Soft dependency support for resources
Pull Request -
State: open - Opened by r3ps4J 20 days ago
- 4 comments
Labels: invalid, manual-review
#2919 - Constantly crashing
Issue -
State: open - Opened by Skailed69 20 days ago
- 1 comment
Labels: bug, triage, crash
#2918 - feat(mono-rt2): allow default parameters for dynfunc
Pull Request -
State: open - Opened by DaniGP17 21 days ago
Labels: invalid, ScRT: C#
#2917 - fix(game/five): cNetObjPhys vtable index for 3258
Pull Request -
State: closed - Opened by tens0rfl0w 21 days ago
Labels: invalid, ready-to-merge
#2916 - feat(extra-natives/five): train station natives
Pull Request -
State: closed - Opened by Ehbw 21 days ago
- 4 comments
Labels: invalid, ready-to-merge
#2915 - tweak(legacy-net/resources): check for gameinit on server-command
Pull Request -
State: closed - Opened by tens0rfl0w 22 days ago
- 3 comments
Labels: ready-to-merge
#2914 - fix(extra-natives/five): GetVehicleDashboardCurrentGear
Pull Request -
State: closed - Opened by tens0rfl0w 22 days ago
Labels: invalid, ready-to-merge
#2913 - tweak(cfx/nui): Hide server reviews *for now*
Pull Request -
State: open - Opened by outsider31000 24 days ago
Labels: status:needs planning, status:discussing
#2912 - Increase of likelihood of crashes in past few days
Issue -
State: open - Opened by alberttheprince 24 days ago
- 26 comments
Labels: bug, triage, crash
#2911 - fix(net/five): correct train track node on ownership change
Pull Request -
State: closed - Opened by Ehbw 24 days ago
- 6 comments
Labels: invalid, ready-to-merge
#2910 - Network synchronized scenes will fail for remote clients with >2 clients present.
Issue -
State: open - Opened by Lucas7yoshi 25 days ago
Labels: bug, triage
#2909 - B3258 build breaks Fivem Story/Single Player mode missions cinematics
Issue -
State: open - Opened by MrKoddy 25 days ago
- 2 comments
Labels: bug, triage
#2908 - feat(console): rework (selectable/copyable log text entries)
Pull Request -
State: closed - Opened by tens0rfl0w 25 days ago
- 3 comments
Labels: ready-to-merge
#2907 - feat(core/five): sanitization for attachments on remote peds
Pull Request -
State: open - Opened by tens0rfl0w 27 days ago
- 4 comments
Labels: invalid
#2906 - cant download fivem
Issue -
State: closed - Opened by ccllster 27 days ago
Labels: bug, crash
#2905 - fix(server): don't invoke cfx_internal:serverPrint on empty string
Pull Request -
State: closed - Opened by tens0rfl0w 28 days ago
Labels: ready-to-merge
#2904 - Server crash
Issue -
State: closed - Opened by poco8537 28 days ago
- 24 comments
Labels: bug, crash
#2903 - TaskMissionHeli was updated but c# DK has not been
Issue -
State: open - Opened by DarinBeard 28 days ago
Labels: bug, FxDK, triage, crash
#2902 - Minor fixes for trains, use `IsEntityValid` for other calls checking if the entity exists
Pull Request -
State: open - Opened by AvarianKnight 28 days ago
- 1 comment
Labels: invalid
#2901 - players.json missing identifiers
Issue -
State: closed - Opened by benzon 28 days ago
- 1 comment
Labels: bug
#2900 - fix(github/ci): Checkout correct repo and branch on PR open
Pull Request -
State: open - Opened by tens0rfl0w 29 days ago
Labels: triage
#2899 - fix(client): Test for you <3
Pull Request -
State: closed - Opened by Tynopia 29 days ago
Labels: invalid
#2898 - tweak(compiler/linux): build portability
Pull Request -
State: closed - Opened by tens0rfl0w 29 days ago
- 1 comment
Labels: ready-to-merge
#2897 - fix(voip-mumble): nullptr check
Pull Request -
State: closed - Opened by tens0rfl0w 29 days ago
Labels: ready-to-merge
#2896 - tweak(cfx/nui): convar filtering logic with shouldVarBeShown helper + add `sv_replaceExeToSwitchBuilds`
Pull Request -
State: closed - Opened by outsider31000 29 days ago
- 1 comment
Labels: ready-to-merge, triage
#2895 - Update locale-bg.json
Pull Request -
State: closed - Opened by NeenGame 30 days ago
- 1 comment
Labels: invalid
#2894 - Update locale-bg.json
Pull Request -
State: closed - Opened by NeenGame 30 days ago
Labels: invalid
#2893 - fix(server/state): properly reassign entities that are set to `EntityOrphanMode::KeepEntity`
Pull Request -
State: closed - Opened by AvarianKnight about 1 month ago
Labels: ready-to-merge
#2892 - Weird game crash
Issue -
State: open - Opened by miraf202 about 1 month ago
- 6 comments
Labels: bug, triage, crash
#2891 - fix(scripting/exploit): Redefine os.system to prevent command execution on the server.
Pull Request -
State: open - Opened by ekaliclua about 1 month ago
- 3 comments
Labels: invalid
#2890 - (RedM/new natives check): unkown userdata pointer
Issue -
State: closed - Opened by d22tny about 1 month ago
- 13 comments
Labels: bug, RedM
#2889 - Rage Unknown Error
Issue -
State: open - Opened by LivedBackwardss about 1 month ago
- 8 comments
Labels: bug, triage, crash
#2888 - Pool size increase: MaxDoorExtensions
Issue -
State: open - Opened by kamelzarandah about 1 month ago
- 9 comments
Labels: bug, triage, crash, RedM
#2887 - F8 console does not focus input anymore after a change
Issue -
State: closed - Opened by Yorick20022 about 1 month ago
Labels: bug, RedM
#2886 - tweak(console): Improve keyboard focus
Pull Request -
State: closed - Opened by tens0rfl0w about 1 month ago
- 1 comment
Labels: ready-to-merge, RedM
#2885 - Fivem server crash - Build 10573
Issue -
State: closed - Opened by Pedro-Lucas14 about 1 month ago
- 2 comments
Labels: bug, crash
#2884 - Cannot launch RedM beyond rockstar games launcher
Issue -
State: open - Opened by Mylzad about 1 month ago
- 7 comments
Labels: bug, triage, RedM
#2883 - fix(ext/cfx-ui): afterRender not firing for identity service
Pull Request -
State: closed - Opened by tens0rfl0w about 1 month ago
Labels: ready-to-merge
#2882 - [FiveM - Build 10272] Repetitive crash
Issue -
State: closed - Opened by Spirit-RP about 1 month ago
- 2 comments
Labels: bug, crash
#2881 - Server is loading or failed to load - Cloudflare URL visual issue
Issue -
State: open - Opened by alberttheprince about 1 month ago
Labels: bug, triage
#2880 - increase pool size of DrawableStore
Issue -
State: closed - Opened by kamelzarandah about 1 month ago
- 21 comments
Labels: bug, crash
#2879 - fivem server crash
Issue -
State: closed - Opened by poco8537 about 1 month ago
- 4 comments
Labels: bug, crash
#2878 - FiveM is using gta native handler to invoke natives
Issue -
State: closed - Opened by spacevx about 1 month ago
Labels: bug, RedM
#2877 - tweak(gameserver): Don't enforce sessionmanager with OneSync
Pull Request -
State: open - Opened by tens0rfl0w about 1 month ago
Labels: invalid
#2876 - FxServer tries to start sessionmanager even when OneSync is enabled
Issue -
State: open - Opened by brunosollar about 1 month ago
- 5 comments
Labels: bug, triage
#2875 - fix(mono): fix breakage accidentally introduced in #2740
Pull Request -
State: closed - Opened by AvarianKnight about 1 month ago
Labels: ready-to-merge
#2874 - tweak(ext/cfx-ui): Hide rateLimiter_* ConVar's
Pull Request -
State: closed - Opened by Yum1x about 1 month ago
- 3 comments
Labels: triage