Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / cesiumgs/cesium-unity issues and pull requests

#318 - Investigate "Release of invalid GC handle" errors

Issue - State: open - Opened by csciguy8 over 1 year ago - 1 comment
Labels: bug

#249 - Add support for file:// URLs

Issue - State: open - Opened by kring over 1 year ago - 8 comments
Labels: enhancement

#248 - Add ability to exclude tiles by implementing a C# class.

Pull Request - State: closed - Opened by kring over 1 year ago - 27 comments

#223 - Disable copy constructor / assignment operator on *Impl classes

Issue - State: closed - Opened by kring almost 2 years ago

#200 - Feature styling with metadata

Issue - State: open - Opened by j9liu almost 2 years ago - 6 comments
Labels: enhancement

#196 - Unity 2021.3.17f1 spams line ending warnings when loading the built Cesium for Unity

Issue - State: open - Opened by kring almost 2 years ago
Labels: quality

#189 - VR performance with Cesium for Unity

Issue - State: open - Opened by argallegos almost 2 years ago - 6 comments

#186 - Add support for 3D Tiles with translucency

Issue - State: open - Opened by kring almost 2 years ago - 4 comments
Labels: enhancement

#173 - Sun, sky, and atmosphere implementation

Issue - State: open - Opened by argallegos almost 2 years ago - 3 comments
Labels: enhancement

#100 - Remove CesiumVector3, use double3 from Unity.Mathematics instead

Issue - State: closed - Opened by kring about 2 years ago - 2 comments

#99 - Include macOS Editor and Player binaries in built package from CI

Issue - State: closed - Opened by kring about 2 years ago

#98 - Intellisense doc comments for public classes

Issue - State: closed - Opened by kring about 2 years ago

#97 - Update README.md to be more user-focused

Issue - State: closed - Opened by kring about 2 years ago

#96 - Fix editor camera bug + remove modal function on TextMeshPro window

Pull Request - State: closed - Opened by j9liu about 2 years ago

#95 - Double clicking tileset in hierarchy does not always zoom

Issue - State: closed - Opened by nithinp7 about 2 years ago - 4 comments

#94 - Add continuous integration

Pull Request - State: closed - Opened by kring about 2 years ago

#93 - Expand support for glTF vertex attributes and material properties

Pull Request - State: closed - Opened by nithinp7 about 2 years ago - 7 comments

#92 - Add editor UI improvements

Pull Request - State: closed - Opened by j9liu about 2 years ago

#91 - Add a script to build a Cesium for Unity package

Pull Request - State: closed - Opened by kring about 2 years ago

#90 - Don't store Unity objects statically

Pull Request - State: closed - Opened by kring about 2 years ago - 1 comment

#89 - Add `showTilesInHierarchy` to `Cesium3DTileset` inspector

Pull Request - State: closed - Opened by j9liu about 2 years ago

#88 - Add check for `TextMeshPro` resources when Unity Editor starts

Pull Request - State: closed - Opened by j9liu about 2 years ago

#87 - Add custom UI for `CesiumGeoreference`, `CesiumGlobeAnchor`, and `CesiumSubScene`

Pull Request - State: closed - Opened by j9liu about 2 years ago - 1 comment

#86 - Fix built games

Pull Request - State: closed - Opened by kring about 2 years ago

#85 - Add `showTilesInHierarchy` to `Cesium3DTilesetEditor`

Issue - State: closed - Opened by kring about 2 years ago

#84 - Add convenience buttons to CesiumGeoreference

Issue - State: closed - Opened by kring about 2 years ago

#83 - Visualize CesiumSubScene activation radius

Issue - State: closed - Opened by kring about 2 years ago - 1 comment
Labels: enhancement

#82 - Add a sub-scene system

Pull Request - State: closed - Opened by kring about 2 years ago

#81 - Add remaining overlay types and options to Cesium for Unity

Pull Request - State: closed - Opened by j9liu about 2 years ago - 1 comment

#80 - Specify that a request is made by Unity in request headers

Issue - State: closed - Opened by j9liu about 2 years ago - 2 comments

#79 - Add CesiumGlobeAnchor

Pull Request - State: closed - Opened by kring about 2 years ago

#78 - Hide gltf components in hierarchy view + support enum flags in reinterop

Pull Request - State: closed - Opened by nithinp7 about 2 years ago - 2 comments

#77 - Add custom `Cesium3DTileset` Inspector

Pull Request - State: closed - Opened by j9liu about 2 years ago - 2 comments

#76 - Add ion troubleshooting UI

Pull Request - State: closed - Opened by j9liu about 2 years ago - 1 comment

#75 - Crash when exiting application

Issue - State: closed - Opened by joseph-kaile about 2 years ago - 1 comment

#74 - Build player in Mac OS

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago - 1 comment

#72 - Add ability to store default ion token for the project

Pull Request - State: closed - Opened by j9liu about 2 years ago - 3 comments

#71 - Don't crash when converting null String to std::string.

Pull Request - State: closed - Opened by kring about 2 years ago - 1 comment

#70 - Add Cesium ion integration to Unity Editor

Pull Request - State: closed - Opened by j9liu about 2 years ago - 4 comments

#69 - Add Reinterop support for static partial methods.

Pull Request - State: closed - Opened by kring about 2 years ago

#68 - Restructure as a Unity package

Pull Request - State: closed - Opened by kring about 2 years ago - 1 comment

#67 - Fix Token Refresh Error

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago - 1 comment

#66 - update oculus instructions

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago

#65 - Incorrect tile loading when changing root 3D tileset transform

Issue - State: closed - Opened by mwilsnd about 2 years ago - 1 comment

#64 - Add support for RasterizedPolygonsTileExcluder

Issue - State: closed - Opened by mwilsnd about 2 years ago - 5 comments
Labels: enhancement

#63 - Metadata Picking

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago - 2 comments

#62 - Use relative style submodule for Native

Pull Request - State: closed - Opened by shehzan10 about 2 years ago - 1 comment

#61 - Improve message when native implementation is missing.

Pull Request - State: closed - Opened by kring about 2 years ago

#60 - Enable the use of Reinterop on the Editor assembly

Pull Request - State: closed - Opened by kring about 2 years ago

#59 - Change the build system so that the plugin is built by Unity

Pull Request - State: closed - Opened by kring about 2 years ago - 4 comments

#58 - Add credit system UI to Unity

Pull Request - State: closed - Opened by j9liu about 2 years ago - 2 comments

#57 - Vertex colors not utilized when rendering untextured geometry

Issue - State: closed - Opened by mwilsnd about 2 years ago

#55 - Add enum to switch tileset between URL and Cesium ion.

Pull Request - State: closed - Opened by kring about 2 years ago

#54 - Update README

Pull Request - State: closed - Opened by shehzan10 about 2 years ago

#53 - Add option to select tileset data source

Issue - State: closed - Opened by mwilsnd about 2 years ago

#52 - Cesium ion token refresh is not working in Unity

Issue - State: closed - Opened by kring about 2 years ago

#51 - updated instructions to use new oculus quest scene

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago

#50 - Add .meta files for mac native lib

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago

#49 - Metadata Picking

Issue - State: closed - Opened by joseph-kaile about 2 years ago - 1 comment

#48 - Switch to git@github while the project is private

Pull Request - State: closed - Opened by shehzan10 about 2 years ago - 1 comment

#47 - Strategy for building runtime UIs

Issue - State: closed - Opened by kring about 2 years ago - 4 comments

#46 - Update oculus instructions

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago

#45 - Add .meta files for Linux native lib

Pull Request - State: closed - Opened by kring about 2 years ago

#44 - lessen the grainy pixel jittering

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago

#43 - Opaque Material is not nullptr when unassigned

Issue - State: closed - Opened by joseph-kaile about 2 years ago - 1 comment

#42 - Offload mesh creation work to a worker thread

Pull Request - State: closed - Opened by kring about 2 years ago - 4 comments

#41 - Support multiple arrays of types in the same namespace.

Pull Request - State: closed - Opened by kring about 2 years ago

#40 - Can't have multiple references to arrays in `ConfigureInterop`

Issue - State: closed - Opened by j9liu about 2 years ago

#39 - Change overlay texture wrap mode to "clamp"

Pull Request - State: closed - Opened by kring about 2 years ago

#38 - Add support for arrays to Reinterop.

Pull Request - State: closed - Opened by kring about 2 years ago

#37 - Lines between tiles

Issue - State: closed - Opened by kring about 2 years ago

#36 - Improve support for blittable structs.

Pull Request - State: closed - Opened by kring about 2 years ago

#35 - Update the georeference transform in Awake.

Pull Request - State: closed - Opened by kring about 2 years ago

#34 - Fix tile artifact in release builds by explicitly marshalling bools as uint8.

Pull Request - State: closed - Opened by kring about 2 years ago

#33 - Georeference behaves differently in Editor vs. built standalone

Issue - State: closed - Opened by j9liu about 2 years ago - 1 comment

#32 - Tiles loading improperly in `Release` build

Issue - State: closed - Opened by j9liu about 2 years ago - 2 comments

#31 - Fix LOD Transitions Bug

Pull Request - State: closed - Opened by j9liu about 2 years ago

#30 - Add debug options for tileset loading in Unity Editor

Pull Request - State: closed - Opened by j9liu about 2 years ago - 1 comment

#29 - Make prepareInLoadThread return a Future.

Pull Request - State: closed - Opened by kring about 2 years ago

#28 - Move as much tile loading work as possible off the main thread

Issue - State: closed - Opened by kring about 2 years ago - 1 comment

#27 - Pass a delta time to the Tileset::updateView call

Issue - State: closed - Opened by nithinp7 about 2 years ago

#26 - Oculus support

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago - 2 comments

#25 - Add detailed tooltips to tileset options

Pull Request - State: closed - Opened by j9liu about 2 years ago - 3 comments

#24 - Add a basic CesiumGeoreference.

Pull Request - State: closed - Opened by kring about 2 years ago

#23 - fix for il2cpp

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago - 1 comment

#22 - Add configurable property fields to `Cesium3DTileset`

Pull Request - State: closed - Opened by j9liu about 2 years ago - 2 comments

#21 - Add colliders to tilesets

Pull Request - State: closed - Opened by j9liu about 2 years ago - 5 comments

#20 - Georeferencing

Issue - State: closed - Opened by kring about 2 years ago - 3 comments

#19 - Clean up NativeDownloadHandler destruction

Pull Request - State: closed - Opened by kring about 2 years ago

#18 - Add support for exceptions to Reinterop

Issue - State: open - Opened by kring about 2 years ago - 1 comment
Labels: reinterop

#16 - Support building and running games outside the Editor

Pull Request - State: closed - Opened by kring about 2 years ago

#15 - check in cesium for unity meta file

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago - 1 comment

#14 - default to build on native architecture

Pull Request - State: closed - Opened by joseph-kaile about 2 years ago - 1 comment

#13 - Support standalone (not editor) games

Issue - State: closed - Opened by kring about 2 years ago

#12 - Minor changes to support Linux

Pull Request - State: closed - Opened by kring about 2 years ago

#11 - Improve build system and instructions

Pull Request - State: closed - Opened by kring about 2 years ago

#10 - Fix a problem where tileset overlays turn a solid color on save

Pull Request - State: closed - Opened by kring about 2 years ago