Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / chandlerprall/GoblinPhysics issues and pull requests
#73 - Error occurs: CompoundShape RigidBody collides with the MeshShape RigidBody
Issue -
State: open - Opened by msykosch over 2 years ago
#72 - Still being worked on?
Issue -
State: open - Opened by gregmax17 about 7 years ago
- 2 comments
#71 - Polyhedron Issue
Issue -
State: open - Opened by GoalieSave25 over 7 years ago
#70 - Use actual time change instead of constant
Pull Request -
State: closed - Opened by trusktr almost 8 years ago
- 1 comment
#69 - Use timestamps instead of 1/60 constant.
Issue -
State: closed - Opened by trusktr almost 8 years ago
- 3 comments
Labels: question
#68 - Three.js example?
Issue -
State: closed - Opened by trusktr almost 8 years ago
- 3 comments
Labels: question
#67 - applyForceAtWorldPoint adds incorrect force
Issue -
State: open - Opened by chandlerprall about 8 years ago
#66 - FPS character rotation restrict to Y axis
Issue -
State: closed - Opened by Druidhawk about 8 years ago
- 1 comment
Labels: question
#65 - I was wondering if heightmaps are supported?
Issue -
State: closed - Opened by fossephate over 8 years ago
- 2 comments
Labels: question
#64 - Bodys are nervous and unprecise
Issue -
State: closed - Opened by weiserhei over 8 years ago
- 4 comments
#63 - Add limits & motor to HingeConstraint
Issue -
State: open - Opened by chandlerprall over 8 years ago
Labels: feature
#62 - Fire an event when all contacts between two bodies are gone
Issue -
State: open - Opened by chandlerprall over 8 years ago
Labels: feature
#61 - PointConstraint object_b jacobian fix
Pull Request -
State: closed - Opened by denisjarus over 8 years ago
- 4 comments
#60 - `endContact` event fires at wrong time
Issue -
State: open - Opened by chandlerprall over 8 years ago
Labels: bug
#59 - TriangleShape / CompoundShape collision triggers error
Issue -
State: open - Opened by chandlerprall over 8 years ago
- 1 comment
Labels: bug
#58 - Export MeshShape/Compound Shape from Blender?
Issue -
State: closed - Opened by belohlavek over 8 years ago
- 1 comment
Labels: question
#57 - When an object is removed, clean up behind it
Issue -
State: open - Opened by chandlerprall almost 9 years ago
Labels: bug
#56 - Increase rate of contact resolution
Issue -
State: closed - Opened by chandlerprall almost 9 years ago
Labels: bug, feature
#55 - `collision_groups` is ignored when body is static
Issue -
State: closed - Opened by chandlerprall almost 9 years ago
- 1 comment
Labels: bug
#54 - Goblin isn't exposed to `self` in web workers
Issue -
State: closed - Opened by chandlerprall almost 9 years ago
#53 - Tweak GjkEpa termination conditions / performance
Issue -
State: closed - Opened by chandlerprall about 9 years ago
Labels: optimization
#52 - SAPBroadphase doesn't correctly remove bodies
Issue -
State: closed - Opened by chandlerprall about 9 years ago
Labels: bug
#51 - SAPBroadphase doesn't check collision masks
Issue -
State: closed - Opened by chandlerprall about 9 years ago
Labels: bug
#50 - BasicBroadphase still calls `mightIntersect`
Issue -
State: closed - Opened by chandlerprall about 9 years ago
Labels: bug
#49 - Vector3.makeOrthogonal uses the wrong numerical constant
Issue -
State: closed - Opened by chandlerprall about 9 years ago
Labels: bug
#48 - Tag issues by difficulty
Issue -
State: open - Opened by chandlerprall over 9 years ago
#47 - Use THREE.Euler.DefaultOrder = "YXZ" in exampleUtils.js
Issue -
State: open - Opened by elisee over 9 years ago
- 2 comments
Labels: feature
#46 - Use gulp to build
Issue -
State: closed - Opened by chandlerprall over 9 years ago
Labels: feature
#45 - MeshShapes don't collide with other MeshShapes
Issue -
State: closed - Opened by mbrazell over 9 years ago
- 4 comments
Labels: feature
#44 - MeshShape can't be child of CompoundShape
Issue -
State: closed - Opened by mbrazell over 9 years ago
- 3 comments
Labels: bug
#43 - Have you done any web workers implementations with goblin??
Issue -
State: closed - Opened by Druidhawk over 9 years ago
- 1 comment
#42 - Damping rotations??
Issue -
State: closed - Opened by Druidhawk over 9 years ago
- 1 comment
Labels: question
#41 - Friction constraint should ignore force along contact normal
Issue -
State: closed - Opened by chandlerprall over 9 years ago
Labels: bug
#40 - How to make sphere rotate when moving? Automatic or do I implement??
Issue -
State: closed - Opened by Druidhawk over 9 years ago
- 3 comments
Labels: question
#39 - How to use linear velocity??
Issue -
State: closed - Opened by Druidhawk almost 10 years ago
- 3 comments
Labels: question
#38 - Listening for shape collision events
Issue -
State: closed - Opened by Druidhawk almost 10 years ago
- 2 comments
Labels: question
#37 - Terrain example..please:)
Issue -
State: closed - Opened by Druidhawk almost 10 years ago
- 1 comment
Labels: question
#36 - An Objects does not behave as expected if its mass gets changed from Infinity to a numeric value
Issue -
State: closed - Opened by MrTrustworthy almost 10 years ago
Labels: bug
#35 - Add linear & angular factors to RigidBody
Issue -
State: closed - Opened by chandlerprall almost 10 years ago
Labels: feature
#34 - Line swept shape
Issue -
State: closed - Opened by chandlerprall almost 10 years ago
Labels: feature
#33 - Collision masking
Issue -
State: closed - Opened by chandlerprall almost 10 years ago
Labels: optimization
#32 - Ghost objects
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: feature
#31 - Box/Box collision detection
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature, optimization
#30 - Constraint motors
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature
#29 - ConeTwist constraint
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature
#28 - Hinge constraint
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: feature
#27 - Force generators
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature
#26 - Raycast vehicle system
Issue -
State: open - Opened by chandlerprall about 10 years ago
- 6 comments
Labels: feature
#25 - Expand ray tracing to intercept line with customizable start/stop (t value)
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature
#24 - World serialization/deserialization
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature
#23 - Object sleeping
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature, optimization
#22 - Island solver
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature, optimization
#21 - More collision callbacks
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: feature
#20 - Bounding volume tree broadphase
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature, optimization
#19 - Sweep and Prune broadphase
Issue -
State: closed - Opened by chandlerprall about 10 years ago
- 1 comment
Labels: feature, optimization
#18 - Triangle mesh shape
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: feature
#17 - Concave shape decomposition
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature
#16 - Use better orthogonal vectors in SliderConstraint
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: bug
#15 - Remove duplicate computation in `Goblin.GjkEpa2.Simplex.prototype.findDirectionFromTetrahedron`
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: optimization
#14 - Use a priority queue / minheap for identifying which polyhedron face to expand in EPA
Issue -
State: open - Opened by chandlerprall about 10 years ago
- 1 comment
Labels: optimization
#13 - Optimize `Goblin.IterativeSolver.prototype.processContactManifolds`
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: optimization
#12 - Implement a "Hybrid GJK" using a small margin to avoid EPA on shallow contacts
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: optimization
#11 - Find better way of determining contact point after EPA
Issue -
State: open - Opened by chandlerprall about 10 years ago
- 1 comment
Labels: optimization
#10 - Implement a Dobkin-Kirkpatrick structure for ConvexShape
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: optimization
#9 - Clean up any Vector3, Quaternion, Matrix4, and/or Matrix3 creation in hot paths
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: optimization
#8 - Add a `volume` property to all shapes
Issue -
State: open - Opened by chandlerprall about 10 years ago
Labels: feature
#7 - Friction constraint needs to use correct velocity calculation
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: bug
#6 - bower package
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: feature
#5 - npm module
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: feature
#4 - New math library
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: optimization
#3 - Constraint solver warm starting
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: optimization
#2 - Velocity damping
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: feature
#1 - ConvexShape
Issue -
State: closed - Opened by chandlerprall about 10 years ago
Labels: feature