Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / chillen/gmtk-2020 issues and pull requests
#12 - If a player is shot by a turret, the level resets.
Issue -
State: open - Opened by chillen over 4 years ago
#11 - Add a turret entity that shoots the player if lit up red, turns green and shoots enemies once interacted with. Range and LOS visible
Issue -
State: open - Opened by chillen over 4 years ago
#10 - If the player is caught by a fly, the level resets.
Issue -
State: open - Opened by chillen over 4 years ago
#9 - If one fly is seeking, all flies are seeking, and they quickly chase down the player. The player automatically moves along the remainder of the path
Issue -
State: open - Opened by chillen over 4 years ago
#8 - Add fly enemies that move randomly unless they see the player, then they change to the seeking state
Issue -
State: open - Opened by chillen over 4 years ago
#7 - Add crate entity that the player can pick up and put down between steps, altering their path
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State: open - Opened by chillen over 4 years ago
#6 - When player picks up intel, they sprint back to the entrance
Issue -
State: open - Opened by chillen over 4 years ago
#5 - Pathfind the player to the chest, show the path to and from the exit, progress one tile per spacebar press
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State: open - Opened by chillen over 4 years ago
#4 - Add a target entity and a player entity
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State: open - Opened by chillen over 4 years ago
#3 - Swapping scenes to a second level, cleanly
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State: open - Opened by chillen over 4 years ago
#2 - Using a tilemap to access level one
Issue -
State: open - Opened by chillen over 4 years ago
#1 - Start Menu to load into the game
Issue -
State: open - Opened by chillen over 4 years ago