Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / chichilku/chichilku3 issues and pull requests

#30 - Update ruby CI and multiple ruby versions

Issue - State: closed - Opened by ChillerDragon over 2 years ago

#29 - Fix vertical map collision when having vertical velocity

Issue - State: closed - Opened by ChillerDragon over 2 years ago

#28 - Collision still teleports players sometimes

Issue - State: closed - Opened by ChillerDragon over 2 years ago - 1 comment

#27 - Fix roof collision

Issue - State: closed - Opened by ChillerDragon over 2 years ago

#26 - Design discussion: reduce player size

Issue - State: closed - Opened by ChillerDragon over 2 years ago - 1 comment

#25 - Crouching into walls or next to walls causes weird things

Issue - State: closed - Opened by ChillerDragon over 2 years ago

#24 - Walking into walls crashes server

Issue - State: closed - Opened by ChillerDragon over 2 years ago

#23 - Cleanup client state

Issue - State: closed - Opened by ChillerDragon about 4 years ago

#22 - make bans thread safe

Issue - State: open - Opened by ChillerDragon over 4 years ago

#21 - max clients per ip

Issue - State: closed - Opened by ChillerDragon over 4 years ago - 1 comment

#20 - Client should not send his own id

Issue - State: open - Opened by ChillerDragon over 4 years ago

#19 - Improve collision logic

Issue - State: closed - Opened by ChillerDragon over 4 years ago - 1 comment

#18 - Position glitches

Issue - State: closed - Opened by ChillerDragon over 4 years ago - 1 comment

#17 - Add demos

Issue - State: closed - Opened by ChillerDragon over 4 years ago

#16 - Make sticks rectangles not squares

Issue - State: closed - Opened by ChillerDragon over 4 years ago

#15 - Add events and send multiple net messages per tick

Pull Request - State: closed - Opened by ChillerDragon over 4 years ago

#14 - Add rspec tests

Issue - State: closed - Opened by ChillerDragon over 4 years ago

#13 - Add preview gif to show the multiplayer action

Issue - State: closed - Opened by ChillerDragon about 6 years ago

#12 - Don't waste two bytes on player count

Issue - State: closed - Opened by ChillerDragon about 6 years ago

#11 - Add a version system

Issue - State: closed - Opened by ChillerDragon about 6 years ago

#10 - just realized

Issue - State: closed - Opened by ChillerDragon about 6 years ago - 2 comments

#9 - Add player deaths

Issue - State: closed - Opened by ChillerDragon about 6 years ago

#8 - Add a nicer server is full message

Issue - State: closed - Opened by ChillerDragon about 6 years ago

#7 - Diconnect players

Issue - State: closed - Opened by ChillerDragon about 6 years ago - 1 comment

#6 - Add a dynamic global image/data path variable

Issue - State: closed - Opened by ChillerDragon about 6 years ago - 1 comment

#5 - Provide a proper release

Issue - State: closed - Opened by ChillerDragon about 6 years ago - 1 comment

#4 - Add some nicer setup

Issue - State: closed - Opened by ChillerDragon about 6 years ago

#3 - Write a test or even better live warnings for tickspeed

Issue - State: closed - Opened by ChillerDragon about 6 years ago

#2 - Add more than 3 slots

Issue - State: closed - Opened by ChillerDragon about 6 years ago - 2 comments

#1 - Don't hardcode the port

Issue - State: closed - Opened by ChillerDragon about 6 years ago