Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / chickensoft-games/autoinject issues and pull requests
#19 - Godot notifications changed, IAutoOn callbacks work differently
Issue -
State: open - Opened by rmvermeulen 11 days ago
- 2 comments
#19 - Godot notifications changed, IAutoOn callbacks work differently
Issue -
State: open - Opened by rmvermeulen 11 days ago
- 2 comments
#18 - chore: upgrade introspection
Pull Request -
State: closed - Opened by jolexxa about 1 month ago
#18 - chore: upgrade introspection
Pull Request -
State: closed - Opened by jolexxa about 1 month ago
#17 - chore: update renovate config
Pull Request -
State: closed - Opened by wlsnmrk about 2 months ago
#17 - chore: update renovate config
Pull Request -
State: closed - Opened by wlsnmrk about 2 months ago
#16 - Compatibility with Native AoT / non-JIT platforms (iOS)
Issue -
State: closed - Opened by orosbogdan 3 months ago
- 1 comment
#16 - Compatibility with Native AoT / non-JIT platforms (iOS)
Issue -
State: closed - Opened by orosbogdan 3 months ago
- 1 comment
#15 - fix: only initialize once
Pull Request -
State: closed - Opened by jolexxa 4 months ago
#15 - fix: only initialize once
Pull Request -
State: closed - Opened by jolexxa 4 months ago
#14 - fix: deterministic lifecycle
Pull Request -
State: closed - Opened by jolexxa 5 months ago
#14 - fix: deterministic lifecycle
Pull Request -
State: closed - Opened by jolexxa 5 months ago
#13 - Updating 2.0 installation instructions to mention GodotNodeInterfaces
Pull Request -
State: closed - Opened by nicholasgrose 5 months ago
- 2 comments
#13 - Updating 2.0 installation instructions to mention GodotNodeInterfaces
Pull Request -
State: closed - Opened by nicholasgrose 5 months ago
- 2 comments
#12 - refactor: rework project, use new introspection generator, combine mixins
Pull Request -
State: closed - Opened by jolexxa 6 months ago
#12 - refactor: rework project, use new introspection generator, combine mixins
Pull Request -
State: closed - Opened by jolexxa 6 months ago
#11 - fix: update project and start resolution at node's parent, not node itself
Pull Request -
State: closed - Opened by jolexxa 7 months ago
#11 - fix: update project and start resolution at node's parent, not node itself
Pull Request -
State: closed - Opened by jolexxa 7 months ago
#10 - Prevent Node from providing its own dependency?
Issue -
State: closed - Opened by ZumiKua 10 months ago
- 5 comments
#10 - Prevent Node from providing its own dependency?
Issue -
State: closed - Opened by ZumiKua 10 months ago
- 5 comments
#9 - Old versions in Installing Section
Issue -
State: closed - Opened by SleepTideGames 11 months ago
- 1 comment
#8 - feat: allow two-phase dependency resolution notifications
Pull Request -
State: closed - Opened by jolexxa about 1 year ago
#7 - feat: allow dependencies to be faked
Pull Request -
State: closed - Opened by jolexxa about 1 year ago
#6 - Update README.md
Pull Request -
State: closed - Opened by Timvisser1994 about 1 year ago
#5 - fix: correct dependency resolution for dependents that rely on more than one dependency from the same provider
Pull Request -
State: closed - Opened by jolexxa over 1 year ago
#4 - Dependant node throws registration error if multiple dependencies are provided after it has been added to the scene tree in its parent's _Ready() method.
Issue -
State: closed - Opened by mk56-spn over 1 year ago
#3 - feat: announce when dependencies resolved
Pull Request -
State: closed - Opened by jolexxa over 1 year ago
#2 - fix: ignore warnings in usage projects
Pull Request -
State: closed - Opened by jolexxa over 1 year ago
#1 - fix: correct dependency resolution
Pull Request -
State: closed - Opened by jolexxa over 1 year ago