Ecosyste.ms: Issues
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GitHub / chingu-voyages/v44-tier2-team-25 issues and pull requests
#45 - Feature/config panel
Pull Request -
State: closed - Opened by pm-moyanor over 1 year ago
#44 - Leaderboard - User can see the tally of losses decremented for bots losing a collision.
Issue -
State: open - Opened by cruzma over 1 year ago
#44 - Leaderboard - User can see the tally of losses decremented for bots losing a collision.
Issue -
State: open - Opened by cruzma over 1 year ago
#43 - Leaderboard - User can see the tally of wins incremented for bots winning a collision.
Issue -
State: open - Opened by cruzma over 1 year ago
#43 - Leaderboard - User can see the tally of wins incremented for bots winning a collision.
Issue -
State: open - Opened by cruzma over 1 year ago
#42 - Leaderboard - User can see the display of wins and losses for each bot on the leaderboard
Issue -
State: open - Opened by cruzma over 1 year ago
#42 - Leaderboard - User can see the display of wins and losses for each bot on the leaderboard
Issue -
State: open - Opened by cruzma over 1 year ago
#41 - gameplay stop when only one bot remains.
Issue -
State: closed - Opened by cruzma over 1 year ago
#41 - gameplay stop when only one bot remains.
Issue -
State: closed - Opened by cruzma over 1 year ago
#40 - bots resume paths at the same speed and direction in the event of a tie
Issue -
State: open - Opened by cruzma over 1 year ago
#39 - after battle: winner needs to resume path, looser disappear, both resume if tie
Issue -
State: closed - Opened by cruzma over 1 year ago
#39 - after battle: winner needs to resume path, looser disappear, both resume if tie
Issue -
State: closed - Opened by cruzma over 1 year ago
#38 - in case of an "operation win": resolve what bot will win the battle, now in random order
Issue -
State: open - Opened by cruzma over 1 year ago
- 1 comment
#38 - in case of an "operation win": resolve what bot will win the battle, now in random order
Issue -
State: open - Opened by cruzma over 1 year ago
- 1 comment
#37 - bots pause for an instant when colliding
Issue -
State: closed - Opened by cruzma over 1 year ago
#37 - bots pause for an instant when colliding
Issue -
State: closed - Opened by cruzma over 1 year ago
#36 - Arena - User can see bots bounce off the boundary walls of the arena in a new direction
Issue -
State: open - Opened by cruzma over 1 year ago
#35 - Game Controls - User can see the 'Stop!' button text change back to 'Battle!' once a single bot wins the match.
Issue -
State: open - Opened by cruzma over 1 year ago
#35 - Game Controls - User can see the 'Stop!' button text change back to 'Battle!' once a single bot wins the match.
Issue -
State: open - Opened by cruzma over 1 year ago
#34 - Game Controls - User can click the 'Stop!' button to halt gameplay
Issue -
State: open - Opened by cruzma over 1 year ago
#33 - Game Controls - User can see the 'Battle!' button text change to 'Stop!' once a battle is started.
Issue -
State: open - Opened by cruzma over 1 year ago
#33 - Game Controls - User can see the 'Battle!' button text change to 'Stop!' once a battle is started.
Issue -
State: open - Opened by cruzma over 1 year ago
#32 - Game Controls - User can see bots move based on the speed and direction assigned to them.
Issue -
State: open - Opened by cruzma over 1 year ago
#30 - Game Controls - User can press a button in the game control panel to 'Battle!'
Issue -
State: open - Opened by cruzma over 1 year ago
#30 - Game Controls - User can press a button in the game control panel to 'Battle!'
Issue -
State: open - Opened by cruzma over 1 year ago
#29 - Game Configuration Panel - User can select a bots starting direction from the direction dropdown.
Issue -
State: open - Opened by cruzma over 1 year ago
#29 - Game Configuration Panel - User can select a bots starting direction from the direction dropdown.
Issue -
State: open - Opened by cruzma over 1 year ago
#28 - Game Configuration Panel - User can move the speed slider to set the speed for all bots. This is the interval at which all bots move to the next adjacent cell in the grid.
Issue -
State: open - Opened by cruzma over 1 year ago
#27 - Game Configuration Panel - User can select the Boolean operation from a dropdown - AND, OR, XOR, or NOT that will be applied to all bots.
Issue -
State: open - Opened by cruzma over 1 year ago
#26 - Game Configuration Panel - User can select 2 bots to compete in the arena.
Issue -
State: open - Opened by cruzma over 1 year ago
#25 - Game Configuration Panel - User can select the Boolean value (0 or 1) from a dropdown for each bot.
Issue -
State: open - Opened by cruzma over 1 year ago
#24 - Game Configuration Panel - User can see an error message if the name entered is the same name assigned to another bot.
Issue -
State: open - Opened by cruzma over 1 year ago
#24 - Game Configuration Panel - User can see an error message if the name entered is the same name assigned to another bot.
Issue -
State: open - Opened by cruzma over 1 year ago
#23 - Game Configuration Panel - User can enter a unique name for each bot into an input text box
Issue -
State: open - Opened by cruzma over 1 year ago
#23 - Game Configuration Panel - User can enter a unique name for each bot into an input text box
Issue -
State: open - Opened by cruzma over 1 year ago
#22 - Create a Four bot Panels with Controls to allow the user to enter a unique bot name
Issue -
State: open - Opened by cruzma over 1 year ago
#22 - Create a Four bot Panels with Controls to allow the user to enter a unique bot name
Issue -
State: open - Opened by cruzma over 1 year ago
#21 - feature/config-panel
Pull Request -
State: closed - Opened by pm-moyanor over 1 year ago
#20 - Initial commit
Pull Request -
State: closed - Opened by demartinom over 1 year ago
#19 - Arena of 8x8 game
Issue -
State: open - Opened by paulpessoa over 1 year ago
Labels: must_have
#19 - Arena of 8x8 game
Issue -
State: open - Opened by paulpessoa over 1 year ago
Labels: must_have
#18 - Game controls
Issue -
State: open - Opened by paulpessoa over 1 year ago
#18 - Game controls
Issue -
State: open - Opened by paulpessoa over 1 year ago
#17 - Game configuration panel
Issue -
State: open - Opened by paulpessoa over 1 year ago
Labels: must_have
#16 - Leaderboard
Issue -
State: open - Opened by cruzma over 1 year ago
- 1 comment
Labels: must_have
#15 - Creat tasks for everyone
Issue -
State: open - Opened by cruzma over 1 year ago
#15 - Creat tasks for everyone
Issue -
State: open - Opened by cruzma over 1 year ago
#14 - Wireframe Project
Issue -
State: open - Opened by cruzma over 1 year ago
- 2 comments
Labels: documentation
#14 - Wireframe Project
Issue -
State: open - Opened by cruzma over 1 year ago
- 2 comments
Labels: documentation
#13 - The Voyage Process - Getting off to a Solid Start!
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: epic
#13 - The Voyage Process - Getting off to a Solid Start!
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: epic
#12 - Getting Started
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: epic
#11 - Step 6: 📝 Create a Low-fidelity wireframe
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, must_have
#10 - Getting Started: 🚀 Understand the Voyage Process
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, must_have
#9 - Step 7: ⚙️ Set Up a Team Workflow
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, must_have
#8 - Step 5: 📋 Create a Project Backlog
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, must_have
#7 - Step 4: 📤 Define & prioritize MVP features
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, must_have
#6 - Step 3: 👍 Choose a project & create a Vision Statement
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, must_have
#5 - Step 2: 🧑🤝🧑 Conduct Kickoff meeting
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, must_have
#4 - Step 1: 🤝 Meet your team & schedule Kickoff meeting
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, must_have
#3 - Getting Started: 🙋 Do you have questions about Chingu or the Voyage process?
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, nice_to_have
#2 - Getting Started: 🤔 Start thinking about project ideas & the technical stack
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, must_have
#1 - Getting Started: 📜 Review the Chingu Agile Methodology
Issue -
State: open - Opened by jdmedlock over 1 year ago
Labels: task, should_have