Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / cesiumgs/cesium-unity issues and pull requests
#318 - Investigate "Release of invalid GC handle" errors
Issue -
State: open - Opened by csciguy8 over 1 year ago
- 1 comment
Labels: bug
#249 - Add support for file:// URLs
Issue -
State: open - Opened by kring over 1 year ago
- 8 comments
Labels: enhancement
#248 - Add ability to exclude tiles by implementing a C# class.
Pull Request -
State: closed - Opened by kring over 1 year ago
- 27 comments
#223 - Disable copy constructor / assignment operator on *Impl classes
Issue -
State: closed - Opened by kring almost 2 years ago
#200 - Feature styling with metadata
Issue -
State: open - Opened by j9liu almost 2 years ago
- 6 comments
Labels: enhancement
#196 - Unity 2021.3.17f1 spams line ending warnings when loading the built Cesium for Unity
Issue -
State: open - Opened by kring almost 2 years ago
Labels: quality
#189 - VR performance with Cesium for Unity
Issue -
State: open - Opened by argallegos almost 2 years ago
- 6 comments
#186 - Add support for 3D Tiles with translucency
Issue -
State: open - Opened by kring almost 2 years ago
- 4 comments
Labels: enhancement
#173 - Sun, sky, and atmosphere implementation
Issue -
State: open - Opened by argallegos almost 2 years ago
- 3 comments
Labels: enhancement
#100 - Remove CesiumVector3, use double3 from Unity.Mathematics instead
Issue -
State: closed - Opened by kring about 2 years ago
- 2 comments
#99 - Include macOS Editor and Player binaries in built package from CI
Issue -
State: closed - Opened by kring about 2 years ago
#98 - Intellisense doc comments for public classes
Issue -
State: closed - Opened by kring about 2 years ago
#97 - Update README.md to be more user-focused
Issue -
State: closed - Opened by kring about 2 years ago
#96 - Fix editor camera bug + remove modal function on TextMeshPro window
Pull Request -
State: closed - Opened by j9liu about 2 years ago
#95 - Double clicking tileset in hierarchy does not always zoom
Issue -
State: closed - Opened by nithinp7 about 2 years ago
- 4 comments
#94 - Add continuous integration
Pull Request -
State: closed - Opened by kring about 2 years ago
#93 - Expand support for glTF vertex attributes and material properties
Pull Request -
State: closed - Opened by nithinp7 about 2 years ago
- 7 comments
#92 - Add editor UI improvements
Pull Request -
State: closed - Opened by j9liu about 2 years ago
#91 - Add a script to build a Cesium for Unity package
Pull Request -
State: closed - Opened by kring about 2 years ago
#90 - Don't store Unity objects statically
Pull Request -
State: closed - Opened by kring about 2 years ago
- 1 comment
#89 - Add `showTilesInHierarchy` to `Cesium3DTileset` inspector
Pull Request -
State: closed - Opened by j9liu about 2 years ago
#88 - Add check for `TextMeshPro` resources when Unity Editor starts
Pull Request -
State: closed - Opened by j9liu about 2 years ago
#87 - Add custom UI for `CesiumGeoreference`, `CesiumGlobeAnchor`, and `CesiumSubScene`
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 1 comment
#86 - Fix built games
Pull Request -
State: closed - Opened by kring about 2 years ago
#85 - Add `showTilesInHierarchy` to `Cesium3DTilesetEditor`
Issue -
State: closed - Opened by kring about 2 years ago
#84 - Add convenience buttons to CesiumGeoreference
Issue -
State: closed - Opened by kring about 2 years ago
#83 - Visualize CesiumSubScene activation radius
Issue -
State: closed - Opened by kring about 2 years ago
- 1 comment
Labels: enhancement
#82 - Add a sub-scene system
Pull Request -
State: closed - Opened by kring about 2 years ago
#81 - Add remaining overlay types and options to Cesium for Unity
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 1 comment
#80 - Specify that a request is made by Unity in request headers
Issue -
State: closed - Opened by j9liu about 2 years ago
- 2 comments
#79 - Add CesiumGlobeAnchor
Pull Request -
State: closed - Opened by kring about 2 years ago
#78 - Hide gltf components in hierarchy view + support enum flags in reinterop
Pull Request -
State: closed - Opened by nithinp7 about 2 years ago
- 2 comments
#77 - Add custom `Cesium3DTileset` Inspector
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 2 comments
#76 - Add ion troubleshooting UI
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 1 comment
#75 - Crash when exiting application
Issue -
State: closed - Opened by joseph-kaile about 2 years ago
- 1 comment
#74 - Build player in Mac OS
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
- 1 comment
#73 - Crash when calling a C# method/property that returns a large struct by value
Issue -
State: closed - Opened by kring about 2 years ago
#72 - Add ability to store default ion token for the project
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 3 comments
#71 - Don't crash when converting null String to std::string.
Pull Request -
State: closed - Opened by kring about 2 years ago
- 1 comment
#70 - Add Cesium ion integration to Unity Editor
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 4 comments
#69 - Add Reinterop support for static partial methods.
Pull Request -
State: closed - Opened by kring about 2 years ago
#68 - Restructure as a Unity package
Pull Request -
State: closed - Opened by kring about 2 years ago
- 1 comment
#67 - Fix Token Refresh Error
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
- 1 comment
#66 - update oculus instructions
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
#65 - Incorrect tile loading when changing root 3D tileset transform
Issue -
State: closed - Opened by mwilsnd about 2 years ago
- 1 comment
#64 - Add support for RasterizedPolygonsTileExcluder
Issue -
State: closed - Opened by mwilsnd about 2 years ago
- 5 comments
Labels: enhancement
#63 - Metadata Picking
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
- 2 comments
#62 - Use relative style submodule for Native
Pull Request -
State: closed - Opened by shehzan10 about 2 years ago
- 1 comment
#61 - Improve message when native implementation is missing.
Pull Request -
State: closed - Opened by kring about 2 years ago
#60 - Enable the use of Reinterop on the Editor assembly
Pull Request -
State: closed - Opened by kring about 2 years ago
#59 - Change the build system so that the plugin is built by Unity
Pull Request -
State: closed - Opened by kring about 2 years ago
- 4 comments
#58 - Add credit system UI to Unity
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 2 comments
#57 - Vertex colors not utilized when rendering untextured geometry
Issue -
State: closed - Opened by mwilsnd about 2 years ago
#56 - Specify minimum supported NDK version in README / Android build error in some NDK versions
Issue -
State: closed - Opened by mwilsnd about 2 years ago
#55 - Add enum to switch tileset between URL and Cesium ion.
Pull Request -
State: closed - Opened by kring about 2 years ago
#54 - Update README
Pull Request -
State: closed - Opened by shehzan10 about 2 years ago
#53 - Add option to select tileset data source
Issue -
State: closed - Opened by mwilsnd about 2 years ago
#52 - Cesium ion token refresh is not working in Unity
Issue -
State: closed - Opened by kring about 2 years ago
#51 - updated instructions to use new oculus quest scene
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
#50 - Add .meta files for mac native lib
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
#49 - Metadata Picking
Issue -
State: closed - Opened by joseph-kaile about 2 years ago
- 1 comment
#48 - Switch to git@github while the project is private
Pull Request -
State: closed - Opened by shehzan10 about 2 years ago
- 1 comment
#47 - Strategy for building runtime UIs
Issue -
State: closed - Opened by kring about 2 years ago
- 4 comments
#46 - Update oculus instructions
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
#45 - Add .meta files for Linux native lib
Pull Request -
State: closed - Opened by kring about 2 years ago
#44 - lessen the grainy pixel jittering
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
#43 - Opaque Material is not nullptr when unassigned
Issue -
State: closed - Opened by joseph-kaile about 2 years ago
- 1 comment
#42 - Offload mesh creation work to a worker thread
Pull Request -
State: closed - Opened by kring about 2 years ago
- 4 comments
#41 - Support multiple arrays of types in the same namespace.
Pull Request -
State: closed - Opened by kring about 2 years ago
#40 - Can't have multiple references to arrays in `ConfigureInterop`
Issue -
State: closed - Opened by j9liu about 2 years ago
#39 - Change overlay texture wrap mode to "clamp"
Pull Request -
State: closed - Opened by kring about 2 years ago
#38 - Add support for arrays to Reinterop.
Pull Request -
State: closed - Opened by kring about 2 years ago
#37 - Lines between tiles
Issue -
State: closed - Opened by kring about 2 years ago
#36 - Improve support for blittable structs.
Pull Request -
State: closed - Opened by kring about 2 years ago
#35 - Update the georeference transform in Awake.
Pull Request -
State: closed - Opened by kring about 2 years ago
#34 - Fix tile artifact in release builds by explicitly marshalling bools as uint8.
Pull Request -
State: closed - Opened by kring about 2 years ago
#33 - Georeference behaves differently in Editor vs. built standalone
Issue -
State: closed - Opened by j9liu about 2 years ago
- 1 comment
#32 - Tiles loading improperly in `Release` build
Issue -
State: closed - Opened by j9liu about 2 years ago
- 2 comments
#31 - Fix LOD Transitions Bug
Pull Request -
State: closed - Opened by j9liu about 2 years ago
#30 - Add debug options for tileset loading in Unity Editor
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 1 comment
#29 - Make prepareInLoadThread return a Future.
Pull Request -
State: closed - Opened by kring about 2 years ago
#28 - Move as much tile loading work as possible off the main thread
Issue -
State: closed - Opened by kring about 2 years ago
- 1 comment
#27 - Pass a delta time to the Tileset::updateView call
Issue -
State: closed - Opened by nithinp7 about 2 years ago
#26 - Oculus support
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
- 2 comments
#25 - Add detailed tooltips to tileset options
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 3 comments
#24 - Add a basic CesiumGeoreference.
Pull Request -
State: closed - Opened by kring about 2 years ago
#23 - fix for il2cpp
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
- 1 comment
#22 - Add configurable property fields to `Cesium3DTileset`
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 2 comments
#21 - Add colliders to tilesets
Pull Request -
State: closed - Opened by j9liu about 2 years ago
- 5 comments
#20 - Georeferencing
Issue -
State: closed - Opened by kring about 2 years ago
- 3 comments
#19 - Clean up NativeDownloadHandler destruction
Pull Request -
State: closed - Opened by kring about 2 years ago
#18 - Add support for exceptions to Reinterop
Issue -
State: open - Opened by kring about 2 years ago
- 1 comment
Labels: reinterop
#17 - Use SafeHandle instead of IntPtr for C# to hold a pointer to a C++ implementation class
Issue -
State: closed - Opened by kring about 2 years ago
#16 - Support building and running games outside the Editor
Pull Request -
State: closed - Opened by kring about 2 years ago
#15 - check in cesium for unity meta file
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
- 1 comment
#14 - default to build on native architecture
Pull Request -
State: closed - Opened by joseph-kaile about 2 years ago
- 1 comment
#13 - Support standalone (not editor) games
Issue -
State: closed - Opened by kring about 2 years ago
#12 - Minor changes to support Linux
Pull Request -
State: closed - Opened by kring about 2 years ago
#11 - Improve build system and instructions
Pull Request -
State: closed - Opened by kring about 2 years ago
#10 - Fix a problem where tileset overlays turn a solid color on save
Pull Request -
State: closed - Opened by kring about 2 years ago