Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / cfnptr/garden issues and pull requests
#29 - Add animation editor
Issue -
State: open - Opened by cfnptr 5 months ago
Labels: enhancement, editor
#28 - Standalone Garden editor app
Issue -
State: open - Opened by cfnptr 9 months ago
Labels: question
#27 - Add faster JSON parser
Issue -
State: open - Opened by cfnptr 9 months ago
Labels: enhancement
#26 - Add JSON scene serializer
Issue -
State: open - Opened by cfnptr 10 months ago
Labels: enhancement
#25 - Use spec consts to change shader local work group size
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement
#24 - Apple specific fixes for the engine.
Pull Request -
State: closed - Opened by dimonkov 11 months ago
Labels: bug
#23 - Xcode 14.2 error, can't build
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: bug, research
#22 - DirectX, Metal, GNM, GNMX, OpenGL support
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: question
#21 - Add Uchimura tonemapping editor
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor
#20 - Use fast math
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: research
#19 - Add physical atmosphere (procedural sky)
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, research
#18 - Make SSAO optional
Issue -
State: closed - Opened by cfnptr 11 months ago
- 1 comment
Labels: enhancement
#17 - RenderDoc and Nvidia Nsight are not working in the debug build.
Issue -
State: open - Opened by cfnptr 11 months ago
- 1 comment
Labels: bug, research
#16 - Use only one Vulkan pipeline cache
Issue -
State: closed - Opened by cfnptr 11 months ago
- 1 comment
Labels: enhancement
#15 - Add hot shader reload
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement
#14 - Add UE 2 pass GPU occlusion culling
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement
#13 - Check for memory leaks in release build
Issue -
State: closed - Opened by cfnptr 11 months ago
Labels: research
#12 - Check if unicode with spaces project path work
Issue -
State: closed - Opened by cfnptr 11 months ago
- 1 comment
Labels: research
#11 - Improve entity component cache speed
Issue -
State: closed - Opened by cfnptr 11 months ago
- 1 comment
Labels: enhancement
#10 - Create and send crush dumps
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement
#9 - Add system call order visualizer.
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor
#8 - Add object mesh GPU selector.
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor
#7 - Add log window inside editor
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor
#6 - Add command buffer commands editor visualizer
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor
#5 - Improve GPU resources debugger
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor
#4 - Add rotation and scale gizmos
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor
#3 - Add CPU and RAM usage editor debugger
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor
#2 - Add editor changes history (Ctrl + Z)
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, editor
#1 - Detect unbound descriptor sets
Issue -
State: open - Opened by cfnptr 11 months ago
Labels: enhancement, good first issue