Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / chexiongsheng/puerts_unreal_demo issues and pull requests
#57 - [UE] JsENV 崩溃
Issue -
State: open - Opened by ShenJieSuzhou about 1 month ago
- 1 comment
#56 - run ReactUMG onUE5.4
Pull Request -
State: closed - Opened by RPG3D 3 months ago
- 5 comments
#55 - 怎么调试TS
Issue -
State: open - Opened by RPG3D 3 months ago
- 6 comments
#54 - 【文档】一些建议或者意见
Issue -
State: closed - Opened by llint 5 months ago
- 2 comments
Labels: duplicate
#53 - vscode编译错误
Issue -
State: open - Opened by andyfanplus 6 months ago
- 3 comments
#52 - Unreal macos xcode 编译报错 m2芯片 V8_9.4
Issue -
State: closed - Opened by Another-Ghost 6 months ago
- 3 comments
#51 - 撤销C++类的Mixin后没有正常恢复原来的行为
Issue -
State: closed - Opened by slowmna 11 months ago
- 1 comment
#50 - 编译警告 FAssetPackageData::PackageGuid
Issue -
State: open - Opened by solairewrite about 1 year ago
- 1 comment
#49 - fix compile error on macOS arm64 with QuickJS
Pull Request -
State: open - Opened by meilaopo about 1 year ago
- 1 comment
#48 - VSCode调试配置可以具体些吗,官方文档的介绍太少了
Issue -
State: open - Opened by solairewrite about 1 year ago
- 13 comments
#47 - 可以出个用WebStorm断点调试的教程吗
Issue -
State: closed - Opened by solairewrite about 1 year ago
- 4 comments
#46 - UE5.3 源码版,游戏运行瞬间崩溃
Issue -
State: closed - Opened by solairewrite about 1 year ago
- 2 comments
#45 - 示例项目编译失败
Issue -
State: closed - Opened by solairewrite about 1 year ago
- 8 comments
#44 - 这个目录是对的吗?现在是Win64,没有dll的后缀,然后下面的几个库名字也对不上号
Issue -
State: closed - Opened by yingnierxiao about 1 year ago
- 1 comment
#43 - 作者能分享几个wasm的C++代码吗
Issue -
State: open - Opened by badjp over 1 year ago
- 2 comments
#42 - doc: 添加了一些vscode的调试说明
Pull Request -
State: closed - Opened by PrimaryFantasty over 1 year ago
#41 - Fix/ts compile error
Pull Request -
State: closed - Opened by PrimaryFantasty over 1 year ago
#40 - unreal 5.2内存泄漏
Issue -
State: closed - Opened by cloudending over 1 year ago
- 1 comment
#39 - 想在c++执行字符串javascript代码,但是无法获取当前运行的Isolate
Issue -
State: closed - Opened by dooogle over 1 year ago
- 1 comment
#38 - fix: 补充GameInstance中遗漏的父类方法调用
Pull Request -
State: closed - Opened by PrimaryFantasty over 1 year ago
#37 - QuickStart.ts中的world.SpawnActor可能使用得不太规范
Issue -
State: closed - Opened by xRosemary over 1 year ago
- 1 comment
#36 - 蓝图中Interface变量导出问题
Issue -
State: closed - Opened by ivanzhang85 over 1 year ago
- 1 comment
#35 - 虽然 tsc -watch 能正常编译,但编译时会多出很多 @types/react 相关的 error 警告,怎么消除?
Issue -
State: open - Opened by poerlang over 1 year ago
- 2 comments
#34 - feat: LinuxArm64打包测试
Pull Request -
State: open - Opened by tiansen-hub over 2 years ago
#33 - 整型引用
Issue -
State: closed - Opened by xiewendan almost 3 years ago
#32 - Canvas构造函数的问题,类似的对象很多
Issue -
State: open - Opened by weyenrooney almost 3 years ago
- 1 comment
#31 - 启动TsTestGameInstance.ts游戏实例的正确方法
Issue -
State: closed - Opened by ooijopk almost 3 years ago
- 2 comments
#30 - 新建一个蓝图结构体,生成不了ue的ts声明类
Issue -
State: closed - Opened by ooijopk almost 3 years ago
- 1 comment
#29 - 有个版本问题
Issue -
State: closed - Opened by ooijopk almost 3 years ago
- 5 comments
#27 - 小白问题,项目没跑起来
Issue -
State: closed - Opened by ooijopk almost 3 years ago
#26 - UE4GameScript->Start 并不能更改启动的参数
Issue -
State: open - Opened by mumumomo about 3 years ago
- 2 comments
#25 - 13号的版本vs2019编译不过
Issue -
State: closed - Opened by terst6 about 3 years ago
- 6 comments
#24 - win7 vs2017 编译demo报错
Issue -
State: closed - Opened by stdnxd about 3 years ago
- 1 comment
#23 - 代理的内存泄露bug
Issue -
State: open - Opened by narutosu about 3 years ago
#22 - 能不能增加一个文件操作的例子
Issue -
State: open - Opened by iNeverSleeeeep about 3 years ago
- 1 comment
#21 - Engine.h内的USTRUCT,无法自动解析出来
Issue -
State: closed - Opened by zhmxiaowo over 3 years ago
- 2 comments
#20 - UE4.24.3打开Demo失败
Issue -
State: open - Opened by zxs1215 over 3 years ago
- 4 comments
#19 - 从蓝图传递string参数到TS必现崩溃,name、text、string都会
Issue -
State: closed - Opened by flyee6 over 3 years ago
#18 - 在Generator目录运行 python main.py无法运行通过(附 报错信息)
Issue -
State: open - Opened by narutosu over 3 years ago
- 3 comments
#17 - 在开启PuertsSetting.Enable开关后,DebugEditor启动报错,且退出时存在崩溃。
Issue -
State: closed - Opened by mysticfarer over 3 years ago
- 4 comments
#16 - 导出 react-umg 为 module,和ue的导出方式类型一致
Pull Request -
State: closed - Opened by qqwx1986 over 3 years ago
#15 - UE4.26 生成ue.d.ts后World中没有SpawnActor了
Issue -
State: closed - Opened by greatzane over 3 years ago
- 1 comment
#14 - 请问如何调试
Issue -
State: closed - Opened by netren over 3 years ago
#13 - 4.25.4, 4.26.2均无法双击直接打开
Issue -
State: closed - Opened by Aierklk over 3 years ago
#12 - TsTestGameInstance可以用吗?
Issue -
State: closed - Opened by gokutek over 3 years ago
- 2 comments
#11 - ts编译的蓝图引用资源或场景里的actor,如果ts属性改变了,编译之后这些引用就丢失了
Issue -
State: closed - Opened by liufei2008 over 3 years ago
- 2 comments
#10 - Demo原生,无法用AnotherActor继承Blueprint
Issue -
State: open - Opened by huangwc94 over 3 years ago
- 14 comments
#9 - tsx文件的更改无法被PurtesEditor更新
Issue -
State: closed - Opened by huangwc94 over 3 years ago
- 4 comments
#8 - Mac下PuertsEditor无法watch 到ts文件的问题修复
Pull Request -
State: closed - Opened by zombieyang over 3 years ago
#7 - How to use puerts with ue4 game ability system ?
Issue -
State: closed - Opened by Kiddinglife almost 4 years ago
- 1 comment
#6 - [4.26] 蓝图生成的TsTestActor无法双击打开
Issue -
State: open - Opened by morirain almost 4 years ago
- 1 comment
#5 - Create .gitignore
Pull Request -
State: closed - Opened by FishOrBear almost 4 years ago
#4 - 有办法释放掉TS创建的UObject对象吗?
Issue -
State: open - Opened by snadax about 4 years ago
- 1 comment
#3 - Support for Android on UE4.25.
Pull Request -
State: closed - Opened by cooperkuo about 4 years ago
- 1 comment
#2 - UI无法启动 版本(4.21 Win10)
Issue -
State: open - Opened by FishOrBear about 4 years ago
- 4 comments
#1 - 正确的启动项目
Issue -
State: open - Opened by FishOrBear about 4 years ago
- 4 comments