Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / chrismaltby/gb-studio issues and pull requests
#1624 - Visual bug with Actor Prefab icons
Issue -
State: open - Opened by KirbyKing186 16 days ago
Labels: bug
#1623 - Comment misspell
Pull Request -
State: open - Opened by Mico27 16 days ago
#1622 - Update pl.json 1769
Pull Request -
State: open - Opened by ReptiIe 19 days ago
#1621 - Bump http-proxy-middleware from 2.0.6 to 2.0.7
Pull Request -
State: open - Opened by dependabot[bot] 19 days ago
Labels: dependencies
#1620 - Update ja.json localization for 6331edf, tile labels
Pull Request -
State: closed - Opened by tomo666 20 days ago
#1619 - Remove js-emulator
Pull Request -
State: closed - Opened by pau-tomas 20 days ago
#1618 - In “Set Animation Frame”, the frame value cannot go above 25, but the event supports higher values.
Issue -
State: open - Opened by KirbyKing186 22 days ago
Labels: bug
#1617 - Keyboard support via link port and emulation
Issue -
State: open - Opened by Q-Bert-Reynolds 22 days ago
- 8 comments
Labels: enhancement
#1616 - Windows Version No Longer Works After Commit d2cc67e
Issue -
State: open - Opened by Brushman97 23 days ago
- 7 comments
Labels: bug
#1615 - Error moving a .png file to the Sprites folder while GBS is running in the background
Issue -
State: open - Opened by doomer6699 24 days ago
- 2 comments
Labels: bug
#1614 - Update ja.json for projectiles, collision opacity, vram debug labels
Pull Request -
State: closed - Opened by tomo666 25 days ago
- 2 comments
#1613 - Update pl.json [1766] (added layer opacity)
Pull Request -
State: closed - Opened by ReptiIe 25 days ago
#1612 - Kernel Panic
Issue -
State: open - Opened by pcmdx 25 days ago
Labels: bug
#1611 - Update pl.json 1764 (projectile slots)
Pull Request -
State: closed - Opened by ReptiIe 25 days ago
#1610 - Add Animation States To Global Header File
Pull Request -
State: closed - Opened by Mico27 26 days ago
- 1 comment
#1609 - Update ja.json localization for plugin manager
Pull Request -
State: closed - Opened by tomo666 28 days ago
#1608 - Update pl.json [1752 16/10/2024]
Pull Request -
State: closed - Opened by ReptiIe 29 days ago
#1607 - Bump braces from 3.0.2 to 3.0.3
Pull Request -
State: closed - Opened by dependabot[bot] 29 days ago
Labels: dependencies
#1606 - Bump micromatch from 4.0.4 to 4.0.8
Pull Request -
State: closed - Opened by dependabot[bot] 29 days ago
Labels: dependencies
#1605 - engine.json defined collision layers (flags, masks, colors, names, and icons)
Pull Request -
State: closed - Opened by Q-Bert-Reynolds 30 days ago
- 13 comments
#1604 - Allow the use of a variable (and not only a fixed value) in the Play Sound Effect event
Issue -
State: closed - Opened by nielsderijk about 1 month ago
- 3 comments
Labels: enhancement
#1603 - Concept: Folders displayed in Game World
Issue -
State: open - Opened by maxoakland about 1 month ago
Labels: enhancement
#1602 - Set Actor Animation Frame
Issue -
State: open - Opened by Kool-Aid-Kid about 1 month ago
- 8 comments
Labels: bug
#1601 - Adds support for per scene and project wide DMG palettes
Pull Request -
State: open - Opened by Q-Bert-Reynolds about 1 month ago
- 1 comment
#1600 - Adjusting animation speeds in Sprite Editor
Issue -
State: open - Opened by MACK-GB about 1 month ago
- 1 comment
Labels: enhancement
#1599 - ?ASlink-Warning-Undefined Global
Issue -
State: open - Opened by smfhacking about 1 month ago
Labels: bug
#1598 - Unsaved fields when using "Store Current Scene to Stack" or VM_PUSH_SCENE
Issue -
State: open - Opened by KirbyKing186 about 1 month ago
- 4 comments
Labels: bug
#1597 - Add tile index info to VRAM preview in debugger
Pull Request -
State: closed - Opened by pau-tomas about 1 month ago
#1596 - Child script early-exits the caller when Stop Script is called OR no way to return from child script without exiting caller
Issue -
State: open - Opened by pcmdx about 2 months ago
- 2 comments
Labels: enhancement
#1595 - Game Data Save > On Load event doesn't read Script Calls
Issue -
State: closed - Opened by joeledge about 2 months ago
- 1 comment
Labels: bug
#1594 - Version 4.1.3 won't run or build games
Issue -
State: closed - Opened by DecaTilde about 2 months ago
- 2 comments
Labels: bug
#1593 - Player sprite shows through dialogs in Parallax scenes
Issue -
State: open - Opened by LordRembo about 2 months ago
- 3 comments
Labels: bug
#1592 - Debug not accepting and resetting negative values
Issue -
State: open - Opened by joeledge about 2 months ago
Labels: bug
#1589 - Y axis is reversed in Actor Set Collision Box
Issue -
State: closed - Opened by permartinson about 2 months ago
- 2 comments
Labels: bug
#1588 - The app doesn't load at all
Issue -
State: open - Opened by 787FV about 2 months ago
- 3 comments
Labels: bug
#1580 - Adjusted Ladder and Half Platform collisions and alignment
Pull Request -
State: closed - Opened by Steinbeuge 2 months ago
- 2 comments
#1579 - Bump express from 4.19.2 to 4.20.0
Pull Request -
State: closed - Opened by dependabot[bot] 2 months ago
Labels: dependencies
#1573 - Error al añadir segunda escena
Issue -
State: open - Opened by JaelD-OSCreator 2 months ago
- 2 comments
Labels: bug
#1560 - Animation Substate Expansion
Issue -
State: open - Opened by Brushman97 2 months ago
- 2 comments
Labels: enhancement
#1538 - 4.0.2 scene suddenly spreads corruption to tiles
Issue -
State: closed - Opened by Drawnout 3 months ago
Labels: bug
#1536 - Wait timers are not paused by dialogues or script_lock
Issue -
State: closed - Opened by Steinbeuge 3 months ago
- 4 comments
Labels: bug
#1339 - Cutting in Dialogue removes dynamic elements
Issue -
State: open - Opened by gmarty 10 months ago
- 2 comments
Labels: bug
#1263 - allow 8x8 and 16x8 sprites
Issue -
State: open - Opened by RodrigoCard over 1 year ago
- 9 comments
Labels: enhancement
#1203 - The ability to toggle actor collision and scene collision in 'move to' and 'move relative' events.
Issue -
State: open - Opened by Amixofwordscombinedtomakeausername about 2 years ago
- 1 comment
Labels: enhancement
#1181 - Add event: Change Background priority of Actor (sprite)
Issue -
State: open - Opened by sttng over 2 years ago
- 11 comments
Labels: enhancement
#1094 - Select multiple frames at once in the sprite editor (to copy and paste)
Issue -
State: open - Opened by joeledge over 2 years ago
- 4 comments
Labels: enhancement
#997 - Solid Player->Actor Collisions not working in Platformer scene
Issue -
State: open - Opened by godai78 almost 3 years ago
- 4 comments
Labels: bug
#952 - Vertical parallax
Issue -
State: open - Opened by teaaaaaaaa almost 3 years ago
- 6 comments
Labels: enhancement
#401 - Bug?
Issue -
State: open - Opened by ghost over 4 years ago
- 2 comments
Labels: bug
#319 - Uncaught Error: spawn cmd ENOENT / events.js:L167C:7
Issue -
State: closed - Opened by Locherdev about 5 years ago
- 3 comments
Labels: bug
#100 - [bug] Set camera position and shake camera
Issue -
State: closed - Opened by Veund over 5 years ago
- 1 comment
#100 - [bug] Set camera position and shake camera
Issue -
State: closed - Opened by Veund over 5 years ago
- 1 comment
#99 - [Request] Copy/Paste Actors across scenes
Issue -
State: closed - Opened by KazyEXE over 5 years ago
- 4 comments
#99 - [Request] Copy/Paste Actors across scenes
Issue -
State: closed - Opened by KazyEXE over 5 years ago
- 4 comments
#98 - [Feature] Create own scripting language for advanced users
Issue -
State: closed - Opened by TomasRoj over 5 years ago
- 1 comment
#98 - [Feature] Create own scripting language for advanced users
Issue -
State: closed - Opened by TomasRoj over 5 years ago
- 1 comment
#97 - Fix Relative Actor positioning
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 1 comment
#97 - Fix Relative Actor positioning
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 1 comment
#96 - Update config.yml
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#96 - Update config.yml
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#95 - Log file for failed Windows 10 32-bit
Issue -
State: closed - Opened by ghost over 5 years ago
- 1 comment
#95 - Log file for failed Windows 10 32-bit
Issue -
State: closed - Opened by ghost over 5 years ago
- 1 comment
#94 - Corrupted collision map when background is resized/removed
Issue -
State: closed - Opened by amysgames over 5 years ago
- 1 comment
#94 - Corrupted collision map when background is resized/removed
Issue -
State: closed - Opened by amysgames over 5 years ago
- 1 comment
#93 - [BUG] Colorspace not checked on build
Issue -
State: closed - Opened by ParzivalWolfram over 5 years ago
- 8 comments
#93 - [BUG] Colorspace not checked on build
Issue -
State: closed - Opened by ParzivalWolfram over 5 years ago
- 8 comments
#92 - Patch ROM checksums
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 1 comment
#92 - Patch ROM checksums
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 1 comment
#91 - [Request] "Open Game" Event
Issue -
State: closed - Opened by PixelDud over 5 years ago
- 2 comments
#91 - [Request] "Open Game" Event
Issue -
State: closed - Opened by PixelDud over 5 years ago
- 2 comments
#90 - Cartidge Header for ROM
Issue -
State: closed - Opened by Audio-Rochey over 5 years ago
- 7 comments
#90 - Cartidge Header for ROM
Issue -
State: closed - Opened by Audio-Rochey over 5 years ago
- 7 comments
#89 - Add Github Issue Template
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#89 - Add Github Issue Template
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#88 - Add Issue Template
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#88 - Add Issue Template
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#87 - Implement CircleCI
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 3 comments
#87 - Implement CircleCI
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 3 comments
#86 - [Request] Object Palette specification [Enhanced Color Mode ]
Issue -
State: open - Opened by WildLeoKnight over 5 years ago
#86 - [Request] Object Palette specification [Enhanced Color Mode ]
Issue -
State: open - Opened by WildLeoKnight over 5 years ago
#85 - Are enemies or a combat system coming?
Issue -
State: open - Opened by meaninglessname over 5 years ago
- 6 comments
#85 - Are enemies or a combat system coming?
Issue -
State: open - Opened by meaninglessname over 5 years ago
- 6 comments
#84 - Implement various Math functions
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 5 comments
#84 - Implement various Math functions
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 5 comments
#83 - Inaccurate music in-game?
Issue -
State: closed - Opened by amysgames over 5 years ago
- 20 comments
#83 - Inaccurate music in-game?
Issue -
State: closed - Opened by amysgames over 5 years ago
- 20 comments
#82 - [Request] Ability to Stop the Build/Run process
Issue -
State: closed - Opened by JasonB32 over 5 years ago
#82 - [Request] Ability to Stop the Build/Run process
Issue -
State: closed - Opened by JasonB32 over 5 years ago
#81 - Improve Actor scripting support
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 4 comments
#81 - Improve Actor scripting support
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
- 4 comments
#80 - Implement relative Actor move and positioning
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#80 - Implement relative Actor move and positioning
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#79 - Consulta con camara
Pull Request -
State: closed - Opened by Rafacar over 5 years ago
- 1 comment
#79 - Consulta con camara
Pull Request -
State: closed - Opened by Rafacar over 5 years ago
- 1 comment
#78 - Engine port to ASM?
Issue -
State: closed - Opened by ISSOtm over 5 years ago
- 3 comments
#78 - Engine port to ASM?
Issue -
State: closed - Opened by ISSOtm over 5 years ago
- 3 comments
#77 - Refactor IfActorDirection to use ACTOR_SET_ACTIVE
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#77 - Refactor IfActorDirection to use ACTOR_SET_ACTIVE
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#76 - Improve Actor scripting support
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago
#76 - Improve Actor scripting support
Pull Request -
State: closed - Opened by thomas-alrek over 5 years ago