Ecosyste.ms: Issues

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GitHub / cfnptr/garden issues and pull requests

#29 - Add animation editor

Issue - State: open - Opened by cfnptr 5 months ago
Labels: enhancement, editor

#28 - Standalone Garden editor app

Issue - State: open - Opened by cfnptr 9 months ago
Labels: question

#27 - Add faster JSON parser

Issue - State: open - Opened by cfnptr 9 months ago
Labels: enhancement

#26 - Add JSON scene serializer

Issue - State: open - Opened by cfnptr 10 months ago
Labels: enhancement

#25 - Use spec consts to change shader local work group size

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement

#24 - Apple specific fixes for the engine.

Pull Request - State: closed - Opened by dimonkov 11 months ago
Labels: bug

#23 - Xcode 14.2 error, can't build

Issue - State: open - Opened by cfnptr 11 months ago
Labels: bug, research

#22 - DirectX, Metal, GNM, GNMX, OpenGL support

Issue - State: open - Opened by cfnptr 11 months ago
Labels: question

#21 - Add Uchimura tonemapping editor

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor

#20 - Use fast math

Issue - State: open - Opened by cfnptr 11 months ago
Labels: research

#19 - Add physical atmosphere (procedural sky)

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, research

#18 - Make SSAO optional

Issue - State: closed - Opened by cfnptr 11 months ago - 1 comment
Labels: enhancement

#17 - RenderDoc and Nvidia Nsight are not working in the debug build.

Issue - State: open - Opened by cfnptr 11 months ago - 1 comment
Labels: bug, research

#16 - Use only one Vulkan pipeline cache

Issue - State: closed - Opened by cfnptr 11 months ago - 1 comment
Labels: enhancement

#15 - Add hot shader reload

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement

#14 - Add UE 2 pass GPU occlusion culling

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement

#13 - Check for memory leaks in release build

Issue - State: closed - Opened by cfnptr 11 months ago
Labels: research

#12 - Check if unicode with spaces project path work

Issue - State: closed - Opened by cfnptr 11 months ago - 1 comment
Labels: research

#11 - Improve entity component cache speed

Issue - State: closed - Opened by cfnptr 11 months ago - 1 comment
Labels: enhancement

#10 - Create and send crush dumps

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement

#9 - Add system call order visualizer.

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor

#8 - Add object mesh GPU selector.

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor

#7 - Add log window inside editor

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor

#6 - Add command buffer commands editor visualizer

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor

#5 - Improve GPU resources debugger

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor

#4 - Add rotation and scale gizmos

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor

#3 - Add CPU and RAM usage editor debugger

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor

#2 - Add editor changes history (Ctrl + Z)

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor

#1 - Detect unbound descriptor sets

Issue - State: open - Opened by cfnptr 11 months ago
Labels: enhancement, good first issue